Demo Data from EDBT 2026 / reviewers in the wild / expert
Pieter R. Roelfsema
dblp:09/1286
· DBLP profile ↗
18ranked-venue papers
1as first author
7since 2021 · last 2025
0000-0002-1625-0034ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 13 · 1 first-author · 5 since 2021Applied, interdisciplinary, general and emerging computing · 6 · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Deep learning architectures and training · 37% Generative modeling · 28% Reinforcement learning · 26% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Bioinformatics and computational biology · 100% |
Topics — the 7 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
image reconstruction |
0.8 | 1 | 2024 | MonkeySee: Space-time-resolved reconstructions of natural images from macaque multi-unit activity · NeurIPS 2024 |
Bioinformatics and computational biology › computational neuroscience
neural decoding |
0.8 | 1 | 2024 | MonkeySee: Space-time-resolved reconstructions of natural images from macaque multi-unit activity · NeurIPS 2024 |
Machine learning › Deep learning architectures and training
biologically plausible learning |
0.6 | 2 | 2020 | Attention-Gated Brain Propagation: How the brain can implement reward-based error backpropagation · NeurIPS 2020 Neurally Plausible Reinforcement Learning of Working Memory Tasks · NIPS 2012 |
Machine learning › Deep learning architectures and training
backpropagation |
0.4 | 1 | 2020 | Attention-Gated Brain Propagation: How the brain can implement reward-based error backpropagation · NeurIPS 2020 |
Machine learning › Reinforcement learning
biologically plausible reinforcement learning |
0.4 | 1 | 2020 | Attention-Gated Brain Propagation: How the brain can implement reward-based error backpropagation · NeurIPS 2020 |
Machine learning › Reinforcement learning › memory architectures
working memory |
0.1 | 1 | 2012 | Neurally Plausible Reinforcement Learning of Working Memory Tasks · NIPS 2012 |
Machine learning › Reinforcement learning
deep reinforcement learning |
0.1 | 1 | 2020 | Attention-Gated Brain Propagation: How the brain can implement reward-based error backpropagation · NeurIPS 2020 |
Methods — techniques the papers use, named apart from their topics
convolutional neural network · 1.5contrastive learning · 1.5credit assignment · 0.4attention-gated feedback · 0.4synaptic tagging · 0.1reward-based learning · 0.1neuromodulation · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Curriculum Design for Scalable Biologically Plausible Deep Reinforcement LearningabstractHumans have a remarkable capacity for learning, yet neuronal learning is constrained to locality in time and space and limited feedback. While neural learning rules have been designed that adhere to these principles and constraints, they exhibit difficulty in scaling to deep networks and complicated datasets. BrainProp is a biologically plausible learning rule, learning from trial-and-error feedback through reinforcement learning, that does generalise to deep networks and achieves good performance on traditional machine learning benchmarks. It does however falter on problems with a large number of output categories, such as the classical ImageNet vision benchmark: while standard BrainProp eventually succeeds, learning is not robust and highly sensitive to hyper-parameter optimisation and proper initialisation. Here, we leverage insights from behavioural science by developing a curriculum that structures how samples are presented to a network to optimise learning. The key features of the curriculum involve progressively introducing new classes to the dataset based on performance metrics, and using a recency bias to protect recently acquired classes. We demonstrate that our curriculum approach makes BrainProp-style learning robust and more rapid, while substantially improving classification accuracy. We also show the curriculum similarly improves performance for networks trained using error-backpropagation. We thus establish a new state-of-the-art performance for large-scale deep reinforcement learning. Our results show the potential of curriculum learning in local learning settings with limited feedback and further bridges the gap between biologically plausible learning rules and error-backpropagation. Alexandra R. Van Den Berg, Pieter R. Roelfsema, Sander M. Bohté |
IJCNN | 2 |
| 2024 | Comparative study of abstract representations in humans and non-human primates
Théo Morfoisse, Maxence Pajot, Paolo Papale, Pieter R. Roelfsema, Minye Zhan, Stanislas Dehaene |
CogSci | 4 |
| 2024 | MonkeySee: Space-time-resolved reconstructions of natural images from macaque multi-unit activityabstractIn this paper, we reconstruct naturalistic images directly from macaque brain signals using a convolutional neural network (CNN) based decoder. We investigate the ability of this CNN-based decoding technique to differentiate among neuronal populations from areas V1, V4, and IT, revealing distinct readout characteristics for each. This research marks a progression from low-level to high-level brain signals, thereby enriching the existing framework for utilizing CNN-based decoders to decode brain activity. Our results demonstrate high-precision reconstructions of naturalistic images, highlighting the efficiency of CNN-based decoders in advancing our knowledge of how the brain's representations translate into pixels. Additionally, we present a novel space-time-resolved decoding technique, demonstrating how temporal resolution in decoding can advance our understanding of neural representations. Moreover, we introduce a learned receptive field layer that sheds light on the CNN-based model's data processing during training, enhancing understanding of its structure and interpretive capacity. Lynn Le, Paolo Papale, Katja Seeliger, Antonio Lozano, Thirza Dado, Pieter R. Roelfsema, Marcel van Gerven, Yagmur Güçlütürk, Umut Güçlü |
NeurIPS | 7 |
| 2024 | Brain2GAN: Feature-disentangled neural encoding and decoding of visual perception in the primate brainabstractA challenging goal of neural coding is to characterize the neural representations underlying visual perception. To this end, multi-unit activity (MUA) of macaque visual cortex was recorded in a passive fixation task upon presentation of faces and natural images. We analyzed the relationship between MUA and latent representations of state-of-the-art deep generative models, including the conventional and feature-disentangled representations of generative adversarial networks (GANs) (i.e., z- and w-latents of StyleGAN, respectively) and language-contrastive representations of latent diffusion networks (i.e., CLIP-latents of Stable Diffusion). A mass univariate neural encoding analysis of the latent representations showed that feature-disentangled w representations outperform both z and CLIP representations in explaining neural responses. Further, w-latent features were found to be positioned at the higher end of the complexity gradient which indicates that they capture visual information relevant to high-level neural activity. Subsequently, a multivariate neural decoding analysis of the feature-disentangled representations resulted in state-of-the-art spatiotemporal reconstructions of visual perception. Taken together, our results not only highlight the important role of feature-disentanglement in shaping high-level neural representations underlying visual perception but also serve as an important benchmark for the future of neural coding. Thirza Dado, Paolo Papale, Antonio Lozano, Lynn Le, Marcel van Gerven, Pieter R. Roelfsema, Yagmur Güçlütürk, Umut Güçlü |
PLoS Comput. Biol. | 7 |
| 2024 | Recurrent neural networks that learn multi-step visual routines with reinforcement learningabstractMany cognitive problems can be decomposed into series of subproblems that are solved sequentially by the brain. When subproblems are solved, relevant intermediate results need to be stored by neurons and propagated to the next subproblem, until the overarching goal has been completed. We will here consider visual tasks, which can be decomposed into sequences of elemental visual operations. Experimental evidence suggests that intermediate results of the elemental operations are stored in working memory as an enhancement of neural activity in the visual cortex. The focus of enhanced activity is then available for subsequent operations to act upon. The main question at stake is how the elemental operations and their sequencing can emerge in neural networks that are trained with only rewards, in a reinforcement learning setting. We here propose a new recurrent neural network architecture that can learn composite visual tasks that require the application of successive elemental operations. Specifically, we selected three tasks for which electrophysiological recordings of monkeys' visual cortex are available. To train the networks, we used RELEARNN, a biologically plausible four-factor Hebbian learning rule, which is local both in time and space. We report that networks learn elemental operations, such as contour grouping and visual search, and execute sequences of operations, solely based on the characteristics of the visual stimuli and the reward structure of a task. After training was completed, the activity of the units of the neural network elicited by behaviorally relevant image items was stronger than that elicited by irrelevant ones, just as has been observed in the visual cortex of monkeys solving the same tasks. Relevant information that needed to be exchanged between subroutines was maintained as a focus of enhanced activity and passed on to the subsequent subroutines. Our results demonstrate how a biologically plausible learning rule can train a recurrent neural network on multistep visual tasks. Sami Mollard, Catherine Wacongne, Sander M. Bohté, Pieter R. Roelfsema |
PLoS Comput. Biol. | 4 |
| 2021 | Learning continuous-time working memory tasks with on-policy neural reinforcement learningabstractAn animals’ ability to learn how to make decisions based on sensory evidence is often well described by Reinforcement Learning (RL) frameworks. These frameworks, however, typically apply to event-based representations and lack the explicit and fine-grained notion of time needed to study psychophysically relevant measures like reaction times and psychometric curves. Here, we develop and use a biologically plausible continuous-time RL scheme of CT-AuGMEnT (Continuous-Time Attention-Gated MEmory Tagging) to study these behavioural quantities. We show how CT-AuGMEnT implements on-policy SARSA learning as a biologically plausible form of reinforcement learning with working memory units using ‘attentional’ feedback. We show that the CT-AuGMEnT model efficiently learns tasks in continuous time and can learn to accumulate relevant evidence through time. This allows the model to link task difficulty to psychophysical measurements such as accuracy and reaction-times. We further show how the implementation of a separate accessory network for feedback allows the model to learn continuously, also in case of significant transmission delays between the network’s feedforward and feedback layers and even when the accessory network is randomly initialized. Our results demonstrate that CT-AuGMEnT represents a fully time-continuous biologically plausible end-to-end RL model for learning to integrate evidence and make decisions. Davide Zambrano, Pieter R. Roelfsema, Sander M. Bohté |
Neurocomputing | 2 |
| 2021 | Flexible Working Memory Through Selective Gating and Attentional TaggingabstractWorking memory is essential: it serves to guide intelligent behavior of humans and nonhuman primates when task-relevant stimuli are no longer present to the senses. Moreover, complex tasks often require that multiple working memory representations can be flexibly and independently maintained, prioritized, and updated according to changing task demands. Thus far, neural network models of working memory have been unable to offer an integrative account of how such control mechanisms can be acquired in a biologically plausible manner. Here, we present WorkMATe, a neural network architecture that models cognitive control over working memory content and learns the appropriate control operations needed to solve complex working memory tasks. Key components of the model include a gated memory circuit that is controlled by internal actions, encoding sensory information through untrained connections, and a neural circuit that matches sensory inputs to memory content. The network is trained by means of a biologically plausible reinforcement learning rule that relies on attentional feedback and reward prediction errors to guide synaptic updates. We demonstrate that the model successfully acquires policies to solve classical working memory tasks, such as delayed recognition and delayed pro-saccade/anti-saccade tasks. In addition, the model solves much more complex tasks, including the hierarchical 12-AX task or the ABAB ordered recognition task, both of which demand an agent to independently store and updated multiple items separately in memory. Furthermore, the control strategies that the model acquires for these tasks subsequently generalize to new task contexts with novel stimuli, thus bringing symbolic production rule qualities to a neural network architecture. As such, WorkMATe provides a new solution for the neural implementation of flexible memory control. Wouter Kruijne, Sander M. Bohté, Pieter R. Roelfsema, Christian N. L. Olivers |
Neural Comput. | 3 |
| 2020 | Attention-Gated Brain Propagation: How the brain can implement reward-based error backpropagationabstractMuch recent work has focused on biologically plausible variants of supervised learning algorithms. However, there is no teacher in the motor cortex that instructs the motor neurons and learning in the brain depends on reward and punishment. We demonstrate a biologically plausible reinforcement learning scheme for deep networks with an arbitrary number of layers. The network chooses an action by selecting a unit in the output layer and uses feedback connections to assign credit to the units in successively lower layers that are responsible for this action. After the choice, the network receives reinforcement and there is no teacher correcting the errors. We show how the new learning scheme – Attention-Gated Brain Propagation (BrainProp) – is mathematically equivalent to error backpropagation, for one output unit at a time. We demonstrate successful learning of deep fully connected, convolutional and locally connected networks on classical and hard image-classification benchmarks; MNIST, CIFAR10, CIFAR100 and Tiny ImageNet. BrainProp achieves an accuracy that is equivalent to that of standard error-backpropagation, and better than state-of-the-art biologically inspired learning schemes. The trial-and-error nature of learning is associated with limited additional training time so that BrainProp is a factor of 1-3.5 times slower. Our results thereby provide new insights into how deep learning may be implemented in the brain. Isabella Pozzi, Sander M. Bohté, Pieter R. Roelfsema |
NeurIPS | 3 |
| 2015 | Continuous-time on-policy neural Reinforcement Learning of working memory tasksabstractAs living organisms, one of our primary characteristics is the ability to rapidly process and react to unknown and unexpected events. To this end, we are able to recognize an event or a sequence of events and learn to respond properly. Despite advances in machine learning, current cognitive robotic systems are not able to rapidly and efficiently respond in the real world: the challenge is to learn to recognize both what is important, and also when to act. Reinforcement Learning (RL) is typically used to solve complex tasks: to learn the how. To respond quickly - to learn when - the environment has to be sampled often enough. For “enough”, a programmer has to decide on the step-size as a time-representation, choosing between a fine-grained representation of time (many state-transitions; difficult to learn with RL) or to a coarse temporal resolution (easier to learn with RL but lacking precise timing). Here, we derive a continuous-time version of on-policy SARSA-learning in a working-memory neural network model, AuGMEnT. Using a neural working memory network resolves the what problem, our when solution is built on the notion that in the real world, instantaneous actions of duration dt are actually impossible. We demonstrate how we can decouple action duration from the internal time-steps in the neural RL model using an action selection system. The resultant CT-AuGMEnT successfully learns to react to the events of a continuous-time task, without any pre-imposed specifications about the duration of the events or the delays between them. Davide Zambrano, Pieter R. Roelfsema, Sander M. Bohté |
IJCNN | 2 |
| 2015 | Reinforcement Learning of Linking and Tracing Contours in Recurrent Neural NetworksabstractThe processing of a visual stimulus can be subdivided into a number of stages. Upon stimulus presentation there is an early phase of feedforward processing where the visual information is propagated from lower to higher visual areas for the extraction of basic and complex stimulus features. This is followed by a later phase where horizontal connections within areas and feedback connections from higher areas back to lower areas come into play. In this later phase, image elements that are behaviorally relevant are grouped by Gestalt grouping rules and are labeled in the cortex with enhanced neuronal activity (object-based attention in psychology). Recent neurophysiological studies revealed that reward-based learning influences these recurrent grouping processes, but it is not well understood how rewards train recurrent circuits for perceptual organization. This paper examines the mechanisms for reward-based learning of new grouping rules. We derive a learning rule that can explain how rewards influence the information flow through feedforward, horizontal and feedback connections. We illustrate the efficiency with two tasks that have been used to study the neuronal correlates of perceptual organization in early visual cortex. The first task is called contour-integration and demands the integration of collinear contour elements into an elongated curve. We show how reward-based learning causes an enhancement of the representation of the to-be-grouped elements at early levels of a recurrent neural network, just as is observed in the visual cortex of monkeys. The second task is curve-tracing where the aim is to determine the endpoint of an elongated curve composed of connected image elements. If trained with the new learning rule, neural networks learn to propagate enhanced activity over the curve, in accordance with neurophysiological data. We close the paper with a number of model predictions that can be tested in future neurophysiological and computational studies. Tobias Brosch, Heiko Neumann, Pieter R. Roelfsema |
PLoS Comput. Biol. | 3 |
| 2015 | How Attention Can Create Synaptic Tags for the Learning of Working Memories in Sequential TasksabstractIntelligence is our ability to learn appropriate responses to new stimuli and situations. Neurons in association cortex are thought to be essential for this ability. During learning these neurons become tuned to relevant features and start to represent them with persistent activity during memory delays. This learning process is not well understood. Here we develop a biologically plausible learning scheme that explains how trial-and-error learning induces neuronal selectivity and working memory representations for task-relevant information. We propose that the response selection stage sends attentional feedback signals to earlier processing levels, forming synaptic tags at those connections responsible for the stimulus-response mapping. Globally released neuromodulators then interact with tagged synapses to determine their plasticity. The resulting learning rule endows neural networks with the capacity to create new working memory representations of task relevant information as persistent activity. It is remarkably generic: it explains how association neurons learn to store task-relevant information for linear as well as non-linear stimulus-response mappings, how they become tuned to category boundaries or analog variables, depending on the task demands, and how they learn to integrate probabilistic evidence for perceptual decisions. Jaldert O. Rombouts, Sander M. Bohté, Pieter R. Roelfsema |
PLoS Comput. Biol. | 3 |
| 2014 | Learning resets of neural working memory
Jaldert O. Rombouts, Pieter R. Roelfsema, Sander M. Bohté |
ESANN | 2 |
| 2012 | Biologically Plausible Multi-dimensional Reinforcement Learning in Neural Networks
Jaldert O. Rombouts, Arjen van Ooyen, Pieter R. Roelfsema, Sander M. Bohté |
ICANN (1) | 3 |
| 2012 | Neurally Plausible Reinforcement Learning of Working Memory TasksabstractA key function of brains is undoubtedly the abstraction and maintenance of information from the environment for later use. Neurons in association cortex play an important role in this process: during learning these neurons become tuned to relevant features and represent the information that is required later as a persistent elevation of their activity. It is however not well known how these neurons acquire their task-relevant tuning. Here we introduce a biologically plausible learning scheme that explains how neurons become selective for relevant information when animals learn by trial and error. We propose that the action selection stage feeds back attentional signals to earlier processing levels. These feedback signals interact with feedforward signals to form synaptic tags at those connections that are responsible for the stimulus-response mapping. A globally released neuromodulatory signal interacts with these tagged synapses to determine the sign and strength of plasticity. The learning scheme is generic because it can train networks in different tasks, simply by varying inputs and rewards. It explains how neurons in association cortex learn to (1) temporarily store task-relevant information in non-linear stimulus-response mapping tasks and (2) learn to optimally integrate probabilistic evidence for perceptual decision making. Jaldert O. Rombouts, Sander M. Bohté, Pieter R. Roelfsema |
NIPS | 3 |
| 2010 | The Brain's Router: A Cortical Network Model of Serial Processing in the Primate BrainabstractThe human brain efficiently solves certain operations such as object recognition and categorization through a massively parallel network of dedicated processors. However, human cognition also relies on the ability to perform an arbitrarily large set of tasks by flexibly recombining different processors into a novel chain. This flexibility comes at the cost of a severe slowing down and a seriality of operations (100-500 ms per step). A limit on parallel processing is demonstrated in experimental setups such as the psychological refractory period (PRP) and the attentional blink (AB) in which the processing of an element either significantly delays (PRP) or impedes conscious access (AB) of a second, rapidly presented element. Here we present a spiking-neuron implementation of a cognitive architecture where a large number of local parallel processors assemble together to produce goal-driven behavior. The precise mapping of incoming sensory stimuli onto motor representations relies on a "router" network capable of flexibly interconnecting processors and rapidly changing its configuration from one task to another. Simulations show that, when presented with dual-task stimuli, the network exhibits parallel processing at peripheral sensory levels, a memory buffer capable of keeping the result of sensory processing on hold, and a slow serial performance at the router stage, resulting in a performance bottleneck. The network captures the detailed dynamics of human behavior during dual-task-performance, including both mean RTs and RT distributions, and establishes concrete predictions on neuronal dynamics during dual-task experiments in humans and non-human primates. Ariel Zylberberg, Diego Fernández Slezak, Pieter R. Roelfsema, Stanislas Dehaene, Mariano Sigman |
PLoS Comput. Biol. | 3 |
| 2005 | Attention-Gated Reinforcement Learning of Internal Representations for ClassificationabstractAnimal learning is associated with changes in the efficacy of connections between neurons. The rules that govern this plasticity can be tested in neural networks. Rules that train neural networks to map stimuli onto outputs are given by supervised learning and reinforcement learning theories. Supervised learning is efficient but biologically implausible. In contrast, reinforcement learning is biologically plausible but comparatively inefficient. It lacks a mechanism that can identify units at early processing levels that play a decisive role in the stimulus-response mapping. Here we show that this so-called credit assignment problem can be solved by a new role for attention in learning. There are two factors in our new learning scheme that determine synaptic plasticity: (1) a reinforcement signal that is homogeneous across the network and depends on the amount of reward obtained after a trial, and (2) an attentional feedback signal from the output layer that limits plasticity to those units at earlier processing levels that are crucial for the stimulus-response mapping. The new scheme is called attention-gated reinforcement learning (AGREL). We show that it is as efficient as supervised learning in classification tasks. AGREL is biologically realistic and integrates the role of feedback connections, attention effects, synaptic plasticity, and reinforcement learning signals into a coherent framework. Pieter R. Roelfsema, Arjen van Ooyen |
Neural Comput. | 1 |
| 2000 | The Effects of Pair-wise and Higher-order Correlations on the Firing Rate of a Postsynaptic NeuronabstractCoincident firing of neurons projecting to a common target cell is likely to raise the probability of firing of this postsynaptic cell. Therefore, synchronized firing constitutes a significant event for postsynaptic neurons and is likely to play a role in neuronal information processing. Physiological data on synchronized firing in cortical networks are based primarily on paired recordings and cross-correlation analysis. However, pair-wise correlations among all inputs onto a postsynaptic neuron do not uniquely determine the distribution of simultaneous postsynaptic events. We develop a framework in order to calculate the amount of synchronous firing that, based on maximum entropy, should exist in a homogeneous neural network in which the neurons have known pair-wise correlations and higher-order structure is absent. According to the distribution of maximal entropy, synchronous events in which a large proportion of the neurons participates should exist even in the case of weak pair-wise correlations. Network simulations also exhibit these highly synchronous events in the case of weak pair-wise correlations. If such a group of neurons provides input to a common postsynaptic target, these network bursts may enhance the impact of this input, especially in the case of a high postsynaptic threshold. The proportion of neurons participating in synchronous bursts can be approximated by our method under restricted conditions. When these conditions are not fulfilled, the spike trains have less than maximal entropy, which is indicative of the presence of higher-order structure. In this situation, the degree of synchronicity cannot be derived from the pair-wise correlations. Sander M. Bohté, Henk Spekreijse, Pieter R. Roelfsema |
Neural Comput. | 3 |
| 1995 | How precise is neuronal synchronization?abstractRecent work suggests that synchronization of neuronal activity could serve to define functionally relevant relationships between spatially distributed cortical neurons. At present, it is not known to what extent this hypothesis is compatible with the widely supported notion of coarse coding, which assumes that features of a stimulus are represented by the graded responses of a population of optimally and suboptimally activated cells. To resolve this issue we investigated the temporal relationship between responses of optimally and suboptimally stimulated neurons in area 17 of cat visual cortex. We find that optimally and suboptimally activated cells can synchronize their responses with a precision of a few milliseconds. However, there are consistent and systematic deviations of the phase relations from zero phase lag. Systematic variation of the orientation of visual stimuli shows that optimally driven neurons tend to lead over suboptimally activated cells. The observed phase lag depends linearly on the stimulus orientation and is, in addition, proportional to the difference between the preferred orientations of the recorded cells. Similar effects occur when testing the influence of the movement direction and the spatial frequency of visual stimuli. These results suggest that binding by synchrony can be used to define assemblies of neurons representing a coarse-coded stimulus. Furthermore, they allow a quantitative test of neuronal network models designed to reproduce physiological results on stimulus-specific synchronization. Peter König, Andreas K. Engel, Pieter R. Roelfsema, Wolf Singer |
Neural Comput. | 3 |