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John Alan Atherton

dblp:12/8742 · DBLP profile ↗
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3ranked-venue papers
2as first author
0since 2021 · last 2013
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 2 first-authorArtificial intelligence and machine learning · 2 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Human-robot interaction · 87% User interface design and tools · 13%

Topics — the 3 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction › entertainment robotics
robot animation
0.212013
Enabling clinicians to rapidly animate robots · HRI 2013
Human-robot interaction
robot perception
0.112011
Perception by proxy: humans helping robots to see in a manipulation task · HRI 2011
User interface design and tools
end-user programming
0.012013
Enabling clinicians to rapidly animate robots · HRI 2013

Methods — techniques the papers use, named apart from their topics

design process · 0.1
YearPublicationVenuePosition
2013 Enabling clinicians to rapidly animate robots
John Alan Atherton, Michael A. Goodrich
HRI1
2011 Perception by proxy: humans helping robots to see in a manipulation task
abstract
Robots excel at planning and performing tasks in controlled environments, but poor perception often leads to poor performance in unstructured environments. One typical way of improving robot performance is to give more control to a human operator and then design user interfaces that build the operator's situation awareness. As an alternative, humans can support robot perception to add structure to unstructured environments. We claim that when humans support robot perception, robots can spend more time acting autonomously, which can lead to reduced operator workload and increased overall performance. We present a design process, called perception by proxy, and apply it to a simple manipulation task.
John Alan Atherton, Michael A. Goodrich
HRI1
2010 Detailed requirements for robots in autism therapy
abstract
Robot-based autism therapy is a rapidly developing area of research, with a wide variety of robots being developed for use in clinical settings. Specific, detailed requirements for robots and user interfaces are needed to provide guidelines for the creation of robots that more effectively assist therapists in autism therapy. This paper enumerates a set of requirements for a clinical humanoid robot and the associated human interface. The design of two humanoid robots and an intuitive and flexible user interface for use by therapists in the treatment of children with autism is described.
Nicole Giullian, Daniel J. Ricks, John Alan Atherton, Mark B. Colton, Michael A. Goodrich, Bonnie Brinton Anderson
SMC3