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Gionata Salvietti

dblp:121/5397 · DBLP profile ↗
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22ranked-venue papers
7as first author
4since 2021 · last 2026
0000-0001-9170-4051ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 20 · 7 first-author · 4 since 2021Systems, architecture and hardware · 14 · 6 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 5 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 5 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
9 papers
Robot manipulation · 93% Legged, aerial and field robots · 7%
Computer graphics and multimedia
1 paper
Computational fabrication · 100%

Topics — the 16 heaviest of 19, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
grasping
1.762022
The Wavejoints: A Novel Methodology to Design Soft-Rigid Grippers Made by Monolithic 3D Printed Fingers with Adjustable Joint Stiffness · ICRA 2022
Soft Hands with Embodied Constraints: The Soft ScoopGripper · ICRA 2019
On the role of stiffness design for fingertip trajectories of underactuated modular soft hands · ICRA 2017
Robotics › Robot manipulation › grasping
gripper design
0.812024
The Double-Scoop Gripper: A Tendon-Driven Soft-Rigid End-Effector for Food Handling Exploiting Constraints in Narrow Spaces · ICRA 2024
Robotics › Robot manipulation › grasping
soft gripper
0.412019
Soft Hands with Embodied Constraints: The Soft ScoopGripper · ICRA 2019
Robotics › Robot manipulation
soft robotics
0.312017
On the role of stiffness design for fingertip trajectories of underactuated modular soft hands · ICRA 2017
Robotics › Robot manipulation › grasping
underactuated grasping
0.312017
On the role of stiffness design for fingertip trajectories of underactuated modular soft hands · ICRA 2017
Robotics › Robot manipulation › object manipulation
food handling
0.212024
The Double-Scoop Gripper: A Tendon-Driven Soft-Rigid End-Effector for Food Handling Exploiting Constraints in Narrow Spaces · ICRA 2024
Robotics › Robot manipulation › grasping
compliant grasping
0.212015
Modeling compliant grasps exploiting environmental constraints · ICRA 2015
Robotics › Legged, aerial and field robots › aerial robots › aerial physical interaction
aerial manipulation
0.212014
The flying hand: A formation of UAVs for cooperative aerial tele-manipulation · ICRA 2014
Robotics › Legged, aerial and field robots
aerial robots
0.212014
The flying hand: A formation of UAVs for cooperative aerial tele-manipulation · ICRA 2014
Robotics › Robot manipulation
telemanipulation
0.212014
On the use of homogeneous transformations to map human hand movements onto robotic hands · ICRA 2014
Robotics › Robot manipulation › grasping
grasp analysis
0.212013
SynGrasp: A MATLAB toolbox for grasp analysis of human and robotic hands · ICRA 2013
Robotics › Robot manipulation › robotic hand
robotic hand control
0.212013
Mapping Synergies From Human to Robotic Hands With Dissimilar Kinematics: An Approach in the Object Domain · IEEE Trans. Robotics 2013
Robotics › Robot manipulation › robotic hand
underactuated hand
0.222019
Soft Hands with Embodied Constraints: The Soft ScoopGripper · ICRA 2019
SynGrasp: A MATLAB toolbox for grasp analysis of human and robotic hands · ICRA 2013
Robotics › Robot manipulation › robot design › manipulator design
compliant joint design
0.112017
On the role of stiffness design for fingertip trajectories of underactuated modular soft hands · ICRA 2017
Robotics › Robot manipulation › robot design
mechanism design
0.112017
On the role of stiffness design for fingertip trajectories of underactuated modular soft hands · ICRA 2017
Human-robot interaction
teleoperation
0.112014
The flying hand: A formation of UAVs for cooperative aerial tele-manipulation · ICRA 2014

Methods — techniques the papers use, named apart from their topics

tendon-driven actuation · 1.9wave-shaped hinge design · 1.1vision-based grasp planning · 0.8scoop design · 0.4environmental constraints · 0.4compliant force control · 0.4tendon-driven mechanics · 0.3beam theory · 0.3syngrasp toolbox · 0.2mathematical modeling · 0.2kinematic mapping · 0.2RGB-D tracking · 0.2
YearPublicationVenuePosition
2026 Quantifying the Sense of Control Through the Hand Blink Reflex in Human-Robot Interaction
Tommaso Lisini Baldi, Bernardo Brogi, Alessandro Giannotta, Gionata Salvietti, Domenico Prattichizzo, Simone Rossi 0002
IEEE Trans. Affect. Comput.4
2024 The Double-Scoop Gripper: A Tendon-Driven Soft-Rigid End-Effector for Food Handling Exploiting Constraints in Narrow Spaces
abstract
Food handling is a challenging task for robotic grippers, as it requires to manipulate highly deformable and fragile items, that can be easily damaged. Moreover, ingredients for the preparation of the different dishes are usually stored in small containers that are often not easily accessible. This paper introduces an innovative soft-rigid, tendon-driven gripper: the Double-Scoop Gripper (DSG). Its two-fingered design exploits a specialized structure to cope with constrained spaces (e.g., containers in narrow shelves). The DSG can delicately grasp objects of various shapes by employing two scoop-shaped fingertips that can form a single plate when fingers are flexed. Data obtained from an on-board camera are used to detect the food item features and plan the grasping strategy that better exploits the possible environmental constraints regulating the opening of the two fingers and the approaching direction of the gripper. DSG capabilities are verified with experiments conducted using real food ingredients within a pick-and-place setup to evaluate both the grasping and the releasing capability of the gripper. Obtained results are promising and suggest that this approach could be particularly advantageous in the context of automated food serving.
Leonardo Franco, Enrico Turco, Valerio Bo, Maria Pozzi, Monica Malvezzi, Domenico Prattichizzo, Gionata Salvietti
ICRA7
2022 The Wavejoints: A Novel Methodology to Design Soft-Rigid Grippers Made by Monolithic 3D Printed Fingers with Adjustable Joint Stiffness
abstract
In this paper, we present a methodology to design soft-rigid grippers able to perform different manipulation tasks. The main idea is the introduction of wave-shaped hinges whose geometrical parameters can be designed to achieve different three-dimensional impedance characteristics. This allows one to use the same tendon-driven actuation to perform different tasks including grasping objects with different shapes and in-hand manipulation of small objects. We report all design procedures and an experimental evaluation of two different prototypes exploiting two possible tasks, the first one is designed to grasp objects adapting to different shapes and dimensions, the second one performs an in-hand manipulation task consisting in object rotation with respect to an axis perpendicular to hand palm, resembling a “screw” movement. Obtained results confirm the feasibility and potentialities of the proposed methodology, that can be applied to obtain 3D printed monolithic fingers able to move in predefined directions when activated through a tendon-driven system, paving the way toward a new task-specific realization of compliant grippers.
Mihai Dragusanu, Gabriele Maria Achilli, Maria Cristina Valigi, Domenico Prattichizzo, Monica Malvezzi, Gionata Salvietti
ICRA6
2022 On the Somatotopic Mapping of Haptic Feedback from Robotic Supernumerary Limbs
abstract
Supernumerary Robotic Limbs (SRL) represent a new class of wearable robots that can augment human manipulation capabilities. SRL can be controlled through input interfaces worn on the user body and can interact with the environment. Such interaction can be measured and feedback to the human wearer through wearable haptic interfaces. However, human somatotopic arrangement on the central nervous system lacks a location for artificially added limbs. Where is the best location for feedback coming from a robot not directly associated with a part of the wearer’s body?This paper sheds light on the problem of the best body location for the feedback coming from an SRL as well as on the relation between the position of the input interface and the haptic interface. We have tested four different body locations - shoulder, wrist, hip, and ankle - for vibrotactile feedback coming from the simulated interaction with a robotic extra limb activated using an interface consisting of an accelerometer worn on the user’s shoulder. Results from the experiment involving 14 participants demonstrated that the ankle feedback position led to significantly worse performances when having inputs from the shoulder, whereas the other three locations led to comparable results.
Leonardo Franco, Gionata Salvietti, Michele Pompilio, Simone Rossi 0002, Domenico Prattichizzo
RO-MAN2
2019 Soft Hands with Embodied Constraints: The Soft ScoopGripper
abstract
The design of robotic grippers requires the accomplishment of several contrasting requirements. Research in under actuated soft hands is a lively topic, with several potentialities and challenges. Soft hands are simple, robust and able of adapting to uncertain environment and operative conditions, however their intrinsic compliance and underactuation reduce control capabilities and precision. Recent studies attempted to compensate this limitation by wisely exploiting environmental constraints and considering them as supports to accomplish the task rather than obstacle to avoid. The development of grasp primitives taking into account environment features leaded to interesting and encouraging results. In this paper, we propose to embed on the hand the positive aspects of studies on environmental constraints exploitation. We present a modular under actuated soft hand in which we added a scoop as a feature of the palm, which simplify object grasping. The scoop allows to grasp objects in narrow spaces, augments the possible contact areas, allows to obtain more robust grasps, with lower forces. The paper illustrates the main design principles, a prototype and experimental results.
Gionata Salvietti, Zubair Iqbal, Monica Malvezzi, T. Eslami, Domenico Prattichizzo
ICRA1
2018 The Co-Gripper: A Wireless Cooperative Gripper for Safe Human Robot Interaction
abstract
In this paper, we introduce a set of guidelines for the design of grippers suitable for a safe human robot/interaction in cooperative tasks. Modularity, adaptability, robustness, intuitive control, limited weight are some of the key elements that could allow to effectively spread these devices in industrial and service applications. Following such guidelines, we present the prototype of the Co-Gripper: a robotic device for cooperative manipulation tasks with humans. The gripper is composed of two pairs of fingers, actuated with two motors, that can be controlled in a coordinated way or independently. Each finger has a modular underactuated structure, composed of three phalanges connected by passive joints. The gripper is wireless, so it can be easily connected both to the robotic arms and on passive structures. We designed a wearable wireless control interface composed of a ring and a bracelet allowing a simple and intuitive activation of the gripper without limiting human operator's manipulation capabilities. We performed a set of tests to quantify gripper performance and to exploit its potentialities in human-robot cooperation tasks.
Gionata Salvietti, Zubair Iqbal, Irfan Hussain, Domenico Prattichizzo, Monica Malvezzi
IROS1
2017 On the role of stiffness design for fingertip trajectories of underactuated modular soft hands
abstract
In this work, we propose a method to compute the stiffness of flexible joints and its realization in order to let the fingers track a certain predefined trajectory. We refer to tendon-driven, underactuated and passively compliant hands composed of deformable joints and rigid links. Specific stiffness and pre-form shapes can be assigned to the finger joints can be given s such that a single-cable actuation can be used. We firstly define a procedure to determine suitable joints stiffness and then we propose a possible realization of soft joints using rapid prototyping techniques. The stiffness computation is obtained leveraging on the the mechanics of tendon-driven hands and on compliant systems, while for its implementation beam theory has been exploited. We validate the proposed framework both in simulation and with experiments using the robotic Soft-SixthFinger, a wearable robot for grasping compensation in patients with a paretic hand, as a case study. The proposed framework can be used to design the stiffness of the passive joints in several model of underactuated tendon-driven soft hands so to improve their grasping capabilities.
Irfan Hussain, Gionata Salvietti, Monica Malvezzi, Domenico Prattichizzo
ICRA2
2017 Robot team teleoperation for cooperative manipulation using wearable haptics
abstract
Robot teams require planning and adaptive capabilities in order to perform cooperative manipulation tasks in dynamic or unstructured environments. Since these capabilities are inherent to humans, it is suitable to consider human-robot team teleoperation for cooperative manipulation where a single human collaborates with the robot team. In this paper, we present a subtask-based control approach which enables a simultaneous execution of two subtasks by the robot team, interacting with the object: trajectory tracking and formation preservation. Control inputs for both subtasks are provided by the human operator. The commands are projected onto the spaces of subtasks using a command mapping strategy. Analogously, measured interacting forces are projected onto the space of feedback signals, provided to the human via wearable fingertip haptic devices through a feedback mapping strategy. Experimental results validate the proposed approach.
Selma Music, Gionata Salvietti, Pablo Budde gen. Dohmann, Francesco Chinello, Domenico Prattichizzo, Sandra Hirche
IROS2
2016 Multi-contact bilateral telemanipulation using wearable haptics
abstract
Bilateral telemanipulation refers to frameworks in which a human operator manipulates a master robotic interface and a slave robotic device emulates the behavior of the master, while haptic feedback is provided to the operator. For multi-contact bilateral teleoperation wc intend master and slave systems that can establish multiple contact points with the user and with the environment. A paradigmatic example can be a multi-lingered robotic hand teleoperated by the human hand. Two of the most critical issues in this context are: (i) how to provide haptic feedback on multiple points of the human hand; (ii) how to solve the correspondence problem between the human hand and the robotic slave device. In this work, we propose finger-worn devices able to apply a three dimensional vector of force at a specific contact point to solve the multicontact feedback problem. For the correspondence problem, we propose an object-based mapping procedure. The approach is based on two virtual objects, defined both at the master and slave sides, to capture the human hand motion and to compute the related force feedback. The proposed approach has been tested in a telemanipulation framework where the master side was composed of a Leap Motion sensor used to track the hand plus three wearable haptic devices, while a robotic hand/arm system performed a manipulation task as slave.
Leonardo Meli, Gionata Salvietti, Guido Gioioso, Monica Malvezzi, Domenico Prattichizzo
IROS2
2016 Haptic wrist guidance using vibrations for Human-Robot teams
abstract
Human-Robot teams can efficiently operate in several scenarios including Urban Search and Rescue (USAR). Robots can access areas too small or deep for a person, can begin surveying larger areas that people are not permitted to enter and can carry sensors and instruments. One important aspect in this cooperative framework is the way robots and humans can communicate during rescue operation. Vision and audio modalities may result not efficient in case of reduced visibility or high noise. A promising way to guarantee effective communications between robot and human in a team is the exploitation of haptic signals. In this work, we present a possible solution to let a robot guide the position of a human operator's hand by using vibrations. We demonstrate that an armband embedding four vibrating motors is enough to guide the wrist of an operator along a predefined path or in a target location. The results proposed can be exploited in human-robot teams. For instance, when the robot detects the position of a sensible target, it can guide the wrist of the operator in such position following an optimal path.
Marco Aggravi, Gionata Salvietti, Domenico Prattichizzo
RO-MAN2
2015 Vibrotactile haptic feedback for intuitive control of robotic extra fingers
abstract
Wearable robots have been mostly designed as exoskeletons, with segments and joints corresponding to those of the person they are coupled with. Exoskeletons are mainly employed to augment human body force and precision capabilities, or for rehabilitation purposes. More recently, new wearable robots resembling additional robotic limbs have been developed thanks to the progress in miniaturization and efficiency of mechanical and sensing components. However, wearable robotic extra limbs presented in the literature lack of effective haptic feedback systems. In this paper, we present a robotic extra finger coupled with a vibrotactile ring interface. The human user is able to control the motion of the robotic finger through a switch placed on the ring, while being provided with vibrotactile feedback about the forces exerted by the robotic finger on the environment. To understand how to control the vibrotactile interface to evoke the most effective cutaneous sensations, we executed perceptual experiments to evaluate its absolute and differential thresholds. We also carried out a pick-and-place experiment with ten subjects. Haptic feedback significantly improved the performance in task execution in terms of completion time, exerted force, and perceived effectiveness. All subjects preferred experimental conditions employing haptic feedback with respect to those not providing any force feedback.
Irfan Hussain, Leonardo Meli, Claudio Pacchierotti, Gionata Salvietti, Domenico Prattichizzo
World Haptics4
2015 Modeling compliant grasps exploiting environmental constraints
abstract
In this paper we present a mathematical framework to describe the interaction between compliant hands and environmental constraints during grasping tasks. In the proposed model, we considered compliance at wrist, joint and contact level. We modeled the general case in which the hand is in contact with the object and the surrounding environment. All the other contact cases can be derived from the proposed system of equations. We performed several numerical simulation using the SynGrasp Matlab Toolbox to prove the consistency of the proposed model. We tested different combinations of compliance as well as different reference inputs for the hand/arm system considered. This work has to be intended as a tool for compliant hand designer since it allows to tune compliance at different levels before the real hand realization. Furthermore, the same framework can be used for compliant hand simulation in order to study the interaction with the environmental constrains and to plan complex manipulation tasks.
Gionata Salvietti, Monica Malvezzi, Guido Gioioso, Domenico Prattichizzo
ICRA1
2015 The Robotic Sixth Finger: A Wearable Compensatory Tool to Regain Grasping Capabilities in Paretic Hands
Gionata Salvietti, Irfan Hussain, Domenico Prattichizzo
ISRR (1)1
2014 The flying hand: A formation of UAVs for cooperative aerial tele-manipulation
abstract
The flying hand is a robotic hand consisting of a swarm of UAVs able to grasp an object where each UAV contributes to the grasping task with a single contact point at the tooltip. The swarm of robots is teleoperated by a human hand whose fingertip motions are tracked, e.g., using an RGB-D camera. We solve the kinematic dissimilarity of this unique master-slave system using a multi-layered approach that includes: a hand interpreter that translates the fingertip motion in a desired motion for the object to be manipulated; a mapping algorithm that transforms the desired object motions into a suitable set of virtual points deviating from the planned contact points; a compliant force control for the case of quadrotor UAVs that allows to use them as indirect 3D force effectors. Visual feedback is also used as sensory substitution technique to provide a hint on the internal forces exerted on the object. We validate the approach with several human-in-the-loop simulations including the full physical model of the object, contact points and UAVs.
Guido Gioioso, Antonio Franchi, Gionata Salvietti, Stefano Scheggi, Domenico Prattichizzo
ICRA3
2014 On the use of homogeneous transformations to map human hand movements onto robotic hands
abstract
Replicating the human hand capabilities is a great challenge in telemanipulation as well as in autonomous grasping and manipulation. One of the main issues is the difference between human and robotic hands in terms of kinematic structure, which does not allow a direct correlation of the joints. We recently proposed an object-based mapping algorithm able to replicate on several robotic hand models the human hand synergies. In such approach the virtual object shapes were a-priori defined (e.g. a sphere or an ellipsoid) and the transformation was represented as the composition of a rigid body motion and a scale variation. In this work, we introduce a generalization of the object-based mapping that overcomes the definition of a shape for the virtual object. We consider only a set of reference points on the hands. We estimate a homogeneous transformation matrix that represents how the human hand motion changes its reference point positions. The same transformation is then imposed to the reference points on the robotic hand and the joints values obtained through a kinematic inversion technique. The mapping approach is suitable also for telemanipulation scenarios where the hand joint motions are combined with a wrist displacement.
Gionata Salvietti, Monica Malvezzi, Guido Gioioso, Domenico Prattichizzo
ICRA1
2014 The Sixth-Finger: A modular extra-finger to enhance human hand capabilities
abstract
Robotic prosthesis are usually intended as artificial device extensions replacing a missing part of a human body. A new approach regarding robotic limbs is presented here. A modular robot is used not only for replacing a missing part of the body but also as an extra-limb in order to enhance manipulation dexterity and enlarge the workspace of human beings. In this work, the model and control of an additional finger, the Sixth-Finger, is presented as a case study of this type of robotic limbs. The robotic finger has been placed on the wrist opposite to the hand palm. This solution allows to enlarge the hand workspace, increasing the grasp capability of the user. An object-based mapping algorithm is proposed to control the robotic extra-finger by interpreting the whole hand motion in grasping action. A four DoFs modular prototype is presented along with numerical simulations and real experiments. The proposed Sixth-Finger can lead to a wide range of applications in the direction of augmenting human capabilities through wearable robotics.
Domenico Prattichizzo, Monica Malvezzi, Irfan Hussain, Gionata Salvietti
RO-MAN4
2013 SynGrasp: A MATLAB toolbox for grasp analysis of human and robotic hands
abstract
SynGrasp is a MATLAB toolbox developed for the analysis of grasping, suitable both for robotic and human hands. It includes functions for the definition of hand kinematic structure and of the contact points with a grasped object. The coupling between joints induced by an underactuated control can be modeled. The hand modeling allows to define compliance at the contact, joint and actuator levels. The provided analysis functions can be used to investigate the main grasp properties: controllable forces and object displacement, manipulability analysis, grasp quality measures. Functions for the graphical representation of the hand, the object and the main analysis results are provided.
Monica Malvezzi, Guido Gioioso, Gionata Salvietti, Domenico Prattichizzo, Antonio Bicchi
ICRA3
2013 Object-based bilateral telemanipulation between dissimilar kinematic structures
abstract
This paper presents a bilateral telemanipulation framework where the master and slave sub-systems have different kinematic structures. A virtual object is defined on the master and slave sides and used to capture the human hand motion and to compute the related force feedback. The force feedback is determined imposing that the same wrench acts on the master and slave virtual objects. An abstraction from the sub-system structures is obtained focusing on the effects produced on the manipulated object. The proposed approach has been tested with an experimental setup consisting of two haptic interfaces able to capture index and thumb motions on the master side and a DLR-HIT Hand II as slave sub-system.
Gionata Salvietti, Leonardo Meli, Guido Gioioso, Monica Malvezzi, Domenico Prattichizzo
IROS1
2013 A static intrinsically passive controller to enhance grasp stability of object-based mapping between human and robotic hands
abstract
Replicating human hand capabilities on robotic hands is a great challenge in robotics. The high complexity of mechanical and actuation systems of available robotic device can be, however, considerably mitigated if a human inspired control is considered. In this paper the application of an object-based mapping to the control of robot hands is presented. The basic idea is to use a virtual object, e.g. a virtual sphere, to capture human hand motion generating suitable reference signals for a low level controller of the robotic hand. The low level controller considered, which shares the idea of virtual object to reduce the complexity of the control, is the static Intrinsically Passive Controller (s-IPC). This controller is inspired by the dynamic IPC, but provides a simpler and more efficient implementation. The proposed approach allows to map motion of a human hand model, controlled on the reduced subspace of postural synergies, onto robotic hands guaranteeing the stability of the robotic grasp. This concept, which has been experimentally validated in the paper, can be exploit for complex planning methods or used in telemanipulation application.
Gionata Salvietti, Thomas Wimböck, Domenico Prattichizzo
IROS1
2013 Mapping Synergies From Human to Robotic Hands With Dissimilar Kinematics: An Approach in the Object Domain
abstract
One of the major limitations to the use of advanced robotic hands in industries is the complexity of the control system design due to the large number of motors needed to actuate their degrees of freedom. It is our belief that the development of a unified control framework for robotic hands will allow us to extend the use of these devices in many areas. Borrowing the terminology from software engineering, there is a need for middleware solutions to control the robotic hands independently from their specific kinematics and focus only on the manipulation tasks. To simplify and generalize the control of robotic hands, we take inspiration from studies in neuroscience concerning the sensorimotor organization of the human hand. These studies demonstrated that, notwithstanding the complexity of the hand, a few variables are able to account for most of the variance in the patterns of configurations and movements. The reduced set of parameters that humans effectively use to control their hands, which are known in the literature as synergies, can represent the set of words for the unified control language of robotic hands, provided that we solve the problem of mapping human hand synergies to actions of the robotic hands. In this study, we propose a mapping designed in the manipulated object domain in order to ensure a high level of generality with respect to the many dissimilar kinematics of robotic hands. The role of the object is played by a virtual sphere, whose radius and center position change dynamically, and the role of the human hand is played by a hand model referred to as “paradigmatic hand,” which is able to capture the idea of synergies in human hands.
Guido Gioioso, Gionata Salvietti, Monica Malvezzi, Domenico Prattichizzo
IEEE Trans. Robotics2
2010 Efficient kinematic solution to a multi-robot with serial and parallel mechanisms
abstract
This paper presents an efficient kinematical solution to a multi-robot system with serial and parallel mechanisms. JL-I is a reconfigurable robot featuring active spherical joints formed by serial and parallel mechanisms endowing the robotic system with the ability of changing shapes in three dimensions. The active joint here can combine the advantages of the high rigidity of a parallel mechanism and the extended workspace of a serial mechanism. However, the kinematic analysis of the serial and parallel mechanism is always the bottleneck in designing a robot and control realization. In order to deal with this problem, the whole kinematical analysis is organized in the sequence from the direct mechanical analysis related to the serial and parallel mechanism over the numerical solutions to the simplified kinematics expression. The latest results obtained demonstrate that the deduced closure-form solution is time efficient and easy to implement while offering a satisfactory motion performance in on-site experiments.
Houxiang Zhang, Gionata Salvietti, Wei Wang 0034, Guoyuan Li, Junzhi Yu 0001, Jianwei Zhang 0001
IROS2
2010 Shape and weight rendering for haptic Augmented Reality
abstract
Haptic interfaces in Augmented Reality scenarios are an efficient way to enhance the interaction with a virtual world. We introduce a new system that involves both hands in virtual object experience. We render contemporary shape and weight of a virtual object, merged in a real world environment, using a commercial haptic interface and a new kind of finger-worn device. We test the system with an experimental setup where a virtual cube is placed over a real marker. The system developed can be used in several applications of augmented reality where rendering only the object shape is not enough to perceive the virtual world. It can also lead towards the introduction of more wearable devices in the haptics augmented reality context.
Stefano Scheggi, Gionata Salvietti, Domenico Prattichizzo
RO-MAN2