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Yoshiyuki Nishinaka

dblp:08/3304 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2005
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Software engineering, system software, and programming languages
1 paper
Software maintenance and evolution · 100%
Computer graphics and multimedia
1 paper
Multimedia systems and quality of experience · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Software maintenance and evolution
software evolution
0.012001
A Case Study of the Evolution of Jun: An Object-Oriented Open-Source 3D Multimedia Library · ICSE 2001

Methods — techniques the papers use, named apart from their topics

case study · 0.1
YearPublicationVenuePosition
2005 Please STeP_IN: A Socio-Technical Platform for in situ Networking
abstract
This paper describes a system called STeP/spl I.bar/IN (standing for socio-technical platform for in situ networking) that assists software developer to find and learn Java API libraries. It provides individualized search interface for Java developers, examples that illustrate the usage, and more distinctively a facilitating mechanism that connects Java developers to exchange expertise based on their expertise and social relations. STeP/spl I.bar/IN is designed and developed based on the dynamic community theory, a new collaboration form that we have proposed.
Yoshiyuki Nishinaka, Mitsuhiro Asada, Yasuhiro Yamamoto, Yunwen Ye
APSEC1
2001 A Case Study of the Evolution of Jun: An Object-Oriented Open-Source 3D Multimedia Library
abstract
Jun is a large open-source graphics and multimedia library. It is object-oriented and supports 3D geometry, topography and multimedia. This paper reviews the development of the Jun library from five perspectives: open-source, software evolution processes, development styles, technological support, and development data. It concludes with lessons learned from the perspective of a for-profit company providing open-source object-oriented software to the community.
Atsushi Aoki, Kaoru Hayashi, Kouichi Kishida, Kumiyo Nakakoji, Yoshiyuki Nishinaka, Brent Reeves, Akio Takashima, Yasuhiro Yamamoto
ICSE5