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Jost Tobias Springenberg

dblp:116/6517 · DBLP profile ↗
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31ranked-venue papers
3as first author
7since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 31 · 3 first-author · 7 since 2021Systems, architecture and hardware · 5 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
26 papers
Reinforcement learning · 45% Robot manipulation · 10% Language models and text generation · 9%
Theoretical computer science
1 paper
Mathematical optimization · 100%

Topics — the 30 heaviest of 64, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
offline reinforcement learning
1.632024
Offline Actor-Critic Reinforcement Learning Scales to Large Models · ICML 2024
Critic Regularized Regression · NeurIPS 2020
Keep Doing What Worked: Behavior Modelling Priors for Offline Reinforcement Learning · ICLR 2020
Machine learning › Reinforcement learning
policy optimization
1.232020
Critic Regularized Regression · NeurIPS 2020
V-MPO: On-Policy Maximum a Posteriori Policy Optimization for Discrete and Continuous Control · ICLR 2020
Maximum a Posteriori Policy Optimisation · ICLR (Poster) 2018
Machine learning › Reinforcement learning
continuous control
1.022022
Evaluating Model-Based Planning and Planner Amortization for Continuous Control · ICLR 2022
Robust Reinforcement Learning for Continuous Control with Model Misspecification · ICLR 2020
Natural language and speech › Language models and text generation
alignment
0.912025
Learning from negative feedback, or positive feedback or both · ICLR 2025
Machine learning › Transfer learning and domain adaptation
knowledge transfer
0.912025
Knowledge Insulating Vision-Language-Action Models: Train Fast, Run Fast, Generalize Better · NeurIPS 2025
Machine learning › Reinforcement learning › reinforcement learning from human feedback
learning from feedback
0.912025
Learning from negative feedback, or positive feedback or both · ICLR 2025
Machine learning › Reinforcement learning
preference learning
0.912025
Learning from negative feedback, or positive feedback or both · ICLR 2025
Machine learning › Reinforcement learning
reinforcement learning from human feedback
0.912025
Learning from negative feedback, or positive feedback or both · ICLR 2025
Robotics › Robot manipulation › embodied foundation models
vision-language-action model
0.912025
Knowledge Insulating Vision-Language-Action Models: Train Fast, Run Fast, Generalize Better · NeurIPS 2025
Machine learning › Reinforcement learning
model-based reinforcement learning
0.822022
Evaluating Model-Based Planning and Planner Amortization for Continuous Control · ICLR 2022
Embed to Control: A Locally Linear Latent Dynamics Model for Control from Raw Images · NIPS 2015
Machine learning › Reinforcement learning › policy optimization
maximum a posteriori policy optimization
0.822020
V-MPO: On-Policy Maximum a Posteriori Policy Optimization for Discrete and Continuous Control · ICLR 2020
Maximum a Posteriori Policy Optimisation · ICLR (Poster) 2018
Machine learning › Reinforcement learning
actor-critic methods
0.812024
Offline Actor-Critic Reinforcement Learning Scales to Large Models · ICML 2024
Machine learning › Reinforcement learning
multi-task reinforcement learning
0.812024
Offline Actor-Critic Reinforcement Learning Scales to Large Models · ICML 2024
Robotics › Motion planning and robot control › robot learning › robotic reinforcement learning
reinforcement learning for manipulation
0.812024
Mastering Stacking of Diverse Shapes with Large-Scale Iterative Reinforcement Learning on Real Robots · ICRA 2024
Robotics › Motion planning and robot control
robot learning
0.812024
Mastering Stacking of Diverse Shapes with Large-Scale Iterative Reinforcement Learning on Real Robots · ICRA 2024
Natural language and speech › Language models and text generation › large language model › large language model adaptation
supervised fine-tuning
0.812024
Imitating Language via Scalable Inverse Reinforcement Learning · NeurIPS 2024
Machine learning › Optimization for machine learning › model-based optimization
bayesian optimization
0.732016
Bayesian Optimization with Robust Bayesian Neural Networks · NIPS 2016
Efficient and Robust Automated Machine Learning · NIPS 2015
Initializing Bayesian Hyperparameter Optimization via Meta-Learning · AAAI 2015
Machine learning › Optimization for machine learning
hyperparameter optimization
0.732016
Bayesian Optimization with Robust Bayesian Neural Networks · NIPS 2016
Speeding Up Automatic Hyperparameter Optimization of Deep Neural Networks by Extrapolation of Learning Curves · IJCAI 2015
Initializing Bayesian Hyperparameter Optimization via Meta-Learning · AAAI 2015
Machine learning › Representation and self-supervised learning › representation learning
unsupervised representation learning
0.422016
Discriminative Unsupervised Feature Learning with Exemplar Convolutional Neural Networks · IEEE Trans. Pattern Anal. Mach. Intell. 2016
Discriminative Unsupervised Feature Learning with Convolutional Neural Networks · NIPS 2014
Robotics › Autonomous driving
behavior modeling
0.412020
Keep Doing What Worked: Behavior Modelling Priors for Offline Reinforcement Learning · ICLR 2020
Machine learning › Reinforcement learning › regularization for reinforcement learning
critic regularization
0.412020
Critic Regularized Regression · NeurIPS 2020
Machine learning › Generative modeling
generative adversarial network
0.412020
Training Generative Adversarial Networks by Solving Ordinary Differential Equations · NeurIPS 2020
Machine learning › Probabilistic and Bayesian machine learning › statistical inference
model misspecification
0.412020
Robust Reinforcement Learning for Continuous Control with Model Misspecification · ICLR 2020
Machine learning › Reinforcement learning › policy optimization
on-policy optimization
0.412020
V-MPO: On-Policy Maximum a Posteriori Policy Optimization for Discrete and Continuous Control · ICLR 2020
Machine learning › Reinforcement learning
robust reinforcement learning
0.412020
Robust Reinforcement Learning for Continuous Control with Model Misspecification · ICLR 2020
Machine learning › Reinforcement learning
value-based reinforcement learning
0.412020
Critic Regularized Regression · NeurIPS 2020
Mathematical optimization › numerical analysis
ODE solvers
0.412020
Training Generative Adversarial Networks by Solving Ordinary Differential Equations · NeurIPS 2020
Mathematical optimization
ordinary differential equation
0.412020
Training Generative Adversarial Networks by Solving Ordinary Differential Equations · NeurIPS 2020
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › parameter estimation
expectation-maximization
0.422025
Learning from negative feedback, or positive feedback or both · ICLR 2025
Maximum a Posteriori Policy Optimisation · ICLR (Poster) 2018
Machine learning › Graph learning › graph neural network › graph neural network architecture
graph network
0.312018
Graph Networks as Learnable Physics Engines for Inference and Control · ICML 2018

Methods — techniques the papers use, named apart from their topics

expectation-maximization · 1.6off-policy reinforcement learning · 1.1preference optimization · 0.9flow matching · 0.9diffusion model · 0.9transformer · 0.8perceiver · 0.8iterative online/offline learning · 0.8inverse soft-q learning · 0.8behavioral cloning · 0.8runge-kutta · 0.4integration error control · 0.4convolutional neural network · 0.2
YearPublicationVenuePosition
2025 Learning from negative feedback, or positive feedback or both
abstract
Existing preference optimization methods often assume scenarios where paired preference feedback (preferred/positive vs. dis-preferred/negative examples) is available. This requirement limits their applicability in scenarios where only unpaired feedback—for example, either positive or negative— is available. To address this, we introduce a novel approach that decouples learning from positive and negative feedback. This decoupling enables control over the influence of each feedback type and, importantly, allows learning even when only one feedback type is present. A key contribution is demonstrating stable learning from negative feedback alone, a capability not well-addressed by current methods. Our approach builds upon the probabilistic framework introduced in (Dayan and Hinton, 1997), which uses expectation-maximization (EM) to directly optimize the probability of positive outcomes (as opposed to classic expected reward maximization). We address a key limitation in current EM-based methods: they solely maximize the likelihood of positive examples, while neglecting negative ones. We show how to extend EM algorithms to explicitly incorporate negative examples, leading to a theoretically grounded algorithm that offers an intuitive and versatile way to learn from both positive and negative feedback. We evaluate our approach for training language models based on human feedback as well as training policies for sequential decision-making problems, where learned value functions are available.
Abbas Abdolmaleki, Bilal Piot, Bobak Shahriari, Jost Tobias Springenberg, Tim Hertweck, Michael Bloesch, Rishabh Joshi, Thomas Lampe, Junhyuk Oh, Nicolas Heess, Jonas Buchli, Martin A. Riedmiller
ICLR4
2025 Knowledge Insulating Vision-Language-Action Models: Train Fast, Run Fast, Generalize Better
abstract
Vision-language-action (VLA) models provide a powerful approach to training control policies for physical systems, such as robots, by combining end-to-end learning with transfer of semantic knowledge from web-scale vision-language model (VLM) training. However, the constraints of real-time control are often at odds with the design of VLMs: the most powerful VLMs have tens or hundreds of billions of parameters, presenting an obstacle to real-time inference, and operate on discrete tokens rather than the continuous-valued outputs that are required for controlling robots. To address this challenge, recent VLA models have used specialized modules for efficient continuous control, such as action experts or continuous output heads, which typically require adding new untrained parameters to the pretrained VLM backbone. While these modules improve real-time and control capabilities, it remains an open question whether they preserve or degrade the semantic knowledge contained in the pretrained VLM, and what effect they have on the VLA training dynamics. In this paper, we study this question in the context of VLAs that include a continuous diffusion or flow matching action expert, showing that naively including such experts significantly harms both training speed and knowledge transfer. We provide an extensive analysis of various design choices, their impact on performance and knowledge transfer, and propose a technique for insulating the VLM backbone during VLA training that mitigates this issue. Videos are available at https://pi.website/research/knowledge_insulation and open-source model weights are available at https://github.com/Physical-Intelligence/openpi.
Danny Drieß, Jost Tobias Springenberg, Brian Ichter, Lili Yu, Adrian Li-Bell, Karl Pertsch, Allen Z. Ren, Homer Walke, Lucy Xiaoyang Shi, Sergey Levine
NeurIPS2
2024 Offline Actor-Critic Reinforcement Learning Scales to Large Models
abstract
We show that offline actor-critic reinforcement learning can scale to large models - such as transformers - and follows similar scaling laws as supervised learning. We find that offline actor-critic algorithms can outperform strong, supervised, behavioral cloning baselines for multi-task training on a large dataset; containing both sub-optimal and expert behavior on 132 continuous control tasks. We introduce a Perceiver-based actor-critic model and elucidate the key features needed to make offline RL work with self- and cross-attention modules. Overall, we find that: i) simple offline actor critic algorithms are a natural choice for gradually moving away from the currently predominant paradigm of behavioral cloning, and ii) via offline RL it is possible to learn multi-task policies that master many domains simultaneously, including real robotics tasks, from sub-optimal demonstrations or self-generated data.
Jost Tobias Springenberg, Abbas Abdolmaleki, Jingwei Zhang 0001, Oliver Groth, Michael Bloesch, Thomas Lampe, Philemon Brakel, Sarah Bechtle, Steven Kapturowski, Roland Hafner, Nicolas Heess, Martin A. Riedmiller
ICML1
2024 Mastering Stacking of Diverse Shapes with Large-Scale Iterative Reinforcement Learning on Real Robots
abstract
Reinforcement learning solely from an agent’s self-generated data is often believed to be infeasible for learning on real robots, due to the amount of data needed. However, if done right, agents learning from real data can be surprisingly efficient through re-using previously collected sub-optimal data. In this paper we demonstrate how the increased understanding of off-policy learning methods and their embedding in an iterative online/offline scheme ("collect and infer") can drastically improve data-efficiency by using all the collected experience, which empowers learning from real robot experience only. Moreover, the resulting policy improves significantly over the state of the art on a recently proposed real robot manipulation benchmark. Our approach learns end-to-end, directly from pixels, and does not rely on additional human domain knowledge such as a simulator or demonstrations.
Thomas Lampe, Abbas Abdolmaleki, Sarah Bechtle, Sandy H. Huang, Jost Tobias Springenberg, Michael Bloesch, Oliver Groth, Roland Hafner, Tim Hertweck, Michael Neunert, Markus Wulfmeier, Jingwei Zhang 0001, Francesco Nori, Nicolas Heess, Martin A. Riedmiller
ICRA5
2024 Imitating Language via Scalable Inverse Reinforcement Learning
abstract
The majority of language model training builds on imitation learning. It covers pretraining, supervised fine-tuning, and affects the starting conditions for reinforcement learning from human feedback (RLHF). The simplicity and scalability of maximum likelihood estimation (MLE) for next token prediction led to its role as predominant paradigm. However, the broader field of imitation learning can more effectively utilize the sequential structure underlying autoregressive generation. We focus on investigating the inverse reinforcement learning (IRL) perspective to imitation, extracting rewards and directly optimizing sequences instead of individual token likelihoods and evaluate its benefits for fine-tuning large language models. We provide a new angle, reformulating inverse soft-Q-learning as a temporal difference regularized extension of MLE. This creates a principled connection between MLE and IRL and allows trading off added complexity with increased performance and diversity of generations in the supervised fine-tuning (SFT) setting. We find clear advantages for IRL-based imitation, in particular for retaining diversity while maximizing task performance, rendering IRL a strong alternative on fixed SFT datasets even without online data generation. Our analysis of IRL-extracted reward functions further indicates benefits for more robust reward functions via tighter integration of supervised and preference-based LLM post-training.
Markus Wulfmeier, Michael Bloesch, Nino Vieillard, Arun Ahuja, Jörg Bornschein, Sandy H. Huang, Artem Sokolov 0001, Matt Barnes 0001, Guillaume Desjardins, Alex Bewley, Sarah Bechtle, Jost Tobias Springenberg, Nikola Momchev, Olivier Bachem, Matthieu Geist, Martin A. Riedmiller
NeurIPS12
2022 Evaluating Model-Based Planning and Planner Amortization for Continuous Control
Arunkumar Byravan, Leonard Hasenclever, Piotr Trochim, Mehdi Mirza, Alessandro Davide Ialongo, Yuval Tassa, Jost Tobias Springenberg, Abbas Abdolmaleki, Nicolas Heess, Josh Merel, Martin A. Riedmiller
ICLR7
2022 How to Spend Your Robot Time: Bridging Kickstarting and Offline Reinforcement Learning for Vision-based Robotic Manipulation
abstract
Reinforcement learning (RL) has been shown to be effective at learning control from experience. However, RL typically requires a large amount of online interaction with the environment. This limits its applicability to real-world settings, such as in robotics, where such interaction is expensive. In this work we investigate ways to minimize online interactions in a target task, by reusing a suboptimal policy we might have access to, for example from training on related prior tasks, or in simulation. To this end, we develop two RL algorithms that can speed up training by using not only the action distributions of teacher policies, but also data collected by such policies on the task at hand. We conduct a thorough experimental study of how to use suboptimal teachers on a challenging robotic manipulation benchmark on vision-based stacking with diverse objects. We compare our methods to offline, online, offline-to-online, and kickstarting RL algorithms. By doing so, we find that training on data from both the teacher and student, enables the best performance for limited data budgets. We examine how to best allocate a limited data budget - on the target task - between the teacher and the student policy, and report experiments using varying budgets, two teachers with different degrees of suboptimality, and five stacking tasks that require a diverse set of behaviors. Our analysis, both in simulation and in the real world, shows that our approach is the best across data budgets, while standard offline RL from teacher rollouts is surprisingly effective when enough data is given.
Alex X. Lee, Coline Devin, Jost Tobias Springenberg, Thomas Lampe, Abbas Abdolmaleki, Konstantinos Bousmalis
IROS3
2020 Robust Reinforcement Learning for Continuous Control with Model Misspecification
Daniel J. Mankowitz, Nir Levine, Rae Jeong, Abbas Abdolmaleki, Jost Tobias Springenberg, Jackie Kay, Todd Hester, Timothy A. Mann, Martin A. Riedmiller
ICLR5
2020 Keep Doing What Worked: Behavior Modelling Priors for Offline Reinforcement Learning
Noah Y. Siegel, Jost Tobias Springenberg, Felix Berkenkamp, Abbas Abdolmaleki, Michael Neunert, Thomas Lampe, Roland Hafner, Nicolas Heess, Martin A. Riedmiller
ICLR2
2020 V-MPO: On-Policy Maximum a Posteriori Policy Optimization for Discrete and Continuous Control
H. Francis Song, Abbas Abdolmaleki, Jost Tobias Springenberg, Aidan Clark, Hubert Soyer, Jack W. Rae, Seb Noury, Arun Ahuja, Siqi Liu 0002, Dhruva Tirumala, Nicolas Heess, Daniel Belov, Martin A. Riedmiller, Matt M. Botvinick
ICLR3
2020 Critic Regularized Regression
abstract
Offline reinforcement learning (RL), also known as batch RL, offers the prospect of policy optimization from large pre-recorded datasets without online environment interaction. It addresses challenges with regard to the cost of data collection and safety, both of which are particularly pertinent to real-world applications of RL. Unfortunately, most off-policy algorithms perform poorly when learning from a fixed dataset. In this paper, we propose a novel offline RL algorithm to learn policies from data using a form of critic-regularized regression (CRR). We find that CRR performs surprisingly well and scales to tasks with high-dimensional state and action spaces -- outperforming several state-of-the-art offline RL algorithms by a significant margin on a wide range of benchmark tasks.
Ziyu Wang 0001, Alexander Novikov 0001, Konrad Zolna, Josh Merel, Jost Tobias Springenberg, Scott E. Reed, Bobak Shahriari, Noah Y. Siegel, Caglar Gulcehre, Nicolas Heess, Nando de Freitas
NeurIPS5
2020 Training Generative Adversarial Networks by Solving Ordinary Differential Equations
abstract
The instability of Generative Adversarial Network (GAN) training has frequently been attributed to gradient descent. Consequently, recent methods have aimed to tailor the models and training procedures to stabilise the discrete updates. In contrast, we study the continuous-time dynamics induced by GAN training. Both theory and toy experiments suggest that these dynamics are in fact surprisingly stable. From this perspective, we hypothesise that instabilities in training GANs arise from the integration error in discretising the continuous dynamics. We experimentally verify that well-known ODE solvers (such as Runge-Kutta) can stabilise training - when combined with a regulariser that controls the integration error. Our approach represents a radical departure from previous methods which typically use adaptive optimisation and stabilisation techniques that constrain the functional space (e.g. Spectral Normalisation). Evaluation on CIFAR-10 and ImageNet shows that our method outperforms several strong baselines, demonstrating its efficacy.
Chongli Qin, Yan Wu 0010, Jost Tobias Springenberg, Andrew Brock, Jeff Donahue, Timothy P. Lillicrap, Pushmeet Kohli
NeurIPS3
2018 Maximum a Posteriori Policy Optimisation
Abbas Abdolmaleki, Jost Tobias Springenberg, Yuval Tassa, Rémi Munos, Nicolas Heess, Martin A. Riedmiller
ICLR (Poster)2
2018 Learning an Embedding Space for Transferable Robot Skills
Karol Hausman, Jost Tobias Springenberg, Ziyu Wang 0001, Nicolas Heess, Martin A. Riedmiller
ICLR (Poster)2
2018 Learning by Playing Solving Sparse Reward Tasks from Scratch
abstract
We propose Scheduled Auxiliary Control (SAC-X), a new learning paradigm in the context of Reinforcement Learning (RL). SAC-X enables learning of complex behaviors - from scratch - in the presence of multiple sparse reward signals. To this end, the agent is equipped with a set of general auxiliary tasks, that it attempts to learn simultaneously via off-policy RL. The key idea behind our method is that active (learned) scheduling and execution of auxiliary policies allows the agent to efficiently explore its environment - enabling it to excel at sparse reward RL. Our experiments in several challenging robotic manipulation settings demonstrate the power of our approach.
Martin A. Riedmiller, Roland Hafner, Thomas Lampe, Michael Neunert, Jonas Degrave, Tom Van de Wiele, Volodymyr Mnih, Nicolas Heess, Jost Tobias Springenberg
ICML9
2018 Graph Networks as Learnable Physics Engines for Inference and Control
abstract
Understanding and interacting with everyday physical scenes requires rich knowledge about the structure of the world, represented either implicitly in a value or policy function, or explicitly in a transition model. Here we introduce a new class of learnable models–based on graph networks–which implement an inductive bias for object- and relation-centric representations of complex, dynamical systems. Our results show that as a forward model, our approach supports accurate predictions from real and simulated data, and surprisingly strong and efficient generalization, across eight distinct physical systems which we varied parametrically and structurally. We also found that our inference model can perform system identification. Our models are also differentiable, and support online planning via gradient-based trajectory optimization, as well as offline policy optimization. Our framework offers new opportunities for harnessing and exploiting rich knowledge about the world, and takes a key step toward building machines with more human-like representations of the world.
Alvaro Sanchez-Gonzalez, Nicolas Heess, Jost Tobias Springenberg, Josh Merel, Martin A. Riedmiller, Raia Hadsell, Peter W. Battaglia
ICML3
2017 Learning Curve Prediction with Bayesian Neural Networks
Aaron Klein, Stefan Falkner, Jost Tobias Springenberg, Frank Hutter
ICLR (Poster)3
2017 Deep reinforcement learning with successor features for navigation across similar environments
abstract
In this paper we consider the problem of robot navigation in simple maze-like environments where the robot has to rely on its onboard sensors to perform the navigation task. In particular, we are interested in solutions to this problem that do not require localization, mapping or planning. Additionally, we require that our solution can quickly adapt to new situations (e.g., changing navigation goals and environments). To meet these criteria we frame this problem as a sequence of related reinforcement learning tasks. We propose a successor-feature-based deep reinforcement learning algorithm that can learn to transfer knowledge from previously mastered navigation tasks to new problem instances. Our algorithm substantially decreases the required learning time after the first task instance has been solved, which makes it easily adaptable to changing environments. We validate our method in both simulated and real robot experiments with a Robotino and compare it to a set of baseline methods including classical planning-based navigation.
Jingwei Zhang 0001, Jost Tobias Springenberg, Joschka Boedecker, Wolfram Burgard
IROS2
2017 Learning to Generate Chairs, Tables and Cars with Convolutional Networks
abstract
We train generative 'up-convolutional' neural networks which are able to generate images of objects given object style, viewpoint, and color. We train the networks on rendered 3D models of chairs, tables, and cars. Our experiments show that the networks do not merely learn all images by heart, but rather find a meaningful representation of 3D models allowing them to assess the similarity of different models, interpolate between given views to generate the missing ones, extrapolate views, and invent new objects not present in the training set by recombining training instances, or even two different object classes. Moreover, we show that such generative networks can be used to find correspondences between different objects from the dataset, outperforming existing approaches on this task.
Alexey Dosovitskiy, Jost Tobias Springenberg, Maxim Tatarchenko, Thomas Brox
IEEE Trans. Pattern Anal. Mach. Intell.2
2016 Bayesian Optimization with Robust Bayesian Neural Networks
abstract
Bayesian optimization is a prominent method for optimizing expensive to evaluate black-box functions that is prominently applied to tuning the hyperparameters of machine learning algorithms. Despite its successes, the prototypical Bayesian optimization approach - using Gaussian process models - does not scale well to either many hyperparameters or many function evaluations. Attacking this lack of scalability and flexibility is thus one of the key challenges of the field. We present a general approach for using flexible parametric models (neural networks) for Bayesian optimization, staying as close to a truly Bayesian treatment as possible. We obtain scalability through stochastic gradient Hamiltonian Monte Carlo, whose robustness we improve via a scale adaptation. Experiments including multi-task Bayesian optimization with 21 tasks, parallel optimization of deep neural networks and deep reinforcement learning show the power and flexibility of this approach.
Jost Tobias Springenberg, Aaron Klein, Stefan Falkner, Frank Hutter
NIPS1
2016 Discriminative Unsupervised Feature Learning with Exemplar Convolutional Neural Networks
abstract
Deep convolutional networks have proven to be very successful in learning task specific features that allow for unprecedented performance on various computer vision tasks. Training of such networks follows mostly the supervised learning paradigm, where sufficiently many input-output pairs are required for training. Acquisition of large training sets is one of the key challenges, when approaching a new task. In this paper, we aim for generic feature learning and present an approach for training a convolutional network using only unlabeled data. To this end, we train the network to discriminate between a set of surrogate classes. Each surrogate class is formed by applying a variety of transformations to a randomly sampled 'seed' image patch. In contrast to supervised network training, the resulting feature representation is not class specific. It rather provides robustness to the transformations that have been applied during training. This generic feature representation allows for classification results that outperform the state of the art for unsupervised learning on several popular datasets (STL-10, CIFAR-10, Caltech-101, Caltech-256). While features learned with our approach cannot compete with class specific features from supervised training on a classification task, we show that they are advantageous on geometric matching problems, where they also outperform the SIFT descriptor.
Alexey Dosovitskiy, Philipp Fischer 0001, Jost Tobias Springenberg, Martin A. Riedmiller, Thomas Brox
IEEE Trans. Pattern Anal. Mach. Intell.3
2015 Initializing Bayesian Hyperparameter Optimization via Meta-Learning
abstract
Model selection and hyperparameter optimization is crucial in applying machine learning to a novel dataset. Recently, a subcommunity of machine learning has focused on solving this problem with Sequential Model-based Bayesian Optimization (SMBO), demonstrating substantial successes in many applications. However, for computationally expensive algorithms the overhead of hyperparameter optimization can still be prohibitive. In this paper we mimic a strategy human domain experts use: speed up optimization by starting from promising configurations that performed well on similar datasets. The resulting initialization technique integrates naturally into the generic SMBO framework and can be trivially applied to any SMBO method. To validate our approach, we perform extensive experiments with two established SMBO frameworks (Spearmint and SMAC) with complementary strengths; optimizing two machine learning frameworks on 57 datasets. Our initialization procedure yields mild improvements for low-dimensional hyperparameter optimization and substantially improves the state of the art for the more complex combined algorithm selection and hyperparameter optimization problem.
Matthias Feurer 0001, Jost Tobias Springenberg, Frank Hutter
AAAI2
2015 Learning to generate chairs with convolutional neural networks
abstract
We train a generative convolutional neural network which is able to generate images of objects given object type, viewpoint, and color. We train the network in a supervised manner on a dataset of rendered 3D chair models. Our experiments show that the network does not merely learn all images by heart, but rather finds a meaningful representation of a 3D chair model allowing it to assess the similarity of different chairs, interpolate between given viewpoints to generate the missing ones, or invent new chair styles by interpolating between chairs from the training set. We show that the network can be used to find correspondences between different chairs from the dataset, outperforming existing approaches on this task.
Alexey Dosovitskiy, Jost Tobias Springenberg, Thomas Brox
CVPR2
2015 Speeding Up Automatic Hyperparameter Optimization of Deep Neural Networks by Extrapolation of Learning Curves
Tobias Domhan, Jost Tobias Springenberg, Frank Hutter
IJCAI2
2015 Multimodal deep learning for robust RGB-D object recognition
abstract
Robust object recognition is a crucial ingredient of many, if not all, real-world robotics applications. This paper leverages recent progress on Convolutional Neural Networks (CNNs) and proposes a novel RGB-D architecture for object recognition. Our architecture is composed of two separate CNN processing streams - one for each modality - which are consecutively combined with a late fusion network. We focus on learning with imperfect sensor data, a typical problem in real-world robotics tasks. For accurate learning, we introduce a multi-stage training methodology and two crucial ingredients for handling depth data with CNNs. The first, an effective encoding of depth information for CNNs that enables learning without the need for large depth datasets. The second, a data augmentation scheme for robust learning with depth images by corrupting them with realistic noise patterns. We present state-of-the-art results on the RGB-D object dataset [15] and show recognition in challenging RGB-D real-world noisy settings.
Andreas Eitel, Jost Tobias Springenberg, Luciano Spinello, Martin A. Riedmiller, Wolfram Burgard
IROS2
2015 Efficient and Robust Automated Machine Learning
abstract
The success of machine learning in a broad range of applications has led to an ever-growing demand for machine learning systems that can be used off the shelf by non-experts. To be effective in practice, such systems need to automatically choose a good algorithm and feature preprocessing steps for a new dataset at hand, and also set their respective hyperparameters. Recent work has started to tackle this automated machine learning (AutoML) problem with the help of efficient Bayesian optimization methods. In this work we introduce a robust new AutoML system based on scikit-learn (using 15 classifiers, 14 feature preprocessing methods, and 4 data preprocessing methods, giving rise to a structured hypothesis space with 110 hyperparameters). This system, which we dub auto-sklearn, improves on existing AutoML methods by automatically taking into account past performance on similar datasets, and by constructing ensembles from the models evaluated during the optimization. Our system won the first phase of the ongoing ChaLearn AutoML challenge, and our comprehensive analysis on over 100 diverse datasets shows that it substantially outperforms the previous state of the art in AutoML. We also demonstrate the performance gains due to each of our contributions and derive insights into the effectiveness of the individual components of auto-sklearn.
Matthias Feurer 0001, Aaron Klein, Katharina Eggensperger, Jost Tobias Springenberg, Manuel Blum 0002, Frank Hutter
NIPS4
2015 Embed to Control: A Locally Linear Latent Dynamics Model for Control from Raw Images
abstract
We introduce Embed to Control (E2C), a method for model learning and control of non-linear dynamical systems from raw pixel images. E2C consists of a deep generative model, belonging to the family of variational autoencoders, that learns to generate image trajectories from a latent space in which the dynamics is constrained to be locally linear. Our model is derived directly from an optimal control formulation in latent space, supports long-term prediction of image sequences and exhibits strong performance on a variety of complex control problems.
Manuel Watter, Jost Tobias Springenberg, Joschka Boedecker, Martin A. Riedmiller
NIPS2
2014 Approximate real-time optimal control based on sparse Gaussian process models
abstract
In this paper we present a fully automated approach to (approximate) optimal control of non-linear systems. Our algorithm jointly learns a non-parametric model of the system dynamics - based on Gaussian Process Regression (GPR) - and performs receding horizon control using an adapted iterative LQR formulation. This results in an extremely data-efficient learning algorithm that can operate under real-time constraints. When combined with an exploration strategy based on GPR variance, our algorithm successfully learns to control two benchmark problems in simulation (two-link manipulator, cart-pole) as well as to swing-up and balance a real cart-pole system. For all considered problems learning from scratch, that is without prior knowledge provided by an expert, succeeds in less than 10 episodes of interaction with the system.
Joschka Boedecker, Jost Tobias Springenberg, Jan Wülfing, Martin A. Riedmiller
ADPRL2
2014 Discriminative Unsupervised Feature Learning with Convolutional Neural Networks
Alexey Dosovitskiy, Jost Tobias Springenberg, Martin A. Riedmiller, Thomas Brox
NIPS2
2012 Learning Temporal Coherent Features through Life-Time Sparsity
Jost Tobias Springenberg, Martin A. Riedmiller
ICONIP (1)1
2012 A learned feature descriptor for object recognition in RGB-D data
abstract
In this work we address the problem of feature extraction for object recognition in the context of cameras providing RGB and depth information (RGB-D data). We consider this problem in a bag of features like setting and propose a new, learned, local feature descriptor for RGB-D images, the convolutional k-means descriptor. The descriptor is based on recent results from the machine learning community. It automatically learns feature responses in the neighborhood of detected interest points and is able to combine all available information, such as color and depth into one, concise representation. To demonstrate the strength of this approach we show its applicability to different recognition problems. We evaluate the quality of the descriptor on the RGB-D Object Dataset where it is competitive with previously published results and propose an embedding into an image processing pipeline for object recognition and pose estimation.
Manuel Blum 0002, Jost Tobias Springenberg, Jan Wülfing, Martin A. Riedmiller
ICRA2