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Joseph DelPreto

dblp:09/10333 · DBLP profile ↗
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10ranked-venue papers
4as first author
2since 2021 · last 2025
0000-0001-8162-5317ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 4 first-author · 1 since 2021Systems, architecture and hardware · 6 · 2 first-authorHuman-computer interaction and ubiquitous computing · 2 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
7 papers
Wearable and physiological sensing · 35% Human-robot interaction · 30% Haptics and multimodal interaction · 15%
Artificial intelligence
2 papers
Robot manipulation · 100%

Topics — the 19 heaviest of 22, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction › electrical stimulation
electrical muscle stimulation
0.912025
TelePulse: Enhancing the Teleoperation Experience through Biomechanical Simulation-Based Electrical Muscle Stimulation in Virtual Reality · CHI 2025
Robotics › Robot manipulation
learning from demonstration
0.612022
ActionSense: A Multimodal Dataset and Recording Framework for Human Activities Using Wearable Sensors in a Kitchen Environment · NeurIPS 2022
Wearable and physiological sensing › multimodal sensing
multimodal wearable sensing
0.612022
ActionSense: A Multimodal Dataset and Recording Framework for Human Activities Using Wearable Sensors in a Kitchen Environment · NeurIPS 2022
Interaction techniques and input › input sensing
gesture recognition
0.412020
Plug-and-Play Gesture Control Using Muscle and Motion Sensors · HRI 2020
Human-robot interaction
learning from demonstration
0.412020
Helping Robots Learn: A Human-Robot Master-Apprentice Model Using Demonstrations via Virtual Reality Teleoperation · ICRA 2020
Human-robot interaction › teleoperation
virtual reality teleoperation
0.422025
TelePulse: Enhancing the Teleoperation Experience through Biomechanical Simulation-Based Electrical Muscle Stimulation in Virtual Reality · CHI 2025
Helping Robots Learn: A Human-Robot Master-Apprentice Model Using Demonstrations via Virtual Reality Teleoperation · ICRA 2020
Human-robot interaction › physical human-robot interaction
physical human-robot collaboration
0.412019
Sharing the Load: Human-Robot Team Lifting Using Muscle Activity · ICRA 2019
Wearable and physiological sensing
brain-computer interface
0.312017
Correcting robot mistakes in real time using EEG signals · ICRA 2017
Wearable and physiological sensing › brain-computer interface
EEG-based robot control
0.312017
Correcting robot mistakes in real time using EEG signals · ICRA 2017
Wearable and physiological sensing › electroencephalography
error-related potentials
0.312017
Correcting robot mistakes in real time using EEG signals · ICRA 2017
Human-AI interaction
human feedback
0.312017
Correcting robot mistakes in real time using EEG signals · ICRA 2017
Human-robot interaction
multi-robot systems
0.212015
A Distributed Robot Garden System · ICRA 2015
Ubiquitous computing and smart environments
smart home
0.212022
ActionSense: A Multimodal Dataset and Recording Framework for Human Activities Using Wearable Sensors in a Kitchen Environment · NeurIPS 2022
Robotics › Robot manipulation
grasping
0.112020
Helping Robots Learn: A Human-Robot Master-Apprentice Model Using Demonstrations via Virtual Reality Teleoperation · ICRA 2020
Human-robot interaction › teleoperation
drone control
0.112020
Plug-and-Play Gesture Control Using Muscle and Motion Sensors · HRI 2020
Human-robot interaction
teleoperation
0.112020
Plug-and-Play Gesture Control Using Muscle and Motion Sensors · HRI 2020
Wearable and physiological sensing › electromyography
surface electromyography
0.112019
Sharing the Load: Human-Robot Team Lifting Using Muscle Activity · ICRA 2019
Computing education › educational technology
educational robotics
0.112015
A Distributed Robot Garden System · ICRA 2015
Computing education
programming education
0.112015
A Distributed Robot Garden System · ICRA 2015

Methods — techniques the papers use, named apart from their topics

multimodal sensing · 1.1action segmentation · 1.1electrical muscle stimulation · 0.9biomechanical simulation · 0.9self-supervised learning · 0.9learning from demonstration · 0.9neural network · 0.8clustering · 0.4adaptive thresholding · 0.4continuous setpoint control · 0.4rapid design and fabrication · 0.2distributed systems software · 0.2
YearPublicationVenuePosition
2025 TelePulse: Enhancing the Teleoperation Experience through Biomechanical Simulation-Based Electrical Muscle Stimulation in Virtual Reality
abstract
CHI ’25, Yokohama, Japan
Seokhyun Hwang, Seongjun Kang, Jeongseok Oh, Jeongju Park, Semoo Shin, Yiyue Luo, Joseph DelPreto, Sangbeom Lee, Kyoobin Lee, Wojciech Matusik, Daniela Rus, Seungjun Kim 0001
CHI7
2022 ActionSense: A Multimodal Dataset and Recording Framework for Human Activities Using Wearable Sensors in a Kitchen Environment
abstract
This paper introduces ActionSense, a multimodal dataset and recording framework with an emphasis on wearable sensing in a kitchen environment. It provides rich, synchronized data streams along with ground truth data to facilitate learning pipelines that could extract insights about how humans interact with the physical world during activities of daily living, and help lead to more capable and collaborative robot assistants. The wearable sensing suite captures motion, force, and attention information; it includes eye tracking with a first-person camera, forearm muscle activity sensors, a body-tracking system using 17 inertial sensors, finger-tracking gloves, and custom tactile sensors on the hands that use a matrix of conductive threads. This is coupled with activity labels and with externally-captured data from multiple RGB cameras, a depth camera, and microphones. The specific tasks recorded in ActionSense are designed to highlight lower-level physical skills and higher-level scene reasoning or action planning. They include simple object manipulations (e.g., stacking plates), dexterous actions (e.g., peeling or cutting vegetables), and complex action sequences (e.g., setting a table or loading a dishwasher). The resulting dataset and underlying experiment framework are available at https://action-sense.csail.mit.edu. Preliminary networks and analyses explore modality subsets and cross-modal correlations. ActionSense aims to support applications including learning from demonstrations, dexterous robot control, cross-modal predictions, and fine-grained action segmentation. It could also help inform the next generation of smart textiles that may one day unobtrusively send rich data streams to in-home collaborative or autonomous robot assistants.
Joseph DelPreto, Chao Liu 0021, Yiyue Luo, Michael Foshey, Yunzhu Li, Antonio Torralba 0001, Wojciech Matusik, Daniela Rus
NeurIPS1
2020 Plug-and-Play Gesture Control Using Muscle and Motion Sensors
abstract
As the capacity for machines to extend human capabilities continues to grow, the communication channels used must also expand. Allowing machines to interpret nonverbal commands such as gestures can help make interactions more similar to interactions with another person. Yet to be pervasive and effective in realistic scenarios, such interfaces should not require significant sensing infrastructure or per-user setup time. The presented work takes a step towards these goals by using wearable muscle and motion sensors to detect gestures without dedicated calibration or training procedures. An algorithm is presented for clustering unlabeled streaming data in real time, and it is applied to adaptively thresholding muscle and motion signals acquired via electromyography (EMG) and an inertial measurement unit (IMU). This enables plug-and-play online detection of arm stiffening, fist clenching, rotation gestures, and forearm activation. It also augments a neural network pipeline, trained only on strategically chosen training data from previous users, to detect left, right, up, and down gestures. Together, these pipelines offer a plug-and-play gesture vocabulary suitable for remotely controlling a robot. Experiments with 6 subjects evaluate classifier performance and interface efficacy. Classifiers correctly identified 97.6% of 1,200 cued gestures, and a drone correctly responded to 81.6% of 1,535 unstructured gestures as subjects remotely controlled it through target hoops during 119 minutes of total flight time.
Joseph DelPreto, Daniela Rus
HRI1
2020 Helping Robots Learn: A Human-Robot Master-Apprentice Model Using Demonstrations via Virtual Reality Teleoperation
abstract
As artificial intelligence becomes an increasingly prevalent method of enhancing robotic capabilities, it is important to consider effective ways to train these learning pipelines and to leverage human expertise. Working towards these goals, a master-apprentice model is presented and is evaluated during a grasping task for effectiveness and human perception. The apprenticeship model augments self-supervised learning with learning by demonstration, efficiently using the human's time and expertise while facilitating future scalability to supervision of multiple robots; the human provides demonstrations via virtual reality when the robot cannot complete the task autonomously. Experimental results indicate that the robot learns a grasping task with the apprenticeship model faster than with a solely self-supervised approach and with fewer human interventions than a solely demonstration-based approach; 100% grasping success is obtained after 150 grasps with 19 demonstrations. Preliminary user studies evaluating workload, usability, and effectiveness of the system yield promising results for system scalability and deployability. They also suggest a tendency for users to overestimate the robot's skill and to generalize its capabilities, especially as learning improves.
Joseph DelPreto, Jeffrey Lipton, Lindsay Sanneman, Aidan J. Fay, Christopher K. Fourie, Changhyun Choi, Daniela Rus
ICRA1
2019 Sharing the Load: Human-Robot Team Lifting Using Muscle Activity
abstract
Seamless communication of desired motions and goals is essential for enabling effective physical human-robot collaboration. In such cases, muscle activity measured via surface electromyography (EMG) can provide insight into a person's intentions while minimally distracting from the task. The presented system uses two muscle signals to create a control framework for team lifting tasks in which a human and robot lift an object together. A continuous setpoint algorithm uses biceps activity to estimate changes in the user's hand height, and also allows the user to explicitly adjust the robot by stiffening or relaxing their arm. In addition to this pipeline, a neural network trained only on previous users classifies biceps and triceps activity to detect up or down gestures on a rolling basis; this enables finer control over the robot and expands the feasible workspace. The resulting system is evaluated by 10 untrained subjects performing a variety of team lifting and assembly tasks with rigid and flexible objects.
Joseph DelPreto, Daniela Rus
ICRA1
2017 Correcting robot mistakes in real time using EEG signals
abstract
Communication with a robot using brain activity from a human collaborator could provide a direct and fast feedback loop that is easy and natural for the human, thereby enabling a wide variety of intuitive interaction tasks. This paper explores the application of EEG-measured error-related potentials (ErrPs) to closed-loop robotic control. ErrP signals are particularly useful for robotics tasks because they are naturally occurring within the brain in response to an unexpected error. We decode ErrP signals from a human operator in real time to control a Rethink Robotics Baxter robot during a binary object selection task. We also show that utilizing a secondary interactive error-related potential signal generated during this closed-loop robot task can greatly improve classification performance, suggesting new ways in which robots can acquire human feedback. The design and implementation of the complete system is described, and results are presented for realtime closed-loop and open-loop experiments as well as offline analysis of both primary and secondary ErrP signals. These experiments are performed using general population subjects that have not been trained or screened. This work thereby demonstrates the potential for EEG-based feedback methods to facilitate seamless robotic control, and moves closer towards the goal of real-time intuitive interaction.
Andres F. Salazar-Gomez, Joseph DelPreto, Stephanie Gil, Frank H. Guenther, Daniela Rus
ICRA2
2015 A Distributed Robot Garden System
abstract
Computational thinking is an important part of a modern education, and robotics provides a powerful tool for teaching programming logic in an interactive and engaging way. The robot garden presented in this paper is a distributed multi-robot system capable of running autonomously or under user control from a simple graphical interface. Over 100 origami flowers are actuated with LEDs and printed pouch motors, and are deployed in a modular array around additional swimming and crawling folded robots. The garden integrates state-of-the-art rapid design and fabrication technologies with distributed systems software techniques to create a scalable swarm in which robots can be controlled individually or as a group. The garden can be used to teach basic algorithmic concepts through its distributed algorithm demonstration capabilities and can teach programming concepts through its education-oriented user interface.
Lindsay Sanneman, Deborah Ajilo, Joseph DelPreto, Ankur M. Mehta, Shuhei Miyashita, Negin Abdolrahim Poorheravi, Cami Ramirez, Sehyuk Yim, Sangbae Kim, Daniela Rus
ICRA3
2015 Robot Creation from Functional Specifications
Ankur M. Mehta, Joseph DelPreto, Kai Weng Wong, Scott Hamill, Hadas Kress-Gazit, Daniela Rus
ISRR (2)2
2014 Cogeneration of mechanical, electrical, and software designs for printable robots from structural specifications
abstract
Designing and fabricating new robotic systems is typically limited to experts, requiring engineering background, expensive tools, and considerable time. In contrast, to facilitate everyday users developing custom robots for personal use, this work presents a new system to easily create printable foldable robots from high-level structural specifications. A user merely needs to select electromechanical components from a library of basic building blocks and pre-designed mechanisms, then connect them to define custom robot assemblies. The system then generates complete mechanical drawings suitable for fabrication, instructions for the assembly of electronics, and software to control and drive the final robot. Several robots designed in this manner demonstrate the ability and versatility of this process.
Ankur M. Mehta, Joseph DelPreto, Benjamin Shaya, Daniela Rus
IROS2
2011 A highly-underactuated robotic hand with force and joint angle sensors
abstract
This paper describes a novel underactuated robotic hand design. The hand is highly underactuated as it contains three fingers with three joints each controlled by a single motor. One of the fingers (“thumb”) can also be rotated about the base of the hand, yielding a total of two controllable degrees-of-freedom. A key component of the design is the addition of position and tactile sensors which provide precise angle feedback and binary force feedback. Our mechanical design can be analyzed theoretically to predict contact forces as well as hand position given a particular object shape
Joseph DelPreto, Sam Bhattacharyya, Jonathan Weisz, Peter K. Allen
IROS2