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Mark Watson

dblp:12/2132 · DBLP profile ↗
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7ranked-venue papers
1as first author
0since 2021 · last 2014
0000-0001-5746-2466ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorComputer networks · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Collaborative and social computing · 93% Ubiquitous computing and smart environments · 7%
Computer networks
1 paper
Content delivery and video streaming · 62% Network measurement and analytics · 38%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Content delivery and video streaming
adaptive video streaming
0.212014
A buffer-based approach to rate adaptation: evidence from a large video streaming service · SIGCOMM 2014
Collaborative and social computing
awareness
0.112008
OpenMessenger: gradual initiation of interaction for distributed workgroups · CHI 2008
Collaborative and social computing › remote collaboration
distributed groups
0.112008
OpenMessenger: gradual initiation of interaction for distributed workgroups · CHI 2008
Collaborative and social computing
groupware
0.112006
Improving network efficiency in real-time groupware with general message compression · CSCW 2006
Network measurement and analytics › bandwidth estimation
capacity estimation
0.112014
A buffer-based approach to rate adaptation: evidence from a large video streaming service · SIGCOMM 2014
Network measurement and analytics › web measurement
user behavior measurement
0.112014
A buffer-based approach to rate adaptation: evidence from a large video streaming service · SIGCOMM 2014
Ubiquitous computing and smart environments
interruption management
0.012008
OpenMessenger: gradual initiation of interaction for distributed workgroups · CHI 2008

Methods — techniques the papers use, named apart from their topics

message stream compression · 0.1automatic redundancy removal · 0.1prototype · 0.1evaluation · 0.1
YearPublicationVenuePosition
2014 A buffer-based approach to rate adaptation: evidence from a large video streaming service
abstract
Existing ABR algorithms face a significant challenge in estimating future capacity: capacity can vary widely over time, a phenomenon commonly observed in commercial services. In this work, we suggest an alternative approach: rather than presuming that capacity estimation is required, it is perhaps better to begin by using only the buffer, and then ask when capacity estimation is needed. We test the viability of this approach through a series of experiments spanning millions of real users in a commercial service. We start with a simple design which directly chooses the video rate based on the current buffer occupancy. Our own investigation reveals that capacity estimation is unnecessary in steady state; however using simple capacity estimation (based on immediate past throughput) is important during the startup phase, when the buffer itself is growing from empty. This approach allows us to reduce the rebuffer rate by 10-20% compared to Netflix's then-default ABR algorithm, while delivering a similar average video rate, and a higher video rate in steady state.
Te-Yuan Huang, Ramesh Johari, Nick McKeown, Matthew Trunnell, Mark Watson
SIGCOMM5
2011 Keynote 2
Mark Watson
MMSys1
2008 OpenMessenger: gradual initiation of interaction for distributed workgroups
abstract
The initiation of interaction in face-to-face environments is a gradual process, and takes place in a rich information landscape of awareness, attention, and social signals. One of the main benefits of this process is that people can be more sensitive to issues of privacy and interruption while they are moving towards interaction. However, on-line communication tools do not provide this subtlety, and often lead to unwanted interruptions. We have developed a prototype message system called OpenMessenger (OM) that adds the idea of gradual initiation of interaction to on-line communication. OpenMessenger provides multiple levels of awareness about people, and provides notification to those about whom information is being gathered. OpenMessenger allows people to negotiate interaction in a richer fashion than is possible with any other current messaging system. Preliminary evaluation data suggest the utility of the approach, but also shows that there are a number of issues yet to be resolved in this area.
Jeremy P. Birnholtz, Carl Gutwin, Gonzalo A. Ramos, Mark Watson
CHI4
2007 Location-dependent information appliances for the home
abstract
Ethnographic studies of the home revealed the fundamental roles that physical locations and context play in how household members understand and manage conventional information. Yet we also know that digital information is becoming increasingly important to households. The problem is that this digital information is almost always tied to traditional computer displays, which inhibits its incorporation into household routines. Our solution, location-dependent information appliances, exploit both home location and context (as articulated in ethnographic studies) to enhance the role of ambient displays in the home setting; these displays provide home occupants with both background awareness of an information source and foreground methods to gain further details if desired. The novel aspect is that home occupants assign particular information to locations within a home in a way that makes sense to them. As a device is moved to a particular home location, information is automatically mapped to that device along with hints on how it should be displayed.
Kathryn Elliot, Mark Watson, Carman Neustaedter, Saul Greenberg
Graphics Interface2
2006 Raptor codes for reliable download delivery in wireless broadcast systems
abstract
In this work we address reliablefile delivery over mobile broadcast networks, concentrating on the Raptor codes as specified for Multimedia Broadcast/Multicast Services (MBMS) within 3GPP. We start by describing Luby-Transform (LT) codes, which are the first practical fountain codes. Then, using a natural and easy to understand linear algebra notation, we describe Raptor codes as a powerful extension of LT codes. We provide some insight into the Raptor code structure and some guidelines for implementation of encoders and decoders. Finally, some selected simulations verify the good performance of file distribution with Raptor codes as specified in 3GPP. References to a complete set of simulation results are also provided. I. INTRODUCTION
Michael Luby, Mark Watson, Tiago Gasiba, Thomas Stockhammer, Wen Xu 0001
CCNC2
2006 Improving network efficiency in real-time groupware with general message compression
abstract
Groupware communicates by sending messages across the network, and groupware programmers use a variety of formats for these messages, such as XML, plain text, or serialized objects. Although these formats have many advantages, they are often so verbose that they overload the system's network resources. Groupware programmers could improve efficiency by using more compact formats, but this efficiency comes at the cost of increased complexity, reduced convenience, and reduced readability. In this paper we propose an alternate approach for improving efficiency -- an automatic compression system that transparently minimizes verbose formats. Our general message compressor -- GMC -- automatically finds and removes redundancy in message streams, without any knowledge of the contents or structure of the message, and without any need for the programmer to change the way they work. In tests with realistic message traces, GMC reduced text messages to 20% of their original size, XML messages to 8% of the original, and serialized objects to 9%. Although not as compact as a hand-coded representation, GMC provides most of the compression benefits with almost none of the work -- it allows groupware programmers to use convenient message formats without compromising transport efficiency.
Carl Gutwin, Chris Fedak, Mark Watson, Jeff Dyck, Timothy C. Bell
CSCW3
2006 Mobile data broadcasting over MBMS tradeoffs in forward error correction
abstract
Third Generation Partnership Project (3GPP) and Digital Video Broadcasting (DVB) have just recently specified the use Raptor codes in their mobile broadcast file delivery engine. Until today, investigations of the applicability of these codes to the mentioned systems have been carried out by assuming almost exclusively quite simple loss models such as statistically independent radio packet losses. Furthermore, the combination and tradeoffs between physical layer parameters such as transmit power or physical layer for-ward error correction code rates in system design has been completely ignored. In this work we investigate the end-to-end system performance by analyzing the trade-off between physical layer parameters and application layer code. In particular we are interested in determining the optimal system operating points for optimized broadcast file delivery. Parameters such as power allocation, mobility model, physical layer Turbo code rate, raptor code expansion ratio are investigated and a single performance criteria is defined, namely the required energy to deliver a file to at least some high percentage of users. It is shown that typically considered system configurations with high transmit power and low physical layer code rates - resulting in low radio block loss rates - are in general suboptimal for efficient delivery. A careful tradeoff the system parameters can reduce the required resources in the order of a magnitude.
Michael Luby, Mark Watson, Tiago Gasiba, Thomas Stockhammer
MUM2