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Mahendra Sekaran

dblp:08/1783 · DBLP profile ↗
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3ranked-venue papers
1as first author
0since 2021 · last 1998
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Multi-agent systems · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Multi-agent systems › multi-agent coordination
implicit coordination
0.011994
Learning to Coordinate without Sharing Information · AAAI 1994
Knowledge, reasoning and agents › Multi-agent systems
multi-agent coordination
0.011994
Learning to Coordinate without Sharing Information · AAAI 1994
Knowledge, reasoning and agents › Multi-agent systems
multi-agent learning
0.011994
Multi-Agent Learning in Non-Cooperative Domains · AAAI 1994

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 0.0multi-agent reinforcement learning · 0.0
YearPublicationVenuePosition
1998 Individual learning of coordination knowledge
abstract
. Social agents, both human and computational, inhabiting a world containing multiple active agents, need to coordinate their activities. This is because agents share resources, and without proper coordination or ‘rules of the road’, everybody will be interfering with the plans of others. As such, we need coordination schemes that allow agents to effectively achieve local goals without adversely affecting the problem-solving capabilities of other agents. Researchers in the field of Distributed Artificial Intelligence (DAI) have developed a variety of coordination schemes under different assumptions about agent capabilities and relationships. Whereas some of these researchers have been motivated by human cognitive biases, others have approached it as an engineering problem of designing the most effective coordination architecture or protocol. We evaluate individual and concurrent learning by multiple, autonomous agents as a means for acquiring coordination knowledge. We show that a uniform reinforcement learning algorithm suffices as a coordination mechanism in both cooperative and adversarial situations. Using a number of multi-agent learning scenarios with both tight and loose coupling between agents and with immediate as well as delayed feedback, we demonstrate that agents can consistently develop effective policies to coordinate their actions without explicit information sharing. We demonstrate the viabilityof using both the Q-learning algorithm and genetic algorithm based classifier systems with different pay-off schemes, namely the bucket brigade algorithm (BBA) and the profit sharing plan (PSP), for developing agent coordination on two different multi-agent domains. In addition, we show that a semi-random scheme for action selection is preferable to the more traditional fitness proportionate selection scheme used in classifier systems.
Sandip Sen, Mahendra Sekaran
J. Exp. Theor. Artif. Intell.2
1994 Multi-Agent Learning in Non-Cooperative Domains
Mahendra Sekaran, Sandip Sen
AAAI1
1994 Learning to Coordinate without Sharing Information
Sandip Sen, Mahendra Sekaran, John Hale
AAAI2