Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Elina Eriksson

dblp:12/5901 · DBLP profile ↗
← Back
6ranked-venue papers
3as first author
2since 2021 · last 2024
0000-0002-7662-9687ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 6 · 3 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%
Human-computer interaction and pervasive computing
2 papers
Collaborative and social computing · 66% Design research and methods · 34%
Software engineering, system software, and programming languages
1 paper
Requirements engineering and software design · 100%

Topics — the 2 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Requirements engineering and software design
user-centered design
0.212013
The secret life of a persona: when the personal becomes private · CHI 2013
Design research and methods › speculative design
design fiction
0.112017
The (Un)sustainability of Imagined Future Information Societies · CHI 2017

Methods — techniques the papers use, named apart from their topics

stakeholder engagement · 0.6multi-year research project · 0.6case study · 0.3
YearPublicationVenuePosition
2024 Dealing with carbon: physicalisation of academic flying to support collective meaning-making for a low-carbon academia
abstract
Today there is a wealth of data available detailing the climate impact of our actions, including the CO2 emissions from academic flying. Despite this, such data is hard to engage with in the abstract, leading to little practical action. In this paper, we investigate how to support processes of collectively working through and making sense of environmental data about academic flying through data physicalisation. Drawing on the results from a series of workshops with stakeholders at our own university, in which we have designed and deployed a data physicalisation of flight data, we describe this process and discuss lessons learned with a focus on material, engagement with data and ethics.
Aksel Biørn-Hansen, Martin V. A. Lindrup, Elina Eriksson, Daniel Pargman, Jarmo Laaksolahti
Behav. Inf. Technol.3
2021 Expanding Affective Computing Paradigms Through Animistic Design Principles
Arjun Rajendran Menon, Björn Hedin, Elina Eriksson
INTERACT (1)3
2017 The (Un)sustainability of Imagined Future Information Societies
abstract
The pathway to a sustainable society is not clear, and we need to consider different developmental possibilities. This paper describes the results of a research project in the intersection of HCI and Futures Studies as well as in the intersection between "the future information society" and sustainability. We here present parts of the body of materials that were developed in a multi-year research project with the aim of describing and evaluating the sustainability impact of possible future information societies. We also discuss some of the lessons learned and what HCI and design fiction can learn from Futures Studies in general and from this project in particular. The main stakeholders in this project have been city administrators and corporate partners, and the overarching goal has primarily been to influence planning processes at the regional (Stockholm, Sweden) level.
Daniel Pargman, Elina Eriksson, Mattias Höjer, Ulrika Gunnarsson Östling, Luciane Aguiar Borges
CHI2
2013 The secret life of a persona: when the personal becomes private
abstract
Some organizations fail to involve users in systems development due to a widespread organization, high workload or secrecy issues. A remedy against this situation could be the persona method in which users and main stakeholders as represented as fictitious characters. Personas help eliciting user needs and requirements, facilitate design choices and are an overall communication aid where users cannot be present. An important part of the persona method, as portrayed in literature, is the personal details that make the personas trustworthy and alive. In this paper we present two cases in which personas have been developed and used, but where the personal is scarce or even non-existent because of a dispersed organisation, the organisational culture and secrecy issues. The paper describes how the personas were developed, used and received and how the method was altered in order to work in these special circumstances.
Elina Eriksson, Henrik Artman, Anna Swartling
CHI1
2009 Hello World! - Experiencing Usability Methods without Usability Expertise
Elina Eriksson, Åsa Cajander, Jan Gulliksen
INTERACT (2)1
2007 Sensemaking and Knowledge Building in System Development
Elina Eriksson
INTERACT (2)1