Demo Data from EDBT 2026 / reviewers in the wild / expert
Clément Moulin-Frier
dblp:124/0220
· DBLP profile ↗
11ranked-venue papers
1as first author
8since 2021 · last 2025
0000-0002-7258-7256ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 11 · 1 first-author · 8 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
5 papers |
Language models and text generation · 26% Reinforcement learning · 22% Representation and self-supervised learning · 13% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computational social science and digital humanities · 100% |
Topics — the 12 heaviest of 16, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Language models and text generation
evaluation of language models |
0.9 | 1 | 2025 | When LLMs Play the Telephone Game: Cultural Attractors as Conceptual Tools to Evaluate LLMs in Multi-turn Settings · ICLR 2025 |
Machine learning › Reinforcement learning
multi-agent reinforcement learning |
0.6 | 1 | 2022 | Learning to Guide and to be Guided in the Architect-Builder Problem · ICLR 2022 |
Machine learning › Efficient and distributed learning
attention computation |
0.5 | 1 | 2021 | Grounding Spatio-Temporal Language with Transformers · NeurIPS 2021 |
Computer vision › Vision and language › visual grounding
language grounding |
0.5 | 1 | 2021 | Grounding Spatio-Temporal Language with Transformers · NeurIPS 2021 |
Machine learning › Deep learning architectures and training › transformer
multimodal transformer |
0.5 | 1 | 2021 | Grounding Spatio-Temporal Language with Transformers · NeurIPS 2021 |
Machine learning › Reinforcement learning › exploration › intrinsic motivation
intrinsically motivated exploration |
0.4 | 1 | 2020 | Hierarchically Organized Latent Modules for Exploratory Search in Morphogenetic Systems · NeurIPS 2020 |
Machine learning › Reinforcement learning › exploration
intrinsically motivated reinforcement learning |
0.4 | 1 | 2020 | Language as a Cognitive Tool to Imagine Goals in Curiosity Driven Exploration · NeurIPS 2020 |
Machine learning › Representation and self-supervised learning › representation learning
modular representation learning |
0.4 | 1 | 2020 | Hierarchically Organized Latent Modules for Exploratory Search in Morphogenetic Systems · NeurIPS 2020 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
open-world learning |
0.4 | 1 | 2020 | Language as a Cognitive Tool to Imagine Goals in Curiosity Driven Exploration · NeurIPS 2020 |
Machine learning › Representation and self-supervised learning › representation learning
unsupervised representation learning |
0.4 | 1 | 2020 | Hierarchically Organized Latent Modules for Exploratory Search in Morphogenetic Systems · NeurIPS 2020 |
Computer vision › Vision and language
language-guided learning |
0.1 | 1 | 2020 | Language as a Cognitive Tool to Imagine Goals in Curiosity Driven Exploration · NeurIPS 2020 |
Emerging computing paradigms
cellular automata |
0.1 | 1 | 2020 | Hierarchically Organized Latent Modules for Exploratory Search in Morphogenetic Systems · NeurIPS 2020 |
Methods — techniques the papers use, named apart from their topics
transmission chain design · 1.7telephone game experiments · 1.7quality-diversity search · 0.9truth function · 0.5transformer · 0.5attention · 0.5unsupervised representation learning · 0.4object-centered representation · 0.4gated attention · 0.4deep sets · 0.4deep reinforcement learning · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Emergent Kin Selection of Altruistic Feeding via Non-episodic Neuroevolution
Max Taylor-Davies, Gautier Hamon, Timothé Boulet, Clément Moulin-Frier |
EvoApplications (2) | 4 |
| 2025 | When LLMs Play the Telephone Game: Cultural Attractors as Conceptual Tools to Evaluate LLMs in Multi-turn SettingsabstractAs large language models (LLMs) start interacting with each other and generating an increasing amount of text online, it becomes crucial to better understand how information is transformed as it passes from one LLM to the next. While significant research has examined individual LLM behaviors, existing studies have largely overlooked the collective behaviors and information distortions arising from iterated LLM interactions. Small biases, negligible at the single output level, risk being amplified in iterated interactions, potentially leading the content to evolve towards attractor states. In a series of _telephone game experiments_, we apply a transmission chain design borrowed from the human cultural evolution literature: LLM agents iteratively receive, produce, and transmit texts from the previous to the next agent in the chain. By tracking the evolution of text _toxicity_, _positivity_, _difficulty_, and _length_ across transmission chains, we uncover the existence of biases and attractors, and study their dependence on the initial text, the instructions, language model, and model size. For instance, we find that more open-ended instructions lead to stronger attraction effects compared to more constrained tasks. We also find that different text properties display different sensitivity to attraction effects, with _toxicity_ leading to stronger attractors than _length_. These findings highlight the importance of accounting for multi-step transmission dynamics and represent a first step towards a more comprehensive understanding of LLM cultural dynamics. Jérémy Perez, Grgur Kovac, Corentin Léger, Cédric Colas, Gaia Molinaro, Maxime Derex, Pierre-Yves Oudeyer, Clément Moulin-Frier |
ICLR | 8 |
| 2025 | Flow-Lenia: Emergent Evolutionary Dynamics in Mass Conservative Continuous Cellular AutomataabstractCentral to the Artificial Life endeavor is the creation of artificial systems that spontaneously generate properties found in the living world, such as autopoiesis, self-replication, evolution, and open-endedness. Though numerous models and paradigms have been proposed, cellular automata (CA) have taken a very important place in the field, notably because they enable the study of phenomena like self-reproduction and autopoiesis. Continuous CA like Lenia have been shown to produce lifelike patterns reminiscent, from both aesthetic and ontological points of view, of biological organisms we call "creatures." We propose Flow-Lenia, a mass conservative extension of Lenia. We present experiments demonstrating its effectiveness in generating spatially localized patterns with complex behaviors and show that the update rule parameters can be optimized to generate complex creatures showing behaviors of interest. Furthermore, we show that Flow-Lenia allows us to embed the parameters of the model, defining the properties of the emerging patterns, within its own dynamics, thus allowing for multispecies simulation. Using the evolutionary activity framework and other metrics, we shed light on the emergent evolutionary dynamics taking place in this system. Erwan Plantec, Gautier Hamon, Mayalen Etcheverry, Bert Wang-Chak Chan, Pierre-Yves Oudeyer, Clément Moulin-Frier |
Artif. Life | 6 |
| 2024 | Evolving Reservoirs for Meta Reinforcement Learning
Corentin Léger, Gautier Hamon, Eleni Nisioti, Xavier Hinaut, Clément Moulin-Frier |
EvoApplications@EvoStar | 5 |
| 2022 | Plasticity and evolvability under environmental variability: the joint role of fitness-based selection and niche-limited competitionabstractThe diversity and quality of natural systems have been a puzzle and inspiration for communities studying artificial life. It is now widely admitted that the adaptation mechanisms enabling these properties are largely influenced by the environments they inhabit. Organisms facing environmental variability have two alternative adaptation mechanisms operating at different timescales: plasticity, the ability of a phenotype to survive in diverse environments and evolvability, the ability to adapt through mutations. Although vital under environmental variability both mechanisms are associated with fitness costs hypothesized to render them unnecessary in stable environments. In this work, we study the interplay between environmental dynamics and adaptation in a minimal model of the evolution of plasticity and evolvability. We experiment with different types of environments characterized by the presence of niches and a climate function that determines the fitness landscape. We empirically show that environmental dynamics affect plasticity and evolvability differently and that the presence of diverse ecological niches favors adaptability even in stable environments. We perform ablation studies of the selection mechanisms to separate the role of fitness-based selection and niche-limited competition. Results obtained from our minimal model allow us to propose promising research directions in the study of open-endedness in biological and artificial systems. Eleni Nisioti, Clément Moulin-Frier |
GECCO | 2 |
| 2022 | Learning to Guide and to be Guided in the Architect-Builder Problem
Paul Barde, Tristan Karch, Derek Nowrouzezahrai, Clément Moulin-Frier, Christopher Joseph Pal, Pierre-Yves Oudeyer |
ICLR | 4 |
| 2021 | Grounding Spatio-Temporal Language with TransformersabstractLanguage is an interface to the outside world. In order for embodied agents to use it, language must be grounded in other, sensorimotor modalities. While there is an extended literature studying how machines can learn grounded language, the topic of how to learn spatio-temporal linguistic concepts is still largely uncharted. To make progress in this direction, we here introduce a novel spatio-temporal language grounding task where the goal is to learn the meaning of spatio-temporal descriptions of behavioral traces of an embodied agent. This is achieved by training a truth function that predicts if a description matches a given history of observations. The descriptions involve time-extended predicates in past and present tense as well as spatio-temporal references to objects in the scene. To study the role of architectural biases in this task, we train several models including multimodal Transformer architectures; the latter implement different attention computations between words and objects across space and time. We test models on two classes of generalization: 1) generalization to new sentences, 2) generalization to grammar primitives. We observe that maintaining object identity in the attention computation of our Transformers is instrumental to achieving good performance on generalization overall, and that summarizing object traces in a single token has little influence on performance. We then discuss how this opens new perspectives for language-guided autonomous embodied agents. Tristan Karch, Laetitia Teodorescu, Katja Hofmann, Clément Moulin-Frier, Pierre-Yves Oudeyer |
NeurIPS | 4 |
| 2021 | EpidemiOptim: A Toolbox for the Optimization of Control Policies in Epidemiological ModelsabstractModeling the dynamics of epidemics helps to propose control strategies based on pharmaceuticaland non-pharmaceutical interventions (contact limitation, lockdown, vaccination,etc). Hand-designing such strategies is not trivial because of the number of possibleinterventions and the difficulty to predict long-term effects. This task can be cast as an optimization problem where state-of-the-art machine learning methods such as deep reinforcement learning might bring significant value. However, the specificity of each domain|epidemic modeling or solving optimization problems|requires strong collaborationsbetween researchers from different fields of expertise. This is why we introduce EpidemiOptim, a Python toolbox that facilitates collaborations between researchers inepidemiology and optimization. EpidemiOptim turns epidemiological models and cost functions into optimization problems via a standard interface commonly used by optimization practitioners (OpenAI Gym). Reinforcement learning algorithms based on QLearning with deep neural networks (DQN) and evolutionary algorithms (NSGA-II) are already implemented. We illustrate the use of EpidemiOptim to find optimal policies fordynamical on-o lockdown control under the optimization of the death toll and economic recess using a Susceptible-Exposed-Infectious-Removed (SEIR) model for COVID-19. Using EpidemiOptim and its interactive visualization platform in Jupyter notebooks, epidemiologists, optimization practitioners and others (e.g. economists) can easily compare epidemiological models, costs functions and optimization algorithms to address important choicesto be made by health decision-makers. Trained models can be explored by experts and non-experts via a web interface. This article is part of the special track on AI and COVID-19. Cédric Colas, Boris P. Hejblum, Sébastien Rouillon, Rodolphe Thiébaut, Pierre-Yves Oudeyer, Clément Moulin-Frier, Mélanie Prague |
J. Artif. Intell. Res. | 6 |
| 2020 | Language as a Cognitive Tool to Imagine Goals in Curiosity Driven ExplorationabstractDevelopmental machine learning studies how artificial agents can model the way children learn open-ended repertoires of skills. Such agents need to create and represent goals, select which ones to pursue and learn to achieve them. Recent approaches have considered goal spaces that were either fixed and hand-defined or learned using generative models of states. This limited agents to sample goals within the distribution of known effects. We argue that the ability to imagine out-of-distribution goals is key to enable creative discoveries and open-ended learning. Children do so by leveraging the compositionality of language as a tool to imagine descriptions of outcomes they never experienced before, targeting them as goals during play. We introduce IMAGINE, an intrinsically motivated deep reinforcement learning architecture that models this ability. Such imaginative agents, like children, benefit from the guidance of a social peer who provides language descriptions. To take advantage of goal imagination, agents must be able to leverage these descriptions to interpret their imagined out-of-distribution goals. This generalization is made possible by modularity: a decomposition between learned goal-achievement reward function and policy relying on deep sets, gated attention and object-centered representations. We introduce the Playground environment and study how this form of goal imagination improves generalization and exploration over agents lacking this capacity. In addition, we identify the properties of goal imagination that enable these results and study the impacts of modularity and social interactions. Cédric Colas, Tristan Karch, Nicolas Lair, Jean-Michel Dussoux, Clément Moulin-Frier, Peter Ford Dominey, Pierre-Yves Oudeyer |
NeurIPS | 5 |
| 2020 | Hierarchically Organized Latent Modules for Exploratory Search in Morphogenetic SystemsabstractSelf-organization of complex morphological patterns from local interactions is a fascinating phenomenon in many natural and artificial systems. In the artificial world, typical examples of such morphogenetic systems are cellular automata. Yet, their mechanisms are often very hard to grasp and so far scientific discoveries of novel patterns have primarily been relying on manual tuning and ad hoc exploratory search. The problem of automated diversity-driven discovery in these systems was recently introduced [26, 62], highlighting that two key ingredients are autonomous exploration and unsupervised representation learning to describe “relevant” degrees of variations in the patterns. In this paper, we motivate the need for what we call Meta-diversity search, arguing that there is not a unique ground truth interesting diversity as it strongly depends on the final observer and its motives. Using a continuous game-of-life system for experiments, we provide empirical evidences that relying on monolithic architectures for the behavioral embedding design tends to bias the final discoveries (both for hand-defined and unsupervisedly-learned features) which are unlikely to be aligned with the interest of a final end-user. To address these issues, we introduce a novel dynamic and modular architecture that enables unsupervised learning of a hierarchy of diverse representations. Combined with intrinsically motivated goal exploration algorithms, we show that this system forms a discovery assistant that can efficiently adapt its diversity search towards preferences of a user using only a very small amount of user feedback. Mayalen Etcheverry, Clément Moulin-Frier, Pierre-Yves Oudeyer |
NeurIPS | 2 |
| 2013 | The role of intrinsic motivations in learning sensorimotor vocal mappings: a developmental robotics studyabstractInternational audience Clément Moulin-Frier, Pierre-Yves Oudeyer |
INTERSPEECH | 1 |