Demo Data from EDBT 2026 / reviewers in the wild / expert
Youngmi Joo
dblp:10/4786
· DBLP profile ↗
2ranked-venue papers
2as first author
0since 2021 · last 1998
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 2 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer networks
2 papers |
Network performance modeling · 60% Physical-layer communications · 40% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Memory systems · 100% |
Topics — the 2 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Network performance modeling › queueing analysis
finite buffer |
0.0 | 1 | 1998 | Doubling Memory Bandwidth for Network Buffers · INFOCOM 1998 |
Memory systems
memory bandwidth |
0.0 | 1 | 1998 | Doubling Memory Bandwidth for Network Buffers · INFOCOM 1998 |
Methods — techniques the papers use, named apart from their topics
simulation · 0.0ping-pong buffering · 0.0sequence space theory · 0.0mathematical modeling · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1998 | Doubling Memory Bandwidth for Network BuffersabstractMemory bandwidth is frequently a limiting factor in the design of high-speed switches and routers. We introduce a buffering scheme called ping-pong buffering, that increases memory bandwidth by a factor of two. Ping-pong buffering halves the number of memory operations per unit time, allowing faster buffers to be built from a given type of memory. Alternatively for a buffer of given bandwidth, ping-pong buffering allows the use of slower, lower-cost memory devices. But ping-pong buffers have an inherent penalty: they waste a fraction of the memory. Unless additional memory is used, the overflow rate is increased; in the worst case half of the memory is wasted. Although this can be compensated by doubling the size of the memory, this is undesirable in practice. Using simulations, we argue that the problem is eliminated by the addition of just 5% more memory. We show that this result holds over a wide range of traffic and switch types, for low or high offered load, and continues to hold when the buffer size is increased. Youngmi Joo, Nick McKeown |
INFOCOM | 1 |
| 1997 | Three-state synchronization of distributed sample scramblers in the presence of errorsabstractIn this paper, we consider the behaviors and performances of the three-state-based synchronization mechanisms of DSS in the errored environment. We establish a mathematical model to describe the synchronization mechanisms by employing the sequence space theory, and discuss the behaviors of the two different three-state synchronization schemes-the ITU-T recommended thresholded-counting scheme and the newly proposed windowed-observation scheme. We consider the design guidelines for the synchronization schemes, and finally compare their performances in the cell-based ATM. Youngmi Joo, Seek Chang Kim, Byeong Gi Lee |
IEEE Trans. Commun. | 1 |