EDBT 2026 Demo / reviewers in the wild / expert
Avishai Sintov
dblp:11/10270
· DBLP profile ↗
17ranked-venue papers
5as first author
7since 2021 · last 2026
0000-0002-3320-3897ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 14 · 4 first-author · 6 since 2021Systems, architecture and hardware · 10 · 4 first-author · 3 since 2021Databases, data management, data science and information retrieval · 1Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | DiG-Net: Enhancing Human-Robot Interaction through Hyper-Range Dynamic Gesture Recognition in Assistive RoboticsabstractDynamic hand gestures play a pivotal role in assistive Human–Robot Interaction (HRI), facilitating intuitive, non-verbal communication, particularly for individuals with mobility constraints or those operating robots remotely. Current gesture recognition methods are mostly limited to short-range interactions, reducing their utility in scenarios demanding robust assistive communication from afar. In this article, we present Distance-Aware Gesture Network (DiG-Net), the first dynamic gesture recognition framework enabling robust operation at hyper-range distances of up to 30 meters, specifically designed for assistive robotics to enhance accessibility and improve quality of life. Our proposed DiG-Net effectively combines Depth-Conditioned Deformable Alignment (DADA) blocks with Spatio-Temporal Graph modules, enabling robust processing and classification of gesture sequences captured under challenging conditions, including significant physical attenuation, reduced resolution, and dynamic gesture variations commonly experienced in real-world assistive environments. We further introduce the Radiometric Spatio‐Temporal Depth Attenuation Loss (RSTDAL), shown to enhance learning and strengthen model robustness across varying distances. Our model demonstrates significant performance improvement over state-of-the-art gesture recognition frameworks, achieving a recognition accuracy of 97.3% on a diverse dataset with challenging hyper-range gestures. By effectively interpreting gestures from considerable distances, DiG-Net significantly enhances the usability of assistive robots in home healthcare, industrial safety, and remote assistance scenarios, enabling seamless and intuitive interactions for users regardless of physical limitations. Eran Bamani, Eden Nissinman, Avishai Sintov |
ACM Trans. Hum. Robot Interact. | 3 |
| 2024 | Kinesthetic-based In-Hand Object Recognition with an Underactuated Robotic HandabstractTendon-based underactuated hands are intended to be simple, compliant and affordable. Often, they are 3D printed and do not include tactile sensors. Hence, performing in-hand object recognition with direct touch sensing is not feasible. Adding tactile sensors can complicate the hardware and introduce extra costs to the robotic hand. Also, the common approach of visual perception may not be available due to occlusions. In this paper, we explore whether kinesthetic haptics can provide in-direct information regarding the geometry of a grasped object during in-hand manipulation with an underactuated hand. By solely sensing actuator positions and torques over a period of time during motion, we show that a classifier can recognize an object from a set of trained ones with a high success rate of almost 95%. In addition, the implementation of a real-time majority vote during manipulation further improves recognition. Additionally, a trained classifier is also shown to be successful in distinguishing between shape categories rather than just specific objects. Julius Arolovitch, Osher Azulay, Avishai Sintov |
ICRA | 3 |
| 2024 | Augmenting Tactile Simulators with Real-like and Zero-Shot CapabilitiesabstractSimulating tactile perception could potentially leverage the learning capabilities of robotic systems in manipulation tasks. However, the reality gap of simulators for high-resolution tactile sensors remains large. Models trained on simulated data often fail in zero-shot inference and require fine-tuning with real data. In addition, work on high-resolution sensors commonly focus on ones with flat surfaces while 3D round sensors are essential for dexterous manipulation. In this paper, we propose a bi-directional Generative Adversarial Network (GAN) termed SightGAN. SightGAN relies on the early CycleGAN while including two additional loss components aimed to accurately reconstruct background and contact patterns including small contact traces. The proposed SightGAN learns real-to-sim and sim-to-real processes over difference images. It is shown to generate real-like synthetic images while maintaining accurate contact positioning. The generated images can be used to train zero-shot models for newly fabricated sensors. Consequently, the resulted sim-to-real generator could be built on top of the tactile simulator to provide a real-world framework. Potentially, the framework can be used to train, for instance, reinforcement learning policies of manipulation tasks. The proposed model is verified in extensive experiments with test data collected from real sensors and also shown to maintain embedded force information within the tactile images. Osher Azulay, Alon Mizrahi, Nimrod Curtis, Avishai Sintov |
ICRA | 4 |
| 2024 | Kinematic Optimization of a Robotic Arm for Automation Tasks with Human DemonstrationabstractRobotic arms are highly common in various automation processes such as manufacturing lines. However, these highly capable robots are usually degraded to simple repetitive tasks such as pick-and-place. On the other hand, designing an optimal robot for one specific task consumes large resources of engineering time and costs. In this paper, we propose a novel concept for optimizing the fitness of a robotic arm to perform a specific task based on human demonstration. Fitness of a robot arm is a measure of its ability to follow recorded human arm and hand paths. The optimization is conducted using a modified variant of the Particle Swarm Optimization for the robot design problem. In the proposed approach, we generate an optimal robot design along with the required path to complete the task. The approach could reduce the time-to-market of robotic arms and enable the standardization of modular robotic parts. Novice users could easily apply a minimal robot arm to various tasks. Two test cases of common manufacturing tasks are presented yielding optimal designs and reduced computational effort by up to 92%. Inbar Meir, Avital Bechar, Avishai Sintov |
ICRA | 3 |
| 2024 | Ultra-Range Gesture Recognition using a web-camera in Human-Robot Interaction
Eran Bamani, Eden Nissinman, Inbar Meir, Lisa Koenigsberg, Avishai Sintov |
Eng. Appl. Artif. Intell. | 5 |
| 2023 | Learning configurations of wires for real-time shape estimation and manipulation planning
Itamar Mishani, Avishai Sintov |
Eng. Appl. Artif. Intell. | 2 |
| 2023 | Learning a data-efficient model for a single agent in homogeneous multi-agent systems
Anton Gurevich, Eran Bamani, Avishai Sintov |
Neural Comput. Appl. | 3 |
| 2020 | Learning to Transfer Dynamic Models of Underactuated Soft Robotic HandsabstractTransfer learning is a popular approach to bypassing data limitations in one domain by leveraging data from another domain. This is especially useful in robotics, as it allows practitioners to reduce data collection with physical robots, which can be time-consuming and cause wear and tear. The most common way of doing this with neural networks is to take an existing neural network, and simply train it more with new data. However, we show that in some situations this can lead to significantly worse performance than simply using the transferred model without adaptation. We find that a major cause of these problems is that models trained on small amounts of data can have chaotic or divergent behavior in some regions. We derive an upper bound on the Lyapunov exponent of a trained transition model, and demonstrate two approaches that make use of this insight. Both show significant improvement over traditional fine-tuning. Experiments performed on real underactuated soft robotic hands clearly demonstrate the capability to transfer a dynamic model from one hand to another. Liam Schramm, Avishai Sintov, Abdeslam Boularias |
ICRA | 2 |
| 2020 | Motion Planning with Competency-Aware Transition Models for Underactuated Adaptive HandsabstractUnderactuated adaptive hands simplify grasping tasks but it is difficult to model their interactions with objects during in-hand manipulation. Learned data-driven models have been recently shown to be efficient in motion planning and control of such hands. Still, the accuracy of the models is limited even with the addition of more data. This becomes important for long horizon predictions, where errors are accumulated along the length of a path. Instead of throwing more data into learning the transition model, this work proposes to rather invest a portion of the training data in a critic model. The critic is trained to estimate the error of the transition model given a state and a sequence of future actions, along with information of past actions. The critic is used to reformulate the cost function of an asymptotically optimal motion planner. Given the critic, the planner directs planned paths to less erroneous regions in the state space. The approach is evaluated against standard motion planning on simulated and real hands. The results show that it outperforms an alternative where all the available data is used for training the transition model without a critic. Avishai Sintov, Andrew Kimmel, Kostas E. Bekris, Abdeslam Boularias |
ICRA | 1 |
| 2020 | Robust, Occlusion-aware Pose Estimation for Objects Grasped by Adaptive HandsabstractMany manipulation tasks, such as placement or within-hand manipulation, require the object's pose relative to a robot hand. The task is difficult when the hand significantly occludes the object. It is especially hard for adaptive hands, for which it is not easy to detect the finger's configuration. In addition, RGB-only approaches face issues with texture-less objects or when the hand and the object look similar. This paper presents a depth-based framework, which aims for robust pose estimation and short response times. The approach detects the adaptive hand's state via efficient parallel search given the highest overlap between the hand's model and the point cloud. The hand's point cloud is pruned and robust global registration is performed to generate object pose hypotheses, which are clustered. False hypotheses are pruned via physical reasoning. The remaining poses' quality is evaluated given agreement with observed data. Extensive evaluation on synthetic and real data demonstrates the accuracy and computational efficiency of the framework when applied on challenging, highly-occluded scenarios for different object types. An ablation study identifies how the framework's components help in performance. This work also provides a dataset for in-hand 6D object pose estimation. Code and dataset are available at: https://github.com/wenbowen123/icra20-hand-object-pose. Bowen Wen, Chaitanya Mitash, Sruthi Soorian, Andrew Kimmel, Avishai Sintov, Kostas E. Bekris |
ICRA | 5 |
| 2020 | Manifold learning for efficient gravitational search algorithm
Chen Giladi, Avishai Sintov |
Inf. Sci. | 2 |
| 2019 | Belief-Space Planning Using Learned Models with Application to Underactuated Hands
Andrew Kimmel, Avishai Sintov, Juntao Tan, Bowen Wen, Abdeslam Boularias, Kostas E. Bekris |
ISRR | 2 |
| 2018 | Feature-constrained Active Visual SLAM for Mobile Robot NavigationabstractThis paper focuses on tracking failure avoidance during vision-based navigation to a desired goal in unknown environments. While using feature-based Visual Simultaneous Localization and Mapping (VSLAM), continuous identification and association of map points are required during motion. Thus, we discuss a motion planning framework that takes into account sensory constraints for a reliable navigation. We use information available in the SLAM and propose a data-driven approach to predict the number of map points associated in a given pose. Then, a distance-optimal path planner utilizes the model to constrain paths such that the number of associated map points in each pose is above a threshold. We also include an online mapping of the environment for collision avoidance. Overall, we propose an iterative motion planning framework that enables real-time replanning after the acquisition of more information. Experiments in two environments demonstrate the performance of the proposed framework. Xinke Deng, Zixu Zhang, Avishai Sintov, Timothy Bretl |
ICRA | 3 |
| 2016 | Swing-up regrasping algorithm using energy controlabstractIn this paper we propose an energy control based algorithm for performing swing-up regrasping. In such regrasping motion, an object is manipulated using a robotic arm around a point pinched by the arms gripper. The aim is to manipulate the object from an initial angle to regrasp it on a new desired angle relative to the gripper. The pinching point function as a semi-active joint where the gripper is able to apply only dissipative frictional torques on the object to resist its motion. We address the problem by proposing an algorithm based on energy control. Simulations on a three degrees of freedom manipulator regrasping a bar validate the proposed algorithm. Avishai Sintov, Amir Shapiro |
ICRA | 1 |
| 2016 | Robotic Swing-Up Regrasping Manipulation Based on the Impulse-Momentum Approach and cLQR ControlabstractIn this paper, we present the swing-up regrasping problem in which an object is manipulated using a robotic arm around a point pinched by the arm's gripper. The aim of the regrasping is to manipulate the object from an initial angle to regrasp it on a new desired angle relative to the gripper. The pinching point functions as a semiactive joint at which the gripper is able to apply only frictional torques on the object to resist its motion. We address the problem by proposing a novel approach that incorporates an impulse-momentum method with a clipped linear quadratic regulator (cLQR) based controller for stabilization on the desired angle. In particular, a suboptimal cLQR controller is presented to deal with the dissipative semiactive joint. The interaction of these methods with the unique property of the semiactive joint is investigated and analyzed. Simulations on a six degrees of freedom manipulator regrasping a bottle validate the proposed approach. Moreover, a full experiment was conducted on a robotic arm to test the approach and the control of a semiactive joint. The simulations and experiment have proven the feasibility of the method. Avishai Sintov, Or Tslil, Amir Shapiro |
IEEE Trans. Robotics | 1 |
| 2015 | A stochastic dynamic motion planning algorithm for object-throwingabstractAbstract—A novel algorithm is proposed for offline motion planning of a robotic arm to perform a throw task of an object to reach a goal target. The planning algorithm searches for a throw trajectory that could be performed under kinematic and dynamic (i.e., kinodynamic) constraints. We parameterize the throw trajectory by a time-invariant high-dimensional vector. Then, the kinodynamic and target constraints are formulated in terms of time and the parameterization vector. These con-straints form time-varying subspaces in the parameterization space. We present a stochastic method for finding a feasible and optimal solution within the subspace. The method generates a number of random points within the parameterization space and checks their feasibility using an adaptive search. The algorithm is guaranteed under a known probability to find a solution if one exists. We present simulations and experiments on a 3R manipulator to validate the method. I. Avishai Sintov, Amir Shapiro |
ICRA | 1 |
| 2014 | Time-based RRT algorithm for rendezvous planning of two dynamic systemsabstractThe work presented in this paper proposes a new method for time based motion planning of a dynamic system to reach a dynamical goal within a specified time. The method enables trajectory planning based on the dynamics of the system with time constraint. Moreover, this method allows rendezvous planning of two dynamic systems where only one is controlled. To reach this objective, we introduce a new concept termed Time-Based RRT (TB-RRT) which is an extended version of the Rapidly-exploring Random Tree (RRT). The concept of the TB-RRT is to add time parameters to the nodes in the tree such that each node denotes a specific state in a specific time. The algorithm was implemented in two applications to demonstrate the approach and validate its feasibility; The first application is a one degree of freedom bat hitting a ball and the second application is a three degrees of freedom manipulator catching a moving object. Simulation results show the system accurately following the planned trajectory and the robot catching the object in time. Avishai Sintov, Amir Shapiro |
ICRA | 1 |