David G. Boyer

dblp:12/3225 · DBLP profile ↗
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7ranked-venue papers
5as first author
0since 2021 · last 2002
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 3 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-authorComputer networks · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Collaborative and social computing · 100%
Computer architecture, parallel and distributed computing, and storage systems
3 papers
Electronic design automation · 100%
Computer networks
1 paper
Content delivery and video streaming · 77% Internet architecture and protocols · 23%

Topics — the 7 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Collaborative and social computing
computer-supported cooperative work
0.012002
Introducing instant messaging and chat in the workplace · CHI 2002
Collaborative and social computing › remote collaboration
globally distributed teams
0.012002
Introducing instant messaging and chat in the workplace · CHI 2002
Electronic design automation › physical design
layout compaction
0.021992
Process Independent Constraint Graph Compaction · DAC 1992
Symbolic Layout Compaction Review · DAC 1988
Electronic design automation
physical design
0.021992
Process Independent Constraint Graph Compaction · DAC 1992
Symbolic Layout Compaction Review · DAC 1988
Collaborative and social computing
multimedia conferencing
0.011994
The Personal Presence System - A Wide Area Network Resource for the Real Time Composition of Multipoint Multimedia Communications · ACM Multimedia 1994
Electronic design automation › CAD framework
VLSI design environment
0.011983
A vertically integrated VLSI design environment · DAC 1983
Electronic design automation › physical design › VLSI layout
symbolic layout
0.011988
Symbolic Layout Compaction Review · DAC 1988

Methods — techniques the papers use, named apart from their topics

field deployment · 0.0
YearPublicationVenuePosition
2002 Introducing instant messaging and chat in the workplace
abstract
We report on our experiences of introducing an instant messaging and group chat application into geographically distributed workgroups. We describe a number of issues we encountered, including privacy concerns, individual versus group training, and focusing on teams or individuals. The perception of the tool's utility was a complex issue, depending both on users' views of the importance of informal communication, and their perceptions of the nature of cross-site communication issues. Finally, we conclude with a discussion of critical mass, which is related to the features each user actually uses. More generally, we encountered a dilemma that imposes serious challenges for user-centered design of groupware systems
James D. Herbsleb, David L. Atkins, David G. Boyer, Mark J. Handel, Thomas A. Finholt
CHI3
2001 From club to classroom: toward a unified framework for developing virtual environment applications
abstract
The world of computing is becoming a world in which people work, learn, and play together, rather than as single users. This change in people's perspective and expectations will be a major driver of the future of computing. In this paper the convergence of a virtual video club system and a virtual classroom is presented. A single framework for developing multiparty virtual environment applications is explored.
David G. Boyer, Allen Ginsberg, Anjum Khan
ICC1
1996 The Personal Presence System: A Wide-Area Network Resource for the Real-Time Composition of Multipoint Multimedia Communications
David G. Boyer, Michael E. Lukacs
Multim. Syst.1
1994 The Personal Presence System - A Wide Area Network Resource for the Real Time Composition of Multipoint Multimedia Communications
abstract
The Personal Presence System (PPS) is an experimental prototype platform to support advanced Broadband applications including multimedia conferencing and distance learning. The PPS supports user presentation control of advanced network elements (multimedia bridges). The multimedia bridges are shared network resources which are designed for deployment in proximity to other switching and transcoding resources. The multimedia bridge provides for a single point of contact for each user so that only one combined video stream is received, thereby minimizing access bandwidth. This architecture solves the N squared transmission problem of multipoint video conferencing and allows customer premises terminal equipment to be much simpler and less expensive than high end desktop workstations. A conventional television with a set-top box may also be used as the terminal equipment for a multiparty multimedia teleconference, enabling universal video teleconferencing.
David G. Boyer, Michael E. Lukacs
ACM Multimedia1
1992 Process Independent Constraint Graph Compaction
David G. Boyer
DAC1
1988 Symbolic Layout Compaction Review
David G. Boyer
DAC1
1983 A vertically integrated VLSI design environment
Jonathan B. Rosenberg, David G. Boyer, John A. Dallen, Stephen W. Daniel, Charles J. Poirier, John Poulton, C. Durward Rogers, Neil Weste
DAC2