Demo Data from EDBT 2026 / reviewers in the wild / expert
Jonathan Starck
dblp:12/657
· DBLP profile ↗
15ranked-venue papers
9as first author
1since 2021 · last 2023
0009-0003-5223-6031ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 11 · 7 first-author · 1 since 2021Artificial intelligence and machine learning · 9 · 7 first-authorApplied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
4 papers |
Rendering · 62% Geometric modeling and processing · 18% Image and video processing · 8% | |
| Artificial intelligence
4 papers |
3D vision · 76% Video understanding and tracking · 24% |
Topics — the 17 heaviest of 20, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering
neural radiance fields |
0.7 | 1 | 2023 | HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motion · ACM Trans. Graph. 2023 |
Rendering
neural rendering |
0.7 | 1 | 2023 | HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motion · ACM Trans. Graph. 2023 |
Rendering
novel view synthesis |
0.7 | 1 | 2023 | HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motion · ACM Trans. Graph. 2023 |
Visual content generation and editing › visual effects
rotoscoping |
0.2 | 1 | 2016 | Roto++: accelerating professional rotoscoping using shape manifolds · ACM Trans. Graph. 2016 |
Geometric modeling and processing › shape analysis › shape space
shape manifold |
0.2 | 1 | 2016 | Roto++: accelerating professional rotoscoping using shape manifolds · ACM Trans. Graph. 2016 |
Geometric modeling and processing › shape representation › geometric representation
shape model |
0.2 | 1 | 2016 | Roto++: accelerating professional rotoscoping using shape manifolds · ACM Trans. Graph. 2016 |
Image and video processing › video segmentation
video object segmentation |
0.2 | 1 | 2016 | Roto++: accelerating professional rotoscoping using shape manifolds · ACM Trans. Graph. 2016 |
Computer vision › 3D vision
3d reconstruction |
0.2 | 3 | 2007 | Correspondence labelling for wide-timeframe free-form surface matching · ICCV 2007 Spherical Matching for Temporal Correspondence of Non-Rigid Surfaces · ICCV 2005 Model-Based Multiple View Reconstruction of People · ICCV 2003 |
Computer vision › 3D vision
3d shape analysis |
0.1 | 1 | 2010 | Shape Similarity for 3D Video Sequences of People · Int. J. Comput. Vis. 2010 |
Computer vision › 3D vision › 3d shape analysis
shape similarity |
0.1 | 1 | 2010 | Shape Similarity for 3D Video Sequences of People · Int. J. Comput. Vis. 2010 |
Computer animation and physical simulation › motion synthesis
human motion synthesis |
0.1 | 1 | 2009 | Human motion synthesis from 3D video · CVPR 2009 |
Computer vision › 3D vision › shape matching
non-rigid shape matching |
0.1 | 1 | 2005 | Spherical Matching for Temporal Correspondence of Non-Rigid Surfaces · ICCV 2005 |
Computer vision › Video understanding and tracking
temporal alignment |
0.1 | 1 | 2005 | Spherical Matching for Temporal Correspondence of Non-Rigid Surfaces · ICCV 2005 |
Computer vision › 3D vision › 3d reconstruction
multi-view reconstruction |
0.0 | 1 | 2003 | Model-Based Multiple View Reconstruction of People · ICCV 2003 |
Computer vision › 3D vision › motion capture
human performance capture |
0.0 | 2 | 2007 | Correspondence labelling for wide-timeframe free-form surface matching · ICCV 2007 Spherical Matching for Temporal Correspondence of Non-Rigid Surfaces · ICCV 2005 |
Computer animation and physical simulation › motion synthesis
motion graph |
0.0 | 1 | 2009 | Human motion synthesis from 3D video · CVPR 2009 |
Computer animation and physical simulation › motion capture
human motion capture |
0.0 | 1 | 2003 | Model-Based Multiple View Reconstruction of People · ICCV 2003 |
Methods — techniques the papers use, named apart from their topics
temporal matrix-vector decomposition · 0.7multi-view reconstruction · 0.7tracking · 0.5shape manifold · 0.5interpolation · 0.5shape similarity · 0.1surface motion graph · 0.1integer linear programming · 0.1silhouette and stereo cues · 0.1constrained optimization · 0.1isometric deformation-invariant descriptors · 0.1MAP-MRF labeling · 0.1spherical parameterization · 0.1coarse-to-fine optimization · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | HumanRF: High-Fidelity Neural Radiance Fields for Humans in MotionabstractRepresenting human performance at high-fidelity is an essential building block in diverse applications, such as film production, computer games or videoconferencing. To close the gap to production-level quality, we introduce HumanRF 1 , a 4D dynamic neural scene representation that captures full-body appearance in motion from multi-view video input, and enables playback from novel, unseen viewpoints. Our novel representation acts as a dynamic video encoding that captures fine details at high compression rates by factorizing space-time into a temporal matrix-vector decomposition. This allows us to obtain temporally coherent reconstructions of human actors for long sequences, while representing high-resolution details even in the context of challenging motion. While most research focuses on synthesizing at resolutions of 4MP or lower, we address the challenge of operating at 12MP. To this end, we introduce ActorsHQ, a novel multi-view dataset that provides 12MP footage from 160 cameras for 16 sequences with high-fidelity, per-frame mesh reconstructions 2 . We demonstrate challenges that emerge from using such high-resolution data and show that our newly introduced HumanRF effectively leverages this data, making a significant step towards production-level quality novel view synthesis. Mustafa Isik, Martin Rünz, Markos Georgopoulos, Taras Khakhulin, Jonathan Starck, Lourdes Agapito, Matthias Nießner |
ACM Trans. Graph. | 5 |
| 2016 | Roto++: accelerating professional rotoscoping using shape manifoldsabstractRotoscoping (cutting out different characters/objects/layers in raw video footage) is a ubiquitous task in modern post-production and represents a significant investment in person-hours. In this work, we study the particular task of professional rotoscoping for high-end, live action movies and propose a new framework that works with roto-artists to accelerate the workflow and improve their productivity. Working with the existing keyframing paradigm, our first contribution is the development of a shape model that is updated as artists add successive keyframes. This model is used to improve the output of traditional interpolation and tracking techniques, reducing the number of keyframes that need to be specified by the artist. Our second contribution is to use the same shape model to provide a new interactive tool that allows an artist to reduce the time spent editing each keyframe. The more keyframes that are edited, the better the interactive tool becomes, accelerating the process and making the artist more efficient without compromising their control. Finally, we also provide a new, professionally rotoscoped dataset that enables truly representative, real-world evaluation of rotoscoping methods. We used this dataset to perform a number of experiments, including an expert study with professional roto-artists, to show, quantitatively, the advantages of our approach. Wenbin Li 0002, Fabio Viola, Jonathan Starck, Gabriel J. Brostow, Neill D. F. Campbell |
ACM Trans. Graph. | 3 |
| 2010 | Shape Similarity for 3D Video Sequences of People
Peng Huang 0001, Adrian Hilton 0001, Jonathan Starck |
Int. J. Comput. Vis. | 3 |
| 2009 | Human motion synthesis from 3D videoabstractMultiple view 3D video reconstruction of actor performance captures a level-of-detail for body and clothing movement which is time-consuming to produce using existing animation tools. In this paper we present a framework for concatenative synthesis from multiple 3D video sequences according to user constraints on movement, position and timing. Multiple 3D video sequences of an actor performing different movements are automatically constructed into a surface motion graph which represents the possible transitions with similar shape and motion between sequences without unnatural movement artifacts. Shape similarity over an adaptive temporal window is used to identify transitions between 3D video sequences. Novel 3D video sequences are synthesized by finding the optimal path in the surface motion graph between user specified key-frames for control of movement, location and timing. The optimal path which satisfies the user constraints whilst minimizing the total transition cost between 3D video sequences is found using integer linear programming. Results demonstrate that this framework allows flexible production of novel 3D video sequences which preserve the detailed dynamics of the captured movement for an actress with loose clothing and long hair without visible artifacts. Peng Huang 0001, Adrian Hilton 0001, Jonathan Starck |
CVPR | 3 |
| 2009 | Objective quality assessment in free-viewpoint video production
Joe Kilner, Jonathan Starck, Jean-Yves Guillemaut, Adrian Hilton 0001 |
Signal Process. Image Commun. | 2 |
| 2009 | The Multiple-Camera 3-D Production StudioabstractMultiple-camera systems are currently widely used in research and development as a means of capturing and synthesizing realistic 3-D video content. Studio systems for 3-D production of human performance are reviewed from the literature, and the practical experience gained in developing prototype studios is reported across two research laboratories. System design should consider the studio backdrop for foreground matting, lighting for ambient illumination, camera acquisition hardware, the camera configuration for scene capture, and accurate geometric and photometric camera calibration. A ground-truth evaluation is performed to quantify the effect of different constraints on the multiple-camera system in terms of geometric accuracy and the requirement for high-quality view synthesis. As changing camera height has only a limited influence on surface visibility, multiple-camera sets or an active vision system may be required for wide area capture, and accurate reconstruction requires a camera baseline of 25deg, and the achievable accuracy is 5-10-mm at current camera resolutions. Accuracy is inherently limited, and view-dependent rendering is required for view synthesis with sub-pixel accuracy where display resolutions match camera resolutions. The two prototype studios are contrasted and state-of-the-art techniques for 3-D content production demonstrated. Jonathan Starck, Atsuto Maki, Shohei Nobuhara, Adrian Hilton 0001, Takashi Matsuyama |
IEEE Trans. Circuits Syst. Video Technol. | 1 |
| 2008 | Model-based human shape reconstruction from multiple views
Jonathan Starck, Adrian Hilton 0001 |
Comput. Vis. Image Underst. | 1 |
| 2007 | Correspondence labelling for wide-timeframe free-form surface matchingabstractThis paper addresses the problem of estimating dense correspondence between arbitrary frames from captured sequences of shape and appearance for surfaces undergoing free-form deformation. Previous techniques require either a prior model, limiting the range of surface deformations, or frame-to-frame surface tracking which suffers from stabilisation problems over complete motion sequences and does not provide correspondence between sequences. The primary contribution of this paper is the introduction of a system for wide-timeframe surface matching without the requirement for a prior model or tracking. Deformation- invariant surface matching is formulated as a locally isometric mapping at a discrete set of surface points. A set of feature descriptors are presented that are invariant to isometric deformations and a novel MAP-MRF framework is presented to label sparse-to-dense surface correspondence, preserving the relative distribution of surface features while allowing for changes in surface topology. Performance is evaluated on challenging data from a moving person with loose clothing. Ground-truth feature correspondences are manually marked and the recall-accuracy characteristic is quantified in matching. Results demonstrate an improved performance compared to non-rigid point-pattern matching using robust matching and graph-matching using relaxation labelling, with successful matching achieved across wide variations in human body pose and surface topology. Jonathan Starck, Adrian Hilton 0001 |
ICCV | 1 |
| 2006 | Volumetric Stereo with Silhouette and Feature ConstraintsabstractThis paper presents a novel volumetric reconstruction technique that combines shape-from-silhouette with stereo photo-consistency in a global optimisation that enforces feature constraints across multiple views. Human shape reconstruction is considered where extended regions of uniform appearance, complex self-occlusions and sparse feature cues represent a challenging problem for conventional reconstruction techniques. A unified approach is introduced to first reconstruct the occluding contours and left-right consistent edge contours in a scene and then incorporate these contour constraints in a global surface optimisation using graph-cuts. The proposed technique maximises photo-consistency on the surface, while satisfying silhouette constraints to provide shape in the presence of uniform surface appearance and edge feature constraints to align key image features across views. 1 Jonathan Starck, Gregor Miller, Adrian Hilton 0001 |
BMVC | 1 |
| 2006 | Virtual Reality in PosturographyabstractBalance dysfunctions are common, especially among elderly people. Present methods for the diagnosis and evaluation of severity of dysfuntion have limited value. We present a system that makes it easy to implement different visual and mechanical perturbations for clinical investigations of balance and visual-vestibular interaction. The system combines virtual reality visual stimulation with force platform posturography on a moving platform. We evaluate our contruction's utility in a classification task between 33 healthy controls and 77 patients with Ménière's disease, using a series of tests with different visual and mechanical stimuli. Responses of patients and controls differ significantly in parameters computed from stabilograms. We also show that the series of tests achieves a classification accuracy slightly over 80% between controls and patients. Timo Tossavainen, Esko Toppila, Ilmari Pyykkö, Pia M. Forsman, Martti Juhola, Jonathan Starck |
IEEE Trans. Inf. Technol. Biomed. | 6 |
| 2005 | Spherical Matching for Temporal Correspondence of Non-Rigid SurfacesabstractThis paper introduces spherical matching to estimate dense temporal correspondence of non-rigid surfaces with genus-zero topology. The spherical domain gives a consistent 1D parameterization of non-rigid surfaces for matching. Non-rigid 3D surface correspondence is formulated as the recovery of a bijective mapping between two surfaces in the 2D domain. Formulating matching as a 2D bijection guarantees a continuous one-to-one surface correspondence without overfolding. This overcomes limitations of direct estimation of non-rigid surface correspondence in the 3D domain. A multiple resolution coarse-to-fine algorithm is introduced to robustly estimate the dense correspondence which minimizes the disparity in shape and appearance between two surfaces. Spherical matching is applied to derive the temporal correspondence between non-rigid surfaces reconstructed at successive frames from multiple view video sequences of people. Dense surface correspondence is recovered across complete motion sequences for both textured and uniform regions, without the requirement for a prior model of human shape or kinematics structure for tracking Jonathan Starck, Adrian Hilton 0001 |
ICCV | 1 |
| 2005 | Virtual view synthesis of people from multiple view video sequences
Jonathan Starck, Adrian Hilton 0001 |
Graph. Model. | 1 |
| 2003 | Model-Based Multiple View Reconstruction of PeopleabstractThis paper presents a framework to reconstruct a scene captured in multiple camera views based on a prior model of the scene geometry. The framework is applied to the capture of animated models of people. A multiple camera studio is used to simultaneously capture a moving person from multiple viewpoints. A humanoid computer graphics model is animated to match the pose at each time frame. Constrained optimisation is then used to recover the multiple view correspondence from silhouette, stereo and feature cues, updating the geometry and appearance of the model. The key contribution of this paper is a model-based computer vision framework for the reconstruction of shape and appearance from multiple views. This is compared to current model-free approaches for multiple view scene capture. The technique demonstrates improved scene reconstruction in the presence of visual ambiguities and provides the means to capture a dynamic scene with a consistent model that is instrumented with an animation structure to edit the scene dynamics or to synthesise new content. Jonathan Starck, Adrian Hilton 0001 |
ICCV | 1 |
| 2003 | Animated statues
Jonathan Starck, Gordon Collins, Raymond S. Smith, Adrian Hilton 0001, John Illingworth |
Mach. Vis. Appl. | 1 |
| 2001 | Human Shape Estimation in a Multi-Camera StudioabstractThis paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless articulated mesh model and introduce a novel shape matching technique to automatically transform the projected shape of the model to match multiple captured image silhouettes. Our approach treats the projected mesh as a deformable model and constrains the model to follow a smooth shape transformation to match each image silhouette. Multiple 2D transformations are integrated in 3D to update the shape of the model to match the actor. We assess the technique using virtual views generated for 3D scanned human data-sets and present preliminary results in a studio. 1 Jonathan Starck, Adrian Hilton 0001, John Illingworth |
BMVC | 1 |