Bin Lin 0014

dblp:11/1186-14 · DBLP profile ↗
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14ranked-venue papers
2as first author
14since 2021 · last 2026
0009-0003-4805-9730ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 10 · 1 first-author · 10 since 2021Graphics, computer vision, multimedia, augmented reality and games · 8 · 1 first-author · 8 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2026 360Explorer: Exploring 4D Controllable World in Panoramic Videos
abstract
We present 360Explorer, a novel approach for generating 4D controllable panoramic videos conditioned on user-provided 3D instructions for exploring and manipulating dynamic worlds. Compared to existing perspective-based methods struggle to address spatial consistency during camera rotation in place, we introduce the panoramic view in controllable video generation models to inherently maintain the view recall consistency. By introducing dynamic point clouds as the 4D scene representations, 360Explorer unifies the modeling of camera transformations and object movements as incomplete renders to describe precise control instructions in 3D worlds. To tackle the data limitation in acquiring multi-viewpoint panoramic videos, we further propose a reverse warping strategy to construct the training dataset on easily accessible monocular panoramic videos. Extensive experiments demonstrate that 360Explorer achieves superior performance in creating 4D controllable panoramic videos with camera transformation and object movements aligned with diverse provided instructions.
Xinhua Cheng, Haiyang Zhou, Wangbo Yu, Tanghui Jia, Bin Lin 0014, Yunyang Ge, Li Yuan 0007
AAAI5
2026 Next Patch Prediction for AutoRegressive Visual Generation
abstract
Autoregressive models, built based on the Next Token Prediction (NTP) paradigm, show great potential in developing a unified framework that integrates both language and vision tasks. Pioneering works introduce NTP to autoregressive visual generation tasks. In this work, we rethink the NTP for autoregressive image generation and extend it to a novel Next Patch Prediction (NPP) paradigm. Our key idea is to group and aggregate image tokens into patch tokens with higher information density. By using patch tokens as a more compact input sequence, the autoregressive model is trained to predict the next patch, significantly reducing computational costs. To further exploit the natural hierarchical structure of image data, we propose a multi-scale coarse-to-fine patch grouping strategy. With this strategy, the training process begins with a large patch size and ends with vanilla NTP where the patch size is 1x1, thus maintaining the original inference process without modifications. Extensive experiments across a diverse range of model sizes demonstrate that NPP could reduce the training cost to around 0.6 times while improving image generation quality by up to 1.0 FID score on the ImageNet 256x256 generation benchmark. Notably, our method retains the original autoregressive model architecture without introducing additional trainable parameters or specifically designing a custom image tokenizer, offering a flexible and plug-and-play solution for enhancing autoregressive visual generation.
Yatian Pang, Peng Jin 0001, Bin Lin 0014, Chaoran Feng 0001, Zhenyu Tang 0004, Liuhan Chen, Francis E. H. Tay, Ser-Nam Lim, Harry Yang, Li Yuan 0007
AAAI5
2026 Look-Back: Implicit Visual Re-focusing in MLLM Reasoning
abstract
Multimodal Large Language Models (MLLMs) have achieved remarkable progress in multimodal reasoning. However, they often excessively rely on textual information during the later stages of inference, neglecting the crucial integration of visual input. Current methods typically address this by explicitly injecting visual information to guide the reasoning process. In this work, through an analysis of MLLM attention patterns, we made an intriguing observation: with appropriate guidance, MLLMs can spontaneously re-focus their attention on visual inputs during the later stages of reasoning, even without explicit visual injection. This spontaneous shift in focus suggests that MLLMs are intrinsically capable of performing visual fusion reasoning. Building on this insight, we introduce Look-Back, an implicit approach designed to guide MLLMs to look back at visual information in a self-directed manner during reasoning. Look-Back empowers the model to autonomously determine when, where, and how to re-focus on visual inputs, eliminating the need for explicit model-structure constraints or additional input. We demonstrate that Look-Back significantly enhances the model's reasoning and perception capabilities, as evidenced by extensive empirical evaluations on multiple multimodal benchmarks.
Yuwei Niu, Bin Lin 0014, Li Yuan 0007
AAAI5
2026 Video-Bench: A Comprehensive Benchmark and Toolkit for Evaluating Video-Based Large Language Models
abstract
Video-based large language models (Video-LLMs) have been recently introduced, targeting both fundamental improvements in perception and comprehension, and a diverse range of user inquiries. In pursuit of the ultimate goal of achieving artificial general intelligence, a truly intelligent Video-LLM model should not only see and understand the surroundings, but also possess human-level commonsense, and make well-informed decisions for users. To guide the development of such a model, the establishment of a robust and comprehensive evaluation system becomes crucial. To this end, this paper proposes Video-Bench, a new comprehensive benchmark along with a toolkit specifically designed for evaluating Video-LLMs. The benchmark comprises 10 meticulously crafted tasks, evaluating the capabilities of Video-LLMs across three distinct levels: video-exclusive understanding, prior knowledge-based question-answering, and comprehension and decision-making. In addition, we introduce an automatic toolkit tailored to process model outputs for various tasks, facilitating the calculation of metrics and conveniently generating final scores. We evaluate 9 representative Video-LLMs using Video-Bench. The findings reveal that current Video-LLMs still fall considerably short of achieving human-like comprehension and analysis of real-world video, and offer valuable insights for future research directions. The benchmark and toolkit are available at https://github.com/PKU-YuanGroup/Video-Bench.
Munan Ning, Yujia Xie, Bin Lin 0014, Jiaxi Cui, Lu Yuan 0001, Dongdong Chen 0001, Li Yuan 0007
Comput. Vis. Media4
2026 MoE-LLaVA: Mixture of Experts for Large Vision-Language Models
abstract
Recently, remarkable progress has been made in scaling up Large Language Models (LLMs) through the use of the sparse Mixture-of-Expert (MoE) layers without significantly increasing computational cost. However, the transition from a pre-trained LLM to a sparse Large Vision-Language Model (LVLM) with MoE remains an open challenge. Directly fine-tuning an LLM to a sparse LVLM often leads to training collapse, characterized by (1) a large modality feature distribution gap and (2) expert load imbalance. This paper proposes a three-stage decoupled weight training process. In the first two stages, the model learns to adapt the LLM to an LVLM. In the third stage, the FFN weights from the second stage are used as lossless initialization for expert weights, effectively constructing a sparse model with a vast number of parameters while maintaining constant computational cost. Through extensive ablation experiments, we derive three empirical guidelines and propose a sparse LVLM termedMoE-LLaVA. MoE-LLaVA is a MoE-based sparse LVLM architecture, which uniquely activates only the top-$k$experts through routers during deployment, keeping the remaining experts inactive. Extensive experiments demonstrate that MoE-LLaVA outperforms LLaVA-1.5-7B with an average improvement of 4.6 across nine visual understanding benchmarks. Notably, with only 2.2B active parameters, our MoE-LLaVA shows comparable result with LLaVA-1.5-13B (87.0 vs. 85.9) on POPE benchmark. Our work establishes a baseline for sparse LVLMs and provides empirical guidelines for exploring the sparse LVLMs. Our code is available at:https://github.com/PKU-YuanGroup/MoE-LLaVA.
Bin Lin 0014, Zhenyu Tang 0004, Jinfa Huang, Junwu Zhang, Yatian Pang, Peng Jin 0001, Munan Ning, Jiebo Luo 0001, Li Yuan 0007
IEEE Trans. Multim.1
2025 Cycle3D: High-quality and Consistent Image-to-3D Generation via Generation-Reconstruction Cycle
abstract
Recent 3D large reconstruction models typically employ a two-stage process, including first generate multi-view images by a multi-view diffusion model, and then utilize a feed-forward model to reconstruct images to 3D content. However, multi-view diffusion models often produce low-quality and inconsistent images, adversely affecting the quality of the final 3D reconstruction. To address this issue, we propose a unified 3D generation framework called Cycle3D, which cyclically utilizes a 2D diffusion-based generation module and a feed-forward 3D reconstruction module during the multi-step diffusion process. Concretely, 2D diffusion model is applied for generating high-quality texture, and the reconstruction model guarantees multi-view consistency. Moreover, 2D diffusion model can further control the generated content and inject reference-view information for unseen views, thereby enhancing the diversity and texture consistency of 3D generation during the denoising process. Extensive experiments demonstrate the superior ability of our method to create 3D content with high-quality and consistency compared with state-of-the-art baselines.
Zhenyu Tang 0004, Junwu Zhang, Xinhua Cheng, Wangbo Yu, Chaoran Feng 0001, Yatian Pang, Bin Lin 0014, Li Yuan 0007
AAAI7
2025 WF-VAE: Enhancing Video VAE by Wavelet-Driven Energy Flow for Latent Video Diffusion Model
abstract
Video Variational Autoencoder (VAE) encodes videos into a low-dimensional latent space, becoming a key component of most Latent Video Diffusion Models (LVDMs) to reduce model training costs. However, as the resolution and duration of generated videos increase, the encoding cost of Video VAEs becomes a limiting bottleneck in training LVDMs. Moreover, the block-wise inference method adopted by most LVDMs can lead to discontinuities of latent space when processing long-duration videos. The key to addressing the computational bottleneck lies in decomposing videos into distinct components and efficiently encoding the critical information. Wavelet transform can decompose videos into multiple frequency-domain components and improve the efficiency significantly, we thus propose Wavelet Flow VAE (WF-VAE), an autoencoder that leverages multi-level wavelet transform to facilitate low-frequency energy flow into latent representation. Furthermore, we introduce a method called Causal Cache, which maintains the integrity of latent space during block-wise inference. Compared to state-of-the-art video VAEs, WF-VAE demonstrates superior performance in both PSNR and LPIPS metrics, achieving 2× higher throughput and 4× lower memory consumption while maintaining competitive reconstruction quality. Our code and models are available at https://github.com/PKU-YuanGroup/WF-VAE.
Zongjian Li, Bin Lin 0014, Liuhan Chen, Xinhua Cheng, Shenghai Yuan 0002, Li Yuan 0007
CVPR2
2025 OD-VAE: An Omni-dimensional Video Compressor for Improving Latent Video Diffusion Model
abstract
Variational Autoencoder (VAE), compressing videos into latent representations, is a crucial preceding component of Latent Video Diffusion Models (LVDMs). However, most LVDMs utilize 2D image VAE, which only compresses video spatially. This will lead to temporally redundant representations, reducing the efficiency of LVDMs. To eliminate this issue, we propose an omni-dimension compression VAE, named OD-VAE, which can temporally and spatially compress videos based on 3D-Causal-CNN architecture. To obtain a better trade-off between video reconstruction quality and compression speed, we further introduce and analyze four model variants of OD-VAE. In addition, a novel initialization method is designed to train our OD-VAE more efficiently, and a novel inference strategy is proposed to enable OD-VAE to handle videos of arbitrary length with limited GPU memory. Comprehensive experiments on video reconstruction and LVDM-based video generation demonstrate the effectiveness and efficiency of our proposed methods. The source code and models are available at here.
Liuhan Chen, Zongjian Li, Bin Lin 0014, Qian Wang 0062, Shenghai Yuan 0002, Xinhua Cheng, Li Yuan 0007
ICME3
2025 ImgEdit: A Unified Image Editing Dataset and Benchmark
abstract
Recent advancements in generative models have enabled high-fidelity text-to-image generation. However, open-source image-editing models still lag behind their proprietary counterparts, primarily due to limited high-quality data and insufficient benchmarks.To overcome these limitations, we introduce ImgEdit, a large-scale, high-quality image-editing dataset comprising one million carefully curated edit pairs, which contain both novel and complex single-turn edits, as well as challenging multi-turn tasks.To ensure the data quality, we employ a multi-stage pipeline that integrates a cutting-edge vision-language model, a detection model, a segmentation model, alongside task-specific in-painting procedures and strict post-processing. ImgEdit surpasses existing datasets in both task novelty and data quality.Using ImgEdit, we train ImgEdit-E1, an editing model using Vision Language Model to process the reference image and editing prompt, which outperforms existing open-source models on multiple tasks, highlighting the value of ImgEdit and model design.For comprehensive evaluation, we introduce ImgEdit-Bench, a benchmark designed to evaluate image editing performance in terms of instruction adherence, editing quality, and detail preservation.It includes a basic testsuite, a challenging single-turn suite, and a dedicated multi-turn suite. We evaluate both open-source and proprietary models, as well as ImgEdit-E1, providing deep analysis and actionable insights into the current behavior of image-editing models.
Xianyi He, Zongjian Li, Bin Lin 0014, Shenghai Yuan 0002, Zhiyuan Yan 0002, Bohan Hou, Li Yuan 0007
NeurIPS4
2025 OpenS2V-Nexus: A Detailed Benchmark and Million-Scale Dataset for Subject-to-Video Generation
abstract
Subject-to-Video (S2V) generation aims to create videos that faithfully incorporate reference content, providing enhanced flexibility in the production of videos. To establish the infrastructure for S2V generation, we propose OpenS2V-Nexus, consisting of (i) OpenS2V‑Eval, a fine‑grained benchmark, and (ii) OpenS2V‑5M, a million‑scale dataset.In contrast to existing S2V benchmarks inherited from VBench that focus on global and coarse-grained assessment of generated videos, OpenS2V-Eval focuses on the model's ability to generate subject-consistent videos with natural subject appearance and identity fidelity. For these purposes, OpenS2V-Eval introduces 180 prompts from seven major categories of S2V, which incorporate both real and synthetic test data. Furthermore, to accurately align human preferences with S2V benchmarks, we propose three automatic metrics, NexusScore, NaturalScore and GmeScore, to separately quantify subject consistency, naturalness, and text relevance in generated videos. Building on this, we conduct a comprehensive evaluation of 18 representative S2V models, highlighting their strengths and weaknesses across different content. Moreover, we create the first open-source large-scale S2V generation dataset OpenS2V-5M, which consists of five million high-quality 720P subject-text-video triplets. Specifically, we ensure subject‐information diversity in our dataset by (1) segmenting subjects and building pairing information via cross‐video associations and (2) prompting GPT-4o on raw frames to synthesize multi-view representations. Through OpenS2V-Nexus, we deliver a robust infrastructure to accelerate future S2V generation research.
Shenghai Yuan 0002, Xianyi He, Yufan Deng, Jinfa Huang, Bin Lin 0014, Chongyang Ma, Jiebo Luo 0001, Li Yuan 0007
NeurIPS6
2025 TaxDiff: taxonomic-guided diffusion model for protein sequence generation
Zongying Lin, Hao Li 0073, Liuzhenghao Lv, Yu Wang 0027, Bin Lin 0014, Junwu Zhang, Calvin Yu-Chian Chen, Li Yuan 0007, Yonghong Tian 0001
Sci. China Inf. Sci.5
2025 MagicTime: Time-Lapse Video Generation Models as Metamorphic Simulators
abstract
Recent advances in text-to-video generation (T2V) have achieved remarkable success in synthesizing high-quality general videos from textual descriptions. A largely overlooked problem in T2V is that existing models have not adequately encoded physical knowledge of the real world, thus generated videos tend to have limited motion and poor variations. In this paper, we propose MagicTime, a metamorphic time-lapse video generation model, which learns real-world physics knowledge from time-lapse videos and implements metamorphic generation. First, we design a simple yet effective two-stage Magic Adaptive Strategy, encode more physical knowledge from metamorphic videos, and transform pre-trained T2V models to generate metamorphic videos. Second, we introduce a Dynamic Frames Extraction strategy to adapt to metamorphic time-lapse videos, which have a wider variation range and cover dramatic object metamorphic processes, thus embodying more physical knowledge than general videos. Finally, we introduce a Magic Text-Encoder to improve the understanding of metamorphic video prompts. Furthermore, we create a time-lapse video-text dataset called ChronoMagic, specifically curated to unlock the metamorphic video generation ability. Extensive experiments demonstrate the superiority and effectiveness of MagicTime for generating high-quality and dynamic metamorphic videos, suggesting time-lapse video generation is a promising path toward building metamorphic simulators of the physical world.
Shenghai Yuan 0002, Jinfa Huang, Yujun Shi, Yongqi Xu, Rui-Jie Zhu 0003, Bin Lin 0014, Xinhua Cheng, Li Yuan 0007, Jiebo Luo 0001
IEEE Trans. Pattern Anal. Mach. Intell.6
2024 Video-LLaVA: Learning United Visual Representation by Alignment Before Projection
abstract
Large Vision-Language Model (LVLM) has enhanced the performance of various downstream tasks in visual-language understanding.Most existing approaches encode images and videos into separate feature spaces, which are then fed as inputs to large language models.However, due to the lack of unified tokenization for images and videos, namely misalignment before projection, it becomes challenging for a Large Language Model (LLM) to learn multi-modal interactions from several poor projection layers.In this work, we unify visual representation into the language feature space to advance the foundational LLM towards a unified LVLM.As a result, we establish a simple but robust LVLM baseline, Video-LLaVA, which learns from a mixed dataset of images and videos, mutually enhancing each other.As a result, Video-LLaVA outperforms Video-ChatGPT by 5.8%, 9.9%, 18.6%, and 10.1% on MSRVTT, MSVD, TGIF, and ActivityNet, respectively.Additionally, our Video-LLaVA also achieves superior performances on a broad range of 9 image benchmarks.Notably, extensive experiments demonstrate that Video-LLaVA mutually benefits images and videos within a unified visual representation, outperforming models designed specifically for images or videos.We aim for this work to provide modest insights into the multi-modal inputs for the LLM.
Bin Lin 0014, Jiaxi Cui, Munan Ning, Peng Jin 0001, Li Yuan 0007
EMNLP1
2024 LanguageBind: Extending Video-Language Pretraining to N-modality by Language-based Semantic Alignment
abstract
The video-language (VL) pretraining has achieved remarkable improvement in multiple downstream tasks. However, the current VL pretraining framework is hard to extend to multiple modalities (N modalities, N ≥ 3) beyond vision and language. We thus propose LanguageBind, taking the language as the bind across different modalities because the language modality is well-explored and contains rich semantics. Specifically, we freeze the language encoder acquired by VL pretraining and then train encoders for other modalities with contrastive learning. As a result, all modalities are mapped to a shared feature space, implementing multi-modal semantic alignment. While LanguageBind ensures that we can extend VL modalities to N modalities, we also need a high-quality dataset with alignment data pairs centered on language. We thus propose VIDAL-10M with 10 Million data with Video, Infrared, Depth, Audio and their corresponding Language. In our VIDAL-10M, all videos are from short video platforms with complete semantics rather than truncated segments from long videos, and all the video, depth, infrared, and audio modalities are aligned to their textual descriptions. LanguageBind has achieved superior performance on a wide range of 15 benchmarks covering video, audio, depth, and infrared. Moreover, multiple experiments have provided evidence for the effectiveness of LanguageBind in achieving indirect alignment and complementarity among diverse modalities.
Bin Lin 0014, Munan Ning, Jiaxi Cui, Hongfa Wang, Yatian Pang, Junwu Zhang, Caiwan Zhang, Zhifeng Li 0001, Wei Liu 0005, Li Yuan 0007
ICLR2