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Adam I. Juda

dblp:08/5071 · DBLP profile ↗
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4ranked-venue papers
2as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 2 first-authorTheory of computation · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
3 papers
Algorithmic game theory and mechanism design · 94% Mathematical optimization · 6%

Topics — the 6 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › mechanism design
auction design
0.122006
The sequential auction problem on eBay: an empirical analysis and a solution · EC 2006
ICE: an iterative combinatorial exchange · EC 2005
Algorithmic game theory and mechanism design › mechanism design › auction design › dynamic auction
sequential auction
0.112009
An options-based solution to the sequential auction problem · Artif. Intell. 2009
Algorithmic game theory and mechanism design › auction theory › bidding strategy
proxy bidding
0.112006
The sequential auction problem on eBay: an empirical analysis and a solution · EC 2006
Algorithmic game theory and mechanism design › market design
combinatorial exchange
0.112005
ICE: an iterative combinatorial exchange · EC 2005
Algorithmic game theory and mechanism design › mechanism design › auction design
iterative auction
0.112005
ICE: an iterative combinatorial exchange · EC 2005
Algorithmic game theory and mechanism design › auction theory
VCG payment
0.112005
ICE: an iterative combinatorial exchange · EC 2005

Methods — techniques the papers use, named apart from their topics

options theory · 0.1simulation · 0.1empirical analysis · 0.1tree-based bidding language · 0.1proxied activity rule · 0.1
YearPublicationVenuePosition
2009 An options-based solution to the sequential auction problem
Adam I. Juda, David C. Parkes
Artif. Intell.1
2008 ICE: An Expressive Iterative Combinatorial Exchange
abstract
We present the design and analysis of the first fully expressive, iterative combinatorial exchange (ICE). The exchange incorporates a tree-based bidding language (TBBL) that is concise and expressive for CEs. Bidders specify lower and upper bounds in TBBL on their value for different trades and refine these bounds across rounds. These bounds allow price discovery and useful preference elicitation in early rounds, and allow termination with an efficient trade despite partial information on bidder valuations. All computation in the exchange is carefully optimized to exploit the structure of the bid-trees and to avoid enumerating trades. A proxied interpretation of a revealed-preference activity rule, coupled with simple linear prices, ensures progress across rounds. The exchange is fully implemented, and we give results demonstrating several aspects of its scalability and economic properties with simulated bidding strategies.
Benjamin Lubin, Adam I. Juda, Ruggiero Cavallo, Sébastien Lahaie, Jeffrey Shneidman, David C. Parkes
J. Artif. Intell. Res.2
2006 The sequential auction problem on eBay: an empirical analysis and a solution
abstract
Bidders on eBay have no dominant bidding strategy when faced with multiple auctions each offering an item of interest. As seen through an analysis of 1,956 auctions on eBay for a Dell E193FP LCD monitor, some bidders win auctions at prices higher than those of other available auctions, while others never win an auction despite placing bids in losing efforts that are greater than the closing prices of other available auctions. These misqueues in strategic behavior hamper the efficiency of the system, and in so doing limit the revenue potential for sellers. This paper proposes a novel options-based extension to eBay's proxy-bidding system that resolves this strategic issue for buyers in commoditized markets. An empirical analysis of eBay provides a basis for computer simulations that investigate the market effects of the options-based scheme, and demonstrates that the options-based scheme provides greater efficiency than eBay, while also increasing seller revenue.
Adam I. Juda, David C. Parkes
EC1
2005 ICE: an iterative combinatorial exchange
abstract
We present the first design for a fully expressive iterative combinatorial exchange (ICE). The exchange incorporates a tree-based bidding language that is concise and expressive for CEs. Bidders specify lower and upper bounds on their value for different trades. These bounds allow price discovery and useful preference elicitation in early rounds, and allow termination with an efficient trade despite partial information on bidder valuations. All computation in the exchange is carefully optimized to exploit the structure of the bid-trees and to avoid enumerating trades. A proxied interpretation of a revealed-preference activity rule ensures progress across rounds. A VCG-based payment scheme that has been shown to mitigate opportunities for bargaining and strategic behavior is used to determine final payments. The exchange is fully implemented and in a validation phase.
David C. Parkes, Ruggiero Cavallo, Nick Elprin, Adam I. Juda, Sébastien Lahaie, Benjamin Lubin, Loizos Michael, Jeffrey Shneidman, Hassan Sultan
EC4