EDBT 2026 Demo / reviewers in the wild / expert
Jakov Kucan
dblp:10/1733
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 1997
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Collaborative and social computing · 68% User interface design and tools · 32% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Distributed systems · 100% |
Topics — the 3 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Collaborative and social computing › groupware
synchronous groupware |
0.0 | 1 | 1996 | Notification Servers for Synchronous Groupware · CSCW 1996 |
Collaborative and social computing
computer-supported cooperative work |
0.0 | 1 | 1997 | TeleNotes: Managing Lightweight Interactions in the Desktop · ACM Trans. Comput. Hum. Interact. 1997 |
Distributed systems › distributed system architecture
client-server systems |
0.0 | 1 | 1996 | Notification Servers for Synchronous Groupware · CSCW 1996 |
Methods — techniques the papers use, named apart from their topics
protocol design · 0.0prototype testing · 0.0naturalistic study · 0.0design criteria · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1997 | TeleNotes: Managing Lightweight Interactions in the DesktopabstractCommunication theories and technology have tended to focus on extended, formal meetings and have neglected a prevalent and vital form of workplace communication—namely, lightweight communication. Unlike formal, extended meetings, lightweight interaction is brief, informal, unplanned, and intermittent. We analyze naturalistic data from a study of work-place communication and derive five design criteria for lightweight interaction systems. These criteria require that systems for lightweight interaction support conversational tracking, rapid connection , the ability to leave a message, context management, and shared real-time objects . Using these criteria, we evaluate existing interpersonal communications technologies. We then describe an implementation of a system (TeleNotes) that is designed to support lightweight interaction by meeting these criteria. The interface metaphor allows communications to be based around desktop objects, resembling “sticky notes.” These objects are also organized into “desktop piles” to support conversational threads and provide mechanisms for initiating real-time audio, video, and application sharing. We conducted informal user testing of several system prototypes. Based on our findings, outstanding issues concerning theory and systems design for communication systems are outlined—in particular, with regard to the issue of managing conversations over time. Steve Whittaker 0001, Jerry Swanson, Jakov Kucan, Candace L. Sidner |
ACM Trans. Comput. Hum. Interact. | 3 |
| 1996 | Notification Servers for Synchronous GroupwareabstractWe introduce the Notification Service Transfer Protocol (NSTP), which provides a simple, common service for sharing state in synchronous multi-user applications. A Notification Server provides items of shared state to a collection of clients and notifies the clients whenever one of the items changes. The division between client and server in this system is unusual; the centralized state is uninterpreted by the server. Instead, the responsibility for semantics and processing falls on the clients, which collude to implement the application. After describing NSTP, we differentiate it from other systems in terms of the four design principles that have guided its development. Keywords Synchronous groupware, multi-user applications, group-ware infrastructure, client/server architectures, notification, protocol, design principles, performance, state sharing. John F. Patterson, Mark Day, Jakov Kucan |
CSCW | 3 |