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Sean Yang

dblp:126/8270 · DBLP profile ↗
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3ranked-venue papers
1as first author
1since 2021 · last 2022
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Databases, data management, data science and information retrieval · 1Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
1 paper
Data mining · 39% Information retrieval · 30% Knowledge graphs · 30%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Information retrieval › evaluation › benchmark
benchmark construction
0.612022
Ontologue: Declarative Benchmark Construction for Ontological Multi-Label Classification · NeurIPS 2022
Knowledge graphs › taxonomy
label hierarchy
0.612022
Ontologue: Declarative Benchmark Construction for Ontological Multi-Label Classification · NeurIPS 2022
Data mining › predictive modeling › classification
multi-label classification
0.612022
Ontologue: Declarative Benchmark Construction for Ontological Multi-Label Classification · NeurIPS 2022
Data mining › predictive modeling
classification
0.212022
Ontologue: Declarative Benchmark Construction for Ontological Multi-Label Classification · NeurIPS 2022

Methods — techniques the papers use, named apart from their topics

representation learning · 0.6declarative query system · 0.6
YearPublicationVenuePosition
2022 Ontologue: Declarative Benchmark Construction for Ontological Multi-Label Classification
abstract
We describe a customizable benchmark for hierarchical and ontological multi-label classification, a task where labels are equipped with a graph structure and data items can be assigned multiple labels. We find that current benchmarks do not adequately represent the problem space, casting doubt on the generalizability of current results. We consider three dimensions of the problem space: context (availability of rich features on the data and labels), distribution of labels over data, and graph structure. For context, the lack of complex features on the labels (and in some cases, the data) artificially prevent the use of modern representation learning techniques as an appropriate baseline. For distribution, we find the long tail of labels over data constitute a few-shot learning problem that artificially confounds the results: for most common benchmarks, over 40% of the labels have fewer than 5 data points in the training set. For structure, we find that the correlation between performance and the height of the tree can explain some of the variation in performance, informing practical utility. In this paper, we demonstrate how the lack of diversity in benchmarks can confound performance analysis, then present a declarative query system called Ontologue for generating custom benchmarks with specific properties, then use this system to design 4 new benchmarks extracted from DBPedia that better represent the problem space. We evaluate state-of-the-art algorithms on both existing and new benchmarks and show that the performance conclusions can vary significantly depending on the dimensions we consider. We intend the system and derived benchmarks to improve the analysis of generalizability for these problems.
Sean Yang, Bernease Herman, Bill Howe
NeurIPS1
2020 Scenario Based Active Learning Programming with Unity 3D
abstract
To meet the ever-increasing demand for information technology (IT) workforce, we must educate and produce high-quality graduates. It is crucial to balance fundamental programming concepts and coding skills to develop skilled IT work forces who solve a complicated real-life problem using technology. In this project, we created scenario-based active learning modules by using a visual platform to improve student learning on programming concepts and skills.
Hyesung Park, Sean Yang, Hongsik Choi
SIGCSE2
2019 Humans are Still the Best Lossy Image Compressors
abstract
Lossy image compression has been studied extensively in the context of typical loss functions such as RMSE, MS-SSIM, etc. However, it is not well understood what loss function might be most appropriate for human perception. Furthermore, the availability of massive public image datasets appears to have hardly been exploited in image compression. In this work, we perform compression experiments in which one human describes images to another, using publicly available images and text instructions. These image reconstructions are rated by human scorers on the Amazon Mechanical Turk platform and compared to reconstructions obtained by existing image compressors. In our experiments, the humans outperform the state of the art compressor WebP in the MTurk survey on most images, which shows that there is significant room for improvement in image compression for human perception. The images, results and additional data is available at https://compression.stanford.edu/human-compression.
Ashutosh Bhown, Sean Yang, Shubham Chandak, Irena Fischer-Hwang, Kedar Tatwawadi, Tsachy Weissman
DCC3