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Hiroharu Kato

dblp:07/8537 · DBLP profile ↗
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7ranked-venue papers
4as first author
2since 2021 · last 2024
0000-0003-0920-3181ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 4 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 3 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
3D vision · 90% Trustworthy machine learning · 10%
Computer graphics and multimedia
4 papers
Rendering · 52% Multimedia analysis and retrieval · 26% Geometric modeling and processing · 16%

Topics — the 15 heaviest of 17, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
differentiable rendering
0.822020
Monocular Differentiable Rendering for Self-supervised 3D Object Detection · ECCV (21) 2020
Neural 3D Mesh Renderer · CVPR 2018
Computer vision › 3D vision › 3d reconstruction › surface reconstruction › neural surface reconstruction
neural implicit surface reconstruction
0.812024
Rethinking Directional Parameterization in Neural Implicit Surface Reconstruction · ECCV (74) 2024
Computer vision › 3D vision
3d reconstruction
0.722019
Learning View Priors for Single-View 3D Reconstruction · CVPR 2019
Neural 3D Mesh Renderer · CVPR 2018
Computer vision › 3D vision
3d object detection
0.412020
Monocular Differentiable Rendering for Self-supervised 3D Object Detection · ECCV (21) 2020
Computer vision › 3D vision › 3d object detection › label-efficient 3d object detection
self-supervised 3d object detection
0.412020
Monocular Differentiable Rendering for Self-supervised 3D Object Detection · ECCV (21) 2020
Machine learning › Trustworthy machine learning › robustness › adversarial robustness
adversarial training
0.412019
Learning View Priors for Single-View 3D Reconstruction · CVPR 2019
Computer vision › 3D vision › 3d reconstruction
single-view 3d reconstruction
0.412019
Learning View Priors for Single-View 3D Reconstruction · CVPR 2019
Computer vision › 3D vision › 3d reconstruction › single-view 3d reconstruction
single-view mesh reconstruction
0.312018
Neural 3D Mesh Renderer · CVPR 2018
Geometric modeling and processing
surface reconstruction
0.212024
Rethinking Directional Parameterization in Neural Implicit Surface Reconstruction · ECCV (74) 2024
Multimedia analysis and retrieval › feature coding
bag-of-visual-words
0.212014
Image Reconstruction from Bag-of-Visual-Words · CVPR 2014
Multimedia analysis and retrieval
image retrieval
0.212014
Image Reconstruction from Bag-of-Visual-Words · CVPR 2014
Computer vision › 3D vision
novel view synthesis
0.112019
Learning View Priors for Single-View 3D Reconstruction · CVPR 2019
Visual content generation and editing › style transfer
3d style transfer
0.112018
Neural 3D Mesh Renderer · CVPR 2018
Mathematical optimization
combinatorial optimization
0.112014
Image Reconstruction from Bag-of-Visual-Words · CVPR 2014
Mathematical optimization › combinatorial optimization
jigsaw puzzle solving
0.112014
Image Reconstruction from Bag-of-Visual-Words · CVPR 2014

Methods — techniques the papers use, named apart from their topics

neural implicit representation · 1.5self-supervised learning · 0.9differentiable rendering · 0.9gradient-based mesh editing · 0.7approximate rasterization gradient · 0.7spatial arrangement estimation · 0.6heuristic optimization · 0.6discriminator-based view prior · 0.4adversarial training · 0.4
YearPublicationVenuePosition
2024 Rethinking Directional Parameterization in Neural Implicit Surface Reconstruction
Zijie Jiang, Tianhan Xu, Hiroharu Kato
ECCV (74)3
2022 Multi-View Neural Surface Reconstruction with Structured Light
Taisuke Hashimoto, Eiichi Matsumoto, Hiroharu Kato
BMVC4
2020 Monocular Differentiable Rendering for Self-supervised 3D Object Detection
Deniz Beker, Hiroharu Kato, Mihai Morariu, Takahiro Ando, Toru Matsuoka, Wadim Kehl, Adrien Gaidon
ECCV (21)2
2019 Learning View Priors for Single-View 3D Reconstruction
abstract
There is some ambiguity in the 3D shape of an object when the number of observed views is small. Because of this ambiguity, although a 3D object reconstructor can be trained using a single view or a few views per object, reconstructed shapes only fit the observed views and appear incorrect from the unobserved viewpoints. To reconstruct shapes that look reasonable from any viewpoint, we propose to train a discriminator that learns prior knowledge regarding possible views. The discriminator is trained to distinguish the reconstructed views of the observed viewpoints from those of the unobserved viewpoints. The reconstructor is trained to correct unobserved views by fooling the discriminator. Our method outperforms current state-of-the-art methods on both synthetic and natural image datasets; this validates the effectiveness of our method.
Hiroharu Kato, Tatsuya Harada
CVPR1
2018 Neural 3D Mesh Renderer
abstract
For modeling the 3D world behind 2D images, which 3D representation is most appropriate? A polygon mesh is a promising candidate for its compactness and geometric properties. However, it is not straightforward to model a polygon mesh from 2D images using neural networks because the conversion from a mesh to an image, or rendering, involves a discrete operation called rasterization, which prevents back-propagation. Therefore, in this work, we propose an approximate gradient for rasterization that enables the integration of rendering into neural networks. Using this renderer, we perform single-image 3D mesh reconstruction with silhouette image supervision and our system outperforms the existing voxel-based approach. Additionally, we perform gradient-based 3D mesh editing operations, such as 2D-to-3D style transfer and 3D DeepDream, with 2D supervision for the first time. These applications demonstrate the potential of the integration of a mesh renderer into neural networks and the effectiveness of our proposed renderer.
Hiroharu Kato, Yoshitaka Ushiku, Tatsuya Harada
CVPR1
2014 Image Reconstruction from Bag-of-Visual-Words
abstract
The objective of this study is to reconstruct images from Bag-of-Visual-Words (BoVW), which is the de facto standard feature for image retrieval and recognition. BoVW is defined here as a histogram of quantized descriptors extracted densely on a regular grid at a single scale. Despite its wide use, no report describes reconstruction of the original image of a BoVW. This task is challenging for two reasons: 1) BoVW includes quantization errors when local descriptors are assigned to visual words. 2) BoVW lacks spatial information of local descriptors when we count the occurrence of visual words. To tackle this difficult task, we use a large-scale image database to estimate the spatial arrangement of local descriptors. Then this task creates a jigsaw puzzle problem with adjacency and global location costs of visual words. Solving this optimization problem is also challenging because it is known as an NP-Hard problem. We propose a heuristic but efficient method to optimize it. To underscore the effectiveness of our method, we apply it to BoVWs extracted from about 100 different categories and demonstrate that it can reconstruct the original images, although the image features lack spatial information and include quantization errors.
Hiroharu Kato, Tatsuya Harada
CVPR1
2012 Visual anomaly detection from small samples for mobile robots
abstract
We propose a novel method of visual anomaly detection for mobile robots in daily real-life settings. Visual anomaly detection using mobile robots is important for security systems or simply for gathering information. However, this task is challenging for two reasons. First, because the number of observed images sampled at the same location is small, anomaly detection systems cannot use standard statistical methods. Second, anomalies must be detected in the presence of other continuous, ambient changes in the visual scene, such as changes in lighting from morning to night. Regarding the former problem, we develop and apply an analysis-by-synthesis-based anomaly detection method for mobile robots. For the latter, we propose a novel definition of anomaly that uses observed samples at other locations to filter out ambient changes that should be ignored by the system. Experimental results demonstrate that our method can detect anomalies from small samples in the presence of ambient changes, which could not be detected by conventional methods.
Hiroharu Kato, Tatsuya Harada, Yasuo Kuniyoshi
IROS1