Demo Data from EDBT 2026 / reviewers in the wild / expert
Robert V. Lindsey
dblp:117/4069
· DBLP profile ↗
9ranked-venue papers
3as first author
0since 2021 · last 2016
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 3 first-authorApplied, interdisciplinary, general and emerging computing · 3Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Probabilistic and Bayesian machine learning · 69% Knowledge representation and reasoning · 24% Information extraction and text analysis · 7% | |
| Human-computer interaction and pervasive computing
2 papers |
Games and playful interaction · 94% Usability and user experience research · 6% | |
| Interdisciplinary, comprehensive, and emerging computing
2 papers |
Computing education · 100% | |
| Databases, data mining, and information retrieval
1 paper |
Data mining · 100% | |
| Theoretical computer science
1 paper |
Mathematical optimization · 100% |
Topics — the 9 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Games and playful interaction
game design |
0.2 | 1 | 2016 | Designing Engaging Games Using Bayesian Optimization · CHI 2016 |
Games and playful interaction › player experience
player engagement |
0.2 | 1 | 2016 | Designing Engaging Games Using Bayesian Optimization · CHI 2016 |
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › bayesian inference
bayesian nonparametric model |
0.1 | 1 | 2012 | A Phrase-Discovering Topic Model Using Hierarchical Pitman-Yor Processes · EMNLP-CoNLL 2012 |
Data mining › text mining
topic model |
0.1 | 1 | 2012 | A Phrase-Discovering Topic Model Using Hierarchical Pitman-Yor Processes · EMNLP-CoNLL 2012 |
Machine learning › Probabilistic and Bayesian machine learning › structured prediction
conditional random field |
0.1 | 1 | 2010 | Improving Human Judgments by Decontaminating Sequential Dependencies · NIPS 2010 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › cognitive modeling
memory models |
0.1 | 1 | 2009 | Predicting the Optimal Spacing of Study: A Multiscale Context Model of Memory · NIPS 2009 |
Mathematical optimization
bayesian optimization |
0.1 | 1 | 2016 | Designing Engaging Games Using Bayesian Optimization · CHI 2016 |
Natural language and speech › Information extraction and text analysis
phrase extraction |
0.0 | 1 | 2012 | A Phrase-Discovering Topic Model Using Hierarchical Pitman-Yor Processes · EMNLP-CoNLL 2012 |
Usability and user experience research
subjective rating scales |
0.0 | 1 | 2010 | Improving Human Judgments by Decontaminating Sequential Dependencies · NIPS 2010 |
Methods — techniques the papers use, named apart from their topics
gaussian process surrogate models · 0.5bayesian optimization · 0.5hierarchical pitman-yor process · 0.3relative judgment theory · 0.2conditional random field · 0.2neural network · 0.2leaky integrator · 0.2cognitive skill modeling · 0.2generative model of student performance · 0.2gaussian process surrogate-based optimization · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | Designing Engaging Games Using Bayesian OptimizationabstractWe use Bayesian optimization methods to design games that maximize user engagement. Participants are paid to try a game for several minutes, at which point they can quit or continue to play voluntarily with no further compensation. Engagement is measured by player persistence, projections of how long others will play, and a post-game survey. Using Gaussian process surrogate-based optimization, we conduct efficient experiments to identify game design characteristics---specifically those influencing difficulty---that lead to maximal engagement. We study two games requiring trajectory planning, the difficulty of each is determined by a three-dimensional continuous design space. Two of the design dimensions manipulate the game in user-transparent manner (e.g., the spacing of obstacles), the third in a subtle and possibly covert manner (incremental trajectory corrections). Converging results indicate that overt difficulty manipulations are effective in modulating engagement only when combined with the covert manipulation, suggesting the critical role of a user's self-perception of competence. Mohammad Khajah, Brett Roads, Robert V. Lindsey, Yun-En Liu, Michael C. Mozer |
CHI | 3 |
| 2016 | How Deep is Knowledge Tracing?
Mohammad Khajah, Robert V. Lindsey, Michael C. Mozer |
EDM | 2 |
| 2014 | Integrating latent-factor and knowledge-tracing models to predict individual differences in learning
Mohammad Khajah, Rowan Wing, Robert V. Lindsey, Michael C. Mozer |
EDM | 3 |
| 2014 | Automatic Discovery of Cognitive Skills to Improve the Prediction of Student Learning
Robert V. Lindsey, Mohammad Khajah, Michael C. Mozer |
NIPS | 1 |
| 2013 | Maximizing Students' Retention Via Spaced Review: Practical Guidance From Computational Models Of Memory
Mohammad Khajah, Robert V. Lindsey, Michael C. Mozer |
CogSci | 2 |
| 2013 | Optimizing Instructional PoliciesabstractPsychologists are interested in developing instructional policies that boost student learning. An instructional policy specifies the manner and content of instruction. For example, in the domain of concept learning, a policy might specify the nature of exemplars chosen over a training sequence. Traditional psychological studies compare several hand-selected policies, e.g., contrasting a policy that selects only difficult-to-classify exemplars with a policy that gradually progresses over the training sequence from easy exemplars to more difficult (known as {\em fading}). We propose an alternative to the traditional methodology in which we define a parameterized space of policies and search this space to identify the optimum policy. For example, in concept learning, policies might be described by a fading function that specifies exemplar difficulty over time. We propose an experimental technique for searching policy spaces using Gaussian process surrogate-based optimization and a generative model of student performance. Instead of evaluating a few experimental conditions each with many human subjects, as the traditional methodology does, our technique evaluates many experimental conditions each with a few subjects. Even though individual subjects provide only a noisy estimate of the population mean, the optimization method allows us to determine the shape of the policy space and identify the global optimum, and is as efficient in its subject budget as a traditional A-B comparison. We evaluate the method via two behavioral studies, and suggest that the method has broad applicability to optimization problems involving humans in domains beyond the educational arena. Robert V. Lindsey, Michael C. Mozer, William J. Huggins, Harold Pashler |
NIPS | 1 |
| 2012 | A Phrase-Discovering Topic Model Using Hierarchical Pitman-Yor Processes
Robert V. Lindsey, William Headden, Michael Stipicevic |
EMNLP-CoNLL | 1 |
| 2010 | Improving Human Judgments by Decontaminating Sequential DependenciesabstractFor over half a century, psychologists have been struck by how poor people are at expressing their internal sensations, impressions, and evaluations via rating scales. When individuals make judgments, they are incapable of using an absolute rating scale, and instead rely on reference points from recent experience. This relativity of judgment limits the usefulness of responses provided by individuals to surveys, questionnaires, and evaluation forms. Fortunately, the cognitive processes that transform internal states to responses are not simply noisy, but rather are influenced by recent experience in a lawful manner. We explore techniques to remove sequential dependencies, and thereby decontaminate a series of ratings to obtain more meaningful human judgments. In our formulation, decontamination is fundamentally a problem of inferring latent states (internal sensations) which, because of the relativity of judgment, have temporal dependencies. We propose a decontamination solution using a conditional random field with constraints motivated by psychological theories of relative judgment. Our exploration of decontamination models is supported by two experiments we conducted to obtain ground-truth rating data on a simple length estimation task. Our decontamination techniques yield an over 20% reduction in the error of human judgments. Michael C. Mozer, Harold Pashler, Matthew H. Wilder, Robert V. Lindsey, Matt Jones 0001 |
NIPS | 4 |
| 2009 | Predicting the Optimal Spacing of Study: A Multiscale Context Model of MemoryabstractWhen individuals learn facts (e.g., foreign language vocabulary) over multiple study sessions, the temporal spacing of study has a significant impact on memory retention. Behavioral experiments have shown a nonmonotonic relationship between spacing and retention: short or long intervals between study sessions yield lower cued-recall accuracy than intermediate intervals. Appropriate spacing of study can double retention on educationally relevant time scales. We introduce a Multiscale Context Model (MCM) that is able to predict the influence of a particular study schedule on retention for specific material. MCMs prediction is based on empirical data characterizing forgetting of the material following a single study session. MCM is a synthesis of two existing memory models (Staddon, Chelaru, & Higa, 2002; Raaijmakers, 2003). On the surface, these models are unrelated and incompatible, but we show they share a core feature that allows them to be integrated. MCM can determine study schedules that maximize the durability of learning, and has implications for education and training. MCM can be cast either as a neural network with inputs that fluctuate over time, or as a cascade of leaky integrators. MCM is intriguingly similar to a Bayesian multiscale model of memory (Kording, Tenenbaum, Shadmehr, 2007), yet MCM is better able to account for human declarative memory. Michael C. Mozer, Harold Pashler, Nicholas Cepeda, Robert V. Lindsey, Ed Vul |
NIPS | 4 |