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Haeyong Chung

dblp:09/4347 · DBLP profile ↗
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10ranked-venue papers
4as first author
4since 2021 · last 2023
0000-0001-5168-1190ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 5 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 since 2021Computer networks · 1Databases, data management, data science and information retrieval · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Visualization and visual analytics · 98% Rendering · 2%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › visual encoding
glyph-based visualization
0.612022
GridSet: Visualizing Individual Elements and Attributes for Analysis of Set-Typed Data · IEEE Trans. Vis. Comput. Graph. 2022
Visualization and visual analytics
multi-view visualization
0.612022
Towards Systematic Design Considerations for Visualizing Cross-View Data Relationships · IEEE Trans. Vis. Comput. Graph. 2022
Visualization and visual analytics
set visualization
0.612022
GridSet: Visualizing Individual Elements and Attributes for Analysis of Set-Typed Data · IEEE Trans. Vis. Comput. Graph. 2022
Visualization and visual analytics
visualization design
0.612022
Towards Systematic Design Considerations for Visualizing Cross-View Data Relationships · IEEE Trans. Vis. Comput. Graph. 2022
Visualization and visual analytics › display technology
large high-resolution displays
0.212014
A Survey of Software Frameworks for Cluster-Based Large High-Resolution Displays · IEEE Trans. Vis. Comput. Graph. 2014
Rendering › large-scale scene rendering
scalable rendering
0.112014
A Survey of Software Frameworks for Cluster-Based Large High-Resolution Displays · IEEE Trans. Vis. Comput. Graph. 2014

Methods — techniques the papers use, named apart from their topics

visual links · 0.6set operations · 0.6brushing and linking · 0.6taxonomy · 0.2survey · 0.2
YearPublicationVenuePosition
2023 Assembly Academy: Using Video Games and Virtual Robots to Teach Assembly Programming
abstract
Assembly is underutilized as a beginner programming language. Its simple and repetitive syntax allows students to focus on logic and problem-solving. While the low level of abstraction causes Assembly to be challenging to work with, using Assembly gives students better insights into how computers operate and more fundamental skills for procedural programming. This paper introduces Assembly Academy, a programming puzzle game utilizing a virtual robot. We include a use case demonstrating how the game provides feedback to students to keep them engaged and motivated while learning Assembly.
Kaden Gryphon, Haeyong Chung
ICALT2
2023 Temporal information retrieval using bitwise operators
Prasanna Koirala, Ramazan Savas Aygün, Tathagata Mukherjee, Haeyong Chung
Inf. Retr. J.4
2022 GridSet: Visualizing Individual Elements and Attributes for Analysis of Set-Typed Data
abstract
We present GridSet, a novel set visualization for exploring elements, their attributes, intersections, as well as entire sets. In this set visualization, each set representation is composed of glyphs, which represent individual elements and their attributes utilizing different visual encodings. In each set, elements are organized within a grid treemap layout that can provide space-efficient overviews of the elements structured by set intersections across multiple sets. These intersecting elements can be connected among sets through visual links. These visual representations for the individual set, elements, and intersection in GridSet facilitate novel interaction approaches for undertaking analysis tasks by utilizing both macroscopic views of sets, as well as microscopic views of elements and attribute details. In order to perform multiple set operations, GridSet supports a simple and straightforward process for set operations through dragging and dropping set objects. Our use cases involving two large set-typed datasets demonstrate that GridSet facilitates the exploration and identification of meaningful patterns and distributions of elements with respect to attributes and set intersections for solving complex analysis problems in set-typed data.
Haeyong Chung, Santhosh Nandhakumar, Seungwon Yang
IEEE Trans. Vis. Comput. Graph.1
2022 Towards Systematic Design Considerations for Visualizing Cross-View Data Relationships
abstract
Due to the scale of data and the complexity of analysis tasks, insight discovery often requires coordinating multiple visualizations (views), with each view displaying different parts of data or the same data from different perspectives. For example, to analyze car sales records, a marketing analyst uses a line chart to visualize the trend of car sales, a scatterplot to inspect the price and horsepower of different cars, and a matrix to compare the transaction amounts in types of deals. To explore related information across multiple views, current visual analysis tools heavily rely on brushing and linking techniques, which may require a significant amount of user effort (e.g., many trial-and-error attempts). There may be other efficient and effective ways of displaying cross-view data relationships to support data analysis with multiple views, but currently there are no guidelines to address this design challenge. In this article, we present systematic design considerations for visualizing cross-view data relationships, which leverages descriptive aspects of relationships and usable visual context of multi-view visualizations. We discuss pros and cons of different designs for showing cross-view data relationships, and provide a set of recommendations for helping practitioners make design decisions.
Maoyuan Sun, Akhil Namburi, David Koop, Jian Zhao 0010, Tianyi Li 0008, Haeyong Chung
IEEE Trans. Vis. Comput. Graph.6
2018 SAViL: cross-display visual links for sensemaking in display ecologies
Haeyong Chung, Chris North 0001
Pers. Ubiquitous Comput.1
2015 Enabling Disaster Early Warning via a Configurable Data Collection Framework and Real-time Analytics
abstract
The detection and prediction of natural catastrophes or man-made disasters before they occur has recently shone the light on several relatively new technologies. Due to the significant development of mobile hardware and software technologies, a smartphone has become an important device for detecting and warning about such disasters. Specifically, disaster-related data can be collected from diverse sources including smartphones' sensors and social networks, and then the collected data are further analyzed to detect disasters and alert people about them. These collective data enable a user to have access to a variety of essential information related to disaster events. Using the example of a communicable disease outbreak, such information helps to identify and detect the ground zero of a disaster, as well as make sense of the means of transmission, progress, and patterns of the disaster. In this paper, we discuss a novel approach for analyzing and interacting with collective sensor data in a visual, real-time, and scalable fashion, offering diverse perspectives and data management components.
Young-Woo Kwon 0001, Seungwon Yang, Haeyong Chung
HAI3
2014 VisPorter: facilitating information sharing for collaborative sensemaking on multiple displays
Haeyong Chung, Chris North 0001, Jessica Self, Sharon Lynn Chu Yew Yee, Francis K. H. Quek
Pers. Ubiquitous Comput.1
2014 A Survey of Software Frameworks for Cluster-Based Large High-Resolution Displays
abstract
Large high-resolution displays (LHRD) enable visualization of extremely large-scale data sets with high resolution, large physical size, scalable rendering performance, advanced interaction methods, and collaboration. Despite the advantages, applications for LHRD can be developed only by a select group of researchers and programmers, since its software implementation requires design and development paradigms different from typical desktop environments. It is critical for developers to understand and take advantage of appropriate software tools and methods for developing their LHRD applications. In this paper, we present a survey of the state-of-the-art software frameworks and applications for cluster-based LHRD, highlighting a three-aspect taxonomy. This survey can aid LHRD application and framework developers in choosing more suitable development techniques and software environments for new LHRD applications, and guide LHRD researchers to open needs in LHRD software frameworks.
Haeyong Chung, Christopher Andrews 0001, Chris North 0001
IEEE Trans. Vis. Comput. Graph.1
2012 The Physicality of Technological Devices in Education: Building a Digital Experience for Learning
abstract
Technological devices are being rapidly adopted into schools for education, but we have limited understanding of the value and ways through which the devices can benefit learning. As opposed to research placing the value of these devices in terms of digitality, we make use of theories of embodiment to under-stand how the physicality of the devices can support learning and sensemaking. We conducted a month-long study to collect data on students' strategies, patterns, attitudes and behaviors toward the use of a suite of devices, for the completion of a course assignment. Themes uncovered include the objectification of information, the immediate awareness of possibilities, an expectation of interaction, coherence of interaction and territorialization of technology spaces. We present a model for the role of physicality of devices with regards to educational activities, and argue for the need to construct a digital ecology to provide a cohesive experience of learning.
Sharon Lynn Chu Yew Yee, Francis K. H. Quek, Alex Endert, Haeyong Chung, Blake Sawyer
ICALT4
2006 Distributed metric calibration of ad hoc camera networks
abstract
We discuss how to automatically obtain the metric calibration of an ad hoc network of cameras with no centralized processor. We model the set of uncalibrated cameras as nodes in a communication network, and propose a distributed algorithm in which each camera performs a local, robust bundle adjustment over the camera parameters and scene points of its neighbors in an overlay “vision graph.” We analyze the performance of the algorithm on both simulated and real data, and show that the distributed algorithm results in a fairer allocation of messages per node while achieving comparable calibration accuracy to centralized bundle adjustment.
Dhanya Devarajan, Richard J. Radke, Haeyong Chung
ACM Trans. Sens. Networks3