Carl Doersch

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28ranked-venue papers
10as first author
13since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 27 · 9 first-author · 13 since 2021Graphics, computer vision, multimedia, augmented reality and games · 15 · 6 first-author · 6 since 2021Systems, architecture and hardware · 1 · 1 since 2021
YearPublicationVenuePosition
2025 Tapnext: Tracking Any Point (Tap) as Next Token Prediction
Artem Zholus, Carl Doersch, Yi Yang 0007, Skanda Koppula, Viorica Patraucean, Xu Owen He, Ignacio Rocco, Mehdi S. M. Sajjadi, Sarath Chandar, Ross Goroshin
ICCV2
2025 Direct Motion Models for Assessing Generated Videos
abstract
A current limitation of video generative video models is that they generate plausible looking frames, but poor motion — an issue that is not well captured by FVD and other popular methods for evaluating generated videos. Here we go beyond FVD by developing a metric which better measures plausible object interactions and motion. Our novel approach is based on auto-encoding point tracks and yields motion features that can be used to not only compare distributions of videos (as few as one generated and one ground truth, or as many as two datasets), but also for evaluating motion of single videos. We show that using point tracks instead of pixel reconstruction or action recognition features results in a metric which is markedly more sensitive to temporal distortions in synthetic data, and can predict human evaluations of temporal consistency and realism in generated videos obtained from open-source models better than a wide range of alternatives. We also show that by using a point track representation, we can spatiotemporally localize generative video inconsistencies, providing extra interpretability of generated video errors relative to prior work. An overview of the results and link to the code can be found on the project page: trajan-paper.github.io.
Kelsey R. Allen, Carl Doersch, Mohammed Suhail, Danny Drieß, Ignacio Rocco, Yulia Rubanova, Thomas Kipf, Mehdi S. M. Sajjadi, Kevin Murphy 0002, João Carreira 0001, Sjoerd van Steenkiste
ICML2
2024 BootsTAP: Bootstrapped Training for Tracking-Any-Point
Carl Doersch, Pauline Luc, Yi Yang 0007, Dilara Gokay, Skanda Koppula, Ankush Gupta 0001, Joseph Heyward, Ignacio Rocco, Ross Goroshin, João Carreira 0001, Andrew Zisserman
ACCV (2)1
2024 Learning from One Continuous Video Stream
abstract
We introduce a framework for online learning from a single continuous video stream-the way people and animals learn, without mini-batches, data augmentation or shuffling. This poses great challenges given the high correlation between consecutive video frames and there is very little prior work on it. Our framework allows us to do a first deep dive into the topic and includes a collection of streams and tasks composed from two existing video datasets, plus methodology for performance evaluation that considers both adaptation and generalization. We employ pixel-to-pixel modelling as a practical and flexible way to switch between pre-training and single-stream evaluation as well as between arbitrary tasks, without ever requiring changes to models and always using the same pixel loss. Equipped with this framework we obtained large single-stream learning gains from pre-training with a novel family of future prediction tasks, found that momentum hurts, and that the pace of weight updates matters. The combination of these insights leads to matching the performance of IID learning with batch size 1, when using the same architecture and without costly replay buffers. An overview of the pa-per is available online at https://sites.google.com/view/one-stream-video.
João Carreira 0001, Michael King, Viorica Patraucean, Dilara Gokay, Catalin Ionescu, Yi Yang 0007, Daniel Zoran, Joseph Heyward, Carl Doersch, Yusuf Aytar, Dima Damen, Andrew Zisserman
CVPR9
2024 RoboTAP: Tracking Arbitrary Points for Few-Shot Visual Imitation
abstract
For robots to be useful outside labs and specialized factories we need a way to teach them new useful behaviors quickly. Current approaches lack either the generality to onboard new tasks without task-specific engineering, or else lack the data-efficiency to do so in an amount of time that enables practical use. In this work we explore dense tracking as a representational vehicle to allow faster and more general learning from demonstration. Our approach utilizes Track-Any-Point (TAP) models to isolate the relevant motion in a demonstration, and parameterize a low-level controller to reproduce this motion across changes in the scene configuration. We show this results in robust robot policies that can solve complex object-arrangement tasks such as shape-matching, stacking, and even full path-following tasks such as applying glue and sticking objects together, all from demonstrations that can be collected in minutes.
Mel Vecerík, Carl Doersch, Yi Yang 0007, Todor Davchev, Yusuf Aytar, Raia Hadsell, Lourdes Agapito, Jonathan Scholz
ICRA2
2024 TAPVid-3D: A Benchmark for Tracking Any Point in 3D
abstract
We introduce a new benchmark, TAPVid-3D, for evaluating the task of long-range Tracking Any Point in 3D (TAP-3D). While point tracking in two dimensions (TAP-2D) has many benchmarks measuring performance on real-world videos, such as TAPVid-DAVIS, three-dimensional point tracking has none. To this end, leveraging existing footage, we build a new benchmark for 3D point tracking featuring 4,000+ real-world videos, composed of three different data sources spanning a variety of object types, motion patterns, and indoor and outdoor environments. To measure performance on the TAP-3D task, we formulate a collection of metrics that extend the Jaccard-based metric used in TAP-2D to handle the complexities of ambiguous depth scales across models, occlusions, and multi-track spatio-temporal smoothness. We manually verify a large sample of trajectories to ensure correct video annotations, and assess the current state of the TAP-3D task by constructing competitive baselines using existing tracking models. We anticipate this benchmark will serve as a guidepost to improve our ability to understand precise 3D motion and surface deformation from monocular video.
Skanda Koppula, Ignacio Rocco, Yi Yang 0007, Joseph Heyward, João Carreira 0001, Andrew Zisserman, Gabriel Brostow, Carl Doersch
NeurIPS8
2024 Moving Off-the-Grid: Scene-Grounded Video Representations
abstract
Current vision models typically maintain a fixed correspondence between their representation structure and image space. Each layer comprises a set of tokens arranged “on-the-grid,” which biases patches or tokens to encode information at a specific spatio(-temporal) location. In this work we present *Moving Off-the-Grid* (MooG), a self-supervised video representation model that offers an alternative approach, allowing tokens to move “off-the-grid” to better enable them to represent scene elements consistently, even as they move across the image plane through time. By using a combination of cross-attention and positional embeddings we disentangle the representation structure and image structure. We find that a simple self-supervised objective—next frame prediction—trained on video data, results in a set of latent tokens which bind to specific scene structures and track them as they move. We demonstrate the usefulness of MooG’s learned representation both qualitatively and quantitatively by training readouts on top of the learned representation on a variety of downstream tasks. We show that MooG can provide a strong foundation for different vision tasks when compared to “on-the-grid” baselines.
Sjoerd van Steenkiste, Daniel Zoran, Yi Yang 0007, Yulia Rubanova, Rishabh Kabra, Carl Doersch, Dilara Gokay, Joseph Heyward, Etienne Pot, Klaus Greff, Drew A. Hudson, Thomas Keck, João Carreira 0001, Alexey Dosovitskiy, Mehdi S. M. Sajjadi, Thomas Kipf
NeurIPS6
2023 TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinement
abstract
We present a novel model for Tracking Any Point (TAP) that effectively tracks any queried point on any physical surface throughout a video sequence. Our approach employs two stages: (1) a matching stage, which independently locates a suitable candidate point match for the query point on every other frame, and (2) a refinement stage, which updates both the trajectory and query features based on local correlations. The resulting model surpasses all baseline methods by a significant margin on the TAP-Vid benchmark, as demonstrated by an approximate 20% absolute average Jaccard (AJ) improvement on DAVIS. Our model facilitates fast inference on long and high-resolution video sequences. On a modern GPU, our implementation has the capacity to track points faster than real-time. Given the high-quality trajectories extracted from a large dataset, we demonstrate a proof-of-concept diffusion model which generates trajectories from static images, enabling plausible animations. Visualizations, source code, and pretrained models can be found at https://deepmind-tapir.github.io.
Carl Doersch, Yi Yang 0007, Mel Vecerík, Dilara Gokay, Ankush Gupta 0001, Yusuf Aytar, João Carreira 0001, Andrew Zisserman
ICCV1
2023 Perception Test: A Diagnostic Benchmark for Multimodal Video Models
abstract
We propose a novel multimodal video benchmark - the Perception Test - to evaluate the perception and reasoning skills of pre-trained multimodal models (e.g. Flamingo, BEiT-3, or GPT-4). Compared to existing benchmarks that focus on computational tasks (e.g. classification, detection or tracking), the Perception Test focuses on skills (Memory, Abstraction, Physics, Semantics) and types of reasoning (descriptive, explanatory, predictive, counterfactual) across video, audio, and text modalities, to provide a comprehensive and efficient evaluation tool. The benchmark probes pre-trained models for their transfer capabilities, in a zero-shot / few-shot or limited finetuning regime. For these purposes, the Perception Test introduces 11.6k real-world videos, 23s average length, designed to show perceptually interesting situations, filmed by around 100 participants worldwide. The videos are densely annotated with six types of labels (multiple-choice and grounded video question-answers, object and point tracks, temporal action and sound segments), enabling both language and non-language evaluations. The fine-tuning and validation splits of the benchmark are publicly available (CC-BY license), in addition to a challenge server with a held-out test split. Human baseline results compared to state-of-the-art video QA models show a significant gap in performance (91.4% vs 45.8%), suggesting that there is significant room for improvement in multimodal video understanding.Dataset, baselines code, and challenge server are available at https://github.com/deepmind/perception_test
Viorica Patraucean, Lucas Smaira, Ankush Gupta 0001, Adrià Recasens, Larisa Markeeva, Dylan Banarse, Skanda Koppula, Joseph Heyward, Mateusz Malinowski, Yi Yang 0007, Carl Doersch, Tatiana Matejovicova, Yury Sulsky, Antoine Miech, Alexandre Fréchette, Hanna Klimczak, Raphael Koster, Junlin Zhang, Stephanie Winkler, Yusuf Aytar, Simon Osindero, Dima Damen, Andrew Zisserman, João Carreira 0001
NeurIPS11
2022 Kubric: A scalable dataset generator
abstract
Data is the driving force of machine learning, with the amount and quality of training data often being more important for the performance of a system than architecture and training details. But collecting, processing and annotating real data at scale is difficult, expensive, and frequently raises additional privacy, fairness and legal concerns. Synthetic data is a powerful tool with the potential to address these shortcomings: 1) it is cheap 2) supports rich ground-truth annotations 3) offers full control over data and 4) can circumvent or mitigate problems regarding bias, privacy and licensing. Unfortunately, software tools for effective data generation are less mature than those for architecture design and training, which leads to fragmented generation efforts. To address these problems we introduce Kubric, an open-source Python framework that interfaces with PyBullet and Blender to generate photo-realistic scenes, with rich annotations, and seamlessly scales to large jobs distributed over thousands of machines, and generating TBs of data. We demonstrate the effectiveness of Kubric by presenting a series of 13 different generated datasets for tasks ranging from studying 3D NeRF models to optical flow estimation. We release Kubric, the used assets, all of the generation code, as well as the rendered datasets for reuse and modification.
Klaus Greff, Francois Belletti, Lucas Beyer, Carl Doersch, Yilun Du, Daniel Duckworth, David J. Fleet, Dan Gnanapragasam, Florian Golemo, Charles Herrmann, Thomas Kipf, Abhijit Kundu, Dmitry Lagun, Issam H. Laradji, Hsueh-Ti Derek Liu, Henning Meyer, Yishu Miao, Derek Nowrouzezahrai, A. Cengiz Öztireli, Etienne Pot, Noha Radwan, Daniel Rebain, Sara Sabour, Mehdi S. M. Sajjadi, Matan Sela, Vincent Sitzmann, Austin Stone, Deqing Sun, Suhani Vora, Tianhao Wu 0003, Kwang Moo Yi, Fangcheng Zhong, Andrea Tagliasacchi
CVPR4
2022 Input-level Inductive Biases for 3D Reconstruction
abstract
Much of the recent progress in 3D vision has been driven by the development of specialized architectures that incorporate geometrical inductive biases. In this paper we tackle 3D reconstruction using a domain agnostic architecture and study how to inject the same type of inductive biases directly as extra inputs to the model. This approach makes it possible to apply existing general models, such as Perceivers, on this rich domain, without the need for architectural changes, while simultaneously maintaining data efficiency of bespoke models. In particular we study how to encode cameras, projective ray incidence and epipolar geometry as model inputs, and demonstrate competitive multi-view depth estimation performance on multiple benchmarks.
Wang Yifan 0001, Carl Doersch, Relja Arandjelovic, João Carreira 0001, Andrew Zisserman
CVPR2
2022 Perceiver IO: A General Architecture for Structured Inputs & Outputs
Andrew Jaegle, Sebastian Borgeaud, Jean-Baptiste Alayrac, Carl Doersch, Catalin Ionescu, David Ding, Skanda Koppula, Daniel Zoran, Andrew Brock, Evan Shelhamer, Olivier J. Hénaff, Matt M. Botvinick, Andrew Zisserman, Oriol Vinyals, João Carreira 0001
ICLR4
2022 TAP-Vid: A Benchmark for Tracking Any Point in a Video
abstract
Generic motion understanding from video involves not only tracking objects, but also perceiving how their surfaces deform and move. This information is useful to make inferences about 3D shape, physical properties and object interactions. While the problem of tracking arbitrary physical points on surfaces over longer video clips has received some attention, no dataset or benchmark for evaluation existed, until now. In this paper, we first formalize the problem, naming it tracking any point (TAP). We introduce a companion benchmark,TAP-Vid, which is composed of both real-world videos with accurate human annotations of point tracks, and synthetic videos with perfect ground-truth point tracks. Central to the construction of our benchmark is a novel semi-automatic crowdsourced pipeline which uses optical flow estimates to compensate for easier, short-term motion like camera shake, allowing annotators to focus on harder sections of the video. We validate our pipeline on synthetic data and propose a simple end-to-end point tracking model, TAP-Net, showing that it outperforms all prior methods on our benchmark when trained on synthetic data.
Carl Doersch, Ankush Gupta 0001, Larisa Markeeva, Adrià Recasens, Lucas Smaira, Yusuf Aytar, João Carreira 0001, Andrew Zisserman, Yi Yang 0007
NeurIPS1
2020 CrossTransformers: spatially-aware few-shot transfer
abstract
Given new tasks with very little data---such as new classes in a classification problem or a domain shift in the input---performance of modern vision systems degrades remarkably quickly. In this work, we illustrate how the neural network representations which underpin modern vision systems are subject to supervision collapse, whereby they lose any information that is not necessary for performing the training task, including information that may be necessary for transfer to new tasks or domains. We then propose two methods to mitigate this problem. First, we employ self-supervised learning to encourage general-purpose features that transfer better. Second, we propose a novel Transformer based neural network architecture called CrossTransformers, which can take a small number of labeled images and an unlabeled query, find coarse spatial correspondence between the query and the labeled images, and then infer class membership by computing distances between spatially-corresponding features. The result is a classifier that is more robust to task and domain shift, which we demonstrate via state-of-the-art performance on Meta-Dataset, a recent dataset for evaluating transfer from ImageNet to many other vision datasets.
Carl Doersch, Ankush Gupta 0001, Andrew Zisserman
NeurIPS1
2020 Bootstrap Your Own Latent - A New Approach to Self-Supervised Learning
abstract
We introduce Bootstrap Your Own Latent (BYOL), a new approach to self-supervised image representation learning. BYOL relies on two neural networks, referred to as online and target networks, that interact and learn from each other. From an augmented view of an image, we train the online network to predict the target network representation of the same image under a different augmented view. At the same time, we update the target network with a slow-moving average of the online network. While state-of-the art methods intrinsically rely on negative pairs, BYOL achieves a new state of the art without them. BYOL reaches 74.3% top-1 classification accuracy on ImageNet using the standard linear evaluation protocol with a standard ResNet-50 architecture and 79.6% with a larger ResNet. We also show that BYOL performs on par or better than the current state of the art on both transfer and semi-supervised benchmarks.
Jean-Bastien Grill, Florian Strub, Florent Altché, Corentin Tallec, Pierre H. Richemond, Elena Buchatskaya, Carl Doersch, Bernardo Ávila Pires, Zhaohan Guo, Mohammad Gheshlaghi Azar, Bilal Piot, Koray Kavukcuoglu, Rémi Munos, Michal Valko
NeurIPS7
2019 Exploiting Temporal Context for 3D Human Pose Estimation in the Wild
abstract
We present a bundle-adjustment-based algorithm for recovering accurate 3D human pose and meshes from monocular videos. Unlike previous algorithms which operate on single frames, we show that reconstructing a person over an entire sequence gives extra constraints that can resolve ambiguities. This is because videos often give multiple views of a person, yet the overall body shape does not change and 3D positions vary slowly. Our method improves not only on standard mocap-based datasets like Human 3.6M -- where we show quantitative improvements -- but also on challenging in-the-wild datasets such as Kinetics. Building upon our algorithm, we present a new dataset of more than 3 million frames of YouTube videos from Kinetics with automatically generated 3D poses and meshes. We show that retraining a single-frame 3D pose estimator on this data improves accuracy on both real-world and mocap data by evaluating on the 3DPW and HumanEVA datasets.
Anurag Arnab, Carl Doersch, Andrew Zisserman
CVPR2
2019 Video Action Transformer Network
abstract
We introduce the Action Transformer model for recognizing and localizing human actions in video clips. We repurpose a Transformer-style architecture to aggregate features from the spatiotemporal context around the person whose actions we are trying to classify. We show that by using high-resolution, person-specific, class-agnostic queries, the model spontaneously learns to track individual people and to pick up on semantic context from the actions of others. Additionally its attention mechanism learns to emphasize hands and faces, which are often crucial to discriminate an action - all without explicit supervision other than boxes and class labels. We train and test our Action Transformer network on the Atomic Visual Actions (AVA) dataset, outperforming the state-of-the-art by a significant margin using only raw RGB frames as input.
Rohit Girdhar, João Carreira 0001, Carl Doersch, Andrew Zisserman
CVPR3
2019 Structured agents for physical construction
abstract
Physical construction—the ability to compose objects, subject to physical dynamics, to serve some function—is fundamental to human intelligence. We introduce a suite of challenging physical construction tasks inspired by how children play with blocks, such as matching a target configuration, stacking blocks to connect objects together, and creating shelter-like structures over target objects. We examine how a range of deep reinforcement learning agents fare on these challenges, and introduce several new approaches which provide superior performance. Our results show that agents which use structured representations (e.g., objects and scene graphs) and structured policies (e.g., object-centric actions) outperform those which use less structured representations, and generalize better beyond their training when asked to reason about larger scenes. Model-based agents which use Monte-Carlo Tree Search also outperform strictly model-free agents in our most challenging construction problems. We conclude that approaches which combine structured representations and reasoning with powerful learning are a key path toward agents that possess rich intuitive physics, scene understanding, and planning.
Victor Bapst, Alvaro Sanchez-Gonzalez, Carl Doersch, Kimberly L. Stachenfeld, Pushmeet Kohli, Peter W. Battaglia, Jessica B. Hamrick
ICML3
2019 Sim2real transfer learning for 3D human pose estimation: motion to the rescue
abstract
Synthetic visual data can provide practicically infinite diversity and rich labels, while avoiding ethical issues with privacy and bias. However, for many tasks, current models trained on synthetic data generalize poorly to real data. The task of 3D human pose estimation is a particularly interesting example of this sim2real problem, because learning-based approaches perform reasonably well given real training data, yet labeled 3D poses are extremely difficult to obtain in the wild, limiting scalability. In this paper, we show that standard neural-network approaches, which perform poorly when trained on synthetic RGB images, can perform well when the data is pre-processed to extract cues about the person’s motion, notably as optical flow and the motion of 2D keypoints. Therefore, our results suggest that motion can be a simple way to bridge a sim2real gap when video is available. We evaluate on the 3D Poses in the Wild dataset, the most challenging modern benchmark for 3D pose estimation, where we show full 3D mesh recovery that is on par with state-of-the-art methods trained on real 3D sequences, despite training only on synthetic humans from the SURREAL dataset.
Carl Doersch, Andrew Zisserman
NeurIPS1
2018 Learning Visual Question Answering by Bootstrapping Hard Attention
Mateusz Malinowski, Carl Doersch, Adam Santoro, Peter W. Battaglia
ECCV (6)2
2017 Multi-task Self-Supervised Visual Learning
abstract
We investigate methods for combining multiple self-supervised tasks-i.e., supervised tasks where data can be collected without manual labeling-in order to train a single visual representation. First, we provide an apples-to-apples comparison of four different self-supervised tasks using the very deep ResNet-101 architecture. We then combine tasks to jointly train a network. We also explore lasso regularization to encourage the network to factorize the information in its representation, and methods for “harmonizing” network inputs in order to learn a more unified representation. We evaluate all methods on ImageNet classification, PASCAL VOC detection, and NYU depth prediction. Our results show that deeper networks work better, and that combining tasks-even via a näýve multihead architecture-always improves performance. Our best joint network nearly matches the PASCAL performance of a model pre-trained on ImageNet classification, and matches the ImageNet network on NYU depth prediction.
Carl Doersch, Andrew Zisserman
ICCV1
2016 An Uncertain Future: Forecasting from Static Images Using Variational Autoencoders
Jacob Walker, Carl Doersch, Abhinav Gupta 0001, Martial Hebert
ECCV (7)2
2015 Unsupervised Visual Representation Learning by Context Prediction
abstract
This work explores the use of spatial context as a source of free and plentiful supervisory signal for training a rich visual representation. Given only a large, unlabeled image collection, we extract random pairs of patches from each image and train a convolutional neural net to predict the position of the second patch relative to the first. We argue that doing well on this task requires the model to learn to recognize objects and their parts. We demonstrate that the feature representation learned using this within-image context indeed captures visual similarity across images. For example, this representation allows us to perform unsupervised visual discovery of objects like cats, people, and even birds from the Pascal VOC 2011 detection dataset. Furthermore, we show that the learned ConvNet can be used in the R-CNN framework [19] and provides a significant boost over a randomly-initialized ConvNet, resulting in state-of-the-art performance among algorithms which use only Pascal-provided training set annotations.
Carl Doersch, Abhinav Gupta 0001, Alexei A. Efros
ICCV1
2014 Context as Supervisory Signal: Discovering Objects with Predictable Context
abstract
This paper addresses the well-established problem of unsupervised object discovery with a novel method inspired by weakly-supervised approaches. In particular, the ability of an object patch to predict the rest of the object (its context) is used as supervisory signal to help discover visually consistent object clusters. The main contributions of this work are: 1) framing unsupervised clustering as a leave-one-out context prediction task; 2) evaluating the quality of context prediction by statistical hypothesis testing between thing and stuff appearance models; and 3) an iterative region prediction and context alignment approach that gradually discovers a visual object cluster together with a segmentation mask and fine-grained correspondences. The proposed method outperforms previous unsupervised as well as weakly-supervised object discovery approaches, and is shown to provide correspondences detailed enough to transfer keypoint annotations.
Carl Doersch, Abhinav Gupta 0001, Alexei A. Efros
ECCV (3)1
2013 Mid-level Visual Element Discovery as Discriminative Mode Seeking
abstract
Recent work on mid-level visual representations aims to capture information at the level of complexity higher than typical visual words", but lower than full-blown semantic objects. Several approaches have been proposed to discover mid-level visual elements, that are both 1) representative, i.e. frequently occurring within a visual dataset, and 2) visually discriminative. However, the current approaches are rather ad hoc and difficult to analyze and evaluate. In this work, we pose visual element discovery as discriminative mode seeking, drawing connections to the the well-known and well-studied mean-shift algorithm. Given a weakly-labeled image collection, our method discovers visually-coherent patch clusters that are maximally discriminative with respect to the labels. One advantage of our formulation is that it requires only a single pass through the data. We also propose the Purity-Coverage plot as a principled way of experimentally analyzing and evaluating different visual discovery approaches, and compare our method against prior work on the Paris Street View dataset. We also evaluate our method on the task of scene classification, demonstrating state-of-the-art performance on the MIT Scene-67 dataset."
Carl Doersch, Abhinav Gupta 0001, Alexei A. Efros
NIPS1
2012 Bounding the Probability of Error for High Precision Optical Character Recognition
Gary B. Huang, Andrew Kae, Carl Doersch, Erik G. Learned-Miller
J. Mach. Learn. Res.3
2012 What makes Paris look like Paris?
abstract
Given a large repository of geotagged imagery, we seek to automatically find visual elements, e. g. windows, balconies, and street signs, that are most distinctive for a certain geo-spatial area, for example the city of Paris. This is a tremendously difficult task as the visual features distinguishing architectural elements of different places can be very subtle. In addition, we face a hard search problem: given all possible patches in all images, which of them are both frequently occurring and geographically informative? To address these issues, we propose to use a discriminative clustering approach able to take into account the weak geographic supervision. We show that geographically representative image elements can be discovered automatically from Google Street View imagery in a discriminative manner. We demonstrate that these elements are visually interpretable and perceptually geo-informative. The discovered visual elements can also support a variety of computational geography tasks, such as mapping architectural correspondences and influences within and across cities, finding representative elements at different geo-spatial scales, and geographically-informed image retrieval.
Carl Doersch, Abhinav Gupta 0001, Josef Sivic, Alexei A. Efros
ACM Trans. Graph.1
2010 Improving state-of-the-art OCR through high-precision document-specific modeling
abstract
Optical character recognition (OCR) remains a difficult problem for noisy documents or documents not scanned at high resolution. Many current approaches rely on stored font models that are vulnerable to cases in which the document is noisy or is written in a font dissimilar to the stored fonts. We address these problems by learning character models directly from the document itself, rather than using pre-stored font models. This method has had some success in the past, but we are able to achieve substantial improvement in error reduction through a novel method for creating nearly error-free document-specific training data and building character appearance models from this data. In particular, we first use the state-of-the-art OCR system Tesseract to produce an initial translation. Then, our method identifies a subset of words that we have high confidence have been recognized correctly and uses this subset to bootstrap document-specific character models. We present theoretical justification that a word in the selected subset is very unlikely to be incorrectly recognized, and empirical results on a data set of difficult historical newspaper scans demonstrating that we make only two errors in 56 documents. We then relax the theoretical constraint in order to create a larger training set, and using document-specific character models generated from this data, we are able to reduce the error over properly segmented characters by 34.1% overall from the initial Tesseract translation.
Andrew Kae, Gary B. Huang, Carl Doersch, Erik G. Learned-Miller
CVPR3