EDBT 2026 Demo / reviewers in the wild / expert
Robert Astur
dblp:116/4097
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2005
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 50% Visualization and visual analytics · 50% | |
| Human-computer interaction and pervasive computing
1 paper |
Immersive interaction · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › virtual environment
immersive virtual environments |
0.1 | 1 | 2005 | Virtual Reality and Spatial Ability · VR 2005 |
Visualization and visual analytics
spatial ability |
0.1 | 1 | 2005 | Virtual Reality and Spatial Ability · VR 2005 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2005 | Virtual Reality and Spatial AbilityabstractPublished in: IEEE Proceedings. VR 2005. Virtual Reality, 2005 Hannes Kaufmann, Albert A. Rizzo, Gerard Jounghyun Kim, Rudy Darken, Robert Astur, Frank Tendick |
VR | 5 |