Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Senem Ezgi Emgin

dblp:120/2157 · DBLP profile ↗
← Back
3ranked-venue papers
1as first author
0since 2021 · last 2020
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Haptics and multimodal interaction · 77% Interaction techniques and input · 23%
Software engineering, system software, and programming languages
1 paper
Programming languages and type systems · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Energy-efficient computing · 100%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction › haptic rendering
vibrotactile rendering
0.412020
Data-driven vibrotactile rendering of digital buttons on touchscreens · Int. J. Hum. Comput. Stud. 2020
Haptics and multimodal interaction
haptic feedback
0.412019
HapTable: An Interactive Tabletop Providing Online Haptic Feedback for Touch Gestures · IEEE Trans. Vis. Comput. Graph. 2019
Haptics and multimodal interaction › haptic feedback
vibrotactile feedback
0.412019
HapTable: An Interactive Tabletop Providing Online Haptic Feedback for Touch Gestures · IEEE Trans. Vis. Comput. Graph. 2019
Programming languages and type systems
type systems
0.112012
Energy types · OOPSLA 2012
Energy-efficient computing › energy-efficient software
energy-aware programming
0.112012
Energy types · OOPSLA 2012
Interaction techniques and input › surface computing
tabletop interaction
0.112019
HapTable: An Interactive Tabletop Providing Online Haptic Feedback for Touch Gestures · IEEE Trans. Vis. Comput. Graph. 2019
Interaction techniques and input › touch interaction
touch gesture
0.112019
HapTable: An Interactive Tabletop Providing Online Haptic Feedback for Touch Gestures · IEEE Trans. Vis. Comput. Graph. 2019

Methods — techniques the papers use, named apart from their topics

data-driven rendering · 0.4support vector machine · 0.4frequency response function · 0.4type system design · 0.3type soundness proof · 0.3
YearPublicationVenuePosition
2020 Data-driven vibrotactile rendering of digital buttons on touchscreens
Bushra Sadia, Senem Ezgi Emgin, Tevfik Metin Sezgin, Cagatay Basdogan
Int. J. Hum. Comput. Stud.2
2019 HapTable: An Interactive Tabletop Providing Online Haptic Feedback for Touch Gestures
abstract
We present HapTable; a multi-modal interactive tabletop that allows users to interact with digital images and objects through natural touch gestures, and receive visual and haptic feedback accordingly. In our system, hand pose is registered by an infrared camera and hand gestures are classified using a Support Vector Machine (SVM) classifier. To display a rich set of haptic effects for both static and dynamic gestures, we integrated electromechanical and electrostatic actuation techniques effectively on tabletop surface of HapTable, which is a surface capacitive touch screen. We attached four piezo patches to the edges of tabletop to display vibrotactile feedback for static gestures. For this purpose, the vibration response of the tabletop, in the form of frequency response functions (FRFs), was obtained by a laser Doppler vibrometer for 84 grid points on its surface. Using these FRFs, it is possible to display localized vibrotactile feedback on the surface for static gestures. For dynamic gestures, we utilize the electrostatic actuation technique to modulate the frictional forces between finger skin and tabletop surface by applying voltage to its conductive layer. To our knowledge, this hybrid haptic technology is one of a kind and has not been implemented or tested on a tabletop. It opens up new avenues for gesture-based haptic interaction not only on tabletop surfaces but also on touch surfaces used in mobile devices with potential applications in data visualization, user interfaces, games, entertainment, and education. Here, we present two examples of such applications, one for static and one for dynamic gestures, along with detailed user studies. In the first one, user detects the direction of a virtual flow, such as that of wind or water, by putting their hand on the tabletop surface and feeling a vibrotactile stimulus traveling underneath it. In the second example, user rotates a virtual knob on the tabletop surface to select an item from a menu while feeling the knob's detents and resistance to rotation in the form of frictional haptic feedback.
Senem Ezgi Emgin, Amirreza Aghakhani, Tevfik Metin Sezgin, Cagatay Basdogan
IEEE Trans. Vis. Comput. Graph.1
2012 Energy types
abstract
This paper presents a novel type system to promote and facilitate energy-aware programming. Energy Types is built upon a key insight into today's energy-efficient systems and applications: despite the popular perception that energy and power can only be described in joules and watts, real-world energy management is often based on discrete phases and modes, which in turn can be reasoned about by type systems very effectively. A phase characterizes a distinct pattern of program workload, and a mode represents an energy state the program is expected to execute in. This paper describes a programming model where phases and modes can be intuitively specified by programmers or inferred by the compiler as type information. It demonstrates how a type-based approach to reasoning about phases and modes can help promote energy efficiency. The soundness of our type system and the invariants related to inter-phase and inter-mode interactions are rigorously proved. Energy Types is implemented as the core of a prototyped object-oriented language ET for smartphone programming. Preliminary studies show ET can lead to significant energy savings for Android Apps.
Haitao Steve Zhu, Senem Ezgi Emgin, Yu David Liu
OOPSLA3