EDBT 2026 Demo / reviewers in the wild / expert
Sarah Rumbley
dblp:126/1218
· DBLP profile ↗
2ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Video understanding and tracking · 70% Generative modeling · 30% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling › diffusion model
video diffusion model |
0.9 | 1 | 2025 | Generative Omnimatte: Learning to Decompose Video into Layers · CVPR 2025 |
Computer vision › Video understanding and tracking › video reconstruction
video inpainting |
0.9 | 1 | 2025 | Generative Omnimatte: Learning to Decompose Video into Layers · CVPR 2025 |
Computer vision › Video understanding and tracking
video layer decomposition |
0.9 | 1 | 2025 | Generative Omnimatte: Learning to Decompose Video into Layers · CVPR 2025 |
Methods — techniques the papers use, named apart from their topics
object mask conditioning · 0.9diffusion model fine-tuning · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Generative Omnimatte: Learning to Decompose Video into LayersabstractGiven a video and a set of input object masks, an omnimatte method aims to decompose the video into semantically meaningful layers containing individual objects along with their associated effects, such as shadows and reflections. Existing omnimatte methods assume a static background or accurate pose and depth estimation and produce poor decompositions when these assumptions are violated. Furthermore, due to the lack of generative prior on natural videos, existing methods cannot complete dynamic occluded regions. We present a novel generative layered video decomposition framework to address the omnimatte problem. Our method does not assume a stationary scene or require camera pose or depth information and produces clean, complete layers, including convincing completions of occluded dynamic regions. Our core idea is to train a video diffusion model to identify and remove scene effects caused by a specific object. We show that this model can be finetuned from an existing video inpainting model with a small, carefully curated dataset, and demonstrate high-quality decompositions and editing results for a wide range of casually captured videos containing soft shadows, glossy reflections, splashing water, and more. Yao-Chih Lee, Erika Lu, Sarah Rumbley, Michal Geyer, Jia-Bin Huang 0001, Tali Dekel, Forrester Cole |
CVPR | 3 |
| 2012 | Robust Decision Engineering: Collaborative Big Data and its application to international development/aidabstractMuch of the research that goes into Big Data, and specifically on Collaborative Big Data, is focused upon questions, such as: • how to get more of it? (e.g., participatory mechanisms, social media, geo-coded data from personal electronic devices) and • how to handle it? (e.g., how to ingest, sort, s Wesley Rhodes, Charles Atencio, Caroline Kuo, Brent Ranalli, Anna Miao, Simone Sala, Stephen Serene, Robert Helbling, Sarah Rumbley, Marc Clement, Lisa Sokol, Loren Gary |
CollaborateCom | 10 |