EDBT 2026 Demo / reviewers in the wild / expert
Hugh A. Sumlin
dblp:12/3119
· DBLP profile ↗
3ranked-venue papers
0as first author
0since 2021 · last 1977
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 77% Visualization and visual analytics · 23% |
Topics — the 1 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics
interactive graphics |
0.0 | 1 | 1974 | Interactive computer graphics applied to the theoretical aircraft/store separation problem · SIGGRAPH 1974 |
Methods — techniques the papers use, named apart from their topics
trajectory computation · 0.0potential flow · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1977 | Three-dimensional structural analysis using Interactive Graphics
J. H. Biffle, Hugh A. Sumlin |
Comput. Graph. | 2 |
| 1975 | Interactive computer graphics applied to the theoretical aircraft/store separation problem
Harold R. Spahr, Hugh A. Sumlin |
Comput. Graph. | 2 |
| 1974 | Interactive computer graphics applied to the theoretical aircraft/store separation problemabstractRecently, a computer program was developed which computes the theoretical trajectory of a store in the complex flow field after release from an aircraft flying at subsonic speeds. However, the engineer still had the exceptionally difficult problem of preparing the source and sink models which are part of the computer program input.Views of the interactive graphics console illustrate how an interactive graphics computer program (SOURCE) is used to prepare source and sink theoretical aerodynamic models for the aircraft fuselage, nacelles, fuel tanks, and store bodies. Use of this interactive graphics computer program reduces the calendar time required to develop a source and sink model from approximately 2 weeks to one hour. This reduction in required calendar time permits theoretical store separation analyses to be conducted for a store in the early development program when the store shape is frequently being changed. Harold R. Spahr, Hugh A. Sumlin |
SIGGRAPH | 2 |