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Toshiyuki Fukushige

dblp:10/1306 · DBLP profile ↗
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8ranked-venue papers
1as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 8 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
6 papers
High-performance computing · 31% Performance modeling and evaluation · 25% Hardware accelerators and domain-specific architectures · 24%

Topics — the 5 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
High-performance computing
scientific computing systems
0.162006
Gordon Bell finalists II - $158/GFLOPS astrophysical N-body simulation with reconfigurable add-in card and hierarchical tree algorithm · SC 2006
$7.0/Mflops Astrophysical N-Body Simulation with Treecode on GRAPE-5 · SC 1999
N-Boday Simulation of Galaxy Formation on GRAPE-4 Special-Purpose Computer · SC 1996
Hardware accelerators and domain-specific architectures
scientific computing accelerator
0.132003
Performance evaluation and tuning of GRAPE-6 - towards 40 "real" Tflops · SC 2003
A 29.5 Tflops simulation of planetesimals in Uranus-Neptune region on GRAPE-6 · SC 2002
A 1.349 Tflops Simulation of Black Holes in a Galactic Center on GRAPE-6 · SC 2000
Reconfigurable computing and FPGAs
FPGA accelerator
0.112006
Gordon Bell finalists II - $158/GFLOPS astrophysical N-body simulation with reconfigurable add-in card and hierarchical tree algorithm · SC 2006
Performance modeling and evaluation
benchmarking
0.132003
Performance evaluation and tuning of GRAPE-6 - towards 40 "real" Tflops · SC 2003
A 29.5 Tflops simulation of planetesimals in Uranus-Neptune region on GRAPE-6 · SC 2002
A 1.349 Tflops Simulation of Black Holes in a Galactic Center on GRAPE-6 · SC 2000
Performance modeling and evaluation › parallel performance evaluation
scientific application performance
0.012003
Performance evaluation and tuning of GRAPE-6 - towards 40 "real" Tflops · SC 2003

Methods — techniques the papers use, named apart from their topics

pipeline processor · 0.1direct summation · 0.1pipeline processing · 0.1hierarchical tree algorithm · 0.1benchmark run · 0.0treecode · 0.0n-body algorithm · 0.0
YearPublicationVenuePosition
2006 Gordon Bell finalists II - $158/GFLOPS astrophysical N-body simulation with reconfigurable add-in card and hierarchical tree algorithm
abstract
As an entry for the 2006 Gordon Bell price/performance prize, we report an astrophysical N-body simulation performed with reconfigurable computing systems and a hierarchical tree algorithm. Each of our systems consists of a host PC and a reconfigurable add-in card attached via high-speed interface, PCI Express or PCI-X. The reconfigurable add-in card houses one FPGA chip, into which we integrated 16 pipeline processors specialized for gravitational force calculation. Other operations, such as tree construction, tree traverse and time integration, are performed on the host PC. On our system, we performed a cosmological N-body simulation with 2.1 million particles, which sustained a performance of 15.39 Gflops averaged over 4.33 hours. The price of our system is $2,384 in total and, price per performance obtained is $158/Gflops, which is 44 times better than that obtained by GRAPE-5 special-purpose hardware, the 1999 Gordon Bell winner.
Atsushi Kawai, Toshiyuki Fukushige
SC2
2003 Performance evaluation and tuning of GRAPE-6 - towards 40 "real" Tflops
abstract
In this paper, we describe the performance characteristics of GRAPE-6, the sixth-generation special-purpose computer for gravitational many-body problems. GRAPE-6 consists of 2048 custom pipeline chips, each of which integrates six pipeline processors specialized for the calculation of gravitational interaction between particles. The GRAPE hardware performs the evaluation of the interaction. The frontend processors perform all other operations, such as the time integration of the orbits of particles, I/O, on-the-fly analysis etc. The theoretical peak speed of GRAPE-6 is 63.4 Tflops. We present the result of benchmark runs, and discuss the performance characteristics. We also present the measured performance for a few real scientific applications. The best performance so far achieved with real applications is 35.3 Tflops.
Junichiro Makino, Eiichiro Kokubo, Toshiyuki Fukushige
SC3
2002 Heterogeneous multi-computer system: a new platform for multi-paradigm scientific simulation
abstract
HMCS (Heterogeneous Multi-Computer System) is a new parallel processing platform combining massively parallel processors for continuum simulation and particle simulation to realize multi-scale computational physics simulations. We are constructing a prototype system of HMCS with a general purpose scientific parallel processor CP-PACS and a gravity calculation parallel processor GRAPE-6 connecting them via commodity-base parallel network.On the prototype of HMCS, a microscopic gravity calculation on GRAPE-6 and a macroscopic radiation hydrodynamic calculation on CP-PACS are performed simultaneously to realize very detailed simulation on computational astrophysics. Both systems are connected via parallel network controlling system named PIO (Parallel I/O System).In this paper, we report the overall concept, design and implementation of HMCS, and our application result for radiative transfer smoothed particle hydrodynamics with self gravity for analysis of galaxy generation.
Taisuke Boku, Masayuki Umemura, Junichiro Makino, Toshiyuki Fukushige, Hajime Susa, Akira Ukawa
ICS4
2002 A 29.5 Tflops simulation of planetesimals in Uranus-Neptune region on GRAPE-6
abstract
As an entry for the 2002 Gordon Bell performance prize, we report the performance achieved on the GRAPE-6 system for a simulation of the early evolution of the protoplanet-planetesimal system of the Uranus-Neptune region. GRAPE-6 is a special-purpose computer for astrophysical N-body calculations. The present configuration has 2048 custom pipeline chips, each containing six pipeline processors for the calculation of gravitational interactions between particles. Its theoretical peak performance is 63.4 Tflops. The actual performance obtained was 29.5 Tflops, for a simulation of the early evolution of outer Solar system with 1.8 million planetesimals and two massive protoplanets.
Junichiro Makino, Eiichiro Kokubo, Toshiyuki Fukushige, Hiroshi Daisaka
SC3
2000 A 1.349 Tflops Simulation of Black Holes in a Galactic Center on GRAPE-6
abstract
As an entry for the 2000 Gordon Bell performance prize, we report the performance achieved on a prototype GRAPE-6 system. GRAPE-6 is a special-purpose computer for as-trophysical N-body calculations. The present configuration has 96 custom pipeline processors, each containing six pipeline processors for the calculation of gravitational interactions between particles. Its theoretical peak performance is 2.889 Tflops. The complete GRAPE-6 system will consist of 3072 pipeline chips and will achieve a peak speed of 100 Tflops. The actual performance obtained on the present 96-chip system was 1.349 Tflops, for a simulation of massive black holes embedded in the core of a galaxy with 786,432 stars. For a short benchmark run with 1,400,000 particles, the average speed was 1.640 Tflops.
Junichiro Makino, Toshiyuki Fukushige, Masaki Koga
SC2
1999 $7.0/Mflops Astrophysical N-Body Simulation with Treecode on GRAPE-5
abstract
As an entry for the 1999 Gordon Bell price/performance prize, we report an astrophysical N -body simulation performed with a treecode on GRAPE-5 (Gravity Pipe 5) system, a special-purpose computer for astrophysical N -body simulations.The GRAPE-5 system has 32 pipeline processors specialized for the gravitational force calculation.Other operations, such as tree construction, tree traverse and time integration, are performed on a general purpose workstation.The total cost for the GRAPE-5 system is 40,900 dollars.We performed a cosmological N -body simulation with 2.1 million particles, which sustained a performance of 5.92 Gflops averaged over 8.37 hours.The price per performance obtained is 7.0 dollars per Mflops.
Atsushi Kawai, Toshiyuki Fukushige, Junichiro Makino
SC2
1998 PROGRAPE-1: A Programmable Special-Purpose Computer for Many-Body Simulations
abstract
We have completed PROGRAPE-1, a programmable special-purpose computer for many-body simulations using FPGA (Field Programmable Gate Array). It has pipelines specialized for computations of interactions between particles. The peak performance of calculating gravitational/Coulomb force results in 2.4 Gflops.
Tsuyoshi Hamada, Toshiyuki Fukushige, Atsushi Kawai, Junichiro Makino
FCCM2
1996 N-Boday Simulation of Galaxy Formation on GRAPE-4 Special-Purpose Computer
abstract
We report on resent N-body simulations of galaxy formation performed on the GRAPE-4 (GRAvity PipE 4) system, a special-purpose computer for astrophysical N-body simulations. We review the astrophysical motivation, the algorithm, the actual performance, and the price per performance. The performance obtained is 332 Gflops averaged over 185 hours for a simulation of a galaxy formation with 786,400 particles. The price per performance obtained is 4,600 dollars per Gflops. The configuration used for the simulation consists of 1,269 pipeline processors and has a peak speed of 663 Gflops.
Toshiyuki Fukushige, Junichiro Makino
SC1