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Kohei Matsumoto

dblp:12/7269 · DBLP profile ↗
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9ranked-venue papers
4as first author
5since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 2 first-author · 4 since 2021Systems, architecture and hardware · 3 · 1 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 2 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 2 since 2021Software engineering, systems software and programming languages · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Robot navigation and mapping · 39% 3D vision · 30% Legged, aerial and field robots · 30%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%
Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 100%

Topics — the 3 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Legged, aerial and field robots › legged robots
biped robot
0.412019
Walking Experience Under Equivalent Gravity Condition on Scale Conversion Telexistence · VR 2019
Computer vision › 3D vision
point cloud processing
0.412019
Spatial change detection using voxel classification by normal distributions transform · ICRA 2019
Robotics › Robot navigation and mapping
localization
0.112019
Spatial change detection using voxel classification by normal distributions transform · ICRA 2019

Methods — techniques the papers use, named apart from their topics

voxel classification · 0.4voting · 0.4normal distributions transform · 0.4
YearPublicationVenuePosition
2026 Bridging Strange and Familiar: Design of Knowledge Expansion System via Daily Surroundings
Kohei Matsumoto, Hideki Deguchi, Yoshiki Watanabe, Kaiya Shimura, Nozomi Hayashida, Kenta Urano, Takuro Yonezawa, Nobuo Kawaguchi
COMPSAC1
2024 Environmental and Behavioral Imitation for Autonomous Navigation
abstract
In this paper, we introduce a framework for imitation learning in navigation that enables policy learning from one-shot images without a physical robot and facilitates the transfer of this policy from simulation to reality. Utilizing Neural Radiance Fields (NeRF), our approach generates a simulated environment and simultaneously models expert behavior. This removes the necessity for a physical robot during both the expert teaching phase and the agent’s learning process, allowing for the application of policies learned within the NeRF simulation to real-world robots. We validate our method by demonstrating the navigation with an actual robot using the policy learned by our approach. Moreover, we present a method for adapting to changes in the robot configuration, such as camera parameters and robot dimensions, by simulating adjustments in the robot configuration throughout the learning and assessing its generalizability.
Junki Aoki, Fumihiro Sasaki, Kohei Matsumoto, Ryota Yamashina, Ryo Kurazume
IROS3
2024 Crowd-Aware Robot Navigation with Switching Between Learning-Based and Rule-Based Methods Using Normalizing Flows
abstract
Mobile robot navigation in crowded environments with pedestrians is a crucial challenge in realizing service robots that can assist people in their daily lives. Navigation methods for mobile robots in environments employing deep reinforcement learning have been extensively studied. However, addressing such unexpected situations is a significant challenge. This study presents an approach that discerns whether a situation has been supposed to utilize a normalizing flow and dynamically switches between learning- and rule-based methods. Specifically, the proposed method achieves a higher success rate than employing only a learning-based approach and reaches the destination faster than employing only a rule-based approach in unexpected situations. Experiments are conducted to validate the performance enhancement achieved with the proposed switching method in both simulated and real-world settings.
Kohei Matsumoto, Yuki Hyodo, Ryo Kurazume
IROS1
2024 Task management system for construction machinery using the open platform OPERA
abstract
In recent years, labor accidents and a shortage of skilled workers due to an aging population have become significant issues at construction sites in Japan. To address these challenges, we are developing a Cyber-Physical System (CPS) platform called ROS2-TMS for Construction, which aims to improve both the efficiency and safety of earthwork operations. In this study, we propose a task management system for construction machinery using an open platform named OPERA as an additional function of ROS2-TMS for Construction. This task management system controls construction machinery using environmental information stored in a database, which collects and stores data from sensors deployed throughout the construction site, and an extended Behavior Tree. At the end of this study, the results of the initial validation tests of autonomous earthwork operations using an OPERA-compatible backhoe ZX200 are presented.
Yuichiro Kasahara, Tomoya Itsuka, Koshi Shibata, Tomoya Kouno, Ryuichi Maeda, Kohei Matsumoto, Shunsuke Kimura 0005, Yutaro Fukase, Takashi Yokoshima, Genki Yamauchi, Daisuke Endo, Takeshi Hashimoto, Ryo Kurazume
RO-MAN6
2023 Autonomous Energy-Saving Behaviors with Fulfilling Requirements for Multi-Agent Cooperative Patrolling Problem
Kohei Matsumoto, Keisuke Yoneda, Toshiharu Sugawara
ICAART (1)1
2019 Spatial change detection using voxel classification by normal distributions transform
abstract
Detection of spatial change around a robot is indispensable in several robotic applications, such as search and rescue, security, and surveillance. The present paper proposes a fast spatial change detection technique for a mobile robot using an on-board RGB-D/stereo camera and a highly precise 3D map created by a 3D laser scanner. This technique first converts point clouds in a map and measured data to grid data (ND voxels) using normal distributions transform and classifies the ND voxels into three categories. The voxels in the map and the measured data are then compared according to the category and features of the ND voxels. Overlapping and voting techniques are also introduced in order to detect the spatial changes more robustly. We conducted experiments using a mobile robot equipped with real-time range sensors to confirm the performance of the proposed real-time localization and spatial change detection techniques in indoor and outdoor environments.
Ukyo Katsura, Kohei Matsumoto, Akihiro Kawamura, Tomohide Ishigami, Tsukasa Okada, Ryo Kurazume
ICRA2
2019 Walking Experience Under Equivalent Gravity Condition on Scale Conversion Telexistence
abstract
Scale conversion telexistence is an extended concept of telexistence. It comprises avatars of different scales compared with the human scale. Immersive telexistence experience requires the avatar to realize the operator's behavior instantaneously as soon as possible. It is important to match the avatar's behavior with the operator's behavior because the difference between the operator and the avatar tends to hurt the immersiveness. However, the scale difference between an operator with the avatar makes behavior mismatch and lets the operator experience under different physical constant world. For instance, gravity changes under scale conversion telexistence. Therefore, our previous work reveals its importance termed equivalent gravity condition for walking using a small biped robot. Thus, in this demonstration, we use a small biped robot as the different-scale avatar allow us to experience as if we are within the small robot. Attendees experience several steps walking under different gravity conditions.
Masahiro Furukawa, Kohei Matsumoto, Masataka Kurokawa, Hiroki Miyamoto, Taro Maeda
VR2
2013 Iris-Eyelid Separability Filter for Irises Tracking
abstract
This paper describes a sophisticated method to track irises in a monocular video sequence with a particle filter that uses a newly proposed Iris-Eyelid separability filter (IESF). In order to reduce the influence of eyelids and to cope with the variance of the appearance of eyes of different people, we propose an Iris-Eyelid separability filter (IESF), and use it to estimate the likelihood of hypotheses in the particle filter. We confirmed that our method has the ability of tracking various eyes for different people whose head motion including translation, rotation and zoom, even when people are wearing glasses. Through the comparative experiments of the IESF and the conventional circular separability filter (CCSF), we confirmed that our iris tracking algorithm is more robustly.
Qian Chen 0001, Kohei Matsumoto, Haiyuan Wu
KES2
2011 A Thread Speed Control Scheme for Real-Time Microprocessors
abstract
Real-time execution of applications is one of key requirements for Cyber-Physical Systems (CPS) that integrate computational and physical elements for our social infrastructure, such as robotics, transportation, and consumer appliances. In such real-time systems, a task must be executed so as not to violate given time constraints. Moreover, it is desirable that the execution time of the task is predictable precisely. When Out-of-Order (OoO) execution is adopted for real-time systems to enhance the performance, it is much difficult to predict execution time because of the feature of OoO execution. In order to deal with this problem, various schemes were proposed such as IPC control mechanism of Responsive Multithreaded (RMT) Processor. RMT Processor is a real-time microprocessor adopting simultaneous multithreading (SMT) architecture with OoO execution. Its IPC control mechanism which tries to adjust the number of instruction commits to meet a given target IPC. The IPC control scheme can be implemented not only on RMT Processor but also on various processors and can improve the predictability of execution time. However, if an error between target and actual IPCs is observed, it cannot cancel the error in the next control window, which is used in the control mechanism. Since such uncorrected errors are accumulated in the successive control window, the predictability of the execution time is degraded gradually. To overcome this problem, in this paper, we propose a thread speed control scheme for real-time microprocessors. This scheme is based on the IPC control mechanism on RMT Processor. Our proposed thread speed control scheme calculates an error between reference and actual IPCs, then it dynamically updates the reference IPC of the next control window in order to cancel the past errors. Our proposed scheme is designed and implemented on RMT Processor. The simulation results show that the error is reduced to 2.60 × 10-5% in case that four threads are executed simultaneously.
Kohei Matsumoto, Hiroyuki Umeo, Nobuyuki Yamasaki
RTCSA (2)1