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Christopher May 0001

dblp:08/4442 · also Chris May 0001 · DBLP profile ↗
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5ranked-venue papers
3as first author
3since 2021 · last 2024
0000-0002-0536-9742ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 3 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Image and video processing · 58% Geometric modeling and processing · 25% Visualization and visual analytics · 9%
Artificial intelligence
1 paper
Generative modeling · 50% Robot navigation and mapping · 50%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping › active vision
camera control
0.812024
EpipolarGAN: Omnidirectional Image Synthesis with Explicit Camera Control · ECCV (79) 2024
Machine learning › Generative modeling
image generation
0.812024
EpipolarGAN: Omnidirectional Image Synthesis with Explicit Camera Control · ECCV (79) 2024
Image and video processing
video frame interpolation
0.512021
Video Folding: Increased Framerate for Semi-Repetitive Sequences · IEEE Trans. Vis. Comput. Graph. 2021
Image and video processing
video stabilization
0.512021
Video Folding: Increased Framerate for Semi-Repetitive Sequences · IEEE Trans. Vis. Comput. Graph. 2021
Visualization and visual analytics
video visualization
0.112021
Video Folding: Increased Framerate for Semi-Repetitive Sequences · IEEE Trans. Vis. Comput. Graph. 2021
Computational photography and imaging
satellite imagery
0.112020
Synthesis and Completion of Facades from Satellite Imagery · ECCV (2) 2020

Methods — techniques the papers use, named apart from their topics

generative adversarial network · 0.8frame warping · 0.5dense corrective flow · 0.5deep learning · 0.4
YearPublicationVenuePosition
2024 EpipolarGAN: Omnidirectional Image Synthesis with Explicit Camera Control
Christopher May 0001, Daniel G. Aliaga
ECCV (79)1
2023 CubeGAN: Omnidirectional Image Synthesis Using Generative Adversarial Networks
abstract
Abstract We propose a framework to create projectively‐correct and seam‐free cube‐map images using generative adversarial learning. Deep generation of cube‐maps that contain the correct projection of the environment onto its faces is not straightforward as has been recognized in prior work. Our approach extends an existing framework, StyleGAN3, to produce cube‐maps instead of planar images. In addition to reshaping the output, we include a cube‐specific volumetric initialization component, a projective resampling component, and a modification of augmentation operations to the spherical domain. Our results demonstrate the network's generation capabilities trained on imagery from various 3D environments. Additionally, we show the power and quality of our GAN design in an inversion task, combined with navigation capabilities, to perform novel view synthesis.
Christopher May 0001, Daniel G. Aliaga
Comput. Graph. Forum1
2021 Video Folding: Increased Framerate for Semi-Repetitive Sequences
abstract
We introduce a technique to synthetically increase the framerate of semi-repetitive videos (i.e., videos of motion that repeats but not in an identical fashion) to aid in visualization. By reordering and combining frames from all repetitions, we produce a single non-repetitive sequence with much higher temporal resolution. Then, we use a novel frame warping technique based on a dense corrective flow to counteract differences between repetitions. The resulting video maintains smoothness of motion and additionally allows for seamless, infinite looping. We demonstrate the effectiveness of the proposed solution both quantitatively, by measuring the improvement over existing methods, and qualitatively, by performing a user evaluation and providing several examples in the article and accompanying video.
Christopher May 0001, Manuel Menezes de Oliveira Neto, Daniel G. Aliaga
IEEE Trans. Vis. Comput. Graph.1
2020 Synthesis and Completion of Facades from Satellite Imagery
Xiaowei Zhang 0012, Christopher May 0001, Daniel G. Aliaga
ECCV (2)2
2020 Progressive Regularization of Satellite-Based 3D Buildings for Interactive Rendering
abstract
Automatic creation of lightweight 3D building models from satellite image data enables large and widespread 3D interactive urban rendering. Towards this goal, we present an inverse procedural modeling method to automatically create building envelopes from satellite imagery. Our key observation is that buildings exhibit regular properties. Hence, we can overcome the low-resolution, noisy, and partial building data obtained from satellite by using a two stage inverse procedural modeling technique. Our method takes in point cloud data obtained from multi-view satellite stereo processing and produces a crisp and regularized building envelope suitable for fast rendering and optional projective texture mapping. Further, our results show highly complete building models with quality superior to that of other compared-to approaches.
Xiaowei Zhang 0012, Christopher May 0001, Gen Nishida, Daniel G. Aliaga
I3D2