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Guangyuan Zhao

dblp:12/3434 · DBLP profile ↗
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4ranked-venue papers
1as first author
3since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computational fabrication · 50% Computational photography and imaging · 50%
Artificial intelligence
1 paper
Optimization for machine learning · 77% Image recognition and object detection · 23%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Emerging computing paradigms · 100%

Topics — the 3 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Emerging computing paradigms
optical computing
0.912025
High-Performance Real-World Optical Computing Trained by in Situ Gradient-Based Model-Free Optimization · IEEE Trans. Pattern Anal. Mach. Intell. 2025
Computational photography and imaging
computational optics
0.712023
Close the Design-to-Manufacturing Gap in Computational Optics with a 'Real2Sim' Learned Two-Photon Neural Lithography Simulator · SIGGRAPH Asia 2023
Computer vision › Image recognition and object detection
image classification
0.312025
High-Performance Real-World Optical Computing Trained by in Situ Gradient-Based Model-Free Optimization · IEEE Trans. Pattern Anal. Mach. Intell. 2025

Methods — techniques the papers use, named apart from their topics

monte carlo gradient estimation · 1.7in situ training · 1.7physics-informed neural network · 0.7differentiable rendering · 0.7
YearPublicationVenuePosition
2025 High-Performance Real-World Optical Computing Trained by in Situ Gradient-Based Model-Free Optimization
abstract
Optical computing systems provide high-speed and low-energy data processing but face deficiencies in computationally demanding training and simulation-to-reality gaps. We propose a gradient-based model-free optimization (G-MFO) method based on a Monte Carlo gradient estimation algorithm for computationally efficient in situ training of optical computing systems. This approach treats an optical computing system as a black box and back-propagates the loss directly to the optical computing weights' probability distributions, circumventing the need for a computationally heavy and biased system simulation. Our experiments on diffractive optical computing systems show that G-MFO outperforms hybrid training on the MNIST and FMNIST datasets. Furthermore, we demonstrate image-free and high-speed classification of cells from their marker-free phase maps. Our method's model-free and high-performance nature, combined with its low demand for computational resources, paves the way for accelerating the transition of optical computing from laboratory demonstrations to practical, real-world applications.
Guangyuan Zhao, Xin Shu 0011
IEEE Trans. Pattern Anal. Mach. Intell.1
2023 Close the Design-to-Manufacturing Gap in Computational Optics with a 'Real2Sim' Learned Two-Photon Neural Lithography Simulator
abstract
We introduce neural lithography to address the ‘design-to-manufacturing’ gap in computational optics. Computational optics with large design degrees of freedom enable advanced functionalities and performance beyond traditional optics. However, the existing design approaches often overlook the numerical modeling of the manufacturing process, which can result in significant performance deviation between the design and the fabricated optics. To bridge this gap, we, for the first time, propose a fully differentiable design framework that integrates a pre-trained photolithography simulator into the model-based optical design loop. Leveraging a blend of physics-informed modeling and data-driven training using experimentally collected datasets, our photolithography simulator serves as a regularizer on fabrication feasibility during design, compensating for structure discrepancies introduced in the lithography process. We demonstrate the effectiveness of our approach through two typical tasks in computational optics, where we design and fabricate a holographic optical element (HOE) and a multi-level diffractive lens (MDL) using a two-photon lithography system, showcasing improved optical performance on the task-specific metrics. The source code for this work is available on the project page: https://neural-litho.github.io.
Cheng Zheng 0007, Guangyuan Zhao, Peter T. C. So
SIGGRAPH Asia2
2022 Scene Aware Semantic Crack Segmentation from Oblique Drone Imagery
abstract
Cracks are one of the earliest indications of structure degradation relevant to buildings, roads, or widgets. How-ever, false alarms and misjudgments are easy to occur when segmenting cracks from large scenes. Thus, robustly detecting and precisely segmenting non-salient cracks are always difficult, especially for large oblique drone images. To handle the problems above, we propose a novel scene-aware semantic crack segmentation model, M-CrackNet. The contributions of the proposed algorithm can be mainly concluded as: (1) it decomposes the task of building crack detection into crack related scene activation and semantic crack segmentation so that the method can be transferred to other scenes with cracks; (2) by parallelly processing images with two decomposed modules, the computational cost has been largely reduced. Meanwhile, most of the false alarms and misjudgments are avoided, enhancing the accuracy of semantic crack segmentation. The effectiveness of the proposed method is evaluated upon CPRI, CrackForest, and the CrackODI proposed in this paper. Compared with the state-of-the-art methods, the mIoU and BFScore of the M-CrackNet are improved by 0.64%∼8.01% and 3.12%∼33.29% on datasets, which demonstrate that the M-CrackNet is effective for semantic crack segmentation.
Yaolin Tian, Xue Wan, Aodi Wu, Guangyuan Zhao
ICPR4
2007 New Sampling-Based Summary Structures for Sliding Windows over Data Streams
Longbo Zhang, Zhanhuai Li, Guangyuan Zhao
ICIC (3)4