EDBT 2026 Demo / reviewers in the wild / expert
Naoki Fukaya
dblp:08/7231
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11ranked-venue papers
5as first author
6since 2021 · last 2024
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 11 · 5 first-author · 6 since 2021Systems, architecture and hardware · 8 · 4 first-author · 5 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Four-Axis Adaptive Fingers Hand for Object Insertion: FAAF HandabstractRobots operating in the real world face significant but unavoidable issues in object localization that must be dealt with. A typical approach to address this is the addition of compliance mechanisms to hardware to absorb and compensate for some of these errors. However, for fine-grained manipulation tasks, the location and choice of appropriate compliance mechanisms are critical for success. For objects to be inserted in a target site on a flat surface, the object must first be successfully aligned with the opening of the slot, as well as correctly oriented along its central axis, before it can be inserted. We developed the Four-Axis Adaptive Finger Hand (FAAF hand) that is equipped with fingers that can passively adapt in four axes (x, y, z, yaw) enabling it to perform insertion tasks including lid fitting in the presence of significant localization errors. Furthermore, this adaptivity allows the use of simple control methods without requiring contact sensors or other devices. Our results confirm the ability of the FAAF hand on challenging insertion tasks of square and triangle-shaped pegs (or prisms) and placing of container lids in the presence of position errors in all directions and rotational error along the object’s central axis, using a simple control scheme. Naoki Fukaya, Koki Yamane, Shimpei Masuda, Avinash Ummadisingu, Shin-ichi Maeda, Kuniyuki Takahashi |
IROS | 1 |
| 2024 | Precise Well-plate Placing Utilizing Contact During Sliding with Tactile-based Pose Estimation for Laboratory AutomationabstractMicro well-plates are an apparatus commonly used in chemical and biological experiments that are a few centimeters thick and contain wells or divets. In this paper, we aim to solve the task of placing the well-plate onto a well-plate holder (referred to as holder). This task is challenging due to the holder’s raised grooves being a few millimeters in height, with a clearance of less than 1 mm between the well-plate and holder, thus requiring precise control during placing. Our placing task has the following challenges: 1) The holder’s detected pose is uncertain; 2) the required accuracy is at the millimeter to sub-millimeter level due to the raised groove’s shallow height and small clearance; 3) the holder is not fixed to a desk and is susceptible to movement from external forces. To address these challenges, we developed methods including a) using tactile sensors for accurate pose estimation of the grasped well-plate to handle issue (1); b) sliding the well-plate onto the target holder while maintaining contact with the holder’s groove and estimating its orientation for accurate alignment. This allows for high precision control (addressing issue (2)) and prevents displacement of the holder during placement (addressing issue (3)). We demonstrate a high success rate for the well-plate placing task, even under noisy observation of the holder’s pose.4 Sameer Pai, Kuniyuki Takahashi, Shimpei Masuda, Naoki Fukaya, Koki Yamane, Avinash Ummadisingu |
IROS | 4 |
| 2024 | SAID-NeRF: Segmentation-AIDed NeRF for Depth Completion of Transparent ObjectsabstractAcquiring accurate depth information of transparent objects using off-the-shelf RGB-D cameras is a well-known challenge in Computer Vision and Robotics. Depth estimation/completion methods are typically employed and trained on datasets with quality depth labels acquired from either simulation, additional sensors or specialized data collection setups and known 3d models. However, acquiring reliable depth information for datasets at scale is not straightforward, limiting training scalability and generalization. Neural Radiance Fields (NeRFs) are learning-free approaches and have demonstrated wide success in novel view synthesis and shape recovery. However, heuristics and controlled environments (lights, backgrounds, etc) are often required to accurately capture specular surfaces. In this paper, we propose using Visual Foundation Models (VFMs) for segmentation in a zero-shot, label-free way to guide the NeRF reconstruction process for these objects via the simultaneous reconstruction of semantic fields and extensions to increase robustness. Our proposed method Segmentation-AIDed NeRF (SAID-NeRF) shows significant performance on depth completion datasets for transparent objects and robotic grasping. Avinash Ummadisingu, Jongkeum Choi, Koki Yamane, Shimpei Masuda, Naoki Fukaya, Kuniyuki Takahashi |
IROS | 5 |
| 2023 | Two-Fingered Hand with Gear-Type Synchronization Mechanism with Magnet for Improved Small and Offset Objects Grasping: F2 HandabstractA problem that plagues robotic grasping is the misalignment of the object and gripper due to difficulties in precise localization, actuation, etc. Under-actuated robotic hands with compliant mechanisms are used to adapt and compensate for these inaccuracies. However, these mechanisms come at the cost of controllability and coordination. For instance, adaptive functions that let the fingers of a two-fingered gripper adapt independently may affect the coordination necessary for grasping small objects. In this work, we develop a two-fingered robotic hand capable of grasping objects that are offset from the gripper's center, while still having the requisite coordination for grasping small objects via a novel gear-type synchronization mechanism with a magnet. This gear synchronization mechanism allows the adaptive finger's tips to be aligned enabling it to grasp objects as small as toothpicks and washers. The magnetic component allows this coordination to automatically turn off when needed, allowing for the grasping of objects that are offset/misaligned from the gripper. This equips the hand with the capability of grasping light, fragile objects (strawberries, creampuffs, etc.) to heavy frying pan lids, all while maintaining their position and posture which is vital in numerous applications that require precise positioning or careful manipulation. Naoki Fukaya, Avinash Ummadisingu, Kuniyuki Takahashi, Guilherme Maeda, Shin-ichi Maeda |
IROS | 1 |
| 2022 | Cluttered Food Grasping with Adaptive Fingers and Synthetic-Data Trained Object DetectionabstractThe food packaging industry handles an immense variety of food products with wide-ranging shapes and sizes, even within one kind of food. Menus are also diverse and change frequently, making automation of pick-and-place difficult. A popular approach to bin-picking is to first identify each piece of food in the tray by using an instance segmentation method. However, human annotations to train these methods are unreli-able and error-prone since foods are packed close together with unclear boundaries and visual similarity making separation of pieces difficult. To address this problem, we propose a method that trains purely on synthetic data and successfully transfers to the real world using sim2real methods by creating datasets of filled food trays using high-quality 3d models of real pieces of food for the training instance segmentation models. Another concern is that foods are easily damaged during grasping. We address this by introducing two additional methods- a novel adaptive finger mechanism to passively retract when a collision occurs, and a method to filter grasps that are likely to cause damage to neighbouring pieces of food during a grasp. We demonstrate the effectiveness of the proposed method on several kinds of real foods. Avinash Ummadisingu, Kuniyuki Takahashi, Naoki Fukaya |
ICRA | 3 |
| 2022 | F3 Hand: A Versatile Robot Hand Inspired by Human Thumb and Index FingersabstractIt is challenging to grasp numerous objects with varying sizes and shapes with a single robot hand. To address this, we propose a new robot hand called the "F3 hand" inspired by the complex movements of human index finger and thumb. The F3 hand attempts to realize complex human-like grasping movements by combining a parallel motion finger and a rotational motion finger with an adaptive function. In order to confirm the performance of our hand, we attached it to a mobile manipulator - the Toyota Human Support Robot (HSR) and conducted grasping experiments. In our results, we show that it is able to grasp all YCB objects (82 in total), including washers with outer diameters as small as 6.4 mm. We also built a system for intuitive operation with a 3D mouse and grasp an additional 24 objects, including small toothpicks and paper clips and large pitchers and cracker boxes. The F3 hand is able to achieve a 98% success rate in grasping even under imprecise control and positional offsets. Furthermore, owing to the finger’s adaptive function, we demonstrate characteristics of the F3 hand that facilitate the grasping of soft objects such as strawberries in a desirable posture. Naoki Fukaya, Avinash Ummadisingu, Guilherme Maeda, Shin-ichi Maeda |
RO-MAN | 1 |
| 2013 | Development of a five-finger dexterous hand without feedback control: The TUAT/Karlsruhe humanoid handabstractIn order to realize performance gain of a robot or an artificial arm, the end-effector which exhibits the same function as human beings and can respond to various objects and environment needs to be realized. Then, we developed the new hand which paid its attention to the structure of human being's hand which realize operation in human-like manipulation (called TUAT/Karlsruhe Humanoid Hand). Since this humanoid hand has the structure of adjusting grasp shape and grasp force automatically, it does not need a touch sensor and feedback control. It is designed for the humanoid robot which has to work autonomously or interactively in cooperation with humans and for an artificial arm for handicapped persons. The ideal end-effectors for such an artificial arm or a humanoid would be able to use the tools and objects that a person uses when working in the same environment. If this humanoid hand can operate the same tools, a machine and furniture, it may be possible to work under the same environment as human beings. As a result of adopting a new function of a palm and the thumb, the robot hand could do the operation which was impossible until now. The humanoid hand realized operations which hold a kitchen knife, grasping a fan, a stick, uses the scissors and uses chopsticks. Naoki Fukaya, Tamim Asfour, Rüdiger Dillmann, Shigeki Toyama |
IROS | 1 |
| 2010 | Position control methods of spherical ultrasonic motorabstractIn this paper, we investigate the position control of spherical ultrasonic motor (SUSM). The generated torque of SUSM is influenced by the phase difference and the driving frequency of applied AC voltages. Therefore, the control strategy is classified into three types: (a) variable phase and fixed frequency, (b) fixed phase and variable frequency, and (c) variable phase and frequency. We formulate the position control rules for SUSM based on the above three types of control variables, and investigate the performances experimentally. Naoyuki Takesue, Tomohiro Ohara, Ryota Ishibashi, Shigeki Toyama, Masahiko Hoshina, Yoshiyuki Hirai, Naoki Fukaya, Jumpei Arata |
IROS | 7 |
| 2009 | Estimation of Driving Phase by Modeling Brake Pressure Signals
Hiroki Mima, Kazushi Ikeda, Tomohiro Shibata, Naoki Fukaya, Kentarou Hitomi, Takashi Bando |
ICONIP (1) | 4 |
| 2008 | Online Multibody Factorization Based on Bayesian Principal Component Analysis of Gaussian Mixture Models
Kentarou Hitomi, Takashi Bando, Naoki Fukaya, Kazushi Ikeda, Tomohiro Shibata |
ICONIP (1) | 3 |
| 2000 | Design of the TUAT/Karlsruhe humanoid handabstractThe increasing demand for robotic applications in dynamic unstructured environments is motivating the need for dextrous end-effectors which can cope with the wide variety of tasks and objects encountered in these environments. The human hand is a very complex grasping tool that can handle objects of different sizes and shapes. Many research activities have been carried out to develop artificial robot hands with capabilities similar to the human hand. In this paper the mechanism and design of a new humanoid-type hand (called TUAT/Karlsruhe Humanoid Hand) with human-like manipulation abilities is discussed. The new hand is designed for the humanoid robot ARMAR which has to work autonomously or interactively in cooperation with humans and for an artificial lightweight arm for handicapped persons. The arm is developed as close as possible to the human arm and is driven by spherical ultrasonic motors. The ideal end-effector for such an artificial arm or a humanoid would be able to use the tools and objects that a person uses when working in the same environment. Therefore a new hand is designed for anatomical consistency with the human hand. This includes the number of fingers and the placement and motion of the thumb, the proportions of the link lengths and the shape of the palm. It can also perform most part of human grasping types. The TUAT/Karlsruhe Humanoid Hand possesses 20 DOF and is driven by one actuator which can be placed into or around the hand. Naoki Fukaya, Shigeki Toyama, Tamim Asfour, Rüdiger Dillmann |
IROS | 1 |