Demo Data from EDBT 2026 / reviewers in the wild / expert
Atsushi Tsuda
dblp:117/2022
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2012
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-authorSystems, architecture and hardware · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Robot manipulation · 40% 3D vision · 20% Motion planning and robot control · 20% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d reconstruction |
0.1 | 1 | 2012 | On-line next best grasp selection for in-hand object 3D modeling with dual-arm coordination · ICRA 2012 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
graph search |
0.1 | 1 | 2012 | On-line next best grasp selection for in-hand object 3D modeling with dual-arm coordination · ICRA 2012 |
Robotics › Robot manipulation
grasping |
0.1 | 1 | 2012 | On-line next best grasp selection for in-hand object 3D modeling with dual-arm coordination · ICRA 2012 |
Robotics › Robot manipulation › grasping › grasp planning
grasp selection |
0.1 | 1 | 2012 | On-line next best grasp selection for in-hand object 3D modeling with dual-arm coordination · ICRA 2012 |
Robotics › Motion planning and robot control
motion planning |
0.1 | 1 | 2012 | On-line next best grasp selection for in-hand object 3D modeling with dual-arm coordination · ICRA 2012 |
Methods — techniques the papers use, named apart from their topics
heuristic graph search · 0.1breadth-first search · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2012 | On-line next best grasp selection for in-hand object 3D modeling with dual-arm coordinationabstractHumanoid robots working in a household environment need 3D geometric shape models of objects for recognizing and managing them properly. In this paper, we make humanoid robots creating models by themselves with dual-arm re-grasping (Fig.1). When robots create models by themselves, they should know how and where they can grasp objects, how their hands occlude object surfaces, and when they have seen every surface on an object. In addition, to execute efficient observation with less failure, it is important to reduce the number of re-grasping. Of course when the shape of objects is unknown, it is difficult to get a sequence of grasp positions which fulfills these conditions. This determination problem of a sequence of grasp positions can be expressed through a graph search problem. To solve this graph, we propose a heuristic method for selecting the next grasp position. This proposed method can be used for creating object models when 3D shape information is updated on-line. To evaluate it, we compare the result of the re-grasping sequence from this method with the optimal sequence coming out of breadth first search which use 3D shape information. Also, we propose an observation system with dual-arm re-grasping considering the points when humanoid robots execute observation in the real world. Finally, we show the experiment results of construction of 3D shape models in the real world using the heuristic method and the observation system. Atsushi Tsuda, Youhei Kakiuchi, Shunichi Nozawa, Ryohei Ueda, Kei Okada, Masayuki Inaba |
ICRA | 1 |