Demo Data from EDBT 2026 / reviewers in the wild / expert
Jana Horáková
dblp:118/0337
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2019
0000-0002-1958-1410ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 77% Visual content generation and editing · 23% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › virtual environment
immersive virtual environments |
0.4 | 1 | 2019 | computer graphic re-visited: the virtual reconstruction of one of the first computer art exhibitions [scanning our past] · Proc. IEEE 2019 |
Visual content generation and editing
computer art |
0.1 | 1 | 2019 | computer graphic re-visited: the virtual reconstruction of one of the first computer art exhibitions [scanning our past] · Proc. IEEE 2019 |
Methods — techniques the papers use, named apart from their topics
virtual reality · 0.43d reconstruction · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | computer graphic re-visited: the virtual reconstruction of one of the first computer art exhibitions [scanning our past]abstractThis article describes a reconstruction of the Computer Graphic, one of the first computer art exhibitions, staged in [former] Czechoslovakia in 1968, utilizing the technology of fully immersive virtual reality. Jana Horáková, Jiri Mucha |
Proc. IEEE | 1 |