EDBT 2026 Demo / reviewers in the wild / expert
Hongsheng Huang
dblp:116/8399
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2022
0000-0003-1091-2380ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Face, body and person analysis · 33% Segmentation and scene understanding · 33% 3D vision · 33% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d human reconstruction
hand mesh reconstruction |
0.5 | 1 | 2021 | Hand Image Understanding via Deep Multi-Task Learning · ICCV 2021 |
Computer vision › Face, body and person analysis › human pose estimation › articulated pose estimation
hand pose estimation |
0.5 | 1 | 2021 | Hand Image Understanding via Deep Multi-Task Learning · ICCV 2021 |
Computer vision › Segmentation and scene understanding › object segmentation
hand segmentation |
0.5 | 1 | 2021 | Hand Image Understanding via Deep Multi-Task Learning · ICCV 2021 |
Methods — techniques the papers use, named apart from their topics
self-supervised learning · 0.5multi-task learning · 0.5cascaded learning · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | An improved confusion matrix for fusing multiple K-SVD classifiers
Xiaofeng Liu 0008, Hongsheng Huang, Lin Bo |
Knowl. Inf. Syst. | 3 |
| 2021 | Hand Image Understanding via Deep Multi-Task LearningabstractAnalyzing and understanding hand information from multimedia materials like images or videos is important for many real world applications and remains active in research community. There are various works focusing on recovering hand information from single image, however, they usually solve a single task, for example, hand mask segmentation, 2D/3D hand pose estimation, or hand mesh reconstruction and perform not well in challenging scenarios. To further improve the performance of these tasks, we propose a novel Hand Image Understanding (HIU) framework to extract comprehensive information of the hand object from a single RGB image, by jointly considering the relationships between these tasks. To achieve this goal, a cascaded multi-task learning (MTL) backbone is designed to estimate the 2D heat maps, to learn the segmentation mask, and to generate the intermediate 3D information encoding, followed by a coarse-to-fine learning paradigm and a self-supervised learning strategy. Qualitative experiments demonstrate that our approach can recover reasonable mesh representations even in challenging situations. Quantitatively, our method significantly outperforms the state-of-the-art approaches on various widely-used datasets, in terms of diverse evaluation metrics https://github.com/MandyMo/HIU-DMTL. Hongsheng Huang, Jianchao Tan, Hongmin Xu, Guozhu Peng, Ji Liu 0002 |
ICCV | 2 |