Thomas Baudel

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12ranked-venue papers
5as first author
1since 2021 · last 2021
0000-0002-7505-2505ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 8 · 3 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-authorTheory of computation · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
5 papers
Visualization and visual analytics · 99% Geometric modeling and processing · 1%
Human-computer interaction and pervasive computing
6 papers
User interface design and tools · 52% Interaction techniques and input · 48%
Artificial intelligence
1 paper
Knowledge representation and reasoning · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational finance and economics · 100%

Topics — the 11 heaviest of 15, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics
visual analytics
0.212013
Decision Exploration Lab: A Visual Analytics Solution for Decision Management · IEEE Trans. Vis. Comput. Graph. 2013
Visualization and visual analytics › hierarchical data visualization
space-filling layout
0.112012
Capturing the Design Space of Sequential Space-Filling Layouts · IEEE Trans. Vis. Comput. Graph. 2012
Knowledge, reasoning and agents › Knowledge representation and reasoning
ontology
0.012013
Decision Exploration Lab: A Visual Analytics Solution for Decision Management · IEEE Trans. Vis. Comput. Graph. 2013
Computational finance and economics
insurance
0.012013
Decision Exploration Lab: A Visual Analytics Solution for Decision Management · IEEE Trans. Vis. Comput. Graph. 2013
Visualization and visual analytics › hierarchical data visualization
treemap
0.012012
Capturing the Design Space of Sequential Space-Filling Layouts · IEEE Trans. Vis. Comput. Graph. 2012
Interaction techniques and input › selection techniques › command selection › menu interaction
menu selection
0.021999
The Hotbox: Efficient Access to a Large Number of Menu-Items · CHI 1999
The Design of a GUI Paradigm based on Tablets, Two-hands, and Transparency · CHI 1997
Interaction techniques and input › pen input
pen and sketch input
0.011994
A Mark-based Interaction Paradigm for Free-hand Drawing · ACM Symposium on User Interface Software and Technology 1994
Interaction techniques and input › selection techniques › command selection › menu interaction
marking menus
0.011997
The Design of a GUI Paradigm based on Tablets, Two-hands, and Transparency · CHI 1997
Interaction techniques and input
two-handed input
0.011997
The Design of a GUI Paradigm based on Tablets, Two-hands, and Transparency · CHI 1997
Geometric modeling and processing › shape modeling › parametric modeling
curve design
0.011994
A Mark-based Interaction Paradigm for Free-hand Drawing · ACM Symposium on User Interface Software and Technology 1994
Visualization and visual analytics › interactive visualization
interactive visualization system
0.011994
A taxonomy of see-through tools · CHI 1994

Methods — techniques the papers use, named apart from their topics

production rules · 0.5ontology-based modeling · 0.5workflow model · 0.2information visualization framework · 0.2direct manipulation · 0.2design space characterization · 0.1taxonomy · 0.0system design · 0.0mark-based editing · 0.0design rationale · 0.0prototype · 0.0participatory design · 0.0experimental evaluation · 0.0spline algorithms · 0.0
YearPublicationVenuePosition
2021 ObjectivAIze: Measuring Performance and Biases in Augmented Business Decision Systems
Thomas Baudel, Manon Verbockhaven, Victoire Cousergue, Guillaume Roy, Rida Laarach
INTERACT (3)1
2013 Visual Analysis of Multi-Dimensional Categorical Data Sets
abstract
Abstract We present a set of interactive techniques for the visual analysis of multi‐dimensional categorical data. Our approach is based on multiple correspondence analysis (MCA), which allows one to analyse relationships, patterns, trends and outliers among dependent categorical variables. We use MCA as a dimensionality reduction technique to project both observations and their attributes in the same 2D space. We use a treeview to show attributes and their domains, a histogram of their representativity in the data set and as a compact overview of attribute‐related facts. A second view shows both attributes and observations. We use a Voronoi diagram whose cells can be interactively merged to discover salient attributes, cluster values and bin categories. Bar chart legends help assigning meaning to the 2D view axes and 2D point clusters. We illustrate our techniques with real‐world application data.
Bertjan Broeksema, Alexandru C. Telea, Thomas Baudel
Comput. Graph. Forum3
2013 Decision Exploration Lab: A Visual Analytics Solution for Decision Management
abstract
We present a visual analytics solution designed to address prevalent issues in the area of Operational Decision Management (ODM). In ODM, which has its roots in Artificial Intelligence (Expert Systems) and Management Science, it is increasingly important to align business decisions with business goals. In our work, we consider decision models (executable models of the business domain) as ontologies that describe the business domain, and production rules that describe the business logic of decisions to be made over this ontology. Executing a decision model produces an accumulation of decisions made over time for individual cases. We are interested, first, to get insight in the decision logic and the accumulated facts by themselves. Secondly and more importantly, we want to see how the accumulated facts reveal potential divergences between the reality as captured by the decision model, and the reality as captured by the executed decisions. We illustrate the motivation, added value for visual analytics, and our proposed solution and tooling through a business case from the car insurance industry.
Bertjan Broeksema, Thomas Baudel, Arthur G. Telea, Paolo Crisafulli
IEEE Trans. Vis. Comput. Graph.2
2012 Capturing the Design Space of Sequential Space-Filling Layouts
abstract
We characterize the design space of the algorithms that sequentially tile a rectangular area with smaller, fixed-surface, rectangles. This space consist of five independent dimensions: Order, Size, Score, Recurse and Phrase. Each of these dimensions describe a particular aspect of such layout tasks. This class of layouts is interesting, because, beyond encompassing simple grids, tables and trees, it also includes all kinds of treemaps involving the placement of rectangles. For instance, Slice and dice, Squarified, Strip and Pivot layouts are various points in this five dimensional space. Many classic statistics visualizations, such as 100% stacked bar charts, mosaic plots and dimensional stacking, are also instances of this class. A few new and potentially interesting points in this space are introduced, such as spiral treemaps and variations on the strip layout. The core algorithm is implemented as a JavaScript prototype that can be used as a layout component in a variety of InfoViz toolkits.
Thomas Baudel, Bertjan Broeksema
IEEE Trans. Vis. Comput. Graph.1
2006 From information visualization to direct manipulation: extending a generic visualization framework for the interactive editing of large datasets
abstract
Today's generic data management applications such as accounting, CRM or logging and tracking software, rely on form and menu based interfaces. These applications take only marginal advantage of current graphical user interfaces. This is because the data they handle does not have intrinsic visual representations upon which direct manipulation principles can be used. This article presents how we have extended an Information Visualization framework with generic data manipulation functions. These new data editing capabilities are tuned to take advantage of the characteristics of each view. They enable us to generalize the direct manipulation mechanisms to address many abstract data manipulation needs. In this article we present five uses of the features we have implemented and deduce a general workflow applicable to a variety of contexts. The workflow comprises three steps and five editing actions. The steps are: adjust view, select, and edit. The editing actions are: edit a value or group of values, clone objects, remove objects, add attributes, and remove attributes. The workflow provides complete editing access to table and hierarchical data structures using particularly terse interaction methods. It defines a general data editing model that enables powerful data manipulation tasks without requiring end-user programming or scripting.
Thomas Baudel
UIST1
2005 When it gets more difficult, use both hands: exploring bimanual curve manipulation
Russell N. Owen, Gordon Kurtenbach, George W. Fitzmaurice, Thomas Baudel, William Buxton
Graphics Interface4
2003 Visual Data Mining with ILOG Discovery
Thomas Baudel, Bruno Haible, Georg Sander
GD1
1999 The Hotbox: Efficient Access to a Large Number of Menu-Items
abstract
The proliferation of multiple toolbars and UI widgets around the perimeter of application windows is an indication that the traditional GUI design of a single menubar is not sufficient to support large scale applications with numerous functions. In this paper we describe a new widget which is an enhancement of the traditional menubar which dramatically increases menu-item capacity. This widget, called the Hotbox combines several GUI techniques which are generally used independently: accelerator keys, modal dialogs, pop-up/pull down menus, radial menus, marking menus and menubars. These techniques are fitted together to create a single, easy to learn yet fast to operate GUI widget which can handle significantly more menu-items than the traditional GUI menubar. We describe the design rationale of the Hotbox and its effectiveness in a large scale commercial application. While the Hotbox was developed for a particular application domain, the widget itself and the design rationale are potentially useful in other domains.
Gordon Kurtenbach, George W. Fitzmaurice, Russell N. Owen, Thomas Baudel
CHI4
1997 The Rockin' Mouse: Integral 3D Manipulation on a Plane
abstract
Article Free Access Share on The Rockin'Mouse: integral 3D manipulation on a plane Authors: Ravin Balakrishnan Dept. of Computer Science, University of Toronto, Toronto, Ontario, Canada M5S 1A1 and Alias/Wavefront, 110 Richmond Street East, Toronto, Ontario, Canada M5C 1P1 Dept. of Computer Science, University of Toronto, Toronto, Ontario, Canada M5S 1A1 and Alias/Wavefront, 110 Richmond Street East, Toronto, Ontario, Canada M5C 1P1View Profile , Thomas Baudel Alias/Wavefront, 110 Richmond Street East, Toronto, Ontario, Canada M5C 1P1 Alias/Wavefront, 110 Richmond Street East, Toronto, Ontario, Canada M5C 1P1View Profile , Gordon Kurtenbach Alias/Wavefront, 110 Richmond Street East, Toronto, Ontario, Canada M5C 1P1 Alias/Wavefront, 110 Richmond Street East, Toronto, Ontario, Canada M5C 1P1View Profile , George Fitzmaurice Alias/Wavefront, 110 Richmond Street East, Toronto, Ontario, Canada M5C 1P1 Alias/Wavefront, 110 Richmond Street East, Toronto, Ontario, Canada M5C 1P1View Profile Authors Info & Claims CHI '97: Proceedings of the ACM SIGCHI Conference on Human factors in computing systemsMarch 1997 Pages 311–318https://doi.org/10.1145/258549.258778Published:27 March 1997Publication History 84citation1,262DownloadsMetricsTotal Citations84Total Downloads1,262Last 12 Months49Last 6 weeks5 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my Alerts New Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteeReaderPDF
Ravin Balakrishnan, Thomas Baudel, Gordon Kurtenbach, George W. Fitzmaurice
CHI2
1997 The Design of a GUI Paradigm based on Tablets, Two-hands, and Transparency
abstract
An experimental GUI paradigm is presented which is based on the design goals of maximizing the amount of screen used for application data, reducing the amount that the UI diverts visual attentions from the application data, and increasing the quality of input. In pursuit of these goals, we integrated the non-standard UI technologies of multi-sensor tablets, toolglass, transparent UI components, and marking menus. We describe a working prototype of our new para-digm, the rationale behind it and our experiences introduc-ing it into an existing application. Finally, we presents some ot the lessons learned: prototypes are useful to break the barriers imposed by conventional GUI design and some of their ideas can still be retrofitted seamlessly into products. Furthermore, the added functionality is not measured only in terms of user performance, but also by the quality of interaction, which allows artists to create new graphic vocabularies and graphic styles.
Gordon Kurtenbach, George W. Fitzmaurice, Thomas Baudel, William Buxton
CHI3
1994 A taxonomy of see-through tools
abstract
Article A taxonomy of see-through tools Share on Authors: Eric A. Bier Xerox PARC, 3333 Coyote Hill Rd., Palo Alto, CA Xerox PARC, 3333 Coyote Hill Rd., Palo Alto, CAView Profile , Maureen C. Stone Xerox PARC, 3333 Coyote Hill Rd., Palo Alto, CA Xerox PARC, 3333 Coyote Hill Rd., Palo Alto, CAView Profile , Ken Fishkin Xerox PARC, 3333 Coyote Hill Rd., Palo Alto, CA Xerox PARC, 3333 Coyote Hill Rd., Palo Alto, CAView Profile , William Buxton University of Toronto, CSRI, Toronto, ON, Canada, M5S 1A4 University of Toronto, CSRI, Toronto, ON, Canada, M5S 1A4View Profile , Thomas Baudel Université de Paris-Sud, LRI, 91 405 Orsay Cedex, France Université de Paris-Sud, LRI, 91 405 Orsay Cedex, FranceView Profile Authors Info & Claims CHI '94: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsApril 1994 Pages 358–364https://doi.org/10.1145/191666.191786Online:24 April 1994Publication History 83citation1,192DownloadsMetricsTotal Citations83Total Downloads1,192Last 12 Months17Last 6 weeks5 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteGet Access
Eric A. Bier, Maureen Stone 0002, Kenneth P. Fishkin, William Buxton, Thomas Baudel
CHI5
1994 A Mark-based Interaction Paradigm for Free-hand Drawing
abstract
We propose an interaction technique for editing splines that is aimed at professional graphic designers. These users do not take full advantage of existing spline editing software because their mental representations of drawings do not match the underlying conceptual model of the software. Although editing splines by specifying control points and tangents may be appropriate for engineers, graphic designers think more in terms of strokes, shapes, and gestures appropriate for editing drawings. Our interaction technique matches the latter model: curves can be edited by means of marks, similar to the way strokes are naturally overloaded when drawing on paper. We describe this interaction technique and the algorithms used for its implementation.
Thomas Baudel
ACM Symposium on User Interface Software and Technology1