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Varun Ramakrishna

dblp:119/1453 · DBLP profile ↗
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7ranked-venue papers
3as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 7 · 3 first-authorArtificial intelligence and machine learning · 6 · 3 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Face, body and person analysis · 44% 3D vision · 30% Deep learning architectures and training · 8%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 13 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Face, body and person analysis
human pose estimation
0.632016
Convolutional Pose Machines · CVPR 2016
Pose Machines: Articulated Pose Estimation via Inference Machines · ECCV (2) 2014
Reconstructing 3D Human Pose from 2D Image Landmarks · ECCV (4) 2012
Computer vision › Face, body and person analysis › human pose estimation
articulated pose estimation
0.422016
Convolutional Pose Machines · CVPR 2016
Pose Machines: Articulated Pose Estimation via Inference Machines · ECCV (2) 2014
Machine learning › Deep learning architectures and training › convolutional neural network
convolutional neural network architecture
0.212016
Convolutional Pose Machines · CVPR 2016
Computer vision › 3D vision › pose estimation
monocular pose estimation
0.212015
Predicting Multiple Structured Visual Interpretations · ICCV 2015
Computer vision › Segmentation and scene understanding
semantic segmentation
0.212015
Predicting Multiple Structured Visual Interpretations · ICCV 2015
Computer vision › 3D vision
3d reconstruction
0.212014
User-Specific Hand Modeling from Monocular Depth Sequences · CVPR 2014
Computer vision › Face, body and person analysis › hand analysis
hand modeling
0.212014
User-Specific Hand Modeling from Monocular Depth Sequences · CVPR 2014
Machine learning › Efficient and distributed learning
inference systems
0.212014
Pose Machines: Articulated Pose Estimation via Inference Machines · ECCV (2) 2014
Computer vision › 3D vision › 3d reconstruction
non-rigid reconstruction
0.212014
User-Specific Hand Modeling from Monocular Depth Sequences · CVPR 2014
Computer vision › Face, body and person analysis › human pose estimation
human pose tracking
0.212013
Tracking Human Pose by Tracking Symmetric Parts · CVPR 2013
Computer vision › Video understanding and tracking › object tracking › robust tracking
occlusion-robust tracking
0.212013
Tracking Human Pose by Tracking Symmetric Parts · CVPR 2013
Computer vision › 3D vision
3d human pose estimation
0.112012
Reconstructing 3D Human Pose from 2D Image Landmarks · ECCV (4) 2012
Geometric modeling and processing
subdivision surfaces
0.112014
User-Specific Hand Modeling from Monocular Depth Sequences · CVPR 2014

Methods — techniques the papers use, named apart from their topics

subdivision surface fitting · 0.4regression forest · 0.4as-rigid-as-possible regularization · 0.4pose machines · 0.2intermediate supervision · 0.2submodular maximization · 0.2structured learning · 0.2inference machines · 0.2mutual exclusion constraints · 0.2multi-target tracking · 0.2
YearPublicationVenuePosition
2016 Convolutional Pose Machines
abstract
Pose Machines provide a sequential prediction framework for learning rich implicit spatial models. In this work we show a systematic design for how convolutional networks can be incorporated into the pose machine framework for learning image features and image-dependent spatial models for the task of pose estimation. The contribution of this paper is to implicitly model long-range dependencies between variables in structured prediction tasks such as articulated pose estimation. We achieve this by designing a sequential architecture composed of convolutional networks that directly operate on belief maps from previous stages, producing increasingly refined estimates for part locations, without the need for explicit graphical model-style inference. Our approach addresses the characteristic difficulty of vanishing gradients during training by providing a natural learning objective function that enforces intermediate supervision, thereby replenishing back-propagated gradients and conditioning the learning procedure. We demonstrate state-of-the-art performance and outperform competing methods on standard benchmarks including the MPII, LSP, and FLIC datasets.
Shih-En Wei, Varun Ramakrishna, Takeo Kanade, Yaser Sheikh
CVPR2
2015 Predicting Multiple Structured Visual Interpretations
abstract
We present a simple approach for producing a small number of structured visual outputs which have high recall, for a variety of tasks including monocular pose estimation and semantic scene segmentation. Current state-of-the-art approaches learn a single model and modify inference procedures to produce a small number of diverse predictions. We take the alternate route of modifying the learning procedure to directly optimize for good, high recall sequences of structured-output predictors. Our approach introduces no new parameters, naturally learns diverse predictions and is not tied to any specific structured learning or inference procedure. We leverage recent advances in the contextual submodular maximization literature to learn a sequence of predictors and empirically demonstrate the simplicity and performance of our approach on multiple challenging vision tasks including achieving state-of-the-art results on multiple predictions for monocular pose-estimation and image foreground/background segmentation.
Debadeepta Dey, Varun Ramakrishna, Martial Hebert, J. Andrew Bagnell
ICCV2
2014 User-Specific Hand Modeling from Monocular Depth Sequences
abstract
This paper presents a method for acquiring dense nonrigid shape and deformation from a single monocular depth sensor. We focus on modeling the human hand, and assume that a single rough template model is available. We combine and extend existing work on model-based tracking, subdivision surface fitting, and mesh deformation to acquire detailed hand models from as few as 15 frames of depth data. We propose an objective that measures the error of fit between each sampled data point and a continuous model surface defined by a rigged control mesh, and uses as-rigid-as-possible (ARAP) regularizers to cleanly separate the model and template geometries. A key contribution is our use of a smooth model based on subdivision surfaces that allows simultaneous optimization over both correspondences and model parameters. This avoids the use of iterated closest point (ICP) algorithms which often lead to slow convergence. Automatic initialization is obtained using a regression forest trained to infer approximate correspondences. Experiments show that the resulting meshes model the user's hand shape more accurately than just adapting the shape parameters of the skeleton, and that the retargeted skeleton accurately models the user's articulations. We investigate the effect of various modeling choices, and show the benefits of using subdivision surfaces and ARAP regularization.
Jonathan Taylor 0001, Richard V. Stebbing, Varun Ramakrishna, Cem Keskin, Jamie Shotton, Shahram Izadi, Aaron Hertzmann, Andrew W. Fitzgibbon
CVPR3
2014 Pose Machines: Articulated Pose Estimation via Inference Machines
Varun Ramakrishna, Daniel Munoz, Martial Hebert, J. Andrew Bagnell, Yaser Sheikh
ECCV (2)1
2013 Tracking Human Pose by Tracking Symmetric Parts
abstract
The human body is structurally symmetric. Tracking by detection approaches for human pose suffer from double counting, where the same image evidence is used to explain two separate but symmetric parts, such as the left and right feet. Double counting, if left unaddressed can critically affect subsequent processes, such as action recognition, affordance estimation, and pose reconstruction. In this work, we present an occlusion aware algorithm for tracking human pose in an image sequence, that addresses the problem of double counting. Our key insight is that tracking human pose can be cast as a multi-target tracking problem where the ”targets” are related by an underlying articulated structure. The human body is modeled as a combination of singleton parts (such as the head and neck) and symmetric pairs of parts (such as the shoulders, knees, and feet). Symmetric body parts are jointly tracked with mutual exclusion constraints to prevent double counting by reasoning about occlusion. We evaluate our algorithm on an outdoor dataset with natural background clutter, a standard indoor dataset (HumanEva-I), and compare against a state of the art pose estimation algorithm.
Varun Ramakrishna, Takeo Kanade, Yaser Sheikh
CVPR1
2013 Multi-pose multi-target tracking for activity understanding
abstract
We evaluate the performance of a widely used tracking-by-detection and data association multi-target tracking pipeline applied to an activity-rich video dataset. In contrast to traditional work on multi-target pedestrian tracking where people are largely assumed to be upright, we use an activity-rich dataset that includes a wide range of body poses derived from actions such as picking up an object, riding a bike, digging with a shovel, and sitting down. For each step of the tracking pipeline, we identify key limitations and offer practical modifications that enable robust multi-target tracking over a range of activities. We show that the use of multiple posture-specific detectors and an appearance-based data association post-processing step can generate non-fragmented trajectories essential for holistic activity understanding.
Hamid Izadinia, Varun Ramakrishna, Kris Makoto Kitani, Daniel Huber
WACV2
2012 Reconstructing 3D Human Pose from 2D Image Landmarks
Varun Ramakrishna, Takeo Kanade, Yaser Sheikh
ECCV (4)1