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Virginio Cantoni

dblp:11/4163 · DBLP profile ↗
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32ranked-venue papers
22as first author
2since 2021 · last 2022
0000-0002-8636-562XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 20 · 16 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 6 first-authorApplied, interdisciplinary, general and emerging computing · 6 · 4 first-authorSystems, architecture and hardware · 2Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Theory of computation · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
Interconnection networks and networks-on-chip · 60% Processor architecture and microarchitecture · 26% Parallel and multicore computing · 15%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Interconnection networks and networks-on-chip › network topology
hierarchical interconnection network
0.011991
A comparison of homogeneous hierarchical interconnection structures · Proc. IEEE 1991
Interconnection networks and networks-on-chip
topology comparison
0.011991
A comparison of homogeneous hierarchical interconnection structures · Proc. IEEE 1991
Processor architecture and microarchitecture
multiprocessor architecture
0.011988
Multiprocessor computing for images · Proc. IEEE 1988
Parallel and multicore computing › parallel architecture
massively parallel processor
0.011991
A comparison of homogeneous hierarchical interconnection structures · Proc. IEEE 1991
Parallel and multicore computing › multiprocessor system
hierarchical multiprocessor systems
0.011988
Multiprocessor computing for images · Proc. IEEE 1988
Processor architecture and microarchitecture › multiprocessor architecture
pyramid architectures
0.011988
Multiprocessor computing for images · Proc. IEEE 1988

Methods — techniques the papers use, named apart from their topics

link load analysis · 0.0diameter analysis · 0.0
YearPublicationVenuePosition
2022 SPEye: A Calibration-Free Gaze-Driven Text Entry Technique Based on Smooth Pursuit
abstract
Gaze-based text entry is undoubtedly one of the most useful applications of eye-tracking technology for human-machine interaction, both in the assistive context (users with severe motor disabilities can exploit such writing modalities to communicate with the world) and as a way to allow touchless text input in everyday life. Different eye-driven text entry methods have been developed to date, and almost all of them require preliminary calibration procedures to work correctly. When a short text, such as a password or a PIN, needs to be entered without using hands or voice, calibration may be perceived as an unnecessary nuisance (and may not be properly maintained in public places due to “ambient noise,” caused, for example, by nearby people). Inadequate calibration may also be a problem in case of assistive uses. In this article we presentSPEye, a calibration-free eye-controlled writing technique based on smooth pursuit. Although its writing speed is significantly lower than that of ordinary calibrated methods, the absence of an initial calibration makes it suitable for short text entry. The technique has been tested through several experiments, obtaining good performances in terms of key strokes per character and total error rate metrics, and receiving positive feedback from the participants in the tests.
Marco Porta, Piercarlo Dondi, Alice Pianetta, Virginio Cantoni
IEEE Trans. Hum. Mach. Syst.4
2021 Editorial for the special issue on the DAFNE project (DigitalAnastylosis of Frescoes challeNgE)
Virginio Cantoni, Gian Luca Foresti, Nicu Sebe
Pattern Recognit. Lett.1
2020 Demographic classification through pupil analysis
Virginio Cantoni, Lucia Cascone, Michele Nappi, Marco Porta
Image Vis. Comput.1
2020 A scalable multi-signal approach for the parallelization of self-organizing neural networks
Mirto Musci, Giacomo Parigi, Virginio Cantoni, Marco Piastra
Neural Networks3
2019 Technological innovation and its enhancement of cultural heritage
abstract
The technological revolution which has completely transformed social relations and which has enabled communication and sharing of multimedia formats is also rapidly transforming the field of art and cultural heritage management. This contribution focuses on the innovative use of interactive digital technologies in digital humanities practices. In the last recent years, we experienced different approaches exploiting advanced technological innovation in the field of cultural heritage promotion and conservation. In 2015, for the exhibition “1525-2015. Pavia, the Battle, the Future. Nothing was the same again”, we applied multimodal interaction modalities. Visitors could look at and examine seven ancient tapestries through 3D reconstructions, virtual simulations, eye interaction and gesture navigation. Moreover, a transposition of the tapestries into tactile images enabled exploration by partially sighted and blind people. Motivated by this successful exhibition, in 2018, a more ambitious project, the 3D reconstruction of Pavia in the Renaissance, was undertaken. Advanced techniques and innovative applications have led to a resource useful for the promotion of the history of the city and its architectural richness through videos offering virtual tours of the city. Later, in 2019, a “Digital Anastylosis of Frescoes challeNgE (DAFNE)” has been proposed, to provide virtual solutions that ultimately add to the fresco restorer's toolkit, with digital re-composition of `puzzles' formed by the artwork fragments, often mixed with spurious elements.
Virginio Cantoni, Mauro Mosconi, Alessandra Setti
INISTA1
2018 Art Masterpieces Accessibility for Blind and Visually Impaired People
Virginio Cantoni, Luca Lombardi, Alessandra Setti, Stanislav Gyoshev, Dimitar Karastoyanov, Nikolay Stoimenov
ICCHP (2)1
2018 Exploiting a Graphical Braille Display for Art Masterpieces
Stanislav Gyoshev, Dimitar Karastoyanov, Nikolay Stoimenov, Virginio Cantoni, Luca Lombardi, Alessandra Setti
ICCHP (2)4
2018 Gaze-based biometrics: An introduction to forensic applications
Virginio Cantoni, Mirto Musci, Nahumi Nugrahaningsih, Marco Porta
Pattern Recognit. Lett.1
2016 Towards demographic categorization using gaze analysis
Chiara Galdi, Harry Wechsler, Virginio Cantoni, Marco Porta, Michele Nappi
Pattern Recognit. Lett.3
2015 Hybrid multi-sensor tracking system for field-deployable mixed reality environment
abstract
Mixed reality has been proposed for industrial applications such as AR-assisted manteinance and repair in which real equipment are augmented by visual aids. A possible complementary use of this technology for the same context can be achieved by performing virtual training in a “mixed reality environment” enabling to observe actual-size virtual replicas of real equipment within the physical space, providing an advantage in terms of perceptual impact and learning efficacy compared to traditional computer-based-training techniques. To this aim we present an effective hybrid tracking approach, exploiting both optical markers and inertial sensors to measure user's head position and rotation, providing both accuracy and robustness to fast head movements. A field-deployable tridimensionally-arranged marker-set, specifically designed for this kind of application, represents a further contribute of this paper, providing reliable close-to-medium distance optical tracking capabilities and increased robustness to challenging lighting conditions. First experiments confirm the potential of the proposed solution for this context and for many other applications as well.
Andrea F. Abate, Virginio Cantoni, Michele Nappi, Fabio Narducci, Stefano Ricciardi
INDIN2
2015 GANT: Gaze analysis technique for human identification
Virginio Cantoni, Chiara Galdi, Michele Nappi, Marco Porta, Daniel Riccio
Pattern Recognit.1
2013 Protein motifs retrieval by SS terns occurrences
Virginio Cantoni, Alessio Ferone, Ozlem Ozbudak, Alfredo Petrosino
Pattern Recognit. Lett.1
2012 Protein Structural Blocks Representation and Search through Unsupervised NN
Virginio Cantoni, Alessio Ferone, Ozlem Ozbudak, Alfredo Petrosino
ICANN (2)1
2012 Structural analysis of protein Secondary Structure by GHT
Virginio Cantoni, Ozlem Ozbudak, Alessio Ferone, Alfredo Petrosino
ICPR1
2007 Equilibrium and dissipative structures role on images
Virginio Cantoni, Andrea Casanova, Matteo Fraschini, Sergio Vitulano
Pattern Recognit. Lett.1
2005 One long argument: Azriel Rosenfeld and the genesis of modern image systems
Virginio Cantoni, Stefano Levialdi
Pattern Recognit. Lett.1
2004 Context in Robotic Vision: Control for Real-Time Adaptation
Paolo Lombardi, Virginio Cantoni, Bertrand Y. Zavidovique
ICINCO (3)2
2002 Scanning the issue - Special issue on technology and tools for visual perception
abstract
Provides an overview of the technical articles and features presented in this issue.
Concettina Guerra, Virginio Cantoni
Proc. IEEE2
2002 Neural recognition in a pyramidal structure
abstract
In recent years, there have been several proposals for the realization of models inspired to biological solutions for pattern recognition. In this work we propose a new approach, based on a hierarchical modular structure, to realize a system capable to learn by examples and recognize objects in digital images. The adopted techniques are based on multiresolution image analysis and neural networks. Performance on two different data sets and experimental timings on a single instruction multiple data (SIMD) machine are also reported.
Virginio Cantoni, Alfredo Petrosino
IEEE Trans. Neural Networks1
1999 Architectures and Algorithms for Vision and Other Senses - Introduction
Alain Ayache, Virginio Cantoni, Concettina Guerra, Pieter P. Jonker
Euro-Par2
1998 2-D Object Recognition By Multiscale Tree Matching
Virginio Cantoni, Luigi Cinque, Concettina Guerra, Stefano Levialdi, Luca Lombardi
Pattern Recognit.1
1996 A training environment for ISE courses
abstract
The availability of more and more powerful computers and the widespread diffusion of multimedia technology calls for a work force with expertise in ISE (Image System Engineering). This work details our teaching experience with Pacco, an object-oriented data processing environment.
Alberto M. Biancardi, Virginio Cantoni, Massimiliano Pini
ICIP (1)2
1995 New architectural solutions for computer vision systems
Virginio Cantoni
Mach. Vis. Appl.1
1994 Recognizing 2D objects by a multi-resolution approach
abstract
The method proposed in this paper for two-dimensional object recognition relies on the idea of a structural coding of an object at varying levels of resolution. A tree structure describes the evolution of the contour at increasing levels of detail. Each tree node represents a contour segment through a set of attributes to provide a richer description of the image shape. In addition to the attributes, a weight is associated to each descriptor indicating the significance of the corresponding primitives. An approach for 2D object recognition based on a matching of the attributed tree representation of the candidates with that of the model is proposed.
Virginio Cantoni, Luca Lombardi, Luigi Cinque, Stefano Levialdi, Concettina Guerra
ICPR (3)1
1993 Program development and coding on a fine-grained vision machine
Alberto M. Biancardi, Virginio Cantoni, Mauro Mosconi
Mach. Vis. Appl.2
1991 A comparison of homogeneous hierarchical interconnection structures
abstract
Among the various proposal advanced to build massive parallel systems in which the number of computing units ranges in the thousands, hierarchical topologies share a number of interesting properties. The authors review these architectures and their applicability and reliability, with particular attention to connections complexity and the ability to exchange messages. The usual assumption of the multiple instruction multiple data (MIMD) computational paradigm is as follows: autonomous but cooperating tasks execute on different processing units in the system. The overall complexity of the systems is measured with the analysis of the diameter and of the increasing law that states the number of interconnections against the number of nodes in the system. The various architectures are compared in terms of links load and average internode distance.>
Virginio Cantoni, Marco Ferretti, Luca Lombardi
Proc. IEEE1
1990 Hierarchical multi-microcomputer systems
abstract
Hierarchical multi-microcomputer systems are reviewed, with particular attention given to the complexity of the interconnection structure and to the ability to exchange messages. The assumption of the multiple-instruction multiple-data (MIMD) computational paradigm is followed; autonomous but cooperating tasks execute on different processing units in the system. The overall complexity of the systems is measured with the analysis of the diameter and of the increasing law, which states the number of interconnections against the number of nodes in the system. The various architectures are compared in terms of links load and average internode distance under the uniform reference model of message distribution and of request independence assumption.>
Virginio Cantoni, Luca Lombardi, Marco Ferretti
ICPR (2)1
1988 Towards an automatic construction of object recognition strategies
abstract
An approach to object recognition in an industrial environment is described. With the hypothesis that the universe of objects is limited and that the attitudes in space of any object are constrained by the working environment to a few possibilities, a method is obtained that determines minimal descriptions for each model/object pair. These descriptions, which are discriminant of each model, are used by the recognition strategy planner. It automatically determines which descriptions can be conveniently used to identify the object(s) looked for and in what order. Uncertainties due to overlapping are signaled and tentative classifications listed.>
Virginio Cantoni, Ugo Cei, Marco Ferretti, Luca Lombardi
ICPR1
1988 Multiprocessor computing for images
abstract
A review of image-processing systems developed until now is given, highlighting the weak points of such systems and the trends that have dictated their evolution through the years producing different generations of machines. Each generation may be characterized by the hardware architecture, the programmability features and the relative application areas. The need for multiprocessing hierarchical systems is discussed, focusing on pyramidal architectures. Their computational paradigms, their virtual and physical implementation, their programming and languages, are discussed.>
Virginio Cantoni, Stefano Levialdi
Proc. IEEE1
1985 PAPIA: Pyramidal architecture for parallel image analysis
abstract
In 1981 a national research program for the design, simulation and construction of a multiprocessor image processing system was started. After a first phase devoted to the comparison of suggested and existing systems and to the definition of a set of benchmarks and to the evaluation of the performances of the major classes of machines, a new system has been defined. The structure of the new system is based on a pyramid of processors and many applications in which this machine may be exploited are highlighted. The multiprocessor architecture has been fully designed and the chip will be built by an Italian silicon. foundry, the SGS company, within the framework of the multichip national project.
Virginio Cantoni, Marco Ferretti, Stefano Levialdi, Renato Stefanelli
IEEE Symposium on Computer Arithmetic1
1983 Matching the task to an image processing architecture
Virginio Cantoni, Stefano Levialdi
Comput. Vis. Graph. Image Process.1
1982 Matching the task to an I. P. architecture
Virginio Cantoni
Comput. Graph. Image Process.1