Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

David A. Hirshberg

dblp:117/6290 · DBLP profile ↗
← Back
4ranked-venue papers
1as first author
1since 2021 · last 2021
0000-0003-0587-5474ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-authorDatabases, data management, data science and information retrieval · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Geometric modeling and processing · 70% Computer animation and physical simulation · 30%
Artificial intelligence
1 paper
3D vision · 100%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation
cloth simulation
0.112012
DRAPE: DRessing Any PErson · ACM Trans. Graph. 2012
Geometric modeling and processing › shape modeling
human body model
0.112012
DRAPE: DRessing Any PErson · ACM Trans. Graph. 2012
Computer vision › 3D vision
3d human reconstruction
0.112011
Home 3D body scans from noisy image and range data · ICCV 2011
Computer vision › 3D vision › human mesh recovery
parametric body model fitting
0.112011
Home 3D body scans from noisy image and range data · ICCV 2011
Computer vision › 3D vision › 3d shape analysis
shape estimation
0.112011
Home 3D body scans from noisy image and range data · ICCV 2011
Geometric modeling and processing
shape alignment
0.012012
Coregistration: Simultaneous Alignment and Modeling of Articulated 3D Shape · ECCV (6) 2012

Methods — techniques the papers use, named apart from their topics

physics-based simulation · 0.1optimization · 0.1deformation factorization · 0.1coregistration · 0.1silhouette fitting · 0.1analytic derivative optimization · 0.1
YearPublicationVenuePosition
2021 Off-Policy Evaluation via Adaptive Weighting with Data from Contextual Bandits
abstract
It has become increasingly common for data to be collected adaptively, for example using contextual bandits. Historical data of this type can be used to evaluate other treatment assignment policies to guide future innovation or experiments. However, policy evaluation is challenging if the target policy differs from the one used to collect data, and popular estimators, including doubly robust (DR) estimators, can be plagued by bias, excessive variance, or both. In particular, when the pattern of treatment assignment in the collected data looks little like the pattern generated by the policy to be evaluated, the importance weights used in DR estimators explode, leading to excessive variance.
Ruohan Zhan, Vitor Hadad, David A. Hirshberg, Susan Athey
KDD3
2012 Coregistration: Simultaneous Alignment and Modeling of Articulated 3D Shape
David A. Hirshberg, Matthew Loper, Eric Rachlin, Michael J. Black
ECCV (6)1
2012 DRAPE: DRessing Any PErson
abstract
We describe a complete system for animating realistic clothing on synthetic bodies of any shape and pose without manual intervention. The key component of the method is a model of clothing called DRAPE (DRessing Any PErson) that is learned from a physics-based simulation of clothing on bodies of different shapes and poses. The DRAPE model has the desirable property of "factoring" clothing deformations due to body shape from those due to pose variation. This factorization provides an approximation to the physical clothing deformation and greatly simplifies clothing synthesis. Given a parameterized model of the human body with known shape and pose parameters, we describe an algorithm that dresses the body with a garment that is customized to fit and possesses realistic wrinkles. DRAPE can be used to dress static bodies or animated sequences with a learned model of the cloth dynamics. Since the method is fully automated, it is appropriate for dressing large numbers of virtual characters of varying shape. The method is significantly more efficient than physical simulation.
Loretta Reiss, David A. Hirshberg, Alexander Weiss, Michael J. Black
ACM Trans. Graph.3
2011 Home 3D body scans from noisy image and range data
abstract
The 3D shape of the human body is useful for applications in fitness, games and apparel. Accurate body scanners, however, are expensive, limiting the availability of 3D body models. We present a method for human shape reconstruction from noisy monocular image and range data using a single inexpensive commodity sensor. The approach combines low-resolution image silhouettes with coarse range data to estimate a parametric model of the body. Accurate 3D shape estimates are obtained by combining multiple monocular views of a person moving in front of the sensor. To cope with varying body pose, we use a SCAPE body model which factors 3D body shape and pose variations. This enables the estimation of a single consistent shape while allowing pose to vary. Additionally, we describe a novel method to minimize the distance between the projected 3D body contour and the image silhouette that uses analytic derivatives of the objective function. We propose a simple method to estimate standard body measurements from the recovered SCAPE model and show that the accuracy of our method is competitive with commercial body scanning systems costing orders of magnitude more.
Alexander Weiss, David A. Hirshberg, Michael J. Black
ICCV2