Demo Data from EDBT 2026 / reviewers in the wild / expert
Assaf Hallak
dblp:117/9126
· DBLP profile ↗
10ranked-venue papers
4as first author
6since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 10 · 4 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
9 papers |
Reinforcement learning · 68% Optimization for machine learning · 8% Probabilistic and Bayesian machine learning · 6% | |
| Computer graphics and multimedia
1 paper |
Image and video coding · 100% |
Topics — the 26 heaviest of 29, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning › policy optimization
policy gradient |
0.9 | 1 | 2025 | Policy Gradient with Tree Expansion · ICML 2025 |
Machine learning › Optimization for machine learning
variance reduction |
0.9 | 1 | 2025 | Policy Gradient with Tree Expansion · ICML 2025 |
Image and video coding
video compression |
0.9 | 1 | 2025 | RL-RC-DoT: A Block-level RL agent for Task-Aware Video Compression · CVPR 2025 |
Machine learning › Reinforcement learning › deep reinforcement learning
deep q-network |
0.7 | 1 | 2023 | Planning and Learning with Adaptive Lookahead · AAAI 2023 |
Machine learning › Reinforcement learning
planning and learning |
0.7 | 1 | 2023 | Planning and Learning with Adaptive Lookahead · AAAI 2023 |
Machine learning › Transfer learning and domain adaptation › domain shift
covariate shift |
0.6 | 1 | 2022 | On Covariate Shift of Latent Confounders in Imitation and Reinforcement Learning · ICLR 2022 |
Machine learning › Reinforcement learning
imitation learning |
0.6 | 1 | 2022 | On Covariate Shift of Latent Confounders in Imitation and Reinforcement Learning · ICLR 2022 |
Machine learning › Probabilistic and Bayesian machine learning › causal inference
latent confounders |
0.6 | 1 | 2022 | On Covariate Shift of Latent Confounders in Imitation and Reinforcement Learning · ICLR 2022 |
Machine learning › Reinforcement learning
markov decision process |
0.6 | 1 | 2022 | Reinforcement Learning with a Terminator · NeurIPS 2022 |
Machine learning › Reinforcement learning › exploration › efficient exploration
provably efficient exploration |
0.6 | 1 | 2022 | Reinforcement Learning with a Terminator · NeurIPS 2022 |
Machine learning › Reinforcement learning
regret minimization |
0.6 | 1 | 2022 | Reinforcement Learning with a Terminator · NeurIPS 2022 |
Machine learning › Reinforcement learning
off-policy evaluation |
0.5 | 2 | 2017 | Consistent On-Line Off-Policy Evaluation · ICML 2017 Generalized Emphatic Temporal Difference Learning: Bias-Variance Analysis · AAAI 2016 |
Machine learning › Reinforcement learning
temporal difference learning |
0.5 | 2 | 2017 | Consistent On-Line Off-Policy Evaluation · ICML 2017 Generalized Emphatic Temporal Difference Learning: Bias-Variance Analysis · AAAI 2016 |
Machine learning › Trustworthy machine learning › robustness
distribution shift |
0.5 | 1 | 2021 | Improve Agents without Retraining: Parallel Tree Search with Off-Policy Correction · NeurIPS 2021 |
Machine learning › Reinforcement learning › off-policy reinforcement learning
off-policy correction |
0.5 | 1 | 2021 | Improve Agents without Retraining: Parallel Tree Search with Off-Policy Correction · NeurIPS 2021 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
tree search |
0.5 | 1 | 2021 | Improve Agents without Retraining: Parallel Tree Search with Off-Policy Correction · NeurIPS 2021 |
Machine learning › Reinforcement learning
policy evaluation |
0.3 | 1 | 2017 | Consistent On-Line Off-Policy Evaluation · ICML 2017 |
Machine learning › Reinforcement learning
actor-critic methods |
0.3 | 1 | 2025 | Policy Gradient with Tree Expansion · ICML 2025 |
Machine learning › Reinforcement learning › policy learning › policy parameterization
softmax policy |
0.3 | 1 | 2025 | Policy Gradient with Tree Expansion · ICML 2025 |
Machine learning › Learning theory › statistical learning theory
bias-variance tradeoff |
0.2 | 1 | 2016 | Generalized Emphatic Temporal Difference Learning: Bias-Variance Analysis · AAAI 2016 |
Machine learning › Reinforcement learning › markov decision process
factored markov decision process |
0.2 | 1 | 2015 | Off-policy Model-based Learning under Unknown Factored Dynamics · ICML 2015 |
Machine learning › Reinforcement learning
model-based reinforcement learning |
0.2 | 1 | 2015 | Off-policy Model-based Learning under Unknown Factored Dynamics · ICML 2015 |
Machine learning › Reinforcement learning
off-policy reinforcement learning |
0.2 | 1 | 2015 | Off-policy Model-based Learning under Unknown Factored Dynamics · ICML 2015 |
Machine learning › Efficient and distributed learning › hardware acceleration
GPU acceleration |
0.1 | 1 | 2021 | Improve Agents without Retraining: Parallel Tree Search with Off-Policy Correction · NeurIPS 2021 |
Machine learning › Efficient and distributed learning
data-efficient learning |
0.1 | 1 | 2015 | Off-policy Model-based Learning under Unknown Factored Dynamics · ICML 2015 |
Machine learning › Probabilistic and Bayesian machine learning › stochastic processes › markov chain
markov data modeling |
0.0 | 1 | 2013 | Model selection in markovian processes · KDD 2013 |
Methods — techniques the papers use, named apart from their topics
tree expansion · 0.9softmax · 0.9reinforcement learning · 0.9policy gradient · 0.9parallel simulation · 0.9value estimation · 0.7tree search · 0.7optimism in the face of uncertainty · 0.6imitation learning · 0.6dynamic discount factor · 0.6confidence bounds · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | RL-RC-DoT: A Block-level RL agent for Task-Aware Video CompressionabstractVideo encoders optimize compression for human perception by minimizing reconstruction error under bit-rate constraints. In many modern applications such as autonomous driving, an overwhelming majority of videos serve as input for AI systems performing tasks like object recognition or segmentation, rather than being watched by humans. It is therefore useful to optimize the encoder for a downstream task instead of for perceptual image quality. However, a major challenge is how to combine such downstream optimization with existing standard video encoders, which are highly efficient and popular. Here, we address this challenge by controlling the Quantization Parameters (QPs) at the macro-block level to optimize the downstream task. This granular control allows us to prioritize encoding for taskrelevant regions within each frame. We formulate this optimization problem as a Reinforcement Learning (RL) task, where the agent learns to balance long-term implications of choosing QPs on both task performance and bit-rate constraints. Notably, our policy does not require the downstream task as an input during inference, making it suitable for streaming applications and edge devices such as vehicles. We demonstrate significant improvements in two tasks, car detection, and ROI (saliency) encoding. Our approach improves task performance for a given bit rate compared to traditional task agnostic encoding methods, paving the way for more efficient task-aware video compression. Uri Gadot, Assaf Shocher, Shie Mannor, Gal Chechik, Assaf Hallak |
CVPR | 5 |
| 2025 | Policy Gradient with Tree ExpansionabstractPolicy gradient methods are notorious for having a large variance and high sample complexity. To mitigate this, we introduce SoftTreeMax---a generalization of softmax that employs planning. In SoftTreeMax, we extend the traditional logits with the multi-step discounted cumulative reward, topped with the logits of future states. We analyze SoftTreeMax and explain how tree expansion helps to reduce its gradient variance. We prove that the variance depends on the chosen tree-expansion policy. Specifically, we show that the closer the induced transitions are to being state-independent, the stronger the variance decay. With approximate forward models, we prove that the resulting gradient bias diminishes with the approximation error while retaining the same variance reduction. Ours is the first result to bound the gradient bias for an approximate model. In a practical implementation of SoftTreeMax we utilize a parallel GPU-based simulator for fast and efficient tree expansion. Using this implementation in Atari, we show that SoftTreeMax reduces the gradient variance by three orders of magnitude. This leads to better sample complexity and improved performance compared to distributed PPO. Gal Dalal, Assaf Hallak, Gugan Thoppe, Shie Mannor, Gal Chechik |
ICML | 2 |
| 2023 | Planning and Learning with Adaptive LookaheadabstractSome of the most powerful reinforcement learning frameworks use planning for action selection. Interestingly, their planning horizon is either fixed or determined arbitrarily by the state visitation history. Here, we expand beyond the naive fixed horizon and propose a theoretically justified strategy for adaptive selection of the planning horizon as a function of the state-dependent value estimate. We propose two variants for lookahead selection and analyze the trade-off between iteration count and computational complexity per iteration. We then devise a corresponding deep Q-network algorithm with an adaptive tree search horizon. We separate the value estimation per depth to compensate for the off-policy discrepancy between depths. Lastly, we demonstrate the efficacy of our adaptive lookahead method in a maze environment and Atari. Aviv Rosenberg 0002, Assaf Hallak, Shie Mannor, Gal Chechik, Gal Dalal |
AAAI | 2 |
| 2022 | On Covariate Shift of Latent Confounders in Imitation and Reinforcement Learning
Guy Tennenholtz, Assaf Hallak, Gal Dalal, Shie Mannor, Gal Chechik, Uri Shalit |
ICLR | 2 |
| 2022 | Reinforcement Learning with a TerminatorabstractWe present the problem of reinforcement learning with exogenous termination. We define the Termination Markov Decision Process (TerMDP), an extension of the MDP framework, in which episodes may be interrupted by an external non-Markovian observer. This formulation accounts for numerous real-world situations, such as a human interrupting an autonomous driving agent for reasons of discomfort. We learn the parameters of the TerMDP and leverage the structure of the estimation problem to provide state-wise confidence bounds. We use these to construct a provably-efficient algorithm, which accounts for termination, and bound its regret. Motivated by our theoretical analysis, we design and implement a scalable approach, which combines optimism (w.r.t. termination) and a dynamic discount factor, incorporating the termination probability. We deploy our method on high-dimensional driving and MinAtar benchmarks. Additionally, we test our approach on human data in a driving setting. Our results demonstrate fast convergence and significant improvement over various baseline approaches. Guy Tennenholtz, Nadav Merlis, Lior Shani, Shie Mannor, Uri Shalit, Gal Chechik, Assaf Hallak, Gal Dalal |
NeurIPS | 7 |
| 2021 | Improve Agents without Retraining: Parallel Tree Search with Off-Policy CorrectionabstractTree Search (TS) is crucial to some of the most influential successes in reinforcement learning. Here, we tackle two major challenges with TS that limit its usability: \textit{distribution shift} and \textit{scalability}. We first discover and analyze a counter-intuitive phenomenon: action selection through TS and a pre-trained value function often leads to lower performance compared to the original pre-trained agent, even when having access to the exact state and reward in future steps. We show this is due to a distribution shift to areas where value estimates are highly inaccurate and analyze this effect using Extreme Value theory. To overcome this problem, we introduce a novel off-policy correction term that accounts for the mismatch between the pre-trained value and its corresponding TS policy by penalizing under-sampled trajectories. We prove that our correction eliminates the above mismatch and bound the probability of sub-optimal action selection. Our correction significantly improves pre-trained Rainbow agents without any further training, often more than doubling their scores on Atari games. Next, we address the scalability issue given by the computational complexity of exhaustive TS that scales exponentially with the tree depth. We introduce Batch-BFS: a GPU breadth-first search that advances all nodes in each depth of the tree simultaneously. Batch-BFS reduces runtime by two orders of magnitude and, beyond inference, enables also training with TS of depths that were not feasible before. We train DQN agents from scratch using TS and show improvement in several Atari games compared to both the original DQN and the more advanced Rainbow. We will share the code upon publication. Gal Dalal, Assaf Hallak, Steven Dalton, Iuri Frosio, Shie Mannor, Gal Chechik |
NeurIPS | 2 |
| 2017 | Consistent On-Line Off-Policy EvaluationabstractThe problem of on-line off-policy evaluation (OPE) has been actively studied in the last decade due to its importance both as a stand-alone problem and as a module in a policy improvement scheme. However, most Temporal Difference (TD) based solutions ignore the discrepancy between the stationary distribution of the behavior and target policies and its effect on the convergence limit when function approximation is applied. In this paper we propose the Consistent Off-Policy Temporal Difference (COP-TD($\lambda$, $\beta$)) algorithm that addresses this issue and reduces this bias at some computational expense. We show that COP-TD($\lambda$, $\beta$) can be designed to converge to the same value that would have been obtained by using on-policy TD($\lambda$) with the target policy. Subsequently, the proposed scheme leads to a related and promising heuristic we call log-COP-TD($\lambda$, $\beta$). Both algorithms have favorable empirical results to the current state of the art on-line OPE algorithms. Finally, our formulation sheds some new light on the recently proposed Emphatic TD learning. Assaf Hallak, Shie Mannor |
ICML | 1 |
| 2016 | Generalized Emphatic Temporal Difference Learning: Bias-Variance AnalysisabstractWe consider the off-policy evaluation problem in Markov decision processes with function approximation. We propose a generalization of the recently introduced emphatic temporal differences (ETD) algorithm, which encompasses the original ETD(λ), as well as several other off-policy evaluation algorithms as special cases. We call this framework ETD(λ, β), where our introduced parameter β controls the decay rate of an importance-sampling term. We study conditions under which the projected fixed-point equation underlying ETD(λ, β) involves a contraction operator, allowing us to present the first asymptotic error bounds (bias) for ETD(λ, β). Our results show that the original ETD algorithm always involves a contraction operator, and its bias is bounded. Moreover, by controlling β, our proposed generalization allows trading-off bias for variance reduction, thereby achieving a lower total error. Assaf Hallak, Aviv Tamar, Rémi Munos, Shie Mannor |
AAAI | 1 |
| 2015 | Off-policy Model-based Learning under Unknown Factored DynamicsabstractOff-policy learning in dynamic decision problems is essential for providing strong evidence that a new policy is better than the one in use. But how can we prove superiority without testing the new policy? To answer this question, we introduce the G-SCOPE algorithm that evaluates a new policy based on data generated by the existing policy. Our algorithm is both computationally and sample efficient because it greedily learns to exploit factored structure in the dynamics of the environment. We present a finite sample analysis of our approach and show through experiments that the algorithm scales well on high-dimensional problems with few samples. Assaf Hallak, François Schnitzler, Timothy A. Mann, Shie Mannor |
ICML | 1 |
| 2013 | Model selection in markovian processesabstractWhen analyzing data that originated from a dynamical system, a common practice is to encompass the problem in the well known frameworks of Markov Decision Processes (MDPs) and Reinforcement Learning (RL). The state space in these solutions is usually chosen in some heuristic fashion and the formed MDP can then be used to simulate and predict data, as well as indicate the best possible action in each state. The model chosen to characterize the data affects the complexity and accuracy of any further action we may wish to apply, yet few methods that rely on the dynamic structure to select such a model were suggested. Assaf Hallak, Dotan Di Castro, Shie Mannor |
KDD | 1 |