Demo Data from EDBT 2026 / reviewers in the wild / expert
Luke Bornn
dblp:125/2287
· DBLP profile ↗
5ranked-venue papers
0as first author
1since 2021 · last 2021
0000-0003-0297-1479ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 since 2021Databases, data management, data science and information retrieval · 1Theory of computation · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Probabilistic and Bayesian machine learning · 100% | |
| Databases, data mining, and information retrieval
1 paper |
Data mining · 100% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computational social science and digital humanities · 100% |
Topics — the 9 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Probabilistic and Bayesian machine learning › monte carlo methods › markov chain monte carlo
gibbs sampling |
0.2 | 1 | 2016 | Herded Gibbs Sampling · J. Mach. Learn. Res. 2016 |
Machine learning › Probabilistic and Bayesian machine learning › structured models
graphical models |
0.2 | 1 | 2016 | Herded Gibbs Sampling · J. Mach. Learn. Res. 2016 |
Machine learning › Probabilistic and Bayesian machine learning › monte carlo methods
markov chain monte carlo |
0.2 | 1 | 2016 | Herded Gibbs Sampling · J. Mach. Learn. Res. 2016 |
Machine learning › Probabilistic and Bayesian machine learning › structured models › graphical models
markov random field |
0.2 | 1 | 2016 | Herded Gibbs Sampling · J. Mach. Learn. Res. 2016 |
Data mining
dimensionality reduction |
0.2 | 1 | 2014 | Factorized Point Process Intensities: A Spatial Analysis of Professional Basketball · ICML 2014 |
Data mining › dimensionality reduction
nonnegative matrix factorization |
0.2 | 1 | 2014 | Factorized Point Process Intensities: A Spatial Analysis of Professional Basketball · ICML 2014 |
Data mining › probabilistic model
point process |
0.2 | 1 | 2014 | Factorized Point Process Intensities: A Spatial Analysis of Professional Basketball · ICML 2014 |
Data mining › structured data mining
spatial data mining |
0.2 | 1 | 2014 | Factorized Point Process Intensities: A Spatial Analysis of Professional Basketball · ICML 2014 |
Computational social science and digital humanities
sports analytics |
0.1 | 1 | 2014 | Factorized Point Process Intensities: A Spatial Analysis of Professional Basketball · ICML 2014 |
Methods — techniques the papers use, named apart from their topics
point process · 0.4non-negative matrix factorization · 0.4herding · 0.2deterministic sampling · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | A framework for the fine-grained evaluation of the instantaneous expected value of soccer possessionsabstractThe expected possession value (EPV) of a soccer possession represents the likelihood of a team scoring or receiving the next goal at any time instance. By decomposing the EPV into a series of subcomponents that are estimated separately, we develop a comprehensive analysis framework providing soccer practitioners with the ability to evaluate the impact of both observed and potential actions. We show we can obtain calibrated models for all the components of EPV, including a set of yet-unexplored problems in soccer. We produce visually-interpretable probability surfaces for potential passes from a series of deep neural network architectures that learn from low-level spatiotemporal data. Additionally, we present a series of novel practical applications providing coaches with an enriched interpretation of specific game situations. Javier Fernández 0006, Luke Bornn, Daniel Cervone |
Mach. Learn. | 2 |
| 2017 | Adjusting for scorekeeper bias in NBA box scores
Matthew van Bommel, Luke Bornn |
Data Min. Knowl. Discov. | 2 |
| 2017 | Improving simulated annealing through derandomization
Mathieu Gerber, Luke Bornn |
J. Glob. Optim. | 2 |
| 2016 | Herded Gibbs SamplingabstractThe Gibbs sampler is one of the most popular algorithms for inference in statistical models. In this paper, we introduce a herding variant of this algorithm, called herded Gibbs, that is entirely deterministic. We prove that herded Gibbs has an $O(1/T)$ convergence rate for models with independent variables and for fully connected probabilistic graphical models. Herded Gibbs is shown to outperform Gibbs in the tasks of image denoising with MRFs and named entity recognition with CRFs. However, the convergence for herded Gibbs for sparsely connected probabilistic graphical models is still an open problem. Yutian Chen 0001, Luke Bornn, Nando de Freitas, Mareija Eskelin, Max Welling |
J. Mach. Learn. Res. | 2 |
| 2014 | Factorized Point Process Intensities: A Spatial Analysis of Professional BasketballabstractWe develop a machine learning approach to represent and analyze the underlying spatial structure that governs shot selection among professional basketball players in the NBA. Typically, NBA players are discussed and compared in an heuristic, imprecise manner that relies on unmeasured intuitions about player behavior. This makes it difficult to draw comparisons between players and make accurate player specific predictions. Modeling shot attempt data as a point process, we create a low dimensional representation of offensive player types in the NBA. Using non-negative matrix factorization (NMF), an unsupervised dimensionality reduction technique, we show that a low-rank spatial decomposition summarizes the shooting habits of NBA players. The spatial representations discovered by the algorithm correspond to intuitive descriptions of NBA player types, and can be used to model other spatial effects, such as shooting accuracy. Andrew C. Miller, Luke Bornn, Ryan P. Adams, Kirk Goldsberry |
ICML | 2 |