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Sascha Hornauer

dblp:120/1899 · DBLP profile ↗
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7ranked-venue papers
1as first author
5since 2021 · last 2026
0000-0003-0243-7647ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 4 since 2021Systems, architecture and hardware · 2 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Rendering · 50% Audio and music processing · 50%
Artificial intelligence
2 papers
3D vision · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
neural radiance fields
0.912025
NeRAF: 3D Scene Infused Neural Radiance and Acoustic Fields · ICLR 2025
Audio and music processing › room acoustics
room impulse response
0.912025
NeRAF: 3D Scene Infused Neural Radiance and Acoustic Fields · ICLR 2025
Computer vision › 3D vision
depth estimation
0.412020
BatVision: Learning to See 3D Spatial Layout with Two Ears · ICRA 2020
Computer vision › 3D vision
implicit neural representation
0.312025
NeRAF: 3D Scene Infused Neural Radiance and Acoustic Fields · ICLR 2025

Methods — techniques the papers use, named apart from their topics

cross-modal learning · 1.7acoustic field conditioning · 1.7stereo camera · 0.4deep learning · 0.4
YearPublicationVenuePosition
2026 Future-Interactions-Aware Trajectory Prediction via Braid Theory
abstract
International audience
Caio Azevedo, Stefano Sabatini, Sascha Hornauer, Fabien Moutarde
IV3
2025 NeRAF: 3D Scene Infused Neural Radiance and Acoustic Fields
abstract
Sound plays a major role in human perception. Along with vision, it provides essential information for understanding our surroundings. Despite advances in neural implicit representations, learning acoustics that align with visual scenes remains a challenge. We propose NeRAF, a method that jointly learns acoustic and radiance fields. NeRAF synthesizes both novel views and spatialized room impulse responses (RIR) at new positions by conditioning the acoustic field on 3D scene geometric and appearance priors from the radiance field. The generated RIR can be applied to auralize any audio signal. Each modality can be rendered independently and at spatially distinct positions, offering greater versatility. We demonstrate that NeRAF generates high-quality audio on SoundSpaces and RAF datasets, achieving significant performance improvements over prior methods while being more data-efficient. Additionally, NeRAF enhances novel view synthesis of complex scenes trained with sparse data through cross-modal learning. NeRAF is designed as a Nerfstudio module, providing convenient access to realistic audio-visual generation. Project page: https://amandinebtto.github.io/NeRAF
Amandine Brunetto, Sascha Hornauer, Fabien Moutarde
ICLR2
2024 MBAPPE: MCTS-Built-Around Prediction for Planning Explicitly
abstract
We present MBAPPE, a novel approach to motion planning for autonomous driving combining tree search with a partially-learned model of the environment. Leveraging the inherent explainable exploration and optimization capabilities of the Monte-Carlo Tree Search (MCTS), our method addresses complex decision-making in a dynamic environment. We propose a framework that combines MCTS with supervised learning, enabling the autonomous vehicle to effectively navigate through diverse scenarios. Experimental results demonstrate the effectiveness and adaptability of our approach, showcasing improved real-time decision-making and collision avoidance. This paper contributes to the field by providing a robust solution for motion planning in autonomous driving systems, enhancing their explainability and reliability. Code is available under https://github.com/raphychek/mbappe-nuplan.
Raphaël Chekroun, Thomas Gilles, Marin Toromanoff, Sascha Hornauer, Fabien Moutarde
IV4
2023 The Audio-Visual BatVision Dataset for Research on Sight and Sound
abstract
Vision research showed remarkable success in understanding our world, propelled by datasets of images and videos. Sensor data from radar, LiDAR and cameras supports research in robotics and autonomous driving for at least a decade. However, while visual sensors may fail in some conditions, sound has recently shown potential to complement sensor data. Simulated room impulse responses (RIR) in 3D apartment-models became a benchmark dataset for the community, fostering a range of audiovisual research. In simulation, depth is predictable from sound, by learning bat-like perception with a neural network. Concurrently, the same was achieved in reality by using RGB-D images and echoes of chirping sounds. Biomimicking bat perception is an exciting new direction but needs dedicated datasets to explore the potential. Therefore, we collected the BatVision dataset to provide large-scale echoes in complex real-world scenes to the community. We equipped a robot with a speaker to emit chirps and a binaural microphone to record their echoes. Synchronized RGB-D images from the same perspective provide visual labels of traversed spaces. We sampled modern US office spaces to historic French university grounds, indoor and outdoor with large architectural variety. This dataset will allow research on robot echolocation, general audio-visual tasks and sound phænomena unavailable in simulated data. We show promising results for audio-only depth prediction and show how state-of-the-art work developed for simulated data can also succeed on our dataset. Project page: https://amandinebtto.github.io/Batvision-Dataset/
Amandine Brunetto, Sascha Hornauer, Stella X. Yu, Fabien Moutarde
IROS2
2021 Unsupervised Discriminative Learning of Sounds for Audio Event Classification
abstract
Recent progress in network-based audio event classification has shown the benefit of pre-training models on visual data such as ImageNet. While this process allows knowledge transfer across different domains, training a model on large-scale visual datasets is time consuming. On several audio event classification benchmarks, we show a fast and effective alternative that pre-trains the model unsupervised, only on audio data and yet delivers on-par performance with ImageNet pre-training. Furthermore, we show that our discriminative audio learning can be used to transfer knowledge across audio datasets and optionally include ImageNet pre-training.
Sascha Hornauer, Kenneth Li 0002, Stella X. Yu, Shabnam Ghaffarzadegan, Liu Ren 0001
ICASSP1
2020 BatVision: Learning to See 3D Spatial Layout with Two Ears
abstract
Many species have evolved advanced non-visual perception while artificial systems fall behind. Radar and ultrasound complement camera-based vision but they are often too costly and complex to set up for very limited information gain. In nature, sound is used effectively by bats, dolphins, whales, and humans for navigation and communication. However, it is unclear how to best harness sound for machine perception.Inspired by bats' echolocation mechanism, we design a low- cost BatVision system that is capable of seeing the 3D spatial layout of space ahead by just listening with two ears. Our system emits short chirps from a speaker and records returning echoes through microphones in an artificial human pinnae pair. During training, we additionally use a stereo camera to capture color images for calculating scene depths. We train a model to predict depth maps and even grayscale images from the sound alone. During testing, our trained BatVision provides surprisingly good predictions of 2D visual scenes from two 1D audio signals. Such a sound to vision system would benefit robot navigation and machine vision, especially in low-light or no-light conditions. Our code and data are publicly available.
Jesper Haahr Christensen, Sascha Hornauer, Stella X. Yu
ICRA2
2018 Synchronizing Multiple Data Streams by Time For Vehicle Control
abstract
New research on autonomous driving is beginning to incorporate remote, relative-to-vehicle, environmental data. Few protocols exist to deliver remote data to autonomous vehicles - for example observation meta-data or sensor streams such as camera, LIDAR, etc. Researchers bypass this problem by using a single Robot OS controller or rudimentary streaming pipes. However, with recent advancements in vehicle to everything (V2X) protocols, including better LTE and millimeter wave (MMwave) communications in mobile environments, a dedicated multiple-source streaming protocol is increasingly necessary. For this reason, we developed a protocol that allows multiple and distinct transmitters of data to stream sensor information to a single receiver with features including session management, encryption, and jitter regulation. The Synchronized Buffer proposed herein seeks to synchronize data frames by their time stamps, in the spirit of the Real-Time Transport Protocol (RTP) used in VoIP. We validated the proposed time synchronization algorithm by streaming data at different simulated data frames per second. Quality of service (QoS) and potential security flaws are also explored. Such a dedicated streaming protocol addresses current problems by allowing vehicles to integrate previously unavailable remote data sources into critical autonomous decision making.
Sid Masih, Jordan Hart, Parth Singhal, Sascha Hornauer
Intelligent Vehicles Symposium4