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Shengsheng Huang

dblp:09/3880 · DBLP profile ↗
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5ranked-venue papers
0as first author
1since 2021 · last 2022
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 since 2021Artificial intelligence and machine learning · 2 · 1 since 2021Systems, architecture and hardware · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Efficient and distributed learning · 100%
Computer graphics and multimedia
1 paper
Visualization and visual analytics · 30% Image and video processing · 30% Virtual and augmented reality · 30%
Computer architecture, parallel and distributed computing, and storage systems
2 papers
Cloud and datacenter computing · 100%

Topics — the 8 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Efficient and distributed learning
distributed training
0.612022
BigDL 2.0: Seamless Scaling of AI Pipelines from Laptops to Distributed Cluster · CVPR 2022
Machine learning › Efficient and distributed learning
model compression
0.612022
BigDL 2.0: Seamless Scaling of AI Pipelines from Laptops to Distributed Cluster · CVPR 2022
Machine learning › Efficient and distributed learning › model compression
quantization
0.612022
BigDL 2.0: Seamless Scaling of AI Pipelines from Laptops to Distributed Cluster · CVPR 2022
Virtual and augmented reality
eye tracking
0.212015
SALICON: Saliency in Context · CVPR 2015
Image and video processing
saliency detection
0.212015
SALICON: Saliency in Context · CVPR 2015
Visualization and visual analytics
visual attention
0.212015
SALICON: Saliency in Context · CVPR 2015
Cloud and datacenter computing
cluster resource management and scheduling
0.212022
BigDL 2.0: Seamless Scaling of AI Pipelines from Laptops to Distributed Cluster · CVPR 2022
Multimedia analysis and retrieval
image dataset construction
0.112015
SALICON: Saliency in Context · CVPR 2015

Methods — techniques the papers use, named apart from their topics

data partitioning · 1.1SIMD optimization · 1.1AutoML · 1.1mouse-contingent multi-resolutional paradigm · 0.2crowdsourcing · 0.2
YearPublicationVenuePosition
2022 BigDL 2.0: Seamless Scaling of AI Pipelines from Laptops to Distributed Cluster
abstract
Most AI projects start with a Python notebook running on a single laptop; however, one usually needs to go through a mountain of pains to scale it to handle larger dataset (for both experimentation and production deployment). These usually entail many manual and error-prone steps for the data scientists to fully take advantage of the available hardware resources (e.g., SIMD instructions, multi-processing, quantization, memory allocation optimization, data partitioning, distributed computing, etc.). To address this challenge, we have open sourced BigDL 2.0 at https://github.com/intel-analytics/BigDL/ under Apache 2.0 license (combining the original BigDL [19] and Analytics Zoo [18] projects); using BigDL 2.0, users can simply build conventional Python notebooks on their laptops (with possible AutoML support), which can then be transparently accelerated on a single node (with up-to 9.6x speedup in our experiments), and seamlessly scaled out to a large cluster (across several hundreds servers in real-world use cases). BigDL 2.0 has already been adopted by many real-world users (such as Mastercard, Burger King, Inspur, etc.) in production.
Jason Jinquan Dai, Dongjie Shi, Shengsheng Huang, Xin Qiu 0006, Guoqiong Song, Yang Wang 0009, Qiyuan Gong, Jiaming Song, Shan Yu 0001, Le Zheng, Yina Chen, Junwei Deng
CVPR4
2019 BigDL: A Distributed Deep Learning Framework for Big Data
abstract
ThispaperpresentsBigDL (adistributeddeeplearning framework for Apache Spark), which has been used by a variety of users in the industry for building deep learning applications on production big data platforms. It allows deep learning applications to run on the Apache Hadoop/Spark cluster so as to directly process the production data, and as a part of the end-to-end data analysis pipeline for deployment and management. Unlike existing deep learning frameworks, BigDL implements distributed, data parallel training directly on top of the functional compute model (with copy-on-write and coarse-grained operations) of Spark. We also share real-world experience and "war stories" of users that havead-optedBigDLtoaddresstheirchallenges(i.e., howtoeasilybuildend-to-enddataanalysisanddeep learning pipelines for their production data).
Jason Jinquan Dai, Xin Qiu 0006, Yanzhang Wang, Xianyan Jia, Cherry Li Zhang, Shengsheng Huang, Zhongyuan Wu, Yang Wang 0009, Bowen She, Dongjie Shi, Guoqiong Song
SoCC12
2015 SALICON: Saliency in Context
abstract
Saliency in Context (SALICON) is an ongoing effort that aims at understanding and predicting visual attention. This paper presents a new method to collect large-scale human data during natural explorations on images. While current datasets present a rich set of images and task-specific annotations such as category labels and object segments, this work focuses on recording and logging how humans shift their attention during visual exploration. The goal is to offer new possibilities to (1) complement task-specific annotations to advance the ultimate goal in visual understanding, and (2) understand visual attention and learn saliency models, all with human attentional data at a much larger scale. We designed a mouse-contingent multi-resolutional paradigm based on neurophysiological and psychophysical studies of peripheral vision, to simulate the natural viewing behavior of humans. The new paradigm allowed using a general-purpose mouse instead of an eye tracker to record viewing behaviors, thus enabling large-scale data collection. The paradigm was validated with controlled laboratory as well as large-scale online data. We report in this paper a proof-of-concept SALICON dataset of human “free-viewing” data on 10,000 images from the Microsoft COCO (MS COCO) dataset with rich contextual information. We evaluated the use of the collected data in the context of saliency prediction, and demonstrated them a good source as ground truth for the evaluation of saliency algorithms.
Ming Jiang 0019, Shengsheng Huang, Juanyong Duan, Qi Zhao 0001
CVPR2
2011 HiTune: Dataflow-Based Performance Analysis for Big Data Cloud
Jinquan Dai, Shengsheng Huang, Bo Huang 0002
USENIX ATC3
2007 Interactive control of real-time crowd navigation in virtual environment
abstract
Interactive control is one of the key issues when simulating crowd navigation in virtual environment. In this paper, we propose a simple but practical method for authoring crowd scenes in an effective and intuitive way. Radial Basis Functions (RBF) based vector field is employed as the governing tool to drive the motion flow. With this basic mathematical tool, users can easily control the motions of crowd by simply sketching velocities on a few points in the scene. Our approach is fast enough to allow on-the-fly modification of the vector field. Besides, the behavior of an individual in a crowd can be interactively adjusted by changing the ratio between its autonomous and governed movements.
Xiaogang Jin 0001, Charlie C. L. Wang, Shengsheng Huang, Jiayi Xu 0002
VRST3