Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Ella Segev

dblp:12/11313 · DBLP profile ↗
← Back
2ranked-venue papers
0as first author
1since 2021 · last 2022
0000-0003-4445-2562ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Theory of computation · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Algorithmic game theory and mechanism design · 100%
Artificial intelligence
1 paper
Multi-agent systems · 100%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › incentive mechanism
crowdsourcing contests
0.612022
Picking the Right Winner: Why Tie-Breaking in Crowdsourcing Contests Matters · IJCAI 2022
Algorithmic game theory and mechanism design
price of anarchy
0.612022
Picking the Right Winner: Why Tie-Breaking in Crowdsourcing Contests Matters · IJCAI 2022
Algorithmic game theory and mechanism design › social choice › voting
tie-breaking rule
0.612022
Picking the Right Winner: Why Tie-Breaking in Crowdsourcing Contests Matters · IJCAI 2022
Algorithmic game theory and mechanism design › auction theory › ascending auction
english auction
0.112012
Efficiency of sequential english auctions with dynamic arrivals · EC 2012
Algorithmic game theory and mechanism design › auction theory
online auction
0.112012
Efficiency of sequential english auctions with dynamic arrivals · EC 2012
Algorithmic game theory and mechanism design › mechanism design › auction design › dynamic auction
sequential auction
0.112012
Efficiency of sequential english auctions with dynamic arrivals · EC 2012
Algorithmic game theory and mechanism design
welfare maximization
0.112012
Efficiency of sequential english auctions with dynamic arrivals · EC 2012

Methods — techniques the papers use, named apart from their topics

nash equilibrium analysis · 1.1game theory · 1.1dynamic arrivals · 0.1approximation algorithm · 0.1
YearPublicationVenuePosition
2022 Picking the Right Winner: Why Tie-Breaking in Crowdsourcing Contests Matters
abstract
We present a complete information game-theoretic model for crowdsourcing contests. We observe that in design contests, coding contests and other domains, separating low quality submissions from high quality ones is often easy. However, pinning down the best submission is more challenging since there is no objective measure. We model this situation by assuming that each contestant has an ability, which we interpret as its probability of submitting a high-quality submission. After the contestants decide whether or not they want to participate, the organizer of the contest needs to break ties between the high quality submissions. A common assumption in the literature is that the exact tie-breaking rule does not matter as long as ties are broken consistently. However, we show that the choice of the tie-breaking rule may have significant implications on the efficiency of the contest. Our results highlight both qualitative and quantitative differences between various deterministic tie-breaking rules. Perhaps counterintuitively, we show that in many scenarios, the utility of the organizer is maximized when ties are broken in favor of successful players with lower ability. Nevertheless, we show that the natural rule of choosing the submission of the successful player with the highest ability guarantees the organizer at least 1/3 of its utility under any tie-breaking rule. To complement these results, we provide an upper bound of Hn ~ \ln(n) on the price of anarchy (the ratio between the social welfare of the optimal solution and the social welfare of the Nash equilibrium). We show that this ratio is tight when ties are broken in favor of players with higher abilities.
Coral Haggiag, Sigal Oren, Ella Segev
IJCAI3
2012 Efficiency of sequential english auctions with dynamic arrivals
abstract
We study a setting of online auctions with expiring/perishable items: $K$ items are sold sequentially, buyers arrive over time and have unit-demand. The goal is to maximize the social welfare (sum of winners' values). Most previously suggested mechanisms for this model are direct-revelation. In contrast, in real-life we usually see open mechanisms, most often a sequence of English auctions. We ask whether the previous optimal approximation bounds can be achieved using the more popular/realistic mechanism, or a small variant of it. We observe that a sequence of English auctions (the exact original format) does not guarantee any constant approximation, and describe two variants that bring back the approximation guarantee.
Olivier Compte, Ron Lavi, Ella Segev
EC3