Julien Marzat

dblp:126/7414 · DBLP profile ↗
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17ranked-venue papers
3as first author
8since 2021 · last 2024
0000-0002-5041-272XORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 12 · 1 first-author · 6 since 2021Systems, architecture and hardware · 5 · 2 since 2021Theory of computation · 2 · 2 first-authorDatabases, data management, data science and information retrieval · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
3D vision · 32% Multi-agent systems · 30% Reinforcement learning · 15%

Topics — the 11 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d reconstruction
0.712023
A Multirobot System for 3-D Surface Reconstruction With Centralized and Distributed Architectures · IEEE Trans. Robotics 2023
Machine learning › Reinforcement learning › exploration › autonomous exploration › mobile robot exploration
cooperative exploration
0.712023
A Multirobot System for 3-D Surface Reconstruction With Centralized and Distributed Architectures · IEEE Trans. Robotics 2023
Knowledge, reasoning and agents › Multi-agent systems
multi-robot systems
0.712023
A Multirobot System for 3-D Surface Reconstruction With Centralized and Distributed Architectures · IEEE Trans. Robotics 2023
Computer vision › 3D vision › 3d reconstruction
surface reconstruction
0.712023
A Multirobot System for 3-D Surface Reconstruction With Centralized and Distributed Architectures · IEEE Trans. Robotics 2023
Knowledge, reasoning and agents › Multi-agent systems › consensus control
multi-robot consensus
0.512021
Distributed Full-Consensus Control of Multi-Robot Systems with Range and Field-of-View Constraints · ICRA 2021
Robotics › Robot navigation and mapping › localization › multi-robot localization
cooperative localization
0.212016
Collaborative localization and formation flying using distributed stereo-vision · ICRA 2016
Robotics › Legged, aerial and field robots › aerial robots › multi-UAV coordination
formation flight
0.212016
Collaborative localization and formation flying using distributed stereo-vision · ICRA 2016
Robotics › Legged, aerial and field robots › aerial robots
micro aerial vehicle
0.212016
Collaborative localization and formation flying using distributed stereo-vision · ICRA 2016
Robotics › Robot navigation and mapping › view planning
next-best-view planning
0.212023
A Multirobot System for 3-D Surface Reconstruction With Centralized and Distributed Architectures · IEEE Trans. Robotics 2023
Robotics › Robot navigation and mapping
localization
0.112016
Collaborative localization and formation flying using distributed stereo-vision · ICRA 2016
Computer vision › 3D vision
stereo vision
0.112016
Collaborative localization and formation flying using distributed stereo-vision · ICRA 2016

Methods — techniques the papers use, named apart from their topics

traveling salesman problem · 0.7greedy allocation · 0.7TSDF representation · 0.7polar-coordinates model transformation · 0.5lyapunov stability analysis · 0.5cascaded systems theory · 0.5sensor fusion · 0.2extended kalman filter · 0.2
YearPublicationVenuePosition
2024 Model-Free versus Model-Based Reinforcement Learning for Fixed-Wing UAV Attitude Control Under Varying Wind Conditions
abstract
International audience
David Olivares, Pierre Fournier, Pavan Vasishta, Julien Marzat
ICINCO (1)4
2023 Curved Surface Inspection by a Climbing Robot: Path Planning Approach for Aircraft Applications
abstract
International audience
Silya Achat, Julien Marzat, Julien Moras
ICINCO (1)2
2023 SMaNa: Semantic Mapping and Navigation Architecture for Autonomous Robots
abstract
International audience
Quentin Serdel, Julien Marzat, Julien Moras
ICINCO (1)2
2023 A Multirobot System for 3-D Surface Reconstruction With Centralized and Distributed Architectures
abstract
In this article, we propose an original solution to the problem of surface reconstruction of large-scale unknown environments, with multiple cooperative robots. As they progress through the 3-D environment, the robots rely on volumetric maps obtained via a TSDF representation to extract discrete incomplete surface elements (ISEs), and a list of candidate viewpoints is generated to cover them. A next-best-view planning approach, which approximately solves a traveling salesman problem (TSP) via greedy allocation, is then used to iteratively assign these viewpoints to the robots. Two multiagent architectures, a centralized one (TSP-Greedy Allocation or TSGA) and a distributed one (dist-TSGA), in which the robots locally compute their maps and share them, are developed and compared. Extensive numerical and real-world experiments with multiple aerial and ground robots in challenging 3-D environments show the flexibility and effectiveness of our surface representation of a volumetric map. The experiments also shed light on the nexus between reconstruction accuracy and surface completeness, and between total distance traveled and execution time.
Guillaume Hardouin, Julien Moras, Fabio Morbidi, Julien Marzat, El Mustapha Mouaddib
IEEE Trans. Robotics4
2022 Robust Iterative Learning Observers Based on a Combination of Stochastic Estimation Schemes and Ellipsoidal Calculus
Andreas Rauh, Thomas Chevet, Thach Ngoc Dinh, Julien Marzat, Tarek Raïssi
FUSION4
2022 Path Planning Incorporating Semantic Information for Autonomous Robot Navigation
abstract
International audience
Silya Achat, Julien Marzat, Julien Moras
ICINCO2
2022 Online Localisation and Colored Mesh Reconstruction Architecture for 3D Visual Feedback in Robotic Exploration Missions
abstract
This paper introduces an Online Localisation and Colored Mesh Reconstruction (OLCMR) ROS perception architecture for ground exploration robots aiming to perform robust Simultaneous Localisation And Mapping (SLAM) in challenging unknown environments and provide an associated colored 3D mesh representation in real time. It is intended to be used by a remote human operator to easily visualise the mapped environment during or after the mission or as a development base for further researches in the field of exploration robotics. The architecture is mainly composed of carefully-selected open-source ROS implementations of a LiDAR-based SLAM algorithm alongside a colored surface reconstruction procedure using a point cloud and RGB camera images projected into the 3D space. The overall performances are evaluated on the Newer College handheld LiDAR-Vision reference dataset and on two experimental trajectories gathered on board of representative wheeled robots in respectively urban and countryside outdoor environments.
Quentin Serdel, Christophe Grand, Julien Marzat, Julien Moras
IROS3
2021 Distributed Full-Consensus Control of Multi-Robot Systems with Range and Field-of-View Constraints
abstract
In this paper we solve the full-consensus problem for multiple nonholonomic vehicles interacting over a directed leader-follower topology and subject to sensing constraints in the form of limited range and limited field-of-view. Remarkably, based on a polar-coordinates model transformation, the designed controller is time-invariant and smooth (in the domain of definition). Moreover, the control laws rely only on local measurements, making it well suited for implementation. The asymptotic convergence to the consensus manifold as well as the respect of the constraints is established using Lyapunov’s first method and cascaded systems theory. Realistic simulations in the Gazebo-ROS environment, which illustrate the effectiveness of our theoretical contributions, are shown in an accompanying video.
Esteban Restrepo, Antonio Loría, Ioannis Sarras, Julien Marzat
ICRA4
2020 MAV tele-operation constrained on virtual surfaces for inspection of infrastructures
abstract
This paper presents a tele-operation system that enables a MAV to be controlled on virtual surfaces by an unskilled operator using high-level inputs. These virtual surfaces can be placed relatively to the infrastructure to be inspected, in order to ensure safety of the flight and repeatability of the acquisition conditions of the inspection data (e.g. at a constant distance from the infrastructure). The architecture, interface and embedded controller of the tele-operation system are described, and results from flight experiments in an industrial warehouse are provided for three typical inspection scenarios of infrastructures.
Florian Dietrich, Julien Marzat, Martial Sanfourche, Sylvain Bertrand, Anthelme Bernard-Brunel, Alexandre Eudes
ETFA2
2020 Voronoi-based Geometric Distributed Fleet Control of a Multi-Robot System
abstract
A new distributed algorithm is presented for waypoint navigation of a multi-robot system. The proposed two-level architecture (reference generator and local controller) exploits Voronoi partitioning and purely geometric considerations to distributively generate references for each robot in order to ensure collision avoidance and convergence of the fleet to the waypoint. Flexibility in the obtained formation pattern is made possible by the algorithm, by not pre-fixing as usually done its geometric form. In addition, the gain tuning is easy and the setting allows to naturally obtain certain formation patterns and adjust the rigidity of the fleet. Moreover the distributed nature of the algorithm also allows robustness to online modification of the number of vehicles (in the fleet or within range of communication), also addressing the 2-robot scenario. Field experiments on ground mobile robots are provided to illustrate the performance of the algorithm.
Sylvain Bertrand, Ioannis Sarras, Alexandre Eudes, Julien Marzat
ICARCV4
2020 Sim-to-Real Transfer with Incremental Environment Complexity for Reinforcement Learning of Depth-based Robot Navigation
abstract
Transferring learning-based models to the real world remains one of the hardest problems in model-free control theory. Due to the cost of data collection on a real robot and the limited sample efficiency of Deep Reinforcement Learning algorithms, models are usually trained in a simulator which theoretically provides an infinite amount of data. Despite offering unbounded trial and error runs, the reality gap between simulation and the physical world brings little guarantee about the policy behavior in real operation. Depending on the problem, expensive real fine-tuning and/or a complex domain randomization strategy may be required to produce a relevant policy. In this paper, a Soft-Actor Critic (SAC) training strategy using incremental environment complexity is proposed to drastically reduce the need for additional training in the real world. The application addressed is depth-based mapless navigation, where a mobile robot should reach a given waypoint in a cluttered environment with no prior mapping information. Experimental results in simulated and real environments are presented to assess quantitatively the efficiency of the proposed approach, which demonstrated a success rate twice higher than a naive strategy.
Thomas Chaffre, Julien Moras, Adrien Chan-Hon-Tong, Julien Marzat
ICINCO4
2020 Next-Best-View planning for surface reconstruction of large-scale 3D environments with multiple UAVs
abstract
In this paper, we propose a novel cluster-based Next-Best-View path planning algorithm to simultaneously explore and inspect large-scale unknown environments with multiple Unmanned Aerial Vehicles (UAVs). In the majority of existing informative path-planning methods, a volumetric criterion is used for the exploration of unknown areas, and the presence of surfaces is only taken into account indirectly. Unfortunately, this approach may lead to inaccurate 3D models, with no guarantee of global surface coverage. To perform accurate 3D reconstructions and minimize runtime, we extend our previous online planner based on TSDF (Truncated Signed Distance Function) mapping, to a fleet of UAVs. Sensor configurations to be visited are directly extracted from the map and assigned greedily to the aerial vehicles, in order to maximize the global utility at the fleet level. The performances of the proposed TSGA (TSP-Greedy Allocation) planner and of a nearest neighbor planner have been compared via realistic numerical experiments in two challenging environments (a power plant and the Statue of Liberty) with up to five quadrotor UAVs equipped with stereo cameras.
Guillaume Hardouin, Julien Moras, Fabio Morbidi, Julien Marzat, El Mustapha Mouaddib
IROS4
2016 Collaborative localization and formation flying using distributed stereo-vision
abstract
This paper considers collaborative stereo-vision as a mean of localization for a fleet of micro-air vehicles (MAV) equipped with monocular cameras, inertial measurement units and sonar sensors. A sensor fusion scheme using an extended Kalman filter is designed to estimate the positions and orientations of all the vehicles from these distributed measurements. The estimation is completed by a formation control to maximize the overlapping fields of view of the vehicles. Experimental tests for the complete perception and control loop have been performed on multiple MAVs with centralized processing on a ROS ground station.
Nathan Piasco, Julien Marzat, Martial Sanfourche
ICRA2
2016 A new expected-improvement algorithm for continuous minimax optimization
Julien Marzat, Eric Walter, Hélène Piet-Lahanier
J. Glob. Optim.1
2014 Cooperative Guidance of Lego Mindstorms NXT Mobile Robots
abstract
This paper presents experimental results of cooperative guidance laws embedded on Lego Mindstorms NXT mobile robots for two types of missions. The first one is navigation to a waypoint as a fleet with collision and obstacle avoidance, following a model predictive control (MPC) framework. The second one is source localization, i.e., finding the maximum of a potential field, for which a distributed estimation and control strategy is proposed. Experiments show the ability to perform the two missions on these basic mobile robots, in spite of their limited computational resources. In particular, the search for the optimal control sequence through a dedicated discretization of the command space makes it possible to implement real-time MPC.
Julien Marzat, Hélène Piet-Lahanier, Arthur Kahn
ICINCO (2)1
2013 Worst-case global optimization of black-box functions through Kriging and relaxation
Julien Marzat, Eric Walter, Hélène Piet-Lahanier
J. Glob. Optim.1
2010 Learning Viewpoint Planning in Active Recognition on a Small Sampling Budget: A Kriging Approach
abstract
This paper focuses on viewpoint planning for 3D active object recognition. The objective is to design a planning policy into a Q-learning framework with a limited number of samples. Most existing stochastic techniques are therefore inapplicable. We propose to use Kriging and bayesian Optimization coupled with Q-learning to obtain a computationally-efficient viewpoint-planning design, under a restrictive sampling budget. Experimental results on a representative database, including a comparison with classical approaches, show promising results for this strategy.
Joseph Defretin, Julien Marzat, Hélène Piet-Lahanier
ICMLA2