EDBT 2026 Demo / reviewers in the wild / expert
Minghang Li
dblp:128/0236
· DBLP profile ↗
7ranked-venue papers
3as first author
6since 2021 · last 2025
0009-0008-0952-3760ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Security and privacy · 4 · 2 first-author · 4 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 since 2021Computer networks · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | MegaCacheX: Towards Cost-Effective Hierarchical Collaborative Content Caching in Emerging Mega-ConstellationsabstractSignificant latency issues in global content delivery primarily arise from insufficient terrestrial network infrastructure. Deploying space-based content delivery networks within emerging mega-constellations provides an effective solution to bridging the digital divide. However, space-based caching is constrained by physical-layer dynamics, including dynamic topologies, time-varying inter-satellite link conditions, and limited onboard energy resources. Moreover, existing caching mechanisms typically lack fine-grained content categorization and comprehensive global optimization. In this paper, we proposed MegaCacheX, a cost-effective and hierarchical collaborative content distribution framework that achieves "Earth-Independence" by providing cloud services directly from space. Specifically, data centers in Sun-synchronous orbit (SSO) act as primary content sources, while caching nodes within mega-constellations and ground stations collaboratively constitute a distributed edge layer. MegaCacheX optimizes caching strategies by integrating content popularity, regional user distribution, and satellite trajectory predictions. Multi-tier caching nodes serve as service anchors, ensuring seamless content delivery with low latency. We implemented a MegaCacheX prototype on a microservices-based and containerized testbed. Evaluation results indicate that MegaCacheX reduces global content access latency by approximately 36% compared to baseline approaches, while maintaining cost efficiency. Haoyang Shi, Sitong Li, Minghang Li, Xinming Lu, Shaoxiang Xu |
GLOBECOM | 4 |
| 2025 | EquinoxBFT: BFT Consensus for Blockchain Emergency Governance
Jialiang Fan, Qianhong Wu, Minghang Li, Decun Luo, Qin Wang 0008 |
ICICS (2) | 3 |
| 2025 | TrustBlink: A zkSNARK-Powered On-Demand Relay for PoW Cross-Chain Verification With Low Costs
Bohang Wei, Yang Yang 0062, Shihong Xiong, Minghang Li, Qianhong Wu |
ICICS (2) | 4 |
| 2025 | TockOwl: Asynchronous Consensus with Fault and Network Adaptability
Minghang Li, Qianhong Wu, Zhipeng Wang 0009, Bohang Wei, Shihong Xiong, Zhenyang Ding |
USENIX Security Symposium | 1 |
| 2025 | TockCuckoo: Two-Phase BFT With Linearity and ResponsivenessabstractIt is critical to achieve the following objectives in partially synchronous Byzantine Fault Tolerance (BFT) protocols: (1) two-phase commit regime, (2) standard optimistic responsiveness, and (3) linear communication complexity. These three properties significantly affect the efficiency of BFT protocols. A number of attempts, such as HotStuff and Tendermint, have been made to solve this problem, but they typically manage to achieve only a subset of these properties. In this work, we propose a two-phase BFT protocol called TockCuckoo that fully achieves the aforementioned three properties. A primary challenge intwo-phaseBFT protocols is HiddenLock: when a leader lacks visibility into the latest locked block states of honest replicas, it cannot safely proceed, potentially stalling the protocol. To address this issue, we introduce the proactive voting paradigm, which explicitly distinguishes between rejection and non-receipt states. After global stable time, an honest leader can always collect sufficient votes through proactive voting, enabling quick responses. TockCuckoo operates in continuous rounds of proactive voting, ensuring responsiveness. The proactive voting process requires only linear communication overhead, which directly results in TockCuckoo achieving linear communication complexity overall. Furthermore, we introduce TockCuckoo+, an extension of TockCuckoo. By introducing a cross-pipelined design, TockCuckoo+ enables more frequent block proposals without sacrificing the key characteristics of TockCuckoo, leading to improved throughput. Our experiments in wide-area networks demonstrate that, TockCuckoo reduces commit latency by 20% to 40% compared to HotStuff across different network sizes, and TockCuckoo+ achieves a throughput increase of 1.1× to 1.5× over HotStuff. Minghang Li, Qianhong Wu, Zhipeng Wang 0009, Xuecheng Lin, Willy Susilo |
IEEE Trans. Inf. Forensics Secur. | 1 |
| 2024 | Continuous Robotic Tracking of Dynamic Targets in Complex Environments Based on DetectabilityabstractTarget tracking is a fundamental task in the domain of robotics. The effectiveness of target tracking hinges upon various factors, such as tracking distance, occlusions, collision avoidance, etc. However, few existing works can simultaneously tackle these considerations of tracking single and multiple targets in complex environments. In this study, the interaction mechanism of target tracking between the robot, the environment and the targets is analyzed, and a general measure named detectability is introduced to correlate the tracking performance for guiding robotic motion planning. Based on the detectability measure, the robotic motion planning framework based on Model Predictive Control (MPC) is proposed to achieve continuous and robust tracking of single, two and three targets in complex environments. Simulations and experiments are performed and verify the performances of our method better than the state-of-the-art methods. Zhihao Wang 0003, Shixing Huang, Minghang Li, Junyuan Ouyang, Yu Wang 0333, Haoyao Chen |
ICRA | 3 |
| 2012 | Real-time simulation of satellite attitude control based on low cost embedded systemabstractConsidering the limitation of off-line simulation and the high cost of many real-time simulation equipments used in aeronautical and astronautical fields, a low-cost embedded real-time simulation system has been developed for the research of satellite attitude control. By using the mature ARM/DSP chip as the processor and the embedded Linux operating system in the target machine, and the monitoring and management interface based on the graphical programming language LabVIEW in the host computer, this system has successfully addressed key technical issues of real-time simulation. It has optimized the four essential components of the satellite attitude control closed-loop system. Initial application of the system has validated its effectiveness, and therefore proved that it will be significant in the engineering applications. Minghang Li, Weiyao Lan, Minghong Wu, Jiajia Cao, Linning Huang |
ICARCV | 1 |