Jiaqi Li 0007

dblp:118/4502-7 · DBLP profile ↗
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13ranked-venue papers
3as first author
13since 2021 · last 2026
0009-0004-7799-3407ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 11 · 2 first-author · 11 since 2021Graphics, computer vision, multimedia, augmented reality and games · 10 · 2 first-author · 10 since 2021
YearPublicationVenuePosition
2026 BokehFlow: Depth-Free Controllable Bokeh Rendering via Flow Matching
abstract
Bokeh rendering simulates the shallow depth-of-field effect in photography, enhancing visual aesthetics and guiding viewer attention to regions of interest. Although recent approaches perform well, rendering controllable bokeh without additional depth inputs remains a significant challenge. Existing classical and neural controllable methods rely on accurate depth maps, while generative approaches often struggle with limited controllability and efficiency. In this paper, we propose BokehFlow, a depth-free framework for controllable bokeh rendering based on flow matching. BokehFlow directly synthesizes photorealistic bokeh effects from all-in-focus images, eliminating the need for depth inputs. It employs a cross-attention mechanism to enable semantic control over both focus regions and blur intensity via text prompts. To support training and evaluation, we collect and synthesize four datasets. Extensive experiments demonstrate that BokehFlow achieves visually compelling bokeh effects and offers precise control, outperforming existing depth-dependent and generative methods in both rendering quality and efficiency.
Yachuan Huang, Xianrui Luo, Liao Shen, Jiaqi Li 0007, Huiqiang Sun, Zihao Huang 0001, Zhiguo Cao 0001
AAAI5
2026 BokehCrafter: Taming Video Diffusion Models for Controllable Bokeh Rendering
abstract
Bokeh is used in photography to emphasize the selected subject by smoothly blurring the out-of-focus region with appealing highlights. While recent advances have achieved impressive results in rendering realistic blur, existing frameworks typically rely on disparity maps and bokeh-relevant inputs (e.g., focal distance and blur size), and face significant challenges in video bokeh rendering due to limited temporal consistency. In this paper, we propose BokehCrafter, the first video diffusion framework that generates temporally coherent and visually pleasing bokeh effects from all-in-focus video inputs under user-friendly input conditions. Specifically, we leverage a dual-stream attention mechanism, integrating a reference image branch and a rendering instruction branch. We propose a Bokeh Image Extraction (BIE) module and a CLIP-based text encoder to extract image and text features, respectively, whose outputs are fused via a Text-Image Fusion (TIF) module to enable fine-grained and controllable bokeh rendering. To support the novel capabilities of our model, we construct Video Bokeh Scenes (VBS), a large-scale dataset containing a wide variety of bokeh videos with corresponding rendering instructions, across various scenes and rendering settings. Extensive experiments demonstrate that our method significantly outperforms state-of-the-art methods in both bokeh rendering quality and temporal consistency.
Liao Shen, Jiaqi Li 0007, Tianqi Liu 0003, Huiqiang Sun, Zihao Huang 0001, Yachuan Huang, Xianrui Luo, Zhiguo Cao 0001
AAAI3
2025 TacoDepth: Towards Efficient Radar-Camera Depth Estimation with One-stage Fusion
abstract
Radar-Camera depth estimation aims to predict dense and accurate metric depth by fusing input images and Radar data. Model efficiency is crucial for this task in pursuit of real-time processing on autonomous vehicles and robotic platforms. However, due to the sparsity of Radar returns, the prevailing methods adopt multi-stage frameworks with intermediate quasi-dense depth, which are time-consuming and not robust. To address these challenges, we propose TacoDepth, an efficient and accurate Radar-Camera depth estimation model with one-stage fusion. Specifically, the graph-based Radar structure extractor and the pyramid-based Radar fusion module are designed to capture and integrate the graph structures of Radar point clouds, delivering superior model efficiency and robustness without relying on the intermediate depth results. Moreover, TacoDepth can be flexible for different inference modes, providing a better balance of speed and accuracy. Extensive experiments are conducted to demonstrate the efficacy of our method. Compared with the previous state-of-the-art approach, TacoDepth improves depth accuracy and processing speed by 12.8% and 91.8%. Our work provides a new perspective on efficient Radar-Camera depth estimation.
Yiran Wang 0005, Jiaqi Li 0007, Chaoyi Hong, Ruibo Li, Liusheng Sun, Xiao Song 0002, Zhe Wang 0006, Zhiguo Cao 0001, Guosheng Lin
CVPR2
2025 CH3Depth: Efficient and Flexible Depth Foundation Model with Flow Matching
abstract
Depth estimation is a fundamental task in 3D vision. An ideal depth estimation model is expected to embrace meticulous detail, temporal consistency, and high efficiency. Although existing foundation models can perform well in certain specific aspects, most of them fall short of fulfilling all the above requirements simultaneously. In this paper, we present CH3Depth, an efficient and flexible model for depth estimation with flow matching to address this challenge. Specifically, 1) we reframe the optimization objective of flow matching as the Inversion by Direct Iteration (InDI) to improve accuracy. 2) To enhance efficiency, we propose non-uniform sampling to achieve better prediction with fewer sampling steps. 3) We design the Latent Temporal Stabilizer (LTS) to enhance temporal consistency by aggregating latent codes of adjacent frames, enabling our method to be lightweight and compatible for video depth estimation. CH3Depth achieves state-of-the-art performance in zero-shot evaluations across multiple image and video datasets, excelling in prediction accuracy, efficiency, and temporal consistency, highlighting its potential as the next foundation model for depth estimation.
Jiaqi Li 0007, Yiran Wang 0005, Jinghong Zheng 0002, Junrui Zhang 0003, Liao Shen, Tianqi Liu 0003, Zhiguo Cao 0001
CVPR1
2025 DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splatting
abstract
Recent advances in 3D Gaussian Splatting (3D-GS) have shown remarkable success in representing 3D scenes and generating high-quality, novel views in real-time. However, 3D-GS and its variants assume that input images are captured based on pinhole imaging and are fully in focus. This assumption limits their applicability, as real-world images often feature shallow depth-of-field (DoF). In this paper, we introduce DoF-Gaussian, a controllable depth-of-field method for 3D-GS. We develop a lens-based imaging model based on geometric optics principles to control DoF effects. To ensure accurate scene geometry, we incorporate depth priors adjusted per scene, and we apply defocus-to-focus adaptation to minimize the gap in the circle of confusion. We also introduce a synthetic dataset to assess refocusing capabilities and the model’s ability to learn precise lens parameters. Our framework is customizable and supports various interactive applications. Extensive experiments confirm the effectiveness of our method. Our project is available at https://dof-gaussian.github.io/.
Liao Shen, Tianqi Liu 0003, Huiqiang Sun, Jiaqi Li 0007, Zhiguo Cao 0001, Wei Li 0319, Chen Change Loy
CVPR4
2025 MuGS: Multi-Baseline Generalizable Gaussian Splatting Reconstruction
Yaopeng Lou, Li Shen 0008, Tianqi Liu 0003, Jiaqi Li 0007, Zihao Huang 0001, Huiqiang Sun, Zhiguo Cao 0001
ICCV4
2025 PandaPose: 3D Human Pose Lifting from a Single Image via Propagating 2D Pose Prior to 3D Anchor Space
abstract
3D human pose lifting from a single RGB image is a challenging task in 3D vision. Existing methods typically establish a direct joint-to-joint mapping from 2D to 3D poses based on 2D features. This formulation suffers from two fundamental limitations: inevitable error propagation from input predicted 2D pose to 3D predictions and inherent difficulties in handling self-occlusion cases. In this paper, we propose PandaPose, a 3D human pose lifting approach via propagating 2D pose prior to 3D anchor space as the unified intermediate representation. Specifically, our 3D anchor space comprises: (1) Joint-wise 3D anchors in the canonical coordinate system, providing accurate and robust priors to mitigate 2D pose estimation inaccuracies. (2) Depth-aware joint-wise feature lifting that hierarchically integrates depth information to resolve self-occlusion ambiguities. (3) The anchor-feature interaction decoder that incorporates 3D anchors with lifted features to generate unified anchor queries encapsulating joint-wise 3D anchor set, visual cues and geometric depth information. The anchor queries are further employed to facilitate anchor-to-joint ensemble prediction. Experiments on three well-established benchmarks (i.e., Human3.6M, MPI-INF-3DHP and 3DPW) demonstrate the superiority of our proposition. The substantial reduction in error by 14.7% compared to SOTA methods on the challenging conditions of Human3.6M and qualitative comparisons further showcase the effectiveness and robustness of our approach.
Jinghong Zheng 0002, Changlong Jiang, Yang Xiao 0007, Jiaqi Li 0007, Haohong Kuang, Ran Wang 0005, Zhiguo Cao 0001, Joey Tianyi Zhou
NeurIPS4
2025 UniPose: Unified Cross-Modality Pose Prior Propagation Towards RGB-D Data for Weakly Supervised 3D Human Pose Estimation
Jinghong Zheng 0002, Changlong Jiang, Jiaqi Li 0007, Haohong Kuang, Tingbing Yan
PRCV (7)3
2025 NVDS$^{\mathbf{+}}$+: Towards Efficient and Versatile Neural Stabilizer for Video Depth Estimation
abstract
Video depth estimation aims to infer temporally consistent depth. One approach is to finetune a single-image model on each video with geometry constraints, which proves inefficient and lacks robustness. An alternative is learning to enforce consistency from data, which requires well-designed models and sufficient video depth data. To address both challenges, we introduce NVDS that stabilizes inconsistent depth estimated by various single-image models in a plug-and-play manner. We also elaborate a large-scale Video Depth in the Wild (VDW) dataset, which contains 14,203 videos with over two million frames, making it the largest natural-scene video depth dataset. Additionally, a bidirectional inference strategy is designed to improve consistency by adaptively fusing forward and backward predictions. We instantiate a model family ranging from small to large scales for different applications. The method is evaluated on VDW dataset and three public benchmarks. To further prove the versatility, we extend NVDS to video semantic segmentation and several downstream applications like bokeh rendering, novel view synthesis, and 3D reconstruction. Experimental results show that our method achieves significant improvements in consistency, accuracy, and efficiency. Our work serves as a solid baseline and data foundation for learning-based video depth estimation.
Yiran Wang 0005, Min Shi 0004, Jiaqi Li 0007, Chaoyi Hong, Zihao Huang 0001, Juewen Peng, Zhiguo Cao 0001, Jianming Zhang 0001, Ke Xian, Guosheng Lin
IEEE Trans. Pattern Anal. Mach. Intell.3
2024 Digital Life Project: Autonomous 3D Characters with Social Intelligence
abstract
In this work, we present Digital Life Project, a framework utilizing language as the universal medium to build autonomous 3D characters, who are capable of engaging in social interactions and expressing with articulated body motions, thereby simulating life in a digital environment. Our framework comprises two primary components: 1) SocioMind: a meticulously crafted digital brain that models personalities with systematic few-shot exemplars, incorporates a reflection process based on psychology principles, and emulates autonomy by initiating dialogue topics; 2) MoMat-MoGen: a text-driven motion synthesis paradigm for controlling the character's digital body. It integrates motion matching, a proven industry technique to ensure motion quality, with cutting-edge advancements in motion generation for diversity. Extensive experiments demonstrate that each module achieves state-of-the-art performance in its respective domain. Collectively, they enable virtual characters to initiate and sustain dialogues autonomously, while evolving their socio-psychological states. Concurrently, these characters can perform contextually relevant bodily movements. Additionally, an extension of DLP enables a virtual character to recognize and appropriately respond to human players' actions.
Zhongang Cai, Zhongfei Qing, Zhengyu Lin, Haiyi Mei, Ruisi Wang, Wanqi Yin, Liang Pan, Xiangyu Fan 0002, Peng Gao 0007, Zhitao Yang, Yang Gao 0042, Jiaqi Li 0007, Tianxiang Ren, Yukun Wei, Xiaogang Wang 0001, Chen Change Loy, Lei Yang 0059, Ziwei Liu 0002
CVPR17
2024 Self-Distilled Depth Refinement with Noisy Poisson Fusion
abstract
Depth refinement aims to infer high-resolution depth with fine-grained edges and details, refining low-resolution results of depth estimation models. The prevailing methods adopt tile-based manners by merging numerous patches, which lacks efficiency and produces inconsistency. Besides, prior arts suffer from fuzzy depth boundaries and limited generalizability. Analyzing the fundamental reasons for these limitations, we model depth refinement as a noisy Poisson fusion problem with local inconsistency and edge deformation noises. We propose the Self-distilled Depth Refinement (SDDR) framework to enforce robustness against the noises, which mainly consists of depth edge representation and edge-based guidance. With noisy depth predictions as input, SDDR generates low-noise depth edge representations as pseudo-labels by coarse-to-fine self-distillation. Edge-based guidance with edge-guided gradient loss and edge-based fusion loss serves as the optimization objective equivalent to Poisson fusion. When depth maps are better refined, the labels also become more noise-free. Our model can acquire strong robustness to the noises, achieving significant improvements in accuracy, edge quality, efficiency, and generalizability on five different benchmarks. Moreover, directly training another model with edge labels produced by SDDR brings improvements, suggesting that our method could help with training robust refinement models in future works.
Jiaqi Li 0007, Yiran Wang 0005, Jinghong Zheng 0002, Zihao Huang 0001, Ke Xian, Zhiguo Cao 0001, Jianming Zhang 0001
NeurIPS1
2023 Neural Video Depth Stabilizer
abstract
Video depth estimation aims to infer temporally consistent depth. Some methods achieve temporal consistency by finetuning a single-image depth model during test time using geometry and re-projection constraints, which is inefficient and not robust. An alternative approach is to learn how to enforce temporal consistency from data, but this requires well-designed models and sufficient video depth data. To address these challenges, we propose a plug-and-play framework called Neural Video Depth Stabilizer (NVDS) that stabilizes inconsistent depth estimations and can be applied to different single-image depth models without extra effort. We also introduce a large-scale dataset, Video Depth in the Wild (VDW), which consists of 14,203 videos with over two million frames, making it the largest natural-scene video depth dataset to our knowledge. We evaluate our method on the VDW dataset as well as two public benchmarks and demonstrate significant improvements in consistency, accuracy, and efficiency compared to previous approaches. Our work serves as a solid baseline and provides a data foundation for learning-based video depth models. We will release our dataset and code for future research.
Yiran Wang 0005, Min Shi 0004, Jiaqi Li 0007, Zihao Huang 0001, Zhiguo Cao 0001, Jianming Zhang 0001, Ke Xian, Guosheng Lin
ICCV3
2023 Diffusion-Augmented Depth Prediction with Sparse Annotations
abstract
Depth estimation aims to predict dense depth maps. In autonomous driving scenes, sparsity of annotations makes the task challenging. Supervised models produce concave objects due to insufficient structural information. They overfit to valid pixels and fail to restore spatial structures. Self-supervised methods are proposed for the problem. Their robustness is limited by pose estimation, leading to erroneous results in natural scenes. In this paper, we propose a supervised framework termed Diffusion-Augmented Depth Prediction (DADP). We leverage the structural characteristics of diffusion model to enforce depth structures of depth models in a plug-and-play manner. An object-guided integrality loss is also proposed to further enhance regional structure integrality by fetching objective information. We evaluate DADP on three driving benchmarks and achieve significant improvements in depth structures and robustness. Our work provides a new perspective on depth estimation with sparse annotations in autonomous driving scenes.
Jiaqi Li 0007, Yiran Wang 0005, Zihao Huang 0001, Jinghong Zheng 0002, Ke Xian, Zhiguo Cao 0001, Jianming Zhang 0001
ACM Multimedia1