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Jiayi Liu 0006

dblp:09/247-6 · DBLP profile ↗
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4ranked-venue papers
4as first author
4since 2021 · last 2025
0000-0003-2443-3444ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Visual content generation and editing · 94% Geometric modeling and processing · 6%
Artificial intelligence
3 papers
Generative modeling · 54% 3D vision · 46%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visual content generation and editing › 3d shape generation
articulated object generation
1.622025
SINGAPO: Single Image Controlled Generation of Articulated Parts in Objects · ICLR 2025
CAGE: Controllable Articulation GEneration · CVPR 2024
Machine learning › Generative modeling
diffusion model
1.022025
CAGE: Controllable Articulation GEneration · CVPR 2024
SINGAPO: Single Image Controlled Generation of Articulated Parts in Objects · ICLR 2025
Machine learning › Generative modeling › diffusion model
3d diffusion models
0.812024
CAGE: Controllable Articulation GEneration · CVPR 2024
Visual content generation and editing
3d content creation
0.812024
CAGE: Controllable Articulation GEneration · CVPR 2024
Computer vision › 3D vision › 3d reconstruction › object reconstruction
articulated object reconstruction
0.712023
PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objects · ICCV 2023
Computer vision › 3D vision › motion estimation
motion parameter estimation
0.712023
PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objects · ICCV 2023
Computer vision › 3D vision
implicit neural representation
0.212023
PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objects · ICCV 2023

Methods — techniques the papers use, named apart from their topics

diffusion model · 3.3part connectivity graph · 1.7coarse-to-fine generation · 1.7attention module · 1.5self-supervised learning · 0.7implicit shape and appearance model · 0.7
YearPublicationVenuePosition
2025 SINGAPO: Single Image Controlled Generation of Articulated Parts in Objects
abstract
We address the challenge of creating 3D assets for household articulated objects from a single image. Prior work on articulated object creation either requires multi-view multi-state input, or only allows coarse control over the generation process. These limitations hinder the scalability and practicality for articulated object modeling. In this work, we propose a method to generate articulated objects from a single image. Observing the object in a resting state from an arbitrary view, our method generates an articulated object that is visually consistent with the input image. To capture the ambiguity in part shape and motion posed by a single view of the object, we design a diffusion model that learns the plausible variations of objects in terms of geometry and kinematics. To tackle the complexity of generating structured data with attributes in multiple domains, we design a pipeline that produces articulated objects from high-level structure to geometric details in a coarse-to-fine manner, where we use a part connectivity graph and part abstraction as proxies. Our experiments show that our method outperforms the state-of-the-art in articulated object creation by a large margin in terms of the generated object realism, resemblance to the input image, and reconstruction quality.
Jiayi Liu 0006, Denys Iliash, Angel X. Chang, Manolis Savva, Ali Mahdavi-Amiri
ICLR1
2025 Survey on Modeling of Human-made Articulated Objects
abstract
Abstract 3D modeling of articulated objects is a research problem within computer vision, graphics, and robotics. Its objective is to understand the shape and motion of the articulated components, represent the geometry and mobility of object parts, and create realistic models that reflect articulated objects in the real world. This survey provides a comprehensive overview of the current state‐of‐the‐art in 3D modeling of articulated objects, with a specific focus on the task of articulated part perception and articulated object creation (reconstruction and generation). We systematically review and discuss the relevant literature from two perspectives: geometry modeling (i.e., structure and shape of articulated parts) and articulation modeling (i.e., dynamics and motion of parts). Through this survey, we highlight the substantial progress made in these areas, outline the ongoing challenges, and identify gaps for future research. Our survey aims to serve as a foundational reference for researchers and practitioners in computer vision and graphics, offering insights into the complexities of articulated object modeling.
Jiayi Liu 0006, Manolis Savva, Ali Mahdavi-Amiri
Comput. Graph. Forum1
2024 CAGE: Controllable Articulation GEneration
abstract
We address the challenge of generating 3D articulated objects in a controllable fashion. Currently, modeling artic-ulated 3D objects is either achieved through laborious manual authoring, or using methods from prior work that are hard to scale and control directly. We leverage the interplay between part shape, connectivity, and motion using a de-noising diffusion-based method with attention modules de-signed to extract correlations between part attributes. Our method takes an object category label and a part connectivity graph as input and generates an object's geometry and motion parameters. The generated objects conform to user-specified constraints on the object category, part shape, and part articulation. Our experiments show that our method outperforms the state-of-the-art in articulated object generation, producing more realistic objects while conforming better to user constraints.
Jiayi Liu 0006, Hou In Ivan Tam, Ali Mahdavi-Amiri, Manolis Savva
CVPR1
2023 PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objects
abstract
We address the task of simultaneous part-level reconstruction and motion parameter estimation for articulated objects. Given two sets of multi-view images of an object in two static articulation states, we decouple the movable part from the static part and reconstruct shape and appearance while predicting the motion parameters. To tackle this problem, we present PARIS: a self-supervised, end-to-end architecture that learns part-level implicit shape and appearance models and optimizes motion parameters jointly without any 3D supervision, motion, or semantic annotation. Our experiments show that our method generalizes better across object categories, and outperforms baselines and prior work that are given 3D point clouds as input. Our approach improves reconstruction relative to state-of-the-art baselines with a Chamfer-L1 distance reduction of 3.94 (45.2%) for objects and 26.79 (84.5%) for parts, and achieves 5% error rate for motion estimation across 10 object categories.
Jiayi Liu 0006, Ali Mahdavi-Amiri, Manolis Savva
ICCV1