EDBT 2026 Demo / reviewers in the wild / expert
Michele Tartara
dblp:11/9350
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2013
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Software engineering, system software, and programming languages
1 paper |
Compilers and program optimization · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Compilers and program optimization › autotuning
iterative compilation |
0.2 | 1 | 2013 | Continuous learning of compiler heuristics · ACM Trans. Archit. Code Optim. 2013 |
Compilers and program optimization › compiler optimization
machine learning for compiler optimization |
0.2 | 1 | 2013 | Continuous learning of compiler heuristics · ACM Trans. Archit. Code Optim. 2013 |
Compilers and program optimization
compiler optimization |
0.0 | 1 | 2013 | Continuous learning of compiler heuristics · ACM Trans. Archit. Code Optim. 2013 |
Methods — techniques the papers use, named apart from their topics
long-term learning · 0.2iterative compilation · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2013 | Continuous learning of compiler heuristicsabstractOptimizing programs to exploit the underlying hardware architecture is an important task. Much research has been done on enabling compilers to find the best set of code optimizations that can build the fastest and less resource-hungry executable for a given program. A common approach is iterative compilation, sometimes enriched by machine learning techniques. This provides good results, but requires extremely long compilation times and an initial training phase lasting even for days or weeks. We present long-term learning, a new algorithm that allows the compiler user to improve the performance of compiled programs with reduced compilation times with respect to iterative compilation, and without an initial training phase. Our algorithm does not just build good programs: it acquires knowledge every time a program is compiled and it uses such knowledge to learn compiler heuristics, without the need for an expert to manually define them. The heuristics are evolved during every compilation, by evaluating their effect on the generated programs. We present implementations of long-term learning on top of two different compilers, and experimental data gathered on multiple hardware configurations showing its effectiveness. Michele Tartara, Stefano Crespi-Reghizzi |
ACM Trans. Archit. Code Optim. | 1 |