Daniel Gutiérrez-Gómez

dblp:117/8290 · DBLP profile ↗
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5ranked-venue papers
4as first author
0since 2021 · last 2017
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 4 first-authorSystems, architecture and hardware · 3 · 3 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Robot navigation and mapping · 74% 3D vision · 26%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping › visual odometry
dense visual odometry
0.212015
Inverse depth for accurate photometric and geometric error minimisation in RGB-D dense visual odometry · ICRA 2015
Computer vision › 3D vision
inverse depth parametrization
0.212015
Inverse depth for accurate photometric and geometric error minimisation in RGB-D dense visual odometry · ICRA 2015
Robotics › Robot navigation and mapping › SLAM
landmark selection
0.212015
What should I landmark? Entropy of normals in depth juts for place recognition in changing environments using RGB-D data · ICRA 2015
Robotics › Robot navigation and mapping
place recognition
0.212015
What should I landmark? Entropy of normals in depth juts for place recognition in changing environments using RGB-D data · ICRA 2015
Robotics › Robot navigation and mapping
SLAM
0.212015
What should I landmark? Entropy of normals in depth juts for place recognition in changing environments using RGB-D data · ICRA 2015
Robotics › Robot navigation and mapping
visual odometry
0.212015
Inverse depth for accurate photometric and geometric error minimisation in RGB-D dense visual odometry · ICRA 2015
Computer vision › 3D vision
3d reconstruction
0.122015
What should I landmark? Entropy of normals in depth juts for place recognition in changing environments using RGB-D data · ICRA 2015
Inverse depth for accurate photometric and geometric error minimisation in RGB-D dense visual odometry · ICRA 2015
Computer vision › 3D vision › range sensing › depth sensing
RGB-D camera
0.112015
Inverse depth for accurate photometric and geometric error minimisation in RGB-D dense visual odometry · ICRA 2015
Robotics › Robot navigation and mapping › robot mapping › visual mapping
RGB-D mapping
0.112015
What should I landmark? Entropy of normals in depth juts for place recognition in changing environments using RGB-D data · ICRA 2015

Methods — techniques the papers use, named apart from their topics

textureness · 0.2robust cost functions · 0.2inverse depth parametrisation · 0.2feature pruning · 0.2entropy of normals · 0.2
YearPublicationVenuePosition
2017 Stairs detection with odometry-aided traversal from a wearable RGB-D camera
Alejandro Pérez-Yus, Daniel Gutiérrez-Gómez, Gonzalo López-Nicolás, Josechu J. Guerrero
Comput. Vis. Image Underst.2
2016 True scaled 6 DoF egocentric localisation with monocular wearable systems
Daniel Gutiérrez-Gómez, Josechu J. Guerrero
Image Vis. Comput.1
2015 Inverse depth for accurate photometric and geometric error minimisation in RGB-D dense visual odometry
abstract
In this paper we present a dense visual odometry system for RGB-D cameras performing both photometric and geometric error minimisation to estimate the camera motion between frames. Contrary to most works in the literature, we parametrise the geometric error by the inverse depth instead of the depth, which translates into a better fit of the distribution of the geometric error to the used robust cost functions. We also provide a unified evaluation under the same framework of different estimators and ways of computing the scale of the residuals which can be found spread along the related literature. For the comparison of our approach with state-of-the-art approaches we use the popular dataset from the TUM for RGB-D benchmarking. Our approach shows to be competitive with state-of-the-art methods in terms of drift in meters per second, even compared to methods performing loop closure too. When comparing to approaches performing pure odometry like ours, our method outperforms them in the majority of the tested datasets. Additionally we show that our approach is able to work in real time and we provide a qualitative evaluation on our own sequences showing a low drift in the 3D reconstructions.
Daniel Gutiérrez-Gómez, Walterio W. Mayol-Cuevas, Josechu J. Guerrero
ICRA1
2015 What should I landmark? Entropy of normals in depth juts for place recognition in changing environments using RGB-D data
abstract
One open problem in the fields of place recognition and mapping is to be able to recognise a revisited place when its appearance and layout have changed between visits. In this paper, we investigate this problem in the context of RGB-D mapping in indoor environments. We propose to segment the scene in juts (neighbourhood of 3D points with normals that stick out from the surroundings) and look at low-level features, like textureness or entropy of the normals. These could differentiate those zones of the scene that change or move along time from those that are likely to remain static. We also present a method which improves the matching between images of the same place taken at different times by pruning details basing on these features. We evaluate on a number of communal areas and also on some scenes captured 6 months apart. Experiments with our approach, show an increase up to 70% in inlier matching ratio at the cost of pruning only less than 20% of correct matches, without the need of performing geometric verification.
Daniel Gutiérrez-Gómez, Walterio W. Mayol-Cuevas, Josechu J. Guerrero
ICRA1
2012 Full scaled 3D visual odometry from a single wearable omnidirectional camera
abstract
In the last years monocular SLAM has been widely used to obtain highly accurate maps and trajectory estimations of a moving camera. However, one of the issues of this approach is that, due to the impossibility of the depth being measured in a single image, global scale is not observable and scene and camera motion can only be recovered up to scale. This problem gets aggravated as we deal with larger scenes since it is more likely that scale drift arises between different map portions and their corresponding motion estimates. To compute the absolute scale we need to know some kind of dimension of the scene (e.g., actual size of an element of the scene, velocity of the camera or baseline between two frames) and somehow integrate it in the SLAM estimation. In this paper, we present a method to recover the scale of the scene using an omnidirectional camera mounted on a helmet. The high precision of visual SLAM allows the head vertical oscillation during walking to be perceived in the trajectory estimation. By performing a spectral analysis on the camera vertical displacement, we can measure the step frequency. We relate the step frequency to the speed of the camera by an empirical formula based on biomedical experiments on human walking. This speed measurement is integrated in a particle filter to estimate the current scale factor and the 3D motion estimation with its true scale. We evaluated our approach using image sequences acquired while a person walks. Our experiments show that the proposed approach is able to cope with scale drift.
Daniel Gutiérrez-Gómez, Luis Puig, Josechu J. Guerrero
IROS1