Demo Data from EDBT 2026 / reviewers in the wild / expert
Adam I. Juda
dblp:08/5071
· DBLP profile ↗
4ranked-venue papers
2as first author
0since 2021 · last 2009
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 2 first-authorTheory of computation · 2 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
3 papers |
Algorithmic game theory and mechanism design · 94% Mathematical optimization · 6% |
Topics — the 6 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Algorithmic game theory and mechanism design › mechanism design
auction design |
0.1 | 2 | 2006 | The sequential auction problem on eBay: an empirical analysis and a solution · EC 2006 ICE: an iterative combinatorial exchange · EC 2005 |
Algorithmic game theory and mechanism design › mechanism design › auction design › dynamic auction
sequential auction |
0.1 | 1 | 2009 | An options-based solution to the sequential auction problem · Artif. Intell. 2009 |
Algorithmic game theory and mechanism design › auction theory › bidding strategy
proxy bidding |
0.1 | 1 | 2006 | The sequential auction problem on eBay: an empirical analysis and a solution · EC 2006 |
Algorithmic game theory and mechanism design › market design
combinatorial exchange |
0.1 | 1 | 2005 | ICE: an iterative combinatorial exchange · EC 2005 |
Algorithmic game theory and mechanism design › mechanism design › auction design
iterative auction |
0.1 | 1 | 2005 | ICE: an iterative combinatorial exchange · EC 2005 |
Algorithmic game theory and mechanism design › auction theory
VCG payment |
0.1 | 1 | 2005 | ICE: an iterative combinatorial exchange · EC 2005 |
Methods — techniques the papers use, named apart from their topics
options theory · 0.1simulation · 0.1empirical analysis · 0.1tree-based bidding language · 0.1proxied activity rule · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2009 | An options-based solution to the sequential auction problem
Adam I. Juda, David C. Parkes |
Artif. Intell. | 1 |
| 2008 | ICE: An Expressive Iterative Combinatorial ExchangeabstractWe present the design and analysis of the first fully expressive, iterative combinatorial exchange (ICE). The exchange incorporates a tree-based bidding language (TBBL) that is concise and expressive for CEs. Bidders specify lower and upper bounds in TBBL on their value for different trades and refine these bounds across rounds. These bounds allow price discovery and useful preference elicitation in early rounds, and allow termination with an efficient trade despite partial information on bidder valuations. All computation in the exchange is carefully optimized to exploit the structure of the bid-trees and to avoid enumerating trades. A proxied interpretation of a revealed-preference activity rule, coupled with simple linear prices, ensures progress across rounds. The exchange is fully implemented, and we give results demonstrating several aspects of its scalability and economic properties with simulated bidding strategies. Benjamin Lubin, Adam I. Juda, Ruggiero Cavallo, Sébastien Lahaie, Jeffrey Shneidman, David C. Parkes |
J. Artif. Intell. Res. | 2 |
| 2006 | The sequential auction problem on eBay: an empirical analysis and a solutionabstractBidders on eBay have no dominant bidding strategy when faced with multiple auctions each offering an item of interest. As seen through an analysis of 1,956 auctions on eBay for a Dell E193FP LCD monitor, some bidders win auctions at prices higher than those of other available auctions, while others never win an auction despite placing bids in losing efforts that are greater than the closing prices of other available auctions. These misqueues in strategic behavior hamper the efficiency of the system, and in so doing limit the revenue potential for sellers. This paper proposes a novel options-based extension to eBay's proxy-bidding system that resolves this strategic issue for buyers in commoditized markets. An empirical analysis of eBay provides a basis for computer simulations that investigate the market effects of the options-based scheme, and demonstrates that the options-based scheme provides greater efficiency than eBay, while also increasing seller revenue. Adam I. Juda, David C. Parkes |
EC | 1 |
| 2005 | ICE: an iterative combinatorial exchangeabstractWe present the first design for a fully expressive iterative combinatorial exchange (ICE). The exchange incorporates a tree-based bidding language that is concise and expressive for CEs. Bidders specify lower and upper bounds on their value for different trades. These bounds allow price discovery and useful preference elicitation in early rounds, and allow termination with an efficient trade despite partial information on bidder valuations. All computation in the exchange is carefully optimized to exploit the structure of the bid-trees and to avoid enumerating trades. A proxied interpretation of a revealed-preference activity rule ensures progress across rounds. A VCG-based payment scheme that has been shown to mitigate opportunities for bargaining and strategic behavior is used to determine final payments. The exchange is fully implemented and in a validation phase. David C. Parkes, Ruggiero Cavallo, Nick Elprin, Adam I. Juda, Sébastien Lahaie, Benjamin Lubin, Loizos Michael, Jeffrey Shneidman, Hassan Sultan |
EC | 4 |