Kokichi Sugihara

dblp:12/3758 · DBLP profile ↗
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71ranked-venue papers
37as first author
1since 2021 · last 2022
0000-0001-8618-6894ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 33 · 15 first-author · 1 since 2021Theory of computation · 24 · 13 first-authorArtificial intelligence and machine learning · 10 · 9 first-authorDatabases, data management, data science and information retrieval · 6 · 3 first-authorApplied, interdisciplinary, general and emerging computing · 6 · 1 first-authorSystems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
9 papers
Geometric modeling and processing · 100% Multimedia analysis and retrieval · 0% Visualization and visual analytics · 0%
Theoretical computer science
8 papers
Computational geometry · 75% Algorithms and data structures · 22% Automated reasoning and model checking · 3%

Topics — the 17 heaviest of 21, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › spatial data structures
voronoi diagram
0.722022
Robust Construction of Voronoi Diagrams of Spherical Balls in Three-Dimensional Space · Comput. Aided Des. 2022
New trends in Voronoi diagrams for CAD/CAM/CAE · Comput. Aided Des. 2009
Geometric modeling and processing
computational geometry
0.612022
Robust Construction of Voronoi Diagrams of Spherical Balls in Three-Dimensional Space · Comput. Aided Des. 2022
Computational geometry
voronoi diagram
0.242010
Three-dimensional beta-shapes and beta-complexes via quasi-triangulation · Comput. Aided Des. 2010
Quasi-worlds and quasi-operators on quasi-triangulations · Comput. Aided Des. 2010
Construction of the Voronoi diagram for 'one million' generators in single-precision arithmetic · Proc. IEEE 1992
Algorithms and data structures › dynamic algorithms
incremental algorithms
0.212022
Robust Construction of Voronoi Diagrams of Spherical Balls in Three-Dimensional Space · Comput. Aided Des. 2022
Computational geometry
geometric modeling and processing
0.122006
Apollonius tenth problem via radius adjustment and Möbius transformations · Comput. Aided Des. 2006
Quasi-triangulation and interworld data structure in three dimensions · Comput. Aided Des. 2006
Geometric modeling and processing
mesh generation
0.112007
Sliver-free perturbation for the Delaunay tetrahedrization · Comput. Aided Des. 2007
Geometric modeling and processing
CAD/CAM
0.012009
New trends in Voronoi diagrams for CAD/CAM/CAE · Comput. Aided Des. 2009
Automated reasoning and model checking › automated reasoning
interpolation
0.012000
Voronoi-based interpolation with higher continuity · SCG 2000
Geometric modeling and processing › surface fitting
surface interpolation
0.011999
Surface interpolation based on new local coordinates · Comput. Aided Des. 1999
Computational geometry
geometric data structures
0.012006
Quasi-triangulation and interworld data structure in three dimensions · Comput. Aided Des. 2006
Geometric modeling and processing › spatial reasoning › geometric reasoning
line drawing interpretation
0.021984
A Necessary and Sufficient Condition for a Picture to Represent a Polyhedral Scene · IEEE Trans. Pattern Anal. Mach. Intell. 1984
Mathematical Structures of Line Drawings of Polyhedrons-Toward Man-Machine Communication by Means of Line Drawings · IEEE Trans. Pattern Anal. Mach. Intell. 1982
Multimedia analysis and retrieval › image analysis
scene analysis
0.021984
A Necessary and Sufficient Condition for a Picture to Represent a Polyhedral Scene · IEEE Trans. Pattern Anal. Mach. Intell. 1984
Mathematical Structures of Line Drawings of Polyhedrons-Toward Man-Machine Communication by Means of Line Drawings · IEEE Trans. Pattern Anal. Mach. Intell. 1982
Geometric modeling and processing › solid modeling
polyhedral scene representation
0.011984
A Necessary and Sufficient Condition for a Picture to Represent a Polyhedral Scene · IEEE Trans. Pattern Anal. Mach. Intell. 1984
Geometric modeling and processing
range image analysis
0.011979
Range-Data Analysis Guided by a Junction Dictionary · Artif. Intell. 1979
Computer vision › 3D vision › 3d scene understanding
range image understanding
0.011977
Range Data Understanding Guided by a Junction Dictionary · IJCAI 1977
Algorithms and data structures › symbolic computation › computational algebra
algebraic algorithms
0.011984
An Algebraic Approach to Shape-from-Image Problems · Artif. Intell. 1984
Computer vision › 3D vision
depth and reconstruction
0.011979
Range-Data Analysis Guided by a Junction Dictionary · Artif. Intell. 1979

Methods — techniques the papers use, named apart from their topics

topology-oriented incremental algorithm · 1.1perturbation · 0.1möbius transformation · 0.1scattered data interpolation · 0.0single-precision arithmetic · 0.0junction dictionary · 0.0linear algebra · 0.0theorem revision · 0.0combinatorial analysis · 0.0
YearPublicationVenuePosition
2022 Robust Construction of Voronoi Diagrams of Spherical Balls in Three-Dimensional Space
abstract
Voronoi diagrams are useful for spatial reasoning among particles and there are many prior studies on their construction. However, most prior works were for the ordinary Voronoi diagrams of points in R2 and R3. Here we propose a robust algorithm for constructing the Voronoi diagram of spherical balls in R3, where the output is guaranteed to be at least topologically consistent. This topology-oriented incremental algorithm constructs the Voronoi diagram in O(n3) time in the worst case, whereas its empirical time behavior shows a strong linear fashion for all data we tested. The proposed algorithm is the three-dimensional generalization of its counterpart in the plane. It is implemented, thoroughly tested, and compared with two well-known programs. Current implementation processes approximately 350 balls per second using one core of ordinary desktop computer. This paper also contains an extensive review on the Voronoi diagrams of 2D circular disks and 3D spherical balls. We anticipate the algorithm will be widely used to solve application problems from many disciplines in science and engineering. The library is freely available from the github repository.
Mokwon Lee, Kokichi Sugihara, Deok-Soo Kim
Comput. Aided Des.2
2020 Ambiguous tiling
Kokichi Sugihara
Comput. Aided Geom. Des.1
2018 Spherical Laguerre Voronoi diagram approximation to tessellations without generators
Supanut Chaidee, Kokichi Sugihara
Graph. Model.2
2017 Approximation of fruit skin patterns using spherical Voronoi diagrams
Supanut Chaidee, Kokichi Sugihara
Pattern Anal. Appl.2
2016 Topology-Oriented Incremental Algorithm for the Robust Construction of the Voronoi Diagrams of Disks
abstract
Voronoi diagrams are useful for spatial reasoning, and the robust and efficient construction of the ordinary Voronoi diagram of points is well known. However, its counterpart for circular disks in R 2 and spherical balls in R 3 remains a challenge. In this article, we propose a topology-oriented incremental algorithm which robustly and efficiently computes a Voronoi diagram by incrementing a new disk generator to an existing one. The key idea is to enforce the convexity of the Voronoi cell corresponding to the incrementing disk so that a simple variation of the algorithm for points proposed by Sugihara in 1992 can be applied. A benchmark using both random and degenerate disks shows that the proposed algorithm is superior to CGAL in both computational efficiency and algorithmic robustness.
Mokwon Lee, Kokichi Sugihara, Deok-Soo Kim
ACM Trans. Math. Softw.2
2014 Design of solids for antigravity motion illusion
abstract
This paper presents a method for designing solid shapes containing slopes where orientation appears opposite to the actual orientation when observed from a unique vantage viewpoint. The resulting solids generate a new type of visual illusion, which we call “impossible motion”, in which balls placed on the slopes appear to roll uphill thereby defying the law of gravity. This is possible because a single retinal image lacks depth information and human visual perception tries to interpret images as the most familiar shape even though there are infinitely many possible interpretations. We specify the set of all possible solids represented by a single picture as the solution set of a system of equations and inequalities, and then relax the constraints in such a way that the antigravity slopes can be reconstructed. We present this design procedure with examples.
Kokichi Sugihara
Comput. Geom.1
2011 Computational method for the point cluster analysis on networks
Kokichi Sugihara, Atsuyuki Okabe, Toshiaki Satoh
GeoInformatica1
2010 Quasi-worlds and quasi-operators on quasi-triangulations
abstract
Quasi-triangulation is the dual structure of the Voronoi diagram of spheres, and it has been used as a convenient and powerful geometric construct for representing the proximity among spherical particles with different radii. In this paper, we present the formalism of the quasi-triangulation based on a quasi-world model and define primitive query operators called quasi-operators for correct and efficient topology traversal on the quasi-triangulation. Algorithms for the quasi-operators are also presented based on the extended inter-world data structure. The proposed quasi-operators have the potential to be a fundamental platform on which efficient algorithms for application problems on quasi-triangulation can be correctly and easily developed. The recently announced powerful constructs of the β-complex and the β-shape are such examples.
Deok-Soo Kim, Youngsong Cho, Kokichi Sugihara
Comput. Aided Des.3
2010 Three-dimensional beta-shapes and beta-complexes via quasi-triangulation
abstract
The proximity and topology among particles are often the most important factor for understanding the spatial structure of particles. Reasoning the morphological structure of molecules and reconstructing a surface from a point set are examples where proximity among particles is important. Traditionally, the Voronoi diagram of points, the power diagram, the Delaunay triangulation, and the regular triangulation, etc. have been used for understanding proximity among particles. In this paper, we present the theory of the β-shape and the β-complex and the corresponding algorithms for reasoning proximity among a set of spherical particles, both using the quasi-triangulation which is the dual of the Voronoi diagram of spheres. Given the Voronoi diagram of spheres, we first transform the Voronoi diagram to the quasi-triangulation. Then, we compute some intervals called β-intervals for the singular, regular, and interior states of each simplex in the quasi-triangulation. From the sorted set of simplexes, the β-shape and the β-complex corresponding to a particular value of β can be found efficiently. Given the Voronoi diagram of spheres, the quasi-triangulation can be obtained in O(m) time in the worst case, where m represents the number of simplexes in the quasi-triangulation. Then, the β-intervals for all simplexes in the quasi-triangulation can also be computed in O(m) time in the worst case. After sorting the simplexes using the low bound values of the β-intervals of each simplex in O(mlogm) time, the β-shape and the β-complex can be computed in O(logm+k) time in the worst case by a binary search followed by a sequential search in the neighborhood, where k represents the number of simplexes in the β-shape or the β-complex. The presented theory of the β-shape and the β-complex will be equally useful for diverse areas such as structural biology, computer graphics, geometric modelling, computational geometry, CAD, physics, and chemistry, where the core hurdle lies in determining the proximity among spherical particles.
Deok-Soo Kim, Youngsong Cho, Kokichi Sugihara, Joonghyun Ryu, Donguk Kim 0001
Comput. Aided Des.3
2009 New trends in Voronoi diagrams for CAD/CAM/CAE
Deok-Soo Kim, Kokichi Sugihara
Comput. Aided Des.2
2009 A kernel density estimation method for networks, its computational method and a GIS-based tool
Atsuyuki Okabe, Toshiaki Satoh, Kokichi Sugihara
Int. J. Geogr. Inf. Sci.3
2008 Toward superrobust geometric computation
abstract
To make geometric computation robust against numerical errors is one of the most important issues for practical applications of geometric algorithms. We first review existing approaches to robust geometric computation, and next show that there still remain many difficulties. Finally we discuss possible directions to overcome these difficulties and thus to achieve superrobustness.
Kokichi Sugihara
Symposium on Solid and Physical Modeling1
2007 Sliver-free perturbation for the Delaunay tetrahedrization
Kokichi Sugihara
Comput. Aided Des.1
2006 Computation of Normals for Stationary Subdivision Surfaces
Hiroshi Kawaharada, Kokichi Sugihara
GMP2
2006 Quasi-triangulation and interworld data structure in three dimensions
Deok-Soo Kim, Donguk Kim 0001, Youngsong Cho, Kokichi Sugihara
Comput. Aided Des.4
2006 Apollonius tenth problem via radius adjustment and Möbius transformations
Donguk Kim 0001, Deok-Soo Kim, Kokichi Sugihara
Comput. Aided Des.3
2004 Robust Geometric Computation Based on Digital Topology
Kokichi Sugihara
COCOON1
2004 Improving the Global Continuity of the Natural Neighbor Interpolation
Hisamoto Hiyoshi, Kokichi Sugihara
ICCSA (3)2
2004 Plane-Sweep Algorithm of O(nlogn) for the Inclusion Hierarchy among Circles
Deok-Soo Kim, Byunghoon Lee, Cheol-Hyung Cho, Kokichi Sugihara
ICCSA (3)4
2004 Approximation of the Boat-Sail Voronoi Diagram and Its Application
Tetsushi Nishida, Kokichi Sugihara
ICCSA (3)2
2004 Hyperpolygons generated by the invertible Minkowski sum of polygons
Kokichi Sugihara
Pattern Recognit. Lett.1
2003 Two-Dimensional Range Search Based on the Voronoi Diagram
Takeshi Kanda, Kokichi Sugihara
ICCSA (3)2
2003 Voronoi Diagram of Circles in a Large Circle
Deok-Soo Kim, Donguk Kim 0001, Kokichi Sugihara
ICCSA (3)3
2003 Voronoi Diagram in the Flow Field
Tetsushi Nishida, Kokichi Sugihara
ISAAC2
2003 Towards shape representation using trihedral mesh projections
Lluís Ros, Kokichi Sugihara, Federico Thomas
Vis. Comput.2
2002 G1 Surface Interpolation for Irregularly Located Data
abstract
The purpose of this research is to construct a surface (1) passing through all unorganized data points, (2) with G/sup 1/-continuity and (3) with the minimum square-sum of the principal curvatures K/sub 1//sup 2/+K/sub 2//sup 2/ over the surface. In order to construct surfaces with these three characteristics, we construct the triangular mesh spanning the data points, cover it with Bezier patches, achieve continuity between patches, and minimize the curvature to prevent the surfaces from having flat places and unnecessary undulations. The performance of the proposed method is evaluated by computational experiments.
Kohei Murotani, Kokichi Sugihara
GMP2
2002 The Minkowski Sum of Two Simple Surfaces Generated by Slope-Monotone Closed Curves
abstract
We present an algorithm for computing Minkowski sums among surfaces of revolution and surfaces of linear extrusion, generated by slope-monotone closed curves. The special structure of these simple surfaces allows the process of normal matching between two surfaces to be expressed as an explicit equation. Based on this insight, we also present an efficient algorithm for computing the distance between two simple surfaces, even though they may in general be non-convex. Using an experimental implementation, the distance between two surfaces of revolution was computed in less than 0.5 msec on average.
Joon-Kyung Seong, Myung-Soo Kim, Kokichi Sugihara
GMP3
2002 Improving continuity of Voronoi-based interpolation over Delaunay spheres
Hisamoto Hiyoshi, Kokichi Sugihara
Comput. Geom.2
2002 Crystal Voronoi diagram and its applications
Kei Kobayashi, Kokichi Sugihara
Future Gener. Comput. Syst.2
2002 Comparison of various trees for nearest-point search with/without the Voronoi diagram
Takeshi Kanda, Kokichi Sugihara
Inf. Process. Lett.2
2001 Voronoi diagram of a circle set from Voronoi diagram of a point set: I. Topology
Deok-Soo Kim, Donguk Kim 0001, Kokichi Sugihara
Comput. Aided Geom. Des.3
2001 Voronoi diagram of a circle set from Voronoi diagram of a point set: II. Geometry
Deok-Soo Kim, Donguk Kim 0001, Kokichi Sugihara
Comput. Aided Geom. Des.3
2000 Voronoi-based interpolation with higher continuity
abstract
Article Free Access Share on Voronoi-based interpolation with higher continuity Authors: Hisamoto Hiyoshi Department of Mathematical Engineering and Information Physics, University of Tokyo, Hongo 7-3-1, Bunkyo-ku, Tokyo 113-8656, Japan Department of Mathematical Engineering and Information Physics, University of Tokyo, Hongo 7-3-1, Bunkyo-ku, Tokyo 113-8656, JapanView Profile , Kokichi Sugihara Department of Mathematical Engineering and Information Physics, University of Tokyo, Hongo 7-3-1, Bunkyo-ku, Tokyo 113-8656, Japan Department of Mathematical Engineering and Information Physics, University of Tokyo, Hongo 7-3-1, Bunkyo-ku, Tokyo 113-8656, JapanView Profile Authors Info & Claims SCG '00: Proceedings of the sixteenth annual symposium on Computational geometryMay 2000 Pages 242–250https://doi.org/10.1145/336154.336210Published:01 May 2000Publication History 25citation935DownloadsMetricsTotal Citations25Total Downloads935Last 12 Months50Last 6 weeks9 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteeReaderPDF
Hisamoto Hiyoshi, Kokichi Sugihara
SCG2
2000 A Sequence of Generalized Coordinate Systems Based on Voronoi Diagrams and Its Application to Interpolation
abstract
This paper presents a general framework for constructing a variety of multi-dimensional interpolants based on Voronoi diagrams. This framework includes previously known methods such as Sibson's interpolant and Laplace's interpolant; moreover it contains infinitely many new interpolants. Computational experiments suggest that the smoothness can be improved by the proposed generalization. In addition, this framework also includes the piecewise linear interpolant over the Delaunay triangulation, which is a finite-element interpolant. This fact suggests that already established techniques in the finite element method might be brought into the research of the Voronoi-based approach. Hence this framework gives a new and promising direction of research on interpolation based on Voronoi diagrams.
Hisamoto Hiyoshi, Kokichi Sugihara
GMP2
2000 Voronoi Diagram of a Circle Set Constructed from Voronoi Diagram of a Point Set
Deok-Soo Kim, Donguk Kim 0001, Kokichi Sugihara
ISAAC3
2000 Topology-Oriented Implementation - An Approach to Robust Geometric Algorithms
Kokichi Sugihara, Masao Iri, Hiroshi Inagaki, Toshiyuki Imai
Algorithmica1
2000 Three-dimensional convex hull as a fruitful source of diagrams
Kokichi Sugihara
Theor. Comput. Sci.1
1999 Topology-Oriented Approach to Robust Geometric Computation
Kokichi Sugihara
ISAAC1
1999 Exact Computation of 4-D Convex Hulls with Perturbation and Acceleration
abstract
An incremental algorithm for constructing the four-dimensional convex hull is implemented using exact arithmetic together with the symbolic perturbation technique. Exact judgement of the topological structure of the four-dimensional convex hull requires about four times higher precision than the input. To decrease this computational cost, the lazy evaluation scheme is used. Experiments show that the computation can be accelerated more than one hundred times for nondegenerate input and more than three times even for highly degenerate input.
Kokichi Sugihara
PG1
1999 Generalization of an Interpolant Using Voronoi Diagrams in Two Directions
abstract
Recently the authors found a local coordinate property based on the planar Voronoi diagram that is simpler than the famous Sibson's local coordinates (R. Sibson, 1980; 1981), and proposed an interpolant using this property. The paper generalizes this property to general dimensions. The proof given in the paper enables us to use more general Voronoi diagrams, e.g., Laguerre Voronoi diagrams and numerically distributed Voronoi diagrams obtained by topology oriented algorithms. The paper also generalizes the author's interpolant to continuously distributed data sites.
Hisamoto Hiyoshi, Kokichi Sugihara
Shape Modeling International2
1999 Surface interpolation based on new local coordinates
Kokichi Sugihara
Comput. Aided Des.1
1999 Preface
Hartmut Noltemeier, Kokichi Sugihara
Discret. Appl. Math.2
1999 Resolvable Representation of Polyhedra
Kokichi Sugihara
Discret. Comput. Geom.1
1997 Topology Oriented vs. Exact Arithmetic - Experience in Implementing the Three-Dimensional Convex Hull Algorithm
Tsuyoshi Minakawa, Kokichi Sugihara
ISAAC2
1997 Experimental study on acceleration of an exact-arithmetic geometric algorithm
abstract
The paper presents a method for accelerating an exact arithmetic geometric algorithm. The exact arithmetic is one of the most promising approaches for making numerically robust geometric algorithms, because it enables us to always judge the topological structures of objects correctly and thus makes us free from inconsistency. However, exact arithmetic costs much more time than floating point arithmetic. In order to decrease this cost, the paper studies a hybrid method using both exact and floating point arithmetic. For each judgement in the algorithm, floating point arithmetic is first applied, and exact arithmetic is used only when the floating point computation is not reliable. This idea is applied to the construction of three dimensional convex hulls, and experiments show that 80/spl sim/95% of the computational cost can be saved.
Kokichi Sugihara
Shape Modeling International1
1997 Three-dimensional realization of anomalous pictures--An application of picture interpretation theory to toy design
Kokichi Sugihara
Pattern Recognit.1
1995 Topology-Oriented Divide-and-Conquer Algorithm for Voronoi Diagrams
Yasuaki Oishi, Kokichi Sugihara
CVGIP Graph. Model. Image Process.2
1995 Why is the 3D Delaunay Triangulation Difficult to Construct
Kokichi Sugihara, Hiroshi Inagaki
Inf. Process. Lett.1
1995 A graph-theoretical method for monitoring concept formation
Kokichi Sugihara
Pattern Recognit.1
1994 A Robust and Consistent Algorithm for Intersecting Convex Polyhedra
abstract
Abstract This paper presents a numerically robust and topologically consistent algorithm for intersecting convex polyhedra. This algorithm is new in the sense that the consistency issue is completely separated from the numerical error issue. The intersection operation is combinatorially abstracted as the operation of changing the vertex‐edge graphs associated with the input polyhedra, and numerical computation is employed only for choosing the branch of processing which is most likely to lead to the correct solution of the problem. Hence, the resultant algorithm is completely free from topological inconsistency.
Kokichi Sugihara
Comput. Graph. Forum1
1994 Nearest Neighbourhood Operations with Generalized Voronoi Diagrams: A Review
abstract
An ordinary geographical information system has a collection of nearest neighbourhood operations, such as generating a buffer zone and searching for the nearest facility from a given location, and this collection serves as a useful tool box for spatial analysis. Computationally, these operations are undertaken through the ordinary Voronoi diagram. This paper extends this tool box by generalizing the ordinary Voronoi diagram. The tool box consists of 35 nearest neighbourhood operations based upon twelve generalized Voronoi diagrams: the order-fe Voronoi diagram, the ordered order-fc Voronoi diagram, the farthest-point Voronoi diagram, the kth-nearest-point Voronoi diagram, the weighted Voronoi diagram, the line Voronoi diagram, the area Voronoi diagram, the Manhattan Voronoi diagram, the spherical Voronoi diagram, the Voronoi diagram in a river, the polyhedral Voronoi diagram, and the network Voronoi diagram. Each operation is illustrated with examples and the literature of computational methods.
Atsuyuki Okabe, Barry Boots, Kokichi Sugihara
Int. J. Geogr. Inf. Sci.3
1994 Simpler Proof of a Realizability Theorem on Delaunay Triangulations
Kokichi Sugihara
Inf. Process. Lett.1
1994 Robust Gift Wrapping for the Three-Dimensional Convex Hull
Kokichi Sugihara
J. Comput. Syst. Sci.1
1993 Approximation of Generalized Voronoi Diagrams by Ordinary Voronoi Diagrams
Kokichi Sugihara
CVGIP Graph. Model. Image Process.1
1992 Topologically Consistent Algorithms Realted to Convex Polyhedra
Kokichi Sugihara
ISAAC1
1992 Delaunay triangulations in three dimensions with finite precision arithmetic
Tamal K. Dey, Kokichi Sugihara, Chandrajit L. Bajaj
Comput. Aided Geom. Des.2
1992 Construction of the Voronoi diagram for 'one million' generators in single-precision arithmetic
abstract
A numerically stable algorithm for constructing Voronoi diagrams in the plane is presented. In this algorithm higher priority is placed on the topological structure than on numerical values, so that, however large the numerical errors, the algorithm will never come across topological inconsistency and thus can always complete its task. The behavior of the algorithm is shown with examples, including one for as many as 10/sup 6/ generators.>
Kokichi Sugihara, Masao Iri
Proc. IEEE1
1989 On Finite-Precision Representations of Geometric Objects
Kokichi Sugihara
J. Comput. Syst. Sci.1
1988 Some location problems for robot navigation using a single camera
Kokichi Sugihara
Comput. Vis. Graph. Image Process.1
1985 Detection of structural inconsistency in systems of equations with degrees of freedom and its applications
Kokichi Sugihara
Discret. Appl. Math.1
1984 An Algebraic Approach to Shape-from-Image Problems
Kokichi Sugihara
Artif. Intell.1
1984 Interpretation of an axonometric projection of a polyhedron
Kokichi Sugihara
Comput. Graph.1
1984 An algebraic and combinatorial approach to the analysis of line drawings of polyhedra
Kokichi Sugihara
Discret. Appl. Math.1
1984 An n log n Algorithm for Determining the Congruity of Polyhedra
Kokichi Sugihara
J. Comput. Syst. Sci.1
1984 A Necessary and Sufficient Condition for a Picture to Represent a Polyhedral Scene
abstract
As Shapira pointed out, a theorem by the author on line drawings of polyhedral scenes was not accurate. The present paper shows that the validity of the theorem is attained by a slight revision of the formulation.
Kokichi Sugihara
IEEE Trans. Pattern Anal. Mach. Intell.1
1983 A robust description of time-varying scenes for computer animation
Kokichi Sugihara
Comput. Graph.1
1983 A unifying approach to descriptive geometry and mechanisms
Kokichi Sugihara
Discret. Appl. Math.1
1982 Mathematical Structures of Line Drawings of Polyhedrons-Toward Man-Machine Communication by Means of Line Drawings
abstract
Mathematical structures of line drawings of polyhedrons are studied and practical as well as theoretical solutions are obtained for several fundamental problems aroused in scene analysis and in man-machine communication. First, a necessary and sufficient condition for a line drawing to correctly represent a polyhedron is obtained in terms of linear algebra. Next, combinatorial structures are investigated and practical solutions are obtained to such problems as how to discriminate between correct and incorrect line drawings and how to correct vertex-position errors in incorrect line drawings. Lastly, distribution of the degree of freedom of a line drawing is elucidated and a method is proposed for interactive reconstruction of a polyhedron from a line drawing. The results obtained here enable us to make manmachine communication more ``flexible'' in the sense that a machine can reconstruct three-dimensional objects from hand-drawn pictures even if the pictures are not perfect.
Kokichi Sugihara
IEEE Trans. Pattern Anal. Mach. Intell.1
1979 Automatic Construction of Junction Dictionaries and Their Exploitation for the Analysis of Range Data
Kokichi Sugihara
IJCAI1
1979 Range-Data Analysis Guided by a Junction Dictionary
Kokichi Sugihara
Artif. Intell.1
1977 Range Data Understanding Guided by a Junction Dictionary
Kokichi Sugihara, Yoshiaki Shirai
IJCAI1